Super Smash Bros. 4

Pac-Man (SSB4)/Back aerial: Difference between revisions

(Back air baby)
 
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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:Pac-ManBAir.gif|thumb|270px|Hitbox visualization showing Pac-Man's back aerial.]]
{{competitive expertise}}
==Overview==
==Overview==
{{competitive expertise}}
Pac-Man performs a {{s|Wikipedia|dropkick}}, hitting opponents behind him. The hit deals 11.8% damage and has moderate knockback, making it a kill option at higher percents. It is able to [[Autocancel|autocancel]] off of a short hop, making it an effective spacing tool. If not autocancelled, however, the move has 22 frames of landing lag, leaving Pac-Man open to [[Punishment|punishes]].
Pac-Man does a dropkick, hitting opponents behind him. The hit deals 11.8% damage and has moderate knockback, making it a kill option at higher percents. It is able to [[Autocancel|autocancel]] off of a short hop, making it an effective spacing tool. If not autocancelled, however, the move has 22 frames of landing lag, leaving Pac-Man open to [[Punishment|punishes]].  
 
==Update history==
Pac-Man's back aerial has received only one change in version [[1.1.5]], where the clean hit's knockback was slightly increased.
 
'''{{GameIcon|ssb4}} [[1.1.5]]'''
*{{buff|Back aerial clean hit knockback scaling (98 → 100)}}


==Hitboxes==
==Hitboxes==
{{technical data}}
{{SSB4HitboxTableHeader}}
{|class="wikitable"
{{HitboxTableTitle|Clean hit|42}}
! Effect !! Damage !! Angle !! Base knockback !! Knockback scaling
{{SSB4HitboxTableRow
|-
|id=0
| Normal || 11.8% (early), 7% (late) || 361° || 10 (early), 7 (late) || 100 (early), 90 (late)
|part=0
|damage=11.8%
|angle=361
|bk=10
|ks=100
|fkv=0
|r=4.5
|bn=9
|xpos=4.8
|ypos=0.0
|zpos=0.0
|type=Foot
|sdi=1.0
|trip=0
|sfx=Kick
|slvl=L
}}
{{SSB4HitboxTableRow
|id=1
|part=0
|damage=11.8%
|angle=361
|bk=10
|ks=100
|fkv=0
|r=5.9
|bn=8
|xpos=1.6
|ypos=0.0
|zpos=0.0
|type=Foot
|sdi=1.0
|trip=0
|sfx=Kick
|slvl=L
}}
{{HitboxTableTitle|Late hit|42}}
{{SSB4HitboxTableRow
|id=0
|part=0
|damage=7%
|angle=361
|bk=7
|ks=90
|fkv=0
|r=4.5
|bn=9
|xpos=4.8
|ypos=0.0
|zpos=0.0
|type=Foot
|sdi=1.0
|trip=0
|sfx=Kick
|slvl=M
}}
{{SSB4HitboxTableRow
|id=1
|part=0
|damage=7%
|angle=361
|bk=7
|ks=90
|fkv=0
|r=5.3
|bn=8
|xpos=1.6
|ypos=0.0
|zpos=0.0
|type=Foot
|sdi=1.0
|trip=0
|sfx=Kick
|slvl=M
}}
|}
|}


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===Attack===
===Attack===
{|class="wikitable"
{|class="wikitable"
!Initial autocancel
|1-8
|-
|-
!Early hitboxes
!Clean hit
|9-11
|9-11
|-
|-
!Late hitboxes
!Late hit
|12-16
|12-16
|-
|-
!Ending autocancel
!Ending autocancel
|36
|36-
|-
!Interruptible
|41
|-
|-
!Animation length
!Animation length
|38
|44
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=8}}{{FrameStrip|t=Lag|c=25}}
{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Interruptible|c=4}}
|-
|-
{{FrameStrip|t=Autocancel|c=8}}{{FrameStrip|t=Blank|c=27}}{{FrameStrip|t=Autocancel|c=6}}
{{FrameStrip|t=Autocancel|c=8}}{{FrameStrip|t=Blank|c=27}}{{FrameStrip|t=Autocancel|c=9}}
{{FrameStripEnd}}
{{FrameStripEnd}}


===Landing lag===
===Landing lag===
{|class="wikitable"
{|class="wikitable"
|-
!Animation length
!Animation length
|22
|22
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{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|autocancel=y}}
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|hitboxchange=y|interruptible=y}}
 
==Update history==
Pac-Man's back aerial has only received one change in version 1.1.5, increasing its knockback growth.
 
{{buff|Back air knockback growth: 98 → 100}}


{{MvSubNavPac-Man|g=SSB4}}
{{MvSubNavPac-Man|g=SSB4}}
[[Category:Pac-Man (SSB4)]]
[[Category:Pac-Man (SSB4)]]
[[Category:Forward aerials (SSB4)]]
[[Category:Back aerials (SSB4)]]

Latest revision as of 23:10, April 12, 2022

Hitbox visualization showing Pac-Man's back aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

Pac-Man performs a dropkick, hitting opponents behind him. The hit deals 11.8% damage and has moderate knockback, making it a kill option at higher percents. It is able to autocancel off of a short hop, making it an effective spacing tool. If not autocancelled, however, the move has 22 frames of landing lag, leaving Pac-Man open to punishes.

Update historyEdit

Pac-Man's back aerial has received only one change in version 1.1.5, where the clean hit's knockback was slightly increased.

  1.1.5

  •   Back aerial clean hit knockback scaling (98 → 100)

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 11.8% 0   10 100 0 4.5 9 4.8 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 11.8% 0   10 100 0 5.9 8 1.6 0.0 0.0 1.0x 1.0x 0%               Kick  
Late hit
0 0 7% 0   7 90 0 4.5 9 4.8 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 7% 0   7 90 0 5.3 8 1.6 0.0 0.0 1.0x 1.0x 0%               Kick  

TimingEdit

AttackEdit

Initial autocancel 1-8
Clean hit 9-11
Late hit 12-16
Ending autocancel 36-
Interruptible 41
Animation length 44
                                                                                       
                                                                                       

Landing lagEdit

Animation length 22
                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible