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The '''back aerial''' (abbreviated as "bair", "BAir", "b-air" or "ABA") is an [[aerial attack]] that is performed in midair by pressing the [[A Button]], and tilting the control stick in the direction opposite to which the character is facing. Its official term varies between titles, where it is known as a "Back Midair Attack" in ''[[Super Smash Bros. Melee]]'', and a "Back Air Attack" in ''[[Super Smash Bros. Brawl|Brawl]]''. The majority of Bairs are kicks.
The '''back aerial''' (abbreviated as "bair", "BAir", "b-air" or "ABA") is an [[aerial attack]] that is performed in midair by pressing the [[A Button]], and tilting the control stick in the direction opposite to which the character is facing. Its official term varies between titles, where it is known as a "Back Midair Attack" in ''[[Super Smash Bros. Melee]]'', and a "Back Air Attack" in ''[[Super Smash Bros. Brawl|Brawl]]''. The majority of Bairs are kicks.


List of Bairs ([[SSBB]])
==List of Bairs ([[SSBB]])==


[[Mario]]: A twizzle-kick of sorts, he kicks behind himself with both feet and spins.
[[Mario (SSBB)|Mario]]: A twizzle-kick of sorts, he kicks behind himself with both feet and spins.


[[Luigi]]: The same as Mario's.
[[Luigi (SSBB)|Luigi]]: The same as Mario's.


[[Peach]]: Bashes her bottom backwards.
[[Peach (SSBB)|Peach]]: Bashes her bottom backwards.


[[Bowser]]: Forces his shell backwards.
[[Bowser (SSBB)|Bowser]]: Forces his shell backwards.


[[Donkey Kong]]: A simple backwards kick. Long duration.
[[Donkey Kong (SSBB)|Donkey Kong]]: A simple backwards kick. Long duration.


[[Diddy Kong]]: A fast turnaround motion with his leg stuck out.
[[Diddy Kong (SSBB)|Diddy Kong]]: A fast turnaround motion with his leg stuck out.


[[Yoshi]]: Flips his tail up and down. Lots of damage given if all hits connect.
[[Yoshi (SSBB)|Yoshi]]: Flips his tail up and down. Lots of damage given if all hits connect.


[[Wario]]: Falls over in the air. Can be used to fly as [[Wario-Man]].
[[Wario (SSBB)|Wario]]: Falls over in the air. Can be used to fly as [[Wario-Man]].


[[Link]]: Two backward kicks. Relatively weak.
[[Link (SSBB)|Link]]: Two backward kicks. Relatively weak.


[[Zelda]]: The famous Lightning Kick. She jabs her heel behind her giving an extremely powerful initial, electricity-imbued attack for the first hitbox. The second hitbox is very weak.
[[Zelda (SSBB)|Zelda]]: The famous Lightning Kick. She jabs her heel behind her giving an extremely powerful initial, electricity-imbued attack for the first hitbox. The second hitbox is very weak.


[[Sheik]]: Extends her leg backward very fast. Sweetspot on her foot.
[[Sheik (SSBB)|Sheik]]: Extends her leg backward very fast. Sweetspot on her foot.


[[Ganondorf]]: Punches backward. Very similar to Captain Falcon's Bair.
[[Ganondorf (SSBB)|Ganondorf]]: Punches backward. Very similar to Captain Falcon's Bair.


[[Toon Link]]: Thrusts upwards with his sword.
[[Toon Link (SSBB)|Toon Link]]: Thrusts upwards with his sword.


[[Samus]]: A backward kick. Sweetspot on her foot.
[[Samus (SSBB)|Samus]]: A backward kick. Sweetspot on her foot.


[[Zero Suit Samus]]: Identical to Samus', but slightly faster.
[[Zero Suit Samus (SSBB)|Zero Suit Samus]]: Identical to Samus', but slightly faster.


[[Pit]]: Jabs his swords backwards. Good knockback, but hard to land.
[[Pit (SSBB)|Pit]]: Jabs his swords backwards. Good knockback, but hard to land.


[[Ice Climbers]]: Spin around with hammers slightly extended. Decievingly strong.
[[Ice Climbers (SSBB)|Ice Climbers]]: Spin around with hammers slightly extended. Decievingly strong.


[[R.O.B.]]: Pushes boosters behind himself. Moves him forward.
[[R.O.B. (SSBB)|R.O.B.]]: Pushes boosters behind himself. Moves him forward.


