User talk:Toomai/Archive 22: Difference between revisions
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Do you ever use it? [[File:PoultrysigSSB4.png|20x50px]][[User:Poultry|<font color="red">'''Poultry'''</font>]][[File:PoultrysigSSBM.png|20x50px]]''([[User talk:Poultry#top|<font color="blue">talk</font>]])'' the God-Slayer 09:51, 23 April 2016 (EDT) | Do you ever use it? [[File:PoultrysigSSB4.png|20x50px]][[User:Poultry|<font color="red">'''Poultry'''</font>]][[File:PoultrysigSSBM.png|20x50px]]''([[User talk:Poultry#top|<font color="blue">talk</font>]])'' the God-Slayer 09:51, 23 April 2016 (EDT) | ||
:Can I see you there? --[[File:BeepYouSignature.png|50px]] [[User:BeepYou|<font color="Black">'''BeepYou'''</font>]]''': I told y'all she wasn't bottom tier!''' [[User talk:BeepYou|<font color="Black">'''(talk)'''</font>]] 10:16, 26 August 2016 (EDT) | |||
== [[User:Penro/WelcomeIP]] == | == [[User:Penro/WelcomeIP]] == | ||
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== Editing an article with inaccurate information == | == Editing an article with inaccurate information == | ||
How do I edit an smashwiki page that has inaccurate information? Ive tried to do it but when i refresh it, it goes back to its original text. | How do I edit an smashwiki page that has inaccurate information? Ive tried to do it but when i refresh it, it goes back to its original text. <small>—Preceding unsigned comment added by [[User:Teamdeadlyalliance|Teamdeadlyalliance]] ([[User talk:Teamdeadlyalliance|talk]] • [[Special:Contributions/Teamdeadlyalliance|contribs]]) 16:58 24 April 2016 (EDT)</small> | ||
:Not Toomai, but since he's offline, I might as well answer. It did go through according to the page history, but I changed the page to add a move tag a bit after and was starting with an older edit. Sorry :/ [[File:Nyargleblargle.png|16px]][[User: Nyargleblargle|<span style="color:LawnGreen">'''Nyargle</span>]][[User talk:Nyargleblargle|<span style="color: orange;">'''blargle'''</span>]] ([[Special:Contributions/Nyargleblargle|Contribs]]) 17:03, 24 April 2016 (EDT) | :Not Toomai, but since he's offline, I might as well answer. It did go through according to the page history, but I changed the page to add a move tag a bit after and was starting with an older edit. Sorry :/ [[File:Nyargleblargle.png|16px]][[User: Nyargleblargle|<span style="color:LawnGreen">'''Nyargle</span>]][[User talk:Nyargleblargle|<span style="color: orange;">'''blargle'''</span>]] ([[Special:Contributions/Nyargleblargle|Contribs]]) 17:03, 24 April 2016 (EDT) | ||
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:::http://www.ssbwiki.com/SmashWiki:Administrators%27_noticeboard/Archive_2#Leaving_Wikia how about this? [[File:PoultrysigSSB4.png|20x50px]][[User:Poultry|<font color="red">'''Poultry'''</font>]][[File:PoultrysigSSBM.png|20x50px]]''([[User talk:Poultry#top|<font color="blue">talk</font>]])'' the God-Slayer 10:27, 15 May 2016 (EDT) | :::http://www.ssbwiki.com/SmashWiki:Administrators%27_noticeboard/Archive_2#Leaving_Wikia how about this? [[File:PoultrysigSSB4.png|20x50px]][[User:Poultry|<font color="red">'''Poultry'''</font>]][[File:PoultrysigSSBM.png|20x50px]]''([[User talk:Poultry#top|<font color="blue">talk</font>]])'' the God-Slayer 10:27, 15 May 2016 (EDT) | ||
== [[Template talk:Smasher | == [[Template talk:Infobox Smasher]] == | ||
I would like your thoughts on the move and if it succeeds will XL be available? [[File:PoultrysigSSB4.png|20x50px]][[User:Poultry|<font color="red">'''Poultry'''</font>]][[File:PoultrysigSSBM.png|20x50px]]''([[User talk:Poultry#top|<font color="blue">talk</font>]])'' the God-Slayer 10:25, 15 May 2016 (EDT) | I would like your thoughts on the move and if it succeeds will XL be available? [[File:PoultrysigSSB4.png|20x50px]][[User:Poultry|<font color="red">'''Poultry'''</font>]][[File:PoultrysigSSBM.png|20x50px]]''([[User talk:Poultry#top|<font color="blue">talk</font>]])'' the God-Slayer 10:25, 15 May 2016 (EDT) | ||
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Okay I want it to be Megalodon966 it's been a few days you possibly haven't read it that I chose a different one okay can you make the change? [[File:AlbumArt-Dixie.png|20px]] [[User:TabuuandMasterCore|TabuuandMasterCore]] 14:18, 26 July 2016 (EDT) | Okay I want it to be Megalodon966 it's been a few days you possibly haven't read it that I chose a different one okay can you make the change? [[File:AlbumArt-Dixie.png|20px]] [[User:TabuuandMasterCore|TabuuandMasterCore]] 14:18, 26 July 2016 (EDT) | ||
== Technical data on SW == | |||
I would like your opinion on the following thing: how should ending lag be displayed on the SmashWiki, by the frames it takes for the attack to end or by marking the interruptibility frame/FAF of the attack? As long as I've heard, the latter explains things easier and also saves bits on each page, but since some people prefer referring to an attack's FAF, I wanted your consensus. --[[File:BeepYouSignature.png|50px]] [[User:BeepYou|<font color="Black">'''BeepYou'''</font>]]''': is he leaving the wiki?''' [[User talk:BeepYou|<font color="Black">'''(talk)'''</font>]] 05:02, 9 August 2016 (EDT) | |||
:The current standard is to list the length of the animation, as well as the first frame of interruptibility if the attack has that property. Some examples of this are [[Mario (SSBB)/Forward tilt|here]], [[Ganondorf (SSBM)/Up tilt|here]], and [[Fox (SSBM)/Up smash|here]] (note that for this last one, even though the move can't be interrupted until after the animation is over, it's still listed because the command exists in the code). [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Trumpeteer 10:12, 9 August 2016 (EDT) | |||
::Well I meant not on the technical data paces themselves (since it is obvious), but on the character's main pages for each game (both changes since last game and update histories). --[[File:BeepYouSignature.png|50px]] [[User:BeepYou|<font color="Black">'''BeepYou'''</font>]]''': is he leaving the wiki?''' [[User talk:BeepYou|<font color="Black">'''(talk)'''</font>]] 22:45, 11 August 2016 (EDT) | |||
