Super Smash Bros. Ultimate

Mewtwo (SSBU): Difference between revisions

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===Attributes===
===Attributes===
*{{buff|Like all characters, Mewtwo's [[jumpsquat]] animation now takes three frames to complete.}}
*{{buff|Like all characters, Mewtwo's [[jumpsquat]] animation now takes three frames to complete.}}
*{{buff|Mewtwo's aerial jump animation now takes less time to complete, improving its recovery and combo game.}}
*{{buff|Mewtwo's midair jump animation now takes less time to complete, improving its recovery and combo game.}}


===Ground Moves===
===Ground Moves===
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===Aerial Moves===
===Aerial Moves===
*{{change|Neutral aerial now has Mewtwo discharge blue electricity around itself while flashing with a blue overlay, instead of discharging multicolored electric orbs.}}
*{{change|Neutral aerial now has Mewtwo discharge blue electricity around itself while flashing with a blue overlay, instead of discharging multicolored electric orbs.}}
*{{nerf|Neutral aerial now deals less hits.}}
*{{nerf|Neutral aerial now hits fewer times.}}
*{{buff|Forward aerial's range has been significantly increased.}}  
*{{buff|Forward aerial's range has been significantly increased.}}  
*{{change|Back aerial does less damage, however its hitboxes have been significantly improved, now being able to reliably hit grounded opponents.}}
*{{change|Back aerial does less damage, however its hitboxes have been significantly improved, now being able to reliably hit grounded opponents.}}
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===Special Moves===
===Special Moves===
*{{change|Shadow Ball's maximum size and damage has been limited, however this means that it also reaches its peak charge faster.}}
*{{change|[[Shadow Ball]]'s maximum size and damage has been limited, however this means that it also reaches its peak charge faster.}}
*{{buff|[[Confusion]]'s range has been increased.}}
*{{buff|[[Confusion]]'s range has been increased.}}
*{{nerf|Confusion halts Mewtwo's momentum, worsening it as a recovery move.}}
*{{nerf|Confusion halts Mewtwo's momentum, worsening it as a recovery move.}}
*{{nerf|Confusion no longer corrects the opponent's position to the center of the ripple when captured.}}
*{{nerf|Confusion no longer corrects the opponent's position to the center of the ripple when captured.}}
*{{change|[[Teleport]] has a darker, more distinct visual effect when Mewtwo disappears and reappears.}}
*{{change|[[Teleport]] has a darker, more distinct visual effect when Mewtwo disappears and reappears.}}
*{{change|[[Disable]] has a different animation, with Mewtwo spreading its arms out while flashing its eyes.}}
*{{buff|Disable can now be reversed like many other specials.}}
*{{buff|Disable can now be reversed like many other specials.}}
*{{change|[[Disable]] has a different animation, with Mewtwo spreading its arms out while flashing its eyes.}}
*{{buff|Despite Mewtwo's posture being elevated during its new animation, Disable still hits small characters below it, improving its reach overall.}}
*{{buff|Despite Mewtwo's posture being elevated during its new animation, Disable still hits small characters below it, improving its reach overall.}}
*{{change|[[Psystrike]] has modified visual effects; it is now colored purple and white throughout instead of purple at the edge and black/yellow/blue in the center, and the center now contains a "burst" visual effect instead of a vortex. Upon hitting an opponent, its visual effects are also more intense.}}
*{{change|[[Psystrike]] has modified visual effects; it is now colored purple and white throughout instead of purple at the edge and black/yellow/blue in the center, and the center now contains a "burst" visual effect instead of a vortex. Upon hitting an opponent, its visual effects are also more intense.}}

Revision as of 20:17, October 13, 2018

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This article is about Mewtwo's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Mewtwo.
Mewtwo
in Super Smash Bros. Ultimate
Mewtwo SSBU.png
PokemonSymbol.svg
Universe Pokémon
Other playable appearances in Melee
in SSB4

Availability Unlockable
Final Smash Psystrike
Mewtwo (SSBU)

Mewtwo (ミュウツー, Mewtwo) is a playable character in Super Smash Bros. Ultimate. It was confirmed on June 12th, 2018.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Mewtwo's model features a more subdued color scheme. Its body has a noticeable glossy sheen, and the end of its tail is slightly larger than before.
  • Change Some of Mewtwo's attacks have been updated with new particle effects, including every attack that previously had the Darkness effect like its smash attacks and special moves.
  • Change Mewtwo's idle animation has been slightly altered; it now keeps one of its arms lifted.

Attributes

  • Buff Like all characters, Mewtwo's jumpsquat animation now takes three frames to complete.
  • Buff Mewtwo's midair jump animation now takes less time to complete, improving its recovery and combo game.

Ground Moves

  • Change Forward tilt has a new animation where Mewtwo spins horizontally to strike with its tail.
  • Buff Forward tilt has more range and knockback.
  • Change Up tilt has an altered animation.
  • Buff Up tilt now properly connects with opponents behind Mewtwo.
  • Buff Up tilt has less end lag.
  • Nerf Down tilt has increased endlag.
  • Change Dash attack has an altered animation: Mewtwo now only uses one hand during the attack instead of both.
  • Buff Forward smash can now be angled.
  • Buff Up smash's effect area has been enlarged.

Aerial Moves

  • Change Neutral aerial now has Mewtwo discharge blue electricity around itself while flashing with a blue overlay, instead of discharging multicolored electric orbs.
  • Nerf Neutral aerial now hits fewer times.
  • Buff Forward aerial's range has been significantly increased.
  • Change Back aerial does less damage, however its hitboxes have been significantly improved, now being able to reliably hit grounded opponents.
  • Change Up aerial received a modified animation; Mewtwo no longer faces the screen when finishing its sweep.
  • Buff Down aerial's hitbox size has been increased; it can now reliably hit grounded opponents off a full-hop.

Throws/other attacks

  • Nerf Forward throw's Shadow Balls are much smaller.
  • Buff Up throw K.O. potential slightly improved.
  • Change Back throw has an altered animation, with Mewtwo tossing the opponent over its shoulder nonchalantly.
  • Buff Down throw now combos at mid-high percents.

Special Moves

  • Change Shadow Ball's maximum size and damage has been limited, however this means that it also reaches its peak charge faster.
  • Buff Confusion's range has been increased.
  • Nerf Confusion halts Mewtwo's momentum, worsening it as a recovery move.
  • Nerf Confusion no longer corrects the opponent's position to the center of the ripple when captured.
  • Change Teleport has a darker, more distinct visual effect when Mewtwo disappears and reappears.
  • Change Disable has a different animation, with Mewtwo spreading its arms out while flashing its eyes.
  • Buff Disable can now be reversed like many other specials.
  • Buff Despite Mewtwo's posture being elevated during its new animation, Disable still hits small characters below it, improving its reach overall.
  • Change Psystrike has modified visual effects; it is now colored purple and white throughout instead of purple at the edge and black/yellow/blue in the center, and the center now contains a "burst" visual effect instead of a vortex. Upon hitting an opponent, its visual effects are also more intense.

Alternate costumes

Mewtwo Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>BcCpZHVIv9Q</youtube>

Trivia

  • Mewtwo's artwork for Ultimate resembles its artwork for Pokémon FireRed and LeafGreen, albeit with its hands posed slightly differently.