[[Kirby]]: Extends both feet backwards. Used for [[Fence of Pain]]. Often considered the best move in Kirby's arsenal by pros.
[[Kirby (SSBB)|Kirby]]: Extends both feet backwards. Used for [[Fence of Pain]]. Often considered the best move in Kirby's arsenal by pros.


[[King Dedede]]: Very similar to Kirby's, but with one foot. Large hitbox.
[[King Dedede (SSBB)|King Dedede]]: Very similar to Kirby's, but with one foot. Large hitbox.


[[Meta Knight]]: Slashes three times behind himself very quickly, slightly slower/more powerful than his forward aerial, which has the same properties.
[[Meta Knight (SSBB)|Meta Knight]]: Slashes three times behind himself very quickly, slightly slower/more powerful than his forward aerial, which has the same properties.


[[Olimar]]: Swings a Pikmin backward.
[[Olimar (SSBB)|Olimar]]: Swings a Pikmin backward.


[[Fox]]: A standard Bair kick, he spins with his leg outstretched. Horrible ending lag in the air that often causes suicide deaths.
[[Fox (SSBB)|Fox]]: A standard Bair kick, he spins with his leg outstretched. Horrible ending lag in the air that often causes suicide deaths.


[[Falco]]: The L&R kick from Melee, has sex kick properties.
[[Falco (SSBB)|Falco]]: The L&R kick from Melee, has sex kick properties.


[[Wolf]]: Has almost the exact same properties as Fox's, however he jams his leg backward rather than spinning with it outstretched.
[[Wolf (SSBB)|Wolf]]: Has almost the exact same properties as Fox's, however he jams his leg backward rather than spinning with it outstretched.


[[Captain Falcon]]: Punches behind himself.
[[Captain Falcon (SSBB)|Captain Falcon]]: Punches behind himself.


[[Pikachu]]: Spins around for multiple hits.
[[Pikachu (SSBB)|Pikachu]]: Spins around for multiple hits.


[[Squirtle]]: Does an attack similar to Mario's Bair.
[[Squirtle (SSBB)|Squirtle]]: Does an attack similar to Mario's Bair.


[[Ivysaur]]: Spins around with vines extended. Viable for worst Bair in the game; almost no knockback is given and only 2% damage per vine.
[[Ivysaur (SSBB)|Ivysaur]]: Spins around with vines extended. Viable for worst Bair in the game; almost no knockback is given and only 2% damage per vine.


[[Charizard]]: Spins around surprisingly quickly with tail extended and wings slightly extended. 2 possible hits, one with wings and one with tail. Decent knockback on tail hit, wing hit will always link into tail hit.
[[Charizard (SSBB)|Charizard]]: Spins around surprisingly quickly with tail extended and wings slightly extended. 2 possible hits, one with wings and one with tail. Decent knockback on tail hit, wing hit will always link into tail hit.


[[Lucario]]: Punches backwards, Aura extends from palm.
[[Lucario (SSBB)|Lucario]]: Punches backwards, Aura extends from palm.


[[Jigglypuff]]: Spins around with foot extended to about twice its regular size. Used for the famous Wall of Pain.
[[Jigglypuff (SSBB)|Jigglypuff]]: Spins around with foot extended to about twice its regular size. Used for the famous Wall of Pain.


[[Marth]]: Similar to Toon Link's in animation, Marth thrusts his sword upwards. However, this Bair is notable because it turns him around.
[[Marth (SSBB)|Marth]]: Similar to Toon Link's in animation, Marth thrusts his sword upwards. However, this Bair is notable because it turns him around.


[[Ike]]: A quick spin with sword extended.
[[Ike (SSBB)|Ike]]: A quick spin with sword extended.


[[Ness]]: Plugs backwards with both heels. Initial hitbox quite powerful with electrical properties, second hitbox fairly weak, although buffed from Melee.
[[Ness (SSBB)|Ness]]: Plugs backwards with both heels. Initial hitbox quite powerful with electrical properties, second hitbox fairly weak, although buffed from Melee.


[[Lucas]]: Flips and hooks his foot downward. Can spike at a certain angle (just below Lucas as he hooks his foot down).
[[Lucas (SSBB)|Lucas]]: Flips and hooks his foot downward. Can spike at a certain angle (just below Lucas as he hooks his foot down).