:::Since they're bulleted lists I can see an argument for only listing a single before-change and after-change number (which would be either animation length or interruptibility frame, whichever is smaller). However, that would only apply to changing the speed of a move via animation speed controls. If the interruptible command itself is moved to a different frame, that would have to be mentioned specifically. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Ghostbuster 10:01, 12 August 2016 (EDT) | |||
::::Welp, listing the ending lag of a move is generally the most reliable way, though I won't do anything unless a green light is given from you. --[[File:BeepYouSignature.png|50px]] [[User:BeepYou|<font color="Black">'''BeepYou'''</font>]]''': is he leaving the wiki?''' [[User talk:BeepYou|<font color="Black">'''(talk)'''</font>]] 02:13, 13 August 2016 (EDT) | |||
== Username change (Sorry to bug you again) == | |||
Hey Toomai, I know I've canceled like two username changes in the past, but this one is final. I'd like my username to be changed to "Yellow", please. Thanks! --[[User:Timson622222|Timson622222]] ([[User talk:Timson622222|talk]]) 19:32, 12 August 2016 (EDT) | |||
:As per the process, confirm in a few days. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Indescribable 09:30, 13 August 2016 (EDT) | |||
::Confirming name change. --<b>-- [[File:Yellow sig.png|16px]] [[User:Timson622222|<span style="color:#000;text-shadow: 1px 2px 3px #CCCC00;">Yellow</span>]] [[User talk:Timson622222|<span style="color:#006400;text-shadow: 1px 2px 3px #9ACD32;">of the Grove</span>]]</b> 22:06, 14 August 2016 (EDT) | |||
== The Brawl tier list doesn't fit on my screen horizontally. How can I shrink it? == | |||
Disaster Flare told me to ask you. Anyway, the characters after Mr. Game & Watch and Link are off the page towards the right. I tried to fix it myself, but I can't figure out how to do it; everything I tried so far has only screwed it up (like removing the rank letters). Can you please help me? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 13:23, 28 August 2016 (EDT) | |||
== Name change? == | |||
Hey there, Toomai. Can you change my username to '''Monsheus'''? I use it on most sites I frequent. --[[User:Akarin|Akarin]] ([[User talk:TimsonAkarin|talk]]) 04:59, 06 September 2016 (EDT) | |||
:As per [[SW:NAMECHANGE|the process]], post here again in a few days. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Quiet 08:49, 6 September 2016 (EDT) | |||
::Alright. You can change it. --[[User:Akarin|Akarin]] ([[User talk:TimsonAkarin|talk]]) 05:12, 08 September 2016 (EDT) | |||
== TBH 6 == | |||
So I am not sure why the PM event can't still exist on this page, even if it wasn't technically a part of TBH6. The PM event ran alongside TBH6 and clearly it is associated with it. The alternatives are to make the PM event its own article which makes no sense as we've never done that before, or just not document it at all which doesn't really make sense for a tournament that size. Why can't the PM event just go on the TBH6 page but be made clear that it wasn't technically a part of TBH6? <span style="font-family:Chiller;font-size:18px;text-shadow:0px 0px 3px #222">[[User:Serpent King|<span style="color:#d50">Serpent</span>]] [[File:SKSigHalloween.png|16px|link=]] [[User talk:Serpent King|<span style="color:#d50">King</span>]]</span> 17:36, 13 October 2016 (EDT) | |||
:If it didn't happen in the venue, and the TOs weren't even aware it was going on, then it's really not affiliated with the tourney at all. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Resolute 22:30, 13 October 2016 (EDT) | |||
== Changing my username == | |||
How can I change my username to The RPG Gamer? There is no policy page that can change my name so where do I go? [[User:Fawful's Minion|Fawful's Minion]] ([[User talk:Fawful's Minion|talk]]) 01:08, 21 October 2016 (EDT) | |||
:This is the correct place to go. All you need to do now is wait for Toomai to respond with further instructions and you should be good to go, provided you still want your name changed by then. [[User:Disaster Flare|<span style="color:Purple; text-shadow: 0px 0px 3px purple">'''Disaster'''</span> <span style="color:Orange;text-shadow:0px 0px 3px orange">'''Flare'''</span>]] [[File:DisasterFlareHalloweenSigImage.png|20px]] ''[[User talk:Disaster Flare|<span style="color:Black;text-shadow:0px 0px 3px black">(talk)</span>]]'' 01:20, 21 October 2016 (EDT) | |||
As per [[SW:RENAME]], wait a few days and post here again with your confirmation. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Obfuscating 07:11, 21 October 2016 (EDT) | |||
:I would like to change my current username to The RPG Gamer so it matches my name on Mariowiki. :) {{User|The RPG Gamer}} | |||
== Hitbox Info == | |||
Hi Toomai! I've been researching the hitbox data for Smash 4 characters' moves so I can post it to the wiki, and I had a question regarding trip values. How would I convert trip values from the raw data like 3edccccc and 3e800000 into a percentage value that I can put into a hitbox table? [[User:CpnFlacon|CpnFlacon]] ([[User talk:CpnFlacon|talk]]) 17:38, 26 October 2016 (EDT) | |||
:Just search the internet for a hex-to-float converter. For example, 3e800000 = 0.25 = 25%. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Metroid 06:59, 27 October 2016 (EDT) | |||
::Thanks Toomai! [[User:CpnFlacon|CpnFlacon]] ([[User talk:CpnFlacon|talk]]) 14:58, 27 October 2016 (EDT) | |||
::Oh wait also I've been having trouble with the sfx and slvls. Is there a source I can go to that has official data on this so I'm not just guessing what constitutes small, medium, large, huge and what kind of sound it is? [[User:CpnFlacon|CpnFlacon]] ([[User talk:CpnFlacon|talk]]) 15:01, 27 October 2016 (EDT) | |||
