Super Smash Bros. 4

Pac-Man (SSB4)/Down aerial: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:Pac-ManDAir.gif|thumb|270px|Hitbox visualization showing Pac-Man's down aerial.]]
{{competitive expertise}}
==Overview==
==Overview==
{{competitive expertise}}
Pac-Man kicks below him four times, launching opponents after the fourth hit. It is similar to {{SSB4|Lucas}}'s down aerial, although, it is unable to [[meteor smash]]. The move cannot autocancel from a shorthop, has a lengthy ending animation and mediocre knockback, and deals as much damage as his neutral and up aerial. As such, it is considered one of Pac-Man's worst moves.
Pac-Man kicks below him four times, launching opponents after the fourth hit. It is similar to {{SSB4|Lucas}}'s down aerial, although, it is unable to [[meteor smash]]. The move cannot autocancel from a shorthop, has a lengthy ending animation and mediocre knockback, and deals as much damage as his neutral and up aerial. As such, it is considered one of Pac-Man's worst moves.


==Hitboxes==
==Hitboxes==
{{technical data}}
{{SSB4HitboxTableHeader}}
{|class="wikitable"
{{HitboxTableTitle|Hit 1-3 (loop)|42}}
! Effect !! Damage !! Angle !! Base knockback !! Weight based knockback !! Knockback scaling
{{SSB4HitboxTableRow
|-
|id=0
| Normal || 1.5% (hits 1-3), 6% (hit 4) || 100° (hits 1-3), 65° (hit 4) || 80 (hit 4) || 10 (hits 1-3) || 100 (hits 1-3), 90 (hit 4)
|part=0
|damage=1.5%
|angle=100
|bk=0
|ks=100
|fkv=10
|r=5.5
|bn=0
|xpos=0.0
|ypos=0.0
|zpos=0.0
|type=Foot
|sdi=1.0
|trip=0
|sfx=Punch
|slvl=S
}}
{{HitboxTableTitle|Hit 4|42}}
{{SSB4HitboxTableRow
|id=0
|part=0
|damage=6%
|angle=65
|bk=80
|ks=90
|fkv=0
|r=9.0
|bn=0
|xpos=0.0
|ypos=0.0
|zpos=0.0
|type=Foot
|sdi=1.0
|trip=0
|sfx=Kick
|slvl=L
}}
|}
|}


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===Attack===
===Attack===
{|class="wikitable"
{|class="wikitable"
!Initial autocancel
|1
|-
!Hits 1-3
|6-7, 14-15, 22-23
|-
|-
!Hitboxes
!Hit 4
|6-7, 14-15, 22-23, 30-31
|30-31
|-
|-
!Autocancel
!Ending autocancel
|1, 56-59
|56-
|-
!Interruptible
|60
|-
|-
!Animation length
!Animation length
|59
|69
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=28}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=28}}{{FrameStrip|t=Interruptible|c=10}}
|-
|-
{{FrameStrip|t=Autocancel|c=1}}{{FrameStrip|t=Blank|c=54}}{{FrameStrip|t=Autocancel|c=4}}
{{FrameStrip|t=Autocancel|c=1}}{{FrameStrip|t=Blank|c=54}}{{FrameStrip|t=Autocancel|c=14}}
{{FrameStripEnd}}
{{FrameStripEnd}}


===Landing lag===
===Landing lag===
{|class="wikitable"
{|class="wikitable"
|-
!Animation length
!Animation length
|20
|20
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{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|autocancel=y}}
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}}
 
{{MvSubNavPac-Man|g=SSB4}}
{{MvSubNavPac-Man|g=SSB4}}
[[Category:Pac-Man (SSB4)]]
[[Category:Pac-Man (SSB4)]]
[[Category:Down aerials (SSB4)]]
[[Category:Down aerials (SSB4)]]

Latest revision as of 23:32, April 12, 2022

Hitbox visualization showing Pac-Man's down aerial.
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You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

Pac-Man kicks below him four times, launching opponents after the fourth hit. It is similar to Lucas's down aerial, although, it is unable to meteor smash. The move cannot autocancel from a shorthop, has a lengthy ending animation and mediocre knockback, and deals as much damage as his neutral and up aerial. As such, it is considered one of Pac-Man's worst moves.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1-3 (loop)
0 0 1.5% 0   0 100 10 5.5 0 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
Hit 4
0 0 6% 0   80 90 0 9.0 0 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

TimingEdit

AttackEdit

Initial autocancel 1
Hits 1-3 6-7, 14-15, 22-23
Hit 4 30-31
Ending autocancel 56-
Interruptible 60
Animation length 69
                                                                                                                                         
                                                                                                                                         

Landing lagEdit

Animation length 20
                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible