Ness (SSB)/Forward tilt: Difference between revisions
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{{ArticleIcons|ssb=y}} | |||
==Overview== | |||
Ness's [[forward tilt]] in ''[[Super Smash Bros.]]'' involves Ness doing a semi-slow roundhouse kick with low knockback. The move itself is rarely used outside of spacing. This is also rare however as it is unsafe on shield. While it might be possible to edgeguard with this move, his [[aerial]]s as well as his [[smash]]es, more specifically his [[down smash]], are considered to be better. This move is considered to be Ness's weakest tilt, making it one of if not his least used move. | |||
==Hitboxes== | |||
{{SSB64HitboxTableHeader}} | |||
{{HitboxTableTitle|Angled up|18}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|damage=11% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=90 | |||
|bn=25 | |||
|xpos=20 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|damage=11% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=115 | |||
|bn=26 | |||
|xpos=80 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
{{HitboxTableTitle|Angled side|18}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|damage=10% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=90 | |||
|bn=25 | |||
|xpos=20 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|damage=10% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=115 | |||
|bn=26 | |||
|xpos=80 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
{{HitboxTableTitle|Angled down|18}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|damage=9% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=90 | |||
|bn=25 | |||
|xpos=20 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|damage=9% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=115 | |||
|bn=26 | |||
|xpos=80 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Hitboxes | |||
|7-11 | |||
|- | |||
!Animation length | |||
|34 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=23}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y}} | |||
{{MvSubNavNess|g=SSB}} | |||
[[Category:Ness (SSB)]] | |||
[[Category:Forward tilts (SSB)]] |
Latest revision as of 22:53, April 12, 2022
Overview[edit]
Ness's forward tilt in Super Smash Bros. involves Ness doing a semi-slow roundhouse kick with low knockback. The move itself is rarely used outside of spacing. This is also rare however as it is unsafe on shield. While it might be possible to edgeguard with this move, his aerials as well as his smashes, more specifically his down smash, are considered to be better. This move is considered to be Ness's weakest tilt, making it one of if not his least used move.
Hitboxes[edit]
Timing[edit]
Hitboxes | 7-11 |
---|---|
Animation length | 34 |
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![]() Lag time |
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