:::Yeah I've been meaning to make an on-wiki page how to do this but never found an opportunity. For SFX level, 0-1-2-3 = S-M-L-H. For SFX type, common ones are 1 = Punch, 2 = Kick, 3 = Slash, 7 = Shock, 8 = Burn, 11 = Explosion, and 16 = Magic zap. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Quiet 07:15, 28 October 2016 (EDT) | |||
::Thank you, that's extremely helpful. If it's not too much trouble, could you please leave a complete list of the sfx's on my talk page, or direct me to a source where I can find one? [[User:CpnFlacon|CpnFlacon]] ([[User talk:CpnFlacon|talk]]) 16:35, 31 October 2016 (EDT) | |||
::Additionally, is there a similar numerical key for the effects/types? [[User:CpnFlacon|CpnFlacon]] ([[User talk:CpnFlacon|talk]]) 10:50, 2 November 2016 (EDT) | |||
::Wait, I'm confused now. I just looked through the data for Mario, and according to that key, all of Mario's moves except his dash attack would have an slvl of S, which I know isn't true. Am I reading it wrong? Is my source wrong? [[User:CpnFlacon|CpnFlacon]] ([[User talk:CpnFlacon|talk]]) 11:41, 2 November 2016 (EDT) | |||
:::What is your source? Then 20th value should be SLvl, with shield damage before it and SFXT after it. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Glow 06:48, 3 November 2016 (EDT) | |||
::Dantarion's mastercore3, dump 160. It's a little out of date (v.1.1.1), but it's the best source I could find with data that was that in-depth and reliable. [[User:CpnFlacon|CpnFlacon]] ([[User talk:CpnFlacon|talk]]) 11:23, 3 November 2016 (EDT) | |||
:::Yeah MasterCore has a few misaligned parameters down near the end of the line. Up to Clang is correct, then it should be Rebound, Shield Damage, SFXL, SFXT, G/A, Direct, and Type. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Aurum 06:54, 4 November 2016 (EDT) | |||
::Okay, thanks. That does help. Also, is there a place I can find a complete list of the sfx types by number? [[User:CpnFlacon|CpnFlacon]] ([[User talk:CpnFlacon|talk]]) 08:19, 4 November 2016 (EDT) | |||
:::Give me the weekend; I think I can do up a page on a bunch of this stuff. Bug me again if it doesn't happen. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Cloronic 21:31, 4 November 2016 (EDT) | |||
:::Page is [[User:Toomai/Reading moveset data (SSB4)|here]]. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Wacko 12:57, 5 November 2016 (EDT) | |||
== A task worthy of the snark module themselves == | |||
Hey I was wondering if you could get XL to add [[:Category:Sound clips]] to all OGG files, and additionally, remove all sounds from [[:Category:Sounds]], as it's redundant to have both. Thanks! <span style="font-family:Monotype Corsiva;font-size:12pt">'''[[User:Serpent King|<span style="color:#083;text-shadow:0px 0px 3px #0b7">Serpent</span>]] [[File:SKSig.png|16px|link=]] [[User talk:Serpent King|<span style="color:#ed0;text-shadow:0px 0px 3px #fd0">King</span>]]'''</span> 19:57, 5 November 2016 (EDT) | |||
:So you want to delete [Uploaded files]/[Fair use files]/[Sounds] and move what's currently there to [Gameplay]/[Sound clips]? I dunno something smells funky with that structure; sound doesn't really fit as "gameplay". I feel like maybe the opposite should happen, or things get reorg'd in some other way. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Awesome 08:54, 6 November 2016 (EST) | |||
::Nono, I just want to get rid of Sound clips or Sounds, one or the other. If you want to go the other way, that's fine. Btw, what sound do we have that would not be considered gameplay? <span style="font-family:Monotype Corsiva;font-size:12pt">'''[[User:Serpent King|<span style="color:#083;text-shadow:0px 0px 3px #0b7">Serpent</span>]] [[File:SKSig.png|16px|link=]] [[User talk:Serpent King|<span style="color:#ed0;text-shadow:0px 0px 3px #fd0">King</span>]]'''</span> 16:52, 6 November 2016 (EST) | |||
:::I mean, personally I'd argue that no sound can be considered "gameplay" in a fighting game unless a move has a sound as its only tell or something. I do agree that the two categories should be welded together somehow, and will have a look at how to do it. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Sharp 20:54, 6 November 2016 (EST) | |||
:::Update: some part of a new MediaWiki version seems to have broken the bot interface. I need to find out if a new version of pywikibot works. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Altruistic 21:27, 9 November 2016 (EST) | |||
== Knockback formula == | |||
Apparently, Melee's knockback formula is the same as Brawl/SSB4's, except for the gravity thing. If said attribute were to be removed from the equation (no pun intended), how drastic would the effect be on the character? For example, on Greninja who has the second highest gravity in SSB4, how high would his vertical survivability become? As high as the heaviest characters like King Dedede? --[[File:BeepYouSignature.png|40px]] <font color="Purple">'''Feliz Noviembre'''</font> <font color="Yellow"> '''de parte de'''</font> [[User:BeepYou|<font color="Gray">'''BeepYou :)'''</font>]] [[User talk:BeepYou|<font color="#F50087">'''(talk)'''</font>]] 21:07, 9 November 2016 (EST) | |||
:Miniscule. A character with a gravity of 0.2 (only Melee Fox reaches this) takes an extra 0.525 units of vertical knockback. This is 19 times slower than one Brawl Stage Builder block per second. It's purely for trying to normalize multi-hit moves, nothing more. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Altruistic 21:27, 9 November 2016 (EST) | |||
::Then does that mean the attribute that makes characters have extreme resistance to vertical KOs in Melee and Project M is solely falling speed? No other factors? --[[File:BeepYouSignature.png|40px]] <font color="Purple">'''Feliz Noviembre'''</font> <font color="Yellow"> '''de parte de'''</font> [[User:BeepYou|<font color="Gray">'''BeepYou :)'''</font>]] [[User talk:BeepYou|<font color="#F50087">'''(talk)'''</font>]] 16:14, 10 November 2016 (EST) | |||
