Luigi (SSB4)/Neutral aerial: Difference between revisions
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!Animation length | !Animation length | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=26|s=HitboxChangeE}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=26|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=14}} | ||
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{{FrameStrip|t=Autocancel|c=2}}{{FrameStrip|t=Blank|c=33}}{{FrameStrip|t=Autocancel|c= | {{FrameStrip|t=Autocancel|c=2}}{{FrameStrip|t=Blank|c=33}}{{FrameStrip|t=Autocancel|c=10}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Revision as of 15:52, May 2, 2018
Overview
Luigi's neutral aerial is a very kick flying kick. It's his fastest aerial, coming out on frame 3, and his most versatile tool. It is most famous for its combo breaking and starting abilities. Thanks to its fast startup and large hitbox, it can break out of combos and put Luigi's opponents in a terrible position. Added to that is its ability to start combos. Thanks to its vertical knockback and decently low landing lag, it's able to start very long chains at low percent. It leads into all of Luigi's aerials and can even lead into Super Jump Punch. Late hit combos for much longer than the clean hit. It is, however, pretty easy to bait and punish. At that point, it becomes a mindgame.
Hitboxes
Timing
Attack
Initial autocancel | 1-2 |
---|---|
Clean hit | 3-5 |
Late hit | 6-31 |
Ending autocancel | 36- |
Animation length | 45 |
Landing lag
Animation length | 14 |
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Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|