Pit (SSB4)/Side special/Default: Difference between revisions
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{{ArticleIcons|ssb4=y}} | |||
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Upperdash Arm}} | |||
{{arrange|float=right|w=2|h=2 | |||
|[[File:PitUpperdashArmSG.gif|thumb|200px|Hitbox visualization for Pit's grounded Upperdash Arm's search.]] | |||
|[[File:PitUpperdashArmSA.gif|thumb|200px|Hitbox visualization for Pit's aerial Upperdash Arm's search.]] | |||
|[[File:PitUpperdashArmHG.gif|thumb|200px|Hitbox visualization for Pit's grounded Upperdash Arm's hit.]] | |||
|[[File:PitUpperdashArmHA.gif|thumb|200px|Hitbox visualization for Pit's aerial Upperdash Arm's hit.]]}} | |||
{{competitive expertise}} | {{competitive expertise}} | ||
{{technical data}} | {{technical data}} | ||
For his side special, Pit wields the Upperdash Arm to perform a dashing uppercut. It deals strong vertical knockback, grants super armor during the dash, and it | |||
==Overview== | |||
For his side special, Pit wields the Upperdash Arm to perform a dashing uppercut. It deals strong vertical knockback, grants super armor during the dash, and it deflects projectiles at 50°. | |||
==Hitboxes== | ==Hitboxes== | ||
===Ground=== | ===Ground=== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
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===Air=== | ===Air=== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
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}} | }} | ||
|} | |} | ||
{{MvSubNavPit|g=SSB4}} | {{MvSubNavPit|g=SSB4}} | ||
[[Category:Pit (SSB4)]] | |||
[[Category:Special moves (SSB4)]] | |||
[[Category:Side special moves (SSB4)]] |
Latest revision as of 01:00, April 13, 2022
Overview[edit]
For his side special, Pit wields the Upperdash Arm to perform a dashing uppercut. It deals strong vertical knockback, grants super armor during the dash, and it deflects projectiles at 50°.
Hitboxes[edit]
Ground[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 11% | 10 | 100 | 60 | 0 | 6.0 | 0 | 0.0 | 4.0 | 9.0 | 1.0x | 2.0x | 0% | Punch |
Air[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 9% | 10 | 90 | 60 | 0 | 6.2 | 0 | 0.0 | 4.0 | 9.0 | 1.0x | 2.0x | 0% | Punch |
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