:::Okay I guess I should have clarified. Gravity has minimal effect on the knockback applied to a character. But as soon as it's applied, gravity affects their trajectory. If you dealt an equal amount of knockback in the same direction to two different characters (which would require them to be at different percentages), they would travel different distances because of their aerial movement characteristics (such as gravity). [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Awesome 07:03, 11 November 2016 (EST) | |||
::Oh, now I get it better. Thanks. --[[File:BeepYouSignature.png|40px]] <font color="Purple">'''Feliz Noviembre'''</font> <font color="Yellow"> '''de parte de'''</font> [[User:BeepYou|<font color="Gray">'''BeepYou :)'''</font>]] [[User talk:BeepYou|<font color="#F50087">'''(talk)'''</font>]] 13:43, 11 November 2016 (EST) | |||
== {{s|user|Dippndots}} == | |||
This is okay right? [[User:Dots|<font color="red">'''D'''</font><font color="green">'''o'''</font><font color="blue">'''t'''</font><font color="purple">'''s'''</font>]] ([[User talk:Dots|talk]]) [[File:Mega Man X SNES sprite.png|19px]] The Zerg Rush 23:27, 17 November 2016 (EST) | |||
== Username Change == | |||
Hello | |||
I would like to request a username change from Yoshifan 34567 to WaluigiTheGreat as my new tag in tournament play is now WaluigiTheGreat and I don't like Yoshifan 34567 being my username anymore. | |||
Thanks. | |||
[[User:Yoshifan 34567|{{SUBST:ArticleIcons|sonic|y=ssb4}} Get Smashing!]] ([[User talk:Yoshifan 34567|talk]]) 17:42, 25 November 2016 (EST) | |||
:If I may, your sig is wacky. You might wanna have it so your preferences read your sig as wikitext. [[File:AidanzapunkSig1.png|20px]][[User:Aidanzapunk|<span style="color: red;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: orange;">'''the Thankful Dragon Warrior'''</span>]][[File:AidanzapunkSig2.png|20px]] 17:58, 25 November 2016 (EST) | |||
In accordance with [[SW:NAMECHANGE]], post here again in a few days. In addition, you should read [[SW:SIG|our signature rules]] and change your signature accordingly, as templates are not allowed and some form of your username must be present. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Orchestral 09:59, 26 November 2016 (EST) | |||
I would like to change my username from Boo Buddy to A51 Trooper as I use that name on every wiki I edit. [[User:Boo Buddy|<span style="color:#00FF00">Boo</span>]] [[User talk:Boo Buddy|<span style="color:#6ba500">Buddy</span>]] [[File:MeganiumMS.png|x20px|link=]] 10:54, 12 December 2016 (EST) | |||
:I see this and make the typical reminder to post again in a few days. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Ghostbuster 06:49, 13 December 2016 (EST) | |||
I will confirm that I want my username changed to '''A51 Trooper''' [[User:Boo Buddy|<span style="color:#00FF00">Boo</span>]] [[User talk:Boo Buddy|<span style="color:#6ba500">Buddy</span>]] [[File:MeganiumMS.png|x20px|link=]] 00:59, 16 December 2016 (EST) |
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#smashwiki
Had a net split, but the problem is that ChanServ never returned, and I also can't invite it. Could you get in contact with gamesurge to get it back? Serpent King 18:36, 21 April 2016 (EDT)
- If your Chanserv quit it's because there was a net split or it was taken down while the staff work on it. Don't worry it should be back once the split is over but if it is not back after the split is over then just join #support and tell them you lost your Chanserv during the split. This also applies to Authserv, if Chanserv is gone Authserv is aswell so that is why you can't auth. Just wait for both to return. This assumes that the staff have already fixed the issue or finished updating the service. It'll be fixed eventually; if other servers have their Chanserv back, you can go to #support and ask for help. MegaTron1 18:44, 21 April 2016 (EDT)
- Serpent doesn't have access to #support's HelpServ either, so this is a big issue. Disaster Flare (talk) 18:46, 21 April 2016 (EDT)
- K I'll wait for a few hours then do that. Serpent King 18:46, 21 April 2016 (EDT)
IRC
Do you ever use it? Poultry(talk) the God-Slayer 09:51, 23 April 2016 (EDT)
- Can I see you there? -- BeepYou: I told y'all she wasn't bottom tier! (talk) 10:16, 26 August 2016 (EDT)
User:Penro/WelcomeIP
I created a page to make a template for telling IPs to make an account, similar to our current welcome template. Do you believe it's good enough to be implemented as a template, and if so, can I move it to the templatespace? If not, what changes would you make? Penro 18:53, 23 April 2016 (EDT)
- I'm not Toomai, but, it looks nice. It could have SmashWiki's logo if people here think that's a good idea. -- Ethan(Discussion) 18:58, 23 April 2016 (EDT)
Editing an article with inaccurate information
How do I edit an smashwiki page that has inaccurate information? Ive tried to do it but when i refresh it, it goes back to its original text. —Preceding unsigned comment added by Teamdeadlyalliance (talk • contribs) 16:58 24 April 2016 (EDT)
- Not Toomai, but since he's offline, I might as well answer. It did go through according to the page history, but I changed the page to add a move tag a bit after and was starting with an older edit. Sorry :/ Nyargleblargle (Contribs) 17:03, 24 April 2016 (EDT)
Final Smash change displayed as buff/nerf or change
I changed all of the buff/nerf templates for every final smashes in SSB4 character pages to change templates. I did it because final smashes do not affect competitive play which Disaster Flare said in this edit. But he changed it to that because Mewtwo received a final smash, which everyone received and thus makes it a change since they "cancel out", if you will.
