Zelda (SSBB): Difference between revisions

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=====Smash=====
=====Smash=====
*Forward Smash - Zelda extends her hands with a thrust, and a burst of sparkles appears. If an enemy is hit by this, it expands its animation, shocking them multiple times and then launching them away with high knockback. Quick, with large range. Is very easy to SDI out of. Does 17% damage (23% when fully charged).
*Forward Smash - Zelda extends her hands with a thrust, and a burst of sparkles appears. If an enemy is hit by this, it expands its animation, shocking them multiple times and then launching them away with high knockback. Quick, with large range. Is very easy to DI out of. Does 17% damage (23% when fully charged).
*Up Smash - Zelda waves her hand back and forth over her head once quickly, trailing a stream of light. If an enemy is caught in this, the animation expands in to more back and forth, hitting and shocking multiple times before launching them away. At low percentages, especially against heavy characters, this can combo several times with itself, and is also easily followed by an up tilt. Fast, with large range. Does ~15% damage (~20% when fully charged).
*Up Smash - Zelda waves her hand back and forth over her head once quickly, trailing a stream of light. If an enemy is caught in this, the animation expands in to more back and forth, hitting and shocking multiple times before launching them away. At low percentages, especially against heavy characters, this can combo several times with itself, and is also easily followed by an up tilt. Fast, with large range. Does ~15% damage (~20% when fully charged).
*Down Smash - Zelda kicks along the ground in front of her and then behind her, appearing to sweep forward and back with her dress. This smash comes out very quickly, and powerfully knocks almost entirely horizontally. Semi spike with decent range. Does ~12% damage (15% when fully charged).
*Down Smash - Zelda kicks along the ground in front of her and then behind her, appearing to sweep forward and back with her dress. This smash comes out very quickly, and powerfully knocks almost entirely horizontally. Semi spike with decent range. Does ~12% damage (15% when fully charged).