Lucas (SSB4)/Up smash: Difference between revisions
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(New Page: ==Overview== Lucas charges up and releases a large burst PSI energy above his head. It has a large hitbox, making it a decent anti-air, has intangibility frames and is the strongest up...) |
SuperSqank (talk | contribs) m (→Hitboxes) |
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{{ArticleIcons|ssb4=y}} | |||
[[File:LucasUpSmash.gif|thumb|270px|Hitbox visualization showing Lucas' up smash.]] | |||
==Overview== | ==Overview== | ||
Lucas | {{competitive expertise}} | ||
Lucas' up smash is among the strongest ones in the game, but has both long startup and end lag, leaving him open for punishes. It also has decent vertical range and a deceptively lasting hitbox, which makes it useful against aerial opponents. | |||
==Hitboxes== | |||
{{SSB4HitboxTableHeader}} | |||
{{HitboxTableTitle|Launcher hit|24}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|damage={{ChargedSmashDmgSSB4|2}} | |||
|angle=110 | |||
|bk=0 | |||
|ks=90 | |||
|fkv=110 | |||
|r=6.0 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=5.0 | |||
|zpos=-8.0 | |||
|ff=1.0 | |||
|type=PK | |||
|effect=Slash | |||
|sfx=Magic | |||
|slvl=S | |||
|clang=f | |||
|rebound=f | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|damage={{ChargedSmashDmgSSB4|2}} | |||
|angle=110 | |||
|bk=0 | |||
|ks=90 | |||
|fkv=110 | |||
|r=6.0 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=5.0 | |||
|zpos=8.0 | |||
|ff=1.0 | |||
|type=PK | |||
|effect=Slash | |||
|sfx=Magic | |||
|slvl=S | |||
|clang=f | |||
|rebound=f | |||
}} | |||
{{HitboxTableTitle|Earliest hit|24}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|damage={{ChargedSmashDmgSSB4|19}} | |||
|angle=95 | |||
|bk=48 | |||
|ks=77 | |||
|fkv=0 | |||
|r=12.0 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=14.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=PK | |||
|effect=Electric | |||
|sfx=Magic | |||
|slvl=H | |||
}} | |||
{{HitboxTableTitle|Early hit|24}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|damage={{ChargedSmashDmgSSB4|18}} | |||
|angle=95 | |||
|bk=42 | |||
|ks=77 | |||
|fkv=0 | |||
|r=11.0 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=19.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=PK | |||
|effect=Electric | |||
|sfx=Magic | |||
|slvl=H | |||
}} | |||
{{HitboxTableTitle|Mid hit|24}} | |||
{{SSB4HitboxTableRow | |||
|id=2 | |||
|damage={{ChargedSmashDmgSSB4|16}} | |||
|angle=95 | |||
|bk=37 | |||
|ks=77 | |||
|fkv=0 | |||
|r=10.0 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=25.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=PK | |||
|effect=Electric | |||
|sfx=Magic | |||
|slvl=H | |||
}} | |||
{{HitboxTableTitle|Late hit|24}} | |||
{{SSB4HitboxTableRow | |||
|id=3 | |||
|damage={{ChargedSmashDmgSSB4|14}} | |||
|angle=95 | |||
|bk=32 | |||
|ks=77 | |||
|fkv=0 | |||
|r=8.0 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=30.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=PK | |||
|effect=Electric | |||
|sfx=Magic | |||
|slvl=L | |||
}} | |||
{{HitboxTableTitle|Latest hit|24}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|damage={{ChargedSmashDmgSSB4|12}} | |||
|angle=95 | |||
|bk=27 | |||
|ks=77 | |||
|fkv=0 | |||
|r=6.5 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=38.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=PK | |||
|effect=Electric | |||
|sfx=Magic | |||
|slvl=L | |||
|g=f | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Invincibility | |||
|1-4 | |||
|- | |||
!Charges between | |||
|4-5 | |||
|- | |||
!Head Intangible | |||
|15-29 | |||
|- | |||
!Launcher | |||
|28 | |||
|- | |||
!Earliest hit | |||
|30-32 | |||
|- | |||
!Early hit | |||
|33-37 | |||
|- | |||
!Mid hit | |||
|38-42 | |||
|- | |||
!Late hit | |||
|43-47 | |||
|- | |||
!Latest hit | |||
|48-52 | |||
|- | |||
!Animation length | |||
|98 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=23|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=46}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=4}}{{FrameStrip|t=Vulnerable|c=10}}{{FrameStrip|t=Intangible|c=15}}{{FrameStrip|t=Vulnerable|c=69}} | |||
{{FrameStripEnd}} | |||
{{ | {{FrameIconLegend|lag=y|charge=y|hitbox=y|invincible=y|intangible=y|hitboxchange=y}} | ||
{{MvSubNavLucas}} | {{MvSubNavLucas|g=SSB4}} | ||
[[Category:Lucas (SSB4)]] | [[Category:Lucas (SSB4)]] | ||
[[Category:Up smashes (SSB4)]] | [[Category:Up smashes (SSB4)]] |
Latest revision as of 06:00, December 28, 2020
Overview[edit]
Lucas' up smash is among the strongest ones in the game, but has both long startup and end lag, leaving him open for punishes. It also has decent vertical range and a deceptively lasting hitbox, which makes it useful against aerial opponents.
Hitboxes[edit]
Timing[edit]
Invincibility | 1-4 |
---|---|
Charges between | 4-5 |
Head Intangible | 15-29 |
Launcher | 28 |
Earliest hit | 30-32 |
Early hit | 33-37 |
Mid hit | 38-42 |
Late hit | 43-47 |
Latest hit | 48-52 |
Animation length | 98 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Invincible |
Intangible |
|