I am also wondering about Smash 64 characters receiving side specials (or other things they may recive) in Melee, as everyone received them. If I didn't explain what I am trying to say well and it doesn't make sense, I can try to elaborate. -- Ethan(Discussion) 17:01, 26 April 2016 (EDT)
Considering Side specials, pummels, up throws, down throws, wall jumping, chargeable smash attacks, etc. DO affect competitive play, those should stay as buffs. Final Smashes however, DO NOT affect competitive play (except for one Special exception), and therefor should probably be laid as changes. -- 20MK_MetaKing #20MK 20:41, 26 April 2016 (EDT)
Here's my take, for what it's worth: everyone gaining a type of move in a Game 1 -> Game 2 situation isn't a buff. A Final Smash becoming more or less powerful from one game to the next is a buff or nerf. Those terms aren't exclusively competitive. Miles (talk) 20:49, 26 April 2016 (EDT)
I begin to feel that Changes for Final Smash may have to do with competitive play and not outside of competitive play. Unless final smash is allowed (which is very unlikely), I see Final Smash buff and nerfs are irrelevant and can be listed as a change. But we'll see for actual answers about classifying final smash. Buff isn't always a buff; nerf isn't always a nerf. There is exceptions what I found. Luigi540 (talk) 23:26, 26 April 2016 (EDT)
What Miles said is pretty much the ideaology I was following as well. If everyone gets a new move (side specials, zairs, Final Smashes), or a mechanic has been removed from the game (wavedashing, gliding, slow edge attacks), it's not a buff or a nerf (outside very specific situations, like maybe Luigi being nerfed indirectly because wavedashing was so core to him in Melee). Otherwise, it probably is a buff or a nerf. Whether it's important to competitive play is usually of minimal importance - this wiki is not based solely on competitive play. Toomai Glittershine The Loony 23:30, 26 April 2016 (EDT)
- So moves like side specials should be listed as a change, Final Smashes as buffs/nerfs and receiving a Final Smash as a change? Or are we having Final Smash buff/nerfs be changes since they don't affect competitive play? Also, the removal of gliding and stuff like that is a nerf since only a few characters can do this in Brawl. -- Ethan(Discussion) 00:55, 27 April 2016 (EDT)
- Buffs are buffs and nerfs are nerfs, competitive play or not; the only exception is when a new global mechanic means all characters get a new move or lose an old one. Though gliding specifically I could understand listing as a nerf because it was so exclusive. Toomai Glittershine The Free 09:22, 27 April 2016 (EDT)
- So want me to change all side specials and stuff like that to changes? -- Ethan(Discussion) 12:13, 27 April 2016 (EDT)
- If you want to I guess. It's less a deal to me than things like "no sub-bullets" or "order by moveset, not by buffs then nerfs". Toomai Glittershine The Altruistic 10:16, 28 April 2016 (EDT)
- So want me to change all side specials and stuff like that to changes? -- Ethan(Discussion) 12:13, 27 April 2016 (EDT)
- Buffs are buffs and nerfs are nerfs, competitive play or not; the only exception is when a new global mechanic means all characters get a new move or lose an old one. Though gliding specifically I could understand listing as a nerf because it was so exclusive. Toomai Glittershine The Free 09:22, 27 April 2016 (EDT)
Priority on attacks
We already know there are attacks that cannot rebound and attacks with trascendent priority, but a quick question: is there any attack that is both trascendent and cannot rebound in SSB4? -- BeepYou, a user with no grammar at all :v (talk) 18:28, 30 April 2016 (EDT)
- Oh yeah, tons of stuff, in all games that have rebound. Most characters have several of them, mostly floor/edge attacks, collateral throws, and Final Smashes. Quick scan suggets that most items also can't clang and can't rebound. That being said, whether it's useful to note is questionable, since if something can't clang it can't rebound anyways (and I don't think there's any other mechanic that cares). Toomai Glittershine El Pollo 09:46, 1 May 2016 (EDT)
The CAPTCHA
It still uses Brawl artwork. Now that Brawl has faded into obscurity, any chance of updating it to use SSB4 artwork? RickTommy 10:15, 1 May 2016 (EDT)
- I don't think I have any control over the CAPTCHA; Porplemontage (talk•contribs•logs) probably does. Toomai Glittershine The Sphere 10:15, 2 May 2016 (EDT)
Added an interesting Easter Egg in Ryu's Smash 4 page.
