Dark Pit (SSB4)/Up throw: Difference between revisions
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Revision as of 15:01, September 13, 2020
Overview
Dark Pit performs a handstand kick. A fairly weak throw in damage and knockback, it is used mainly for juggling purposes, or in tandem with Silver Bow to create aerial pressure for the opponent. Because of this, it can be used to put extra damage on an opponent whilst preventing staling his forward throw, Dark Pit's best kill throw. At very low percents, it is also able to combo into up aerial on certain characters.
Hitboxes
Throw
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 7% | 90 | 70 | 72 | 0 | No |
Collateral
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 4% | 0 | ![]() |
30 | 100 | 0 | 6.0 | 0 | 0.0 | 21.0 | 0.0 | 1.0x | 1.0x | 0% | ![]() |
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