[[Mr. Game and Watch]]: The famous snapping turtle, hits for multiple hits.
[[Mr. Game and Watch (SSBB)|Mr. Game and Watch]]: The famous snapping turtle, hits for multiple hits.


[[Snake]]: Kicks backward with both feet, body becomes horizontal.
[[Snake (SSBB)|Snake]]: Kicks backward with both feet, body becomes horizontal.


[[Sonic]]: Similar to Diddy's, he spins around with his foot extended. One of his few KO moves.  
[[Sonic (SSBB)|Sonic]]: Similar to Diddy's, he spins around with his foot extended. One of his few KO moves.  
    
    



Revision as of 23:50, December 12, 2008

The back aerial (abbreviated as "bair", "BAir", "b-air" or "ABA") is an aerial attack that is performed in midair by pressing the A Button, and tilting the control stick in the direction opposite to which the character is facing. Its official term varies between titles, where it is known as a "Back Midair Attack" in Super Smash Bros. Melee, and a "Back Air Attack" in Brawl. The majority of Bairs are kicks.

List of Bairs (SSBB)

Mario: A twizzle-kick of sorts, he kicks behind himself with both feet and spins.

Luigi: The same as Mario's.

Peach: Bashes her bottom backwards.

Bowser: Forces his shell backwards.

Donkey Kong: A simple backwards kick. Long duration.

Diddy Kong: A fast turnaround motion with his leg stuck out.

Yoshi: Flips his tail up and down. Lots of damage given if all hits connect.

Wario: Falls over in the air. Can be used to fly as Wario-Man.

Link: Two backward kicks. Relatively weak.

Zelda: The famous Lightning Kick. She jabs her heel behind her giving an extremely powerful initial, electricity-imbued attack for the first hitbox. The second hitbox is very weak.

Sheik: Extends her leg backward very fast. Sweetspot on her foot.

Ganondorf: Punches backward. Very similar to Captain Falcon's Bair.

Toon Link: Thrusts upwards with his sword.

Samus: A backward kick. Sweetspot on her foot.

Zero Suit Samus: Identical to Samus', but slightly faster.

Pit: Jabs his swords backwards. Good knockback, but hard to land.

Ice Climbers: Spin around with hammers slightly extended. Decievingly strong.

R.O.B.: Pushes boosters behind himself. Moves him forward.

Kirby: Extends both feet backwards. Used for Fence of Pain. Often considered the best move in Kirby's arsenal by pros.

King Dedede: Very similar to Kirby's, but with one foot. Large hitbox.

Meta Knight: Slashes three times behind himself very quickly, slightly slower/more powerful than his forward aerial, which has the same properties.

Olimar: Swings a Pikmin backward.

Fox: A standard Bair kick, he spins with his leg outstretched. Horrible ending lag in the air that often causes suicide deaths.

Falco: The L&R kick from Melee, has sex kick properties.

Wolf: Has almost the exact same properties as Fox's, however he jams his leg backward rather than spinning with it outstretched.

Captain Falcon: Punches behind himself.

Pikachu: Spins around for multiple hits.

Squirtle: Does an attack similar to Mario's Bair.

Ivysaur: Spins around with vines extended. Viable for worst Bair in the game; almost no knockback is given and only 2% damage per vine.

Charizard: Spins around surprisingly quickly with tail extended and wings slightly extended. 2 possible hits, one with wings and one with tail. Decent knockback on tail hit, wing hit will always link into tail hit.

Lucario: Punches backwards, Aura extends from palm.

Jigglypuff: Spins around with foot extended to about twice its regular size. Used for the famous Wall of Pain.

Marth: Similar to Toon Link's in animation, Marth thrusts his sword upwards. However, this Bair is notable because it turns him around.

Ike: A quick spin with sword extended.

Ness: Plugs backwards with both heels. Initial hitbox quite powerful with electrical properties, second hitbox fairly weak, although buffed from Melee.

Lucas: Flips and hooks his foot downward. Can spike at a certain angle (just below Lucas as he hooks his foot down).

Mr. Game and Watch: The famous snapping turtle, hits for multiple hits.

Snake: Kicks backward with both feet, body becomes horizontal.

Sonic: Similar to Diddy's, he spins around with his foot extended. One of his few KO moves.


Notable characters' back aerials