Apparently, Ryu's Smash 4 CG art makes an appearance in Street Fighter V's in-game menu. I put the easter egg in the trivia section, if you're interested. Falconian Leader (Enter the Leader's Office) 13:06, 5 May 2016 (EST)
- That might look better if put here, actually. It's interesting that they used the SSB4 artwork. John PK SMAAAASH!! 13:42, 5 May 2016 (EDT)
Account
I was unable to access my old account using any of my traditional passwords and had deleted the linked email address in lieu of my current one for personal reasons. May you please delete my old account and rename this one to my old username? Would be greatly appreciated. Chilex1 (talk) 16:41, 7 May 2016 (EDT)
- I think I can merge the old account into the new one and then rename the new one, which should transfer contribution history while keeping the new account's password/email. I'm going to try it. Toomai Glittershine The Spark 10:27, 8 May 2016 (EDT)
- Okay I think it worked. Try logging in as Chilex with your new password, and check preferences to see what your email is set as. Toomai Glittershine The Spectrum 10:31, 8 May 2016 (EDT)
Some thins
I'm sorry for spamming and can you please make a sandbox featuring information on the characters from yor ssb fanfic 73.52.84.159 11:43, 11 May 2016 (EDT)
Angle pics
Hey Toomai, Serpent King tells me you're working on uploading some new images for hitbox table angles. I'm really eager to start creating the new SSB4 moves pages I've been working on, but I can't do that until I have all the angles I need. The most common one I'm running into is 169, for whatever reason. Anyway, when were you planning on getting those? CpnFlacon (talk) 08:40, 12 May 2016 (EDT)
- I see discussion on your talkpage, I'll keep it in that section. Toomai Glittershine The Producer 09:12, 12 May 2016 (EDT)
Wikia Stuff
Do you have a copy of the conversation the Wikia userbase had about whether or not we'd jump ship to a new host? I'm fairly certain that it was labelled as SW:WIKIAFREE or something. Before you check the Wikia, I already scanned it; conversation's no longer there. MegaTron1 18:49, 12 May 2016 (EDT)
- I know there was once a page called [SmashWiki:The new Wikia-free SmashWiki], with SW:WIKIAFREE as probably a shortcut, but I can't find a record of it. Shame. Toomai Glittershine The Honcho 19:21, 12 May 2016 (EDT)
- Would this be of any relevance? http://www.ssbwiki.com/Talk:Main_Page/Archive_5#Anti-Wikia_Skin_Alliance_newsletter Poultry(talk) the God-Slayer 19:26, 12 May 2016 (EDT)
- http://www.ssbwiki.com/SmashWiki:Administrators%27_noticeboard/Archive_2#Leaving_Wikia how about this? Poultry(talk) the God-Slayer 10:27, 15 May 2016 (EDT)
- Would this be of any relevance? http://www.ssbwiki.com/Talk:Main_Page/Archive_5#Anti-Wikia_Skin_Alliance_newsletter Poultry(talk) the God-Slayer 19:26, 12 May 2016 (EDT)
Template talk:Infobox Smasher
I would like your thoughts on the move and if it succeeds will XL be available? Poultry(talk) the God-Slayer 10:25, 15 May 2016 (EDT)
Smash Arena
Do you want to plan out a new Smash Arena poll to be flipped at the same time the next FA flips (July 1st)? Just noticing that it's been sitting kinda dormant for a while. Serpent King 00:04, 18 May 2016 (EDT)
rename request
can i be renamed to "King Nabbit" as that is the name of my channel King Nabbit (talk) 13:07, 4 July 2016 (EDT)
- How did this name even pass the "unacceptable username" check Kirby's Crazy Appetite ~ 10:54, 28 June 2016 (EDT)
- Well, he is getting it changed, so it really doesn't matter. Penro 11:52, 28 June 2016 (EDT)
I don't find this an unacceptable username, so this won't be an auto-change. Remind me in a few days to get it done. Toomai Glittershine The Orchestral 23:22, 28 June 2016 (EDT)
Ok I want to confirm my name change King Nabbit (talk) 13:07, 4 July 2016 (EDT)
These edits..
I know these are old but these 4 inappropriate edits should be removed. Thanks! TabuuandMasterCore 14:50, 8 July 2016 (EDT)
A name change and a question
Can I be renamed Donald Trump, as long as the original is merged into The Spam Account. And can I put game icons on my user page? TabuuandMasterCore 10:07, 19 July 2016 (EDT)
- 1. The Spam account is not really used 2. Potentially insulting name 3. Try editing this code for what you need <div id="ArticleIcons" style="position:absolute;z-index:100;right:10px;top:-32px;float:right">[[File:HalloweenBlack.png|25px]][[File:Rollback.png|25px|link=SmashWiki:Rollback]]</div> 99.45.253.231 10:18, 19 July 2016 (EDT) (DekZek, my iPad isn't letting me log in for some weird reason, I am getting the message "There seems to be a problem with your login session; this action has been canceled as a precaution against session hijacking. Go back to the previous page, reload that page and then try again.")
Yeah that's not a name change I'm making. And I recommend you don't do anything to your userpage that makes it look too much like an actual article. Toomai Glittershine The Boss 10:43, 19 July 2016 (EDT)
I have another name idea if that's possible. Megalodon966. I love the Sharks called Megalodons and it's what I go by on games these days. TabuuandMasterCore 13:24, 19 July 2016 (EDT)
- And why does this user have the stuff that's normally in articles? And how can I specialy put it there with removing the article part of the game icons but with it made for userspace only? TabuuandMasterCore 01:57, 21 July 2016 (EDT)
- Why are you concerned with what other users are doing? That's our job, you just worry about you. Serpent King 02:21, 21 July 2016 (EDT)
- SK, I think he's asking how to use the images without having them link to the articles that they're linked to, and is using John as an example, to which I say, try locating the file names and applying it to your userpage. Aidan, the Wandering Dragon Warrior 09:58, 21 July 2016 (EDT)
- Yes that's what im trying to say. TabuuandMasterCore 12:24, 21 July 2016 (EDT)
- SK, I think he's asking how to use the images without having them link to the articles that they're linked to, and is using John as an example, to which I say, try locating the file names and applying it to your userpage. Aidan, the Wandering Dragon Warrior 09:58, 21 July 2016 (EDT)
- Why are you concerned with what other users are doing? That's our job, you just worry about you. Serpent King 02:21, 21 July 2016 (EDT)
Username change request
