Luigi (SSB4)/Forward tilt: Difference between revisions
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(New Page: ==Hitboxes== This move can be angled, but all three angles have the same properties. {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=8% |angle=361 |bk=2 |ks=100 |...) |
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{{ArticleIcons|ssb4=y}} | |||
{|class="wikitable" style="float:right; margin:4pt;" | |||
!colspan=2|Luigi forward tilt hitbox visualization | |||
|- | |||
!↗ | |||
|[[File:LuigiFTiltUp.gif|270px]] | |||
|- | |||
!→ | |||
|[[File:LuigiFTilt.gif|270px]] | |||
|- | |||
!↘ | |||
|[[File:LuigiFTiltDown.gif|270px]] | |||
|} | |||
==Overview== | |||
A reverse roundhouse kick. Is decent for spacing beginning at 40%. It's {{SSB4|Luigi}}'s longest reaching ground move. It's decent to cover whiffs thanks to its range and active frames. | |||
However, it's not safe on shield and on hit at low percentages. This along with very limited applications makes forward tilt one of Luigi's least used moves. | |||
==Hitboxes== | ==Hitboxes== | ||
This move can be angled, but all three angles have the same properties. | This move can be angled, but all three angles have the same properties. | ||
Line 6: | Line 24: | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=8% | |damage=8% | ||
|angle=361 | |angle=361 | ||
Line 15: | Line 32: | ||
|bn=9 | |bn=9 | ||
|xpos=3.6 | |xpos=3.6 | ||
|type=Foot | |type=Foot | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=M | |slvl=M | ||
Line 25: | Line 38: | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=8% | |damage=8% | ||
|angle=361 | |angle=361 | ||
Line 34: | Line 46: | ||
|bn=8 | |bn=8 | ||
|xpos=1.2 | |xpos=1.2 | ||
|type=Foot | |type=Foot | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=M | |slvl=M | ||
Line 44: | Line 52: | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=8% | |damage=8% | ||
|angle=361 | |angle=361 | ||
Line 54: | Line 61: | ||
|xpos=1.1 | |xpos=1.1 | ||
|ypos=-2.0 | |ypos=-2.0 | ||
|type=Foot | |type=Foot | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=M | |slvl=M | ||
Line 63: | Line 67: | ||
|} | |} | ||
==Timing== | |||
{|class="wikitable" | |||
!Hitboxes | |||
|5-7 | |||
|- | |||
!Interruptible | |||
|33 | |||
|- | |||
!Animation length | |||
|37 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Interruptible|c=5}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | |||
{{MvSubNavLuigi|g=SSB4}} | {{MvSubNavLuigi|g=SSB4}} | ||
[[Category:Luigi (SSB4)]] | |||
[[Category:Forward tilts (SSB4)]] |
Latest revision as of 14:47, May 2, 2018
Luigi forward tilt hitbox visualization | |
---|---|
↗ | |
→ | |
↘ |
Overview[edit]
A reverse roundhouse kick. Is decent for spacing beginning at 40%. It's Luigi's longest reaching ground move. It's decent to cover whiffs thanks to its range and active frames.
However, it's not safe on shield and on hit at low percentages. This along with very limited applications makes forward tilt one of Luigi's least used moves.
Hitboxes[edit]
This move can be angled, but all three angles have the same properties.
Timing[edit]
Hitboxes | 5-7 |
---|---|
Interruptible | 33 |
Animation length | 37 |
Lag time |
Hitbox |
Interruptible |
|