Jigglypuff (SSBM)/Forward aerial: Difference between revisions
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{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
[[File:JigglypuffFAirSSBM.gif|thumb|300px|Hitbox visualization showing Jigglypuff's forward aerial.]] | |||
==Overview== | ==Overview== | ||
Jigglypuff pushes both feet in front of it very quickly. Has relatively low end lag allowing it to be used in succession easily. This move is a very potent edgeguarding tool and is also a very important piece of Jigglypuff's aerial game. This attack is often used as an approach tool due to its quick start-up combined with Jigglypuff being able to move away easily due to its air speed. | Jigglypuff pushes both feet in front of it very quickly. Has relatively low end lag allowing it to be used in succession easily. This move is a very potent edgeguarding tool and is also a very important piece of Jigglypuff's aerial game. This attack is often used as an approach tool due to its quick start-up combined with Jigglypuff being able to move away easily due to its air speed. | ||
==Hitboxes== | ==Hitboxes== |
Latest revision as of 20:39, July 22, 2024
Overview[edit]
Jigglypuff pushes both feet in front of it very quickly. Has relatively low end lag allowing it to be used in succession easily. This move is a very potent edgeguarding tool and is also a very important piece of Jigglypuff's aerial game. This attack is often used as an approach tool due to its quick start-up combined with Jigglypuff being able to move away easily due to its air speed.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-6 |
---|---|
Clean hit | 7-8 |
Late hit | 9-22 |
Ending autocancel | 34- |
Interruptible | 35 |
Animation length | 39 |
Landing lag[edit]
Animation length | 20 |
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L-cancelled animation length | 10 |
Normal | ||||||||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Autocancel |
Interruptible |
|