Can I be renamed to "CaptainMetaKnight7583" as the nickname my friends call me is Captain Meta Knight. YOSHIFAN198, (talk) 22:08, 25 July 2016 (EDT)
Ok I want to confirm my name change YOSHIFAN198, (talk) 22:27, 25 July 2016 (EDT)
- SW:NAMECHANGE says you must wait "a few days" to confirm a name change. Less than half an hour isn't long enough. Also, do not sign your comments manually; use the four-tilde syntax. Toomai Glittershine The Labbie 09:09, 26 July 2016 (EDT)
Ok I want to confirm my name change YOSHIFAN198 (talk) 22:19, 27 July 2016 (EDT)
Name change confirmed
Okay I want it to be Megalodon966 it's been a few days you possibly haven't read it that I chose a different one okay can you make the change? TabuuandMasterCore 14:18, 26 July 2016 (EDT)
Technical data on SW
I would like your opinion on the following thing: how should ending lag be displayed on the SmashWiki, by the frames it takes for the attack to end or by marking the interruptibility frame/FAF of the attack? As long as I've heard, the latter explains things easier and also saves bits on each page, but since some people prefer referring to an attack's FAF, I wanted your consensus. -- BeepYou: is he leaving the wiki? (talk) 05:02, 9 August 2016 (EDT)
- The current standard is to list the length of the animation, as well as the first frame of interruptibility if the attack has that property. Some examples of this are here, here, and here (note that for this last one, even though the move can't be interrupted until after the animation is over, it's still listed because the command exists in the code). Toomai Glittershine The Trumpeteer 10:12, 9 August 2016 (EDT)
- Well I meant not on the technical data paces themselves (since it is obvious), but on the character's main pages for each game (both changes since last game and update histories). -- BeepYou: is he leaving the wiki? (talk) 22:45, 11 August 2016 (EDT)
- Since they're bulleted lists I can see an argument for only listing a single before-change and after-change number (which would be either animation length or interruptibility frame, whichever is smaller). However, that would only apply to changing the speed of a move via animation speed controls. If the interruptible command itself is moved to a different frame, that would have to be mentioned specifically. Toomai Glittershine The Ghostbuster 10:01, 12 August 2016 (EDT)
- Well I meant not on the technical data paces themselves (since it is obvious), but on the character's main pages for each game (both changes since last game and update histories). -- BeepYou: is he leaving the wiki? (talk) 22:45, 11 August 2016 (EDT)
Username change (Sorry to bug you again)
Hey Toomai, I know I've canceled like two username changes in the past, but this one is final. I'd like my username to be changed to "Yellow", please. Thanks! --Timson622222 (talk) 19:32, 12 August 2016 (EDT)
- As per the process, confirm in a few days. Toomai Glittershine The Indescribable 09:30, 13 August 2016 (EDT)
- Confirming name change. ---- Yellow of the Grove 22:06, 14 August 2016 (EDT)
The Brawl tier list doesn't fit on my screen horizontally. How can I shrink it?
Disaster Flare told me to ask you. Anyway, the characters after Mr. Game & Watch and Link are off the page towards the right. I tried to fix it myself, but I can't figure out how to do it; everything I tried so far has only screwed it up (like removing the rank letters). Can you please help me? Unowninator (talk) 13:23, 28 August 2016 (EDT)
Name change?
Hey there, Toomai. Can you change my username to Monsheus? I use it on most sites I frequent. --Akarin (talk) 04:59, 06 September 2016 (EDT)
- As per the process, post here again in a few days. Toomai Glittershine The Quiet 08:49, 6 September 2016 (EDT)
TBH 6
So I am not sure why the PM event can't still exist on this page, even if it wasn't technically a part of TBH6. The PM event ran alongside TBH6 and clearly it is associated with it. The alternatives are to make the PM event its own article which makes no sense as we've never done that before, or just not document it at all which doesn't really make sense for a tournament that size. Why can't the PM event just go on the TBH6 page but be made clear that it wasn't technically a part of TBH6? Serpent King 17:36, 13 October 2016 (EDT)
- If it didn't happen in the venue, and the TOs weren't even aware it was going on, then it's really not affiliated with the tourney at all. Toomai Glittershine The Resolute 22:30, 13 October 2016 (EDT)
Changing my username
How can I change my username to The RPG Gamer? There is no policy page that can change my name so where do I go? Fawful's Minion (talk) 01:08, 21 October 2016 (EDT)
- This is the correct place to go. All you need to do now is wait for Toomai to respond with further instructions and you should be good to go, provided you still want your name changed by then. Disaster Flare (talk) 01:20, 21 October 2016 (EDT)
As per SW:RENAME, wait a few days and post here again with your confirmation. Toomai Glittershine The Obfuscating 07:11, 21 October 2016 (EDT)
- I would like to change my current username to The RPG Gamer so it matches my name on Mariowiki. :) The RPG Gamer (talk•contribs•logs)
Hitbox Info
Hi Toomai! I've been researching the hitbox data for Smash 4 characters' moves so I can post it to the wiki, and I had a question regarding trip values. How would I convert trip values from the raw data like 3edccccc and 3e800000 into a percentage value that I can put into a hitbox table? CpnFlacon (talk) 17:38, 26 October 2016 (EDT)
- Just search the internet for a hex-to-float converter. For example, 3e800000 = 0.25 = 25%. Toomai Glittershine The Metroid 06:59, 27 October 2016 (EDT)
- Thanks Toomai! CpnFlacon (talk) 14:58, 27 October 2016 (EDT)
- Oh wait also I've been having trouble with the sfx and slvls. Is there a source I can go to that has official data on this so I'm not just guessing what constitutes small, medium, large, huge and what kind of sound it is? CpnFlacon (talk) 15:01, 27 October 2016 (EDT)
- Yeah I've been meaning to make an on-wiki page how to do this but never found an opportunity. For SFX level, 0-1-2-3 = S-M-L-H. For SFX type, common ones are 1 = Punch, 2 = Kick, 3 = Slash, 7 = Shock, 8 = Burn, 11 = Explosion, and 16 = Magic zap. Toomai Glittershine The Quiet 07:15, 28 October 2016 (EDT)
