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Aidanzapunk (talk | contribs) m (not new, and already noted on the Hand Grenade page) |
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|dairname= | |dairname= | ||
|dairdmg=4% (hit 1), 3% (hits 2 and 3), 10% (hit 4) | |dairdmg=4% (hit 1), 3% (hits 2 and 3), 10% (hit 4) | ||
|dairdesc=Snake launches four subsequent stomps below himself. A powerful damage-racking out-of-shield option. | |dairdesc=Snake launches four subsequent stomps below himself. A powerful damage-racking out-of-shield option. The third and fourth kicks add vertical speed, allowing Snake to slow his fall and autocancel the move from a shorthop. | ||
|grabname= | |grabname= | ||
|grabdesc=Reaches infront of himself with both of his arms, grabbing and holding his opponent in a restraining chokehold. The grabbing position itself is unique to Snake. Based on a similar maneuver from the ''Metal Gear Solid'' games. | |grabdesc=Reaches infront of himself with both of his arms, grabbing and holding his opponent in a restraining chokehold. The grabbing position itself is unique to Snake. Based on a similar maneuver from the ''Metal Gear Solid'' games. |