Super Smash Bros. Ultimate

Lucario (SSBU): Difference between revisions

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*{{buff|Like all characters, Lucario's [[jumpsquat]] animation now takes three frames to complete.}}
*{{buff|Like all characters, Lucario's [[jumpsquat]] animation now takes three frames to complete.}}
*{{buff| Lucario [[dash]]es faster.}}
*{{buff| Lucario [[dash]]es faster.}}
*{{buff| Lucario's [[air speed]] is much faster, now being on par with [[Yoshi (SSB4)]]'s.}}
*{{change|Lucario's [[Aura]] is weaker in terms of racking up damage, however, his moves are stronger with little to no aura.}}
*{{change|Lucario's [[Aura]] is weaker in terms of racking up damage, however, his moves are stronger with little to no aura.}}



Revision as of 19:01, November 29, 2018

Future.png This page documents information about or related to a future release.
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This article is about Lucario's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Lucario.
Lucario
in Super Smash Bros. Ultimate
Lucario SSBU.png
PokemonSymbol.svg
Universe Pokémon
Other playable appearances in Brawl
in SSB4

Availability Unlockable
Final Smash Aura Storm
Lucario (SSBU)
Lucario is the only fighter whose attack power increases as it takes damage. A fighter that truly shines when in a pinch, choose Lucario for a thrilling battle.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Lucario (ルカリオ, Lucario) is a playable character in Super Smash Bros. Ultimate. It was confirmed as a playable character on June 12th, 2018. Sean Schemmel reprises his role as Lucario in the English version of the game through reused voice clips from Smash 4. Lucario is classified as fighter #41.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change Like all veterans returning from SSB4, Lucario's model features a more subdued color scheme. Its fur is more detailed, similar to Brawl.
  • Change Aura is now cyan in color instead of indigo, and its visual effects are smoother. At high aura, the flames produced are more vibrant and intense, leaving behind a trail as Lucario moves.
  • Nerf Lucario is much lighter, which makes it harder to survive and take advantage of aura.

Attributes

  • Buff Like all characters, Lucario's jumpsquat animation now takes three frames to complete.
  • Buff Lucario dashes faster.
  • Buff Lucario's air speed is much faster, now being on par with Yoshi (SSB4)'s.
  • Change Lucario's Aura is weaker in terms of racking up damage, however, his moves are stronger with little to no aura.

Ground attacks

  • Buff All three hits of his neutral attack have less ending lag.
  • Change Forward tilt has a new animation, with Lucario leaning back before the palm thrust.
  • Buff Forward tilt has more range, and links better into the second hit.
  • Buff Forward smash has longer range.
  • Change Forward smash has more vibrant aura effects.

Aerial Attacks

  • Buff Neutral aerial now hits twice instead of once, no matter which side Lucario hits the opponent from. Additionally, Lucario is able to drag opponents with the attack, making it more likely for follow ups.
  • Buff Neutral aerial has reduced landing lag.
  • Nerf Neutral aerial has slightly more startup.
  • Buff Forward aerial has reduced landing lag.
  • Change Back aerial deals less damage and knockback to opponents, but it has less startup lag and has a bigger hitbox.
  • Change Up aerial has an altered animation, with Lucario backflipping following the initial kick.
  • Buff Up aerial has decreased landing lag.
  • Buff Down aerial has bigger hitboxes.
  • Nerf Down aerial stalls a bit less in the air.
  • Nerf Down aerial has slightly more landing lag.

Special Moves

  • Change Aura Sphere:
    • Buff Aura Sphere has less endlag and can now be jump-canceled, even in the air. Additionally, it can now be canceled into any grounded option while charging.
    • Nerf Aura Sphere travels slower.
    • Change Aura Sphere is now visually closer to how it appears in the anime and games. It has an "energy absorption" visual effect when charging and no longer emits a trail of smoke when launched.
  • Change Force Palm:
    • Buff Force Palm has increased grab range at point blank range, making it more likely to grab opponents with the attack.
    • Change Force Palm's flame now much more closely matches the hitbox when compared to the previous installment.
  • Change Extreme Speed:
    • Buff Extreme Speed has less ending lag and landing lag.
    • Buff Extreme Speed now has a hitbox upon directly crashing into the ground or a wall, improving Lucario's safety while recovering.
  • Change Double Team:
    • Buff Double Team's counterattack activates faster, making the attack harder to avoid.
    • Buff Double Team has less ending lag on an unsuccessful counter.
    • Nerf Double Team has less active frames.
  • Change Aura Storm:
    • Change Lucario's Final Smash has been reverted to Aura Storm, but it now transforms into Mega Lucario.

Role in World of Light

Lucario was among the fighters summoned to the cliffside to fight against the army of Master Hands.

Lucario was present when Galeem unleashed its beams of light. Lucario dodged a beam of light using Double Team, but another beam of light hit it a moment later, vaporizing it and transforming it into a spirit along with the rest of the fighters, excluding Kirby.

Alternate costumes

Lucario Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>7gfpUgrLEwo</youtube>

Trivia

  • Lucario and Charizard are the only characters to have had their Final Smash change between games only to have it revert back to the previous Final Smash. In Lucario's case, it had Aura Storm in Brawl, changed to Mega Lucario in Smash 4, and then reverted back to Aura Storm in Ultimate.