Marth (SSB4)/Down special/Default: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Counter}} | |||
[[File:MarthCounter.gif|thumb|270px|Hitbox visualization showing Marth's counter before receiving a hit.]] | [[File:MarthCounter.gif|thumb|270px|Hitbox visualization showing Marth's counter before receiving a hit.]] | ||
[[File:MarthCounterHit.gif|thumb|270px|Hitbox visualization showing the attack after receiving a hit.]] | [[File:MarthCounterHit.gif|thumb|270px|Hitbox visualization showing the attack after receiving a hit.]] | ||
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{{MvSubNavMarth|g=SSB4}} | {{MvSubNavMarth|g=SSB4}} | ||
[[Category:Marth (SSB4)]] | [[Category:Marth (SSB4)]] | ||
[[Category:Special | [[Category:Special moves (SSB4)]] | ||
[[Category:Down special moves (SSB4)]] | [[Category:Down special moves (SSB4)]] |
Revision as of 14:42, May 17, 2020
Hitboxes
Timing
Before hit
Able to counter | 6-27 |
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Intangible | 5-6 |
Interruptible | 60 |
Counter | ![]() |
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Intangibility | ![]() |
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Attack
In between the received attack connecting and Marth's attack animation starting there are 16 Freeze frames
Hitboxes | 5-7 |
---|---|
Intangible | 1-7 |
Interruptible | 36 |
Attack | ![]() |
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Intangibility | ![]() |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Counter |
![]() Intangible |
![]() Interruptible |
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