- Thank you, that's extremely helpful. If it's not too much trouble, could you please leave a complete list of the sfx's on my talk page, or direct me to a source where I can find one? CpnFlacon (talk) 16:35, 31 October 2016 (EDT)
- Additionally, is there a similar numerical key for the effects/types? CpnFlacon (talk) 10:50, 2 November 2016 (EDT)
- Wait, I'm confused now. I just looked through the data for Mario, and according to that key, all of Mario's moves except his dash attack would have an slvl of S, which I know isn't true. Am I reading it wrong? Is my source wrong? CpnFlacon (talk) 11:41, 2 November 2016 (EDT)
- What is your source? Then 20th value should be SLvl, with shield damage before it and SFXT after it. Toomai Glittershine The Glow 06:48, 3 November 2016 (EDT)
- Dantarion's mastercore3, dump 160. It's a little out of date (v.1.1.1), but it's the best source I could find with data that was that in-depth and reliable. CpnFlacon (talk) 11:23, 3 November 2016 (EDT)
- Yeah MasterCore has a few misaligned parameters down near the end of the line. Up to Clang is correct, then it should be Rebound, Shield Damage, SFXL, SFXT, G/A, Direct, and Type. Toomai Glittershine The Aurum 06:54, 4 November 2016 (EDT)
- Okay, thanks. That does help. Also, is there a place I can find a complete list of the sfx types by number? CpnFlacon (talk) 08:19, 4 November 2016 (EDT)
- Give me the weekend; I think I can do up a page on a bunch of this stuff. Bug me again if it doesn't happen. Toomai Glittershine The Cloronic 21:31, 4 November 2016 (EDT)
- Page is here. Toomai Glittershine The Wacko 12:57, 5 November 2016 (EDT)
A task worthy of the snark module themselves
Hey I was wondering if you could get XL to add Category:Sound clips to all OGG files, and additionally, remove all sounds from Category:Sounds, as it's redundant to have both. Thanks! Serpent King 19:57, 5 November 2016 (EDT)
- So you want to delete [Uploaded files]/[Fair use files]/[Sounds] and move what's currently there to [Gameplay]/[Sound clips]? I dunno something smells funky with that structure; sound doesn't really fit as "gameplay". I feel like maybe the opposite should happen, or things get reorg'd in some other way. Toomai Glittershine The Awesome 08:54, 6 November 2016 (EST)
- Nono, I just want to get rid of Sound clips or Sounds, one or the other. If you want to go the other way, that's fine. Btw, what sound do we have that would not be considered gameplay? Serpent King 16:52, 6 November 2016 (EST)
- I mean, personally I'd argue that no sound can be considered "gameplay" in a fighting game unless a move has a sound as its only tell or something. I do agree that the two categories should be welded together somehow, and will have a look at how to do it. Toomai Glittershine The Sharp 20:54, 6 November 2016 (EST)
- Update: some part of a new MediaWiki version seems to have broken the bot interface. I need to find out if a new version of pywikibot works. Toomai Glittershine The Altruistic 21:27, 9 November 2016 (EST)
- Nono, I just want to get rid of Sound clips or Sounds, one or the other. If you want to go the other way, that's fine. Btw, what sound do we have that would not be considered gameplay? Serpent King 16:52, 6 November 2016 (EST)
Knockback formula
Apparently, Melee's knockback formula is the same as Brawl/SSB4's, except for the gravity thing. If said attribute were to be removed from the equation (no pun intended), how drastic would the effect be on the character? For example, on Greninja who has the second highest gravity in SSB4, how high would his vertical survivability become? As high as the heaviest characters like King Dedede? -- Feliz Noviembre de parte de BeepYou :) (talk) 21:07, 9 November 2016 (EST)
- Miniscule. A character with a gravity of 0.2 (only Melee Fox reaches this) takes an extra 0.525 units of vertical knockback. This is 19 times slower than one Brawl Stage Builder block per second. It's purely for trying to normalize multi-hit moves, nothing more. Toomai Glittershine The Altruistic 21:27, 9 November 2016 (EST)
- Then does that mean the attribute that makes characters have extreme resistance to vertical KOs in Melee and Project M is solely falling speed? No other factors? -- Feliz Noviembre de parte de BeepYou :) (talk) 16:14, 10 November 2016 (EST)
- Okay I guess I should have clarified. Gravity has minimal effect on the knockback applied to a character. But as soon as it's applied, gravity affects their trajectory. If you dealt an equal amount of knockback in the same direction to two different characters (which would require them to be at different percentages), they would travel different distances because of their aerial movement characteristics (such as gravity). Toomai Glittershine The Awesome 07:03, 11 November 2016 (EST)
- Oh, now I get it better. Thanks. -- Feliz Noviembre de parte de BeepYou :) (talk) 13:43, 11 November 2016 (EST)
- Then does that mean the attribute that makes characters have extreme resistance to vertical KOs in Melee and Project M is solely falling speed? No other factors? -- Feliz Noviembre de parte de BeepYou :) (talk) 16:14, 10 November 2016 (EST)
Dippndots
This is okay right? Dots (talk) The Zerg Rush 23:27, 17 November 2016 (EST)
Username Change
Hello
I would like to request a username change from Yoshifan 34567 to WaluigiTheGreat as my new tag in tournament play is now WaluigiTheGreat and I don't like Yoshifan 34567 being my username anymore.
Thanks.
{{SUBST:ArticleIcons|sonic|y=ssb4}} Get Smashing! (talk) 17:42, 25 November 2016 (EST)
- If I may, your sig is wacky. You might wanna have it so your preferences read your sig as wikitext. Aidan, the Thankful Dragon Warrior 17:58, 25 November 2016 (EST)
In accordance with SW:NAMECHANGE, post here again in a few days. In addition, you should read our signature rules and change your signature accordingly, as templates are not allowed and some form of your username must be present. Toomai Glittershine The Orchestral 09:59, 26 November 2016 (EST)
I would like to change my username from Boo Buddy to A51 Trooper as I use that name on every wiki I edit. Boo Buddy 10:54, 12 December 2016 (EST)
- I see this and make the typical reminder to post again in a few days. Toomai Glittershine The Ghostbuster 06:49, 13 December 2016 (EST)
I will confirm that I want my username changed to A51 Trooper Boo Buddy 00:59, 16 December 2016 (EST)