Super Smash Bros. 4

Bowser Jr. (SSB4)/Down tilt: Difference between revisions

(Frame data, or at least how I read it)
No edit summary
 
(7 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:BowserJrDTilt.gif|thumb|270px|Hitbox visualization showing Bowser Jr.'s down tilt.]]


==Overview==
==Overview==
A large tongue comes out of the [[Junior Clown Car|Junior Clown Car's]] mouth, licking the opponent. The attack hits three times: 1%, 2%, and 5%, for a total of 8% if all hits connect. The attack has low knockback, launching the opponent forwards.
A large tongue comes out of the [[Junior Clown Car|Junior Clown Car's]] mouth, licking the opponent. The attack hits three times: 1.5% twice and another time for 5%, for a total of 8% if all hits connect. The attack has low [[knockback]], launching the opponent forwards. It has a fair amount of utility, as it is efficient at warding off rushdowns, can act as a set-up for a [[Bowser Jr. (SSB4)/Dash attack|dash attack]], or interfere with an opponent attempting to grab an edge due to its undulating [[hitbox]].


==Frame Data==
==Hitbox Data==
{| class="wikitable"
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Hit 1|42}}
{{SSB4HitboxTableRow
|id=0
|part=0
|damage=1.5%
|angle=94
|bk=0
|ks=100
|fkv=30
|r=3.0
|bn=1040
|xpos=9.0
|ypos=0.0
|zpos=0.0
|type=Weapon
|SDI=1.0
|trip=0
|sfx=Punch
|slvl=S
}}
{{SSB4HitboxTableRow
|id=1
|part=0
|damage=1.5%
|angle=45
|bk=0
|ks=100
|fkv=30
|r=2.8
|bn=1040
|xpos=3.0
|ypos=1.0
|zpos=0.0
|type=Weapon
|SDI=1.0
|trip=0
|sfx=Punch
|slvl=S
}}
{{HitboxTableTitle|Hit 2|42}}
{{SSB4HitboxTableRow
|id=0
|part=0
|damage=1.5%
|angle=94
|bk=0
|ks=100
|fkv=30
|r=3.0
|bn=1040
|xpos=9.0
|ypos=0.0
|zpos=0.0
|type=Weapon
|SDI=1.0
|trip=0
|sfx=Punch
|slvl=S
}}
{{SSB4HitboxTableRow
|id=1
|part=0
|damage=1.5%
|angle=55
|bk=0
|ks=100
|fkv=30
|r=2.8
|bn=1040
|xpos=3.0
|ypos=1.0
|zpos=0.0
|type=Weapon
|SDI=1.0
|trip=0
|sfx=Punch
|slvl=S
}}
{{HitboxTableTitle|Late hit|42}}
{{SSB4HitboxTableRow
|id=0
|part=0
|damage=1.5%
|angle=45
|bk=20
|ks=150
|fkv=0
|r=4.0
|bn=1040
|xpos=9.5
|ypos=0.0
|zpos=0.0
|type=Weapon
|SDI=1.0
|trip=0.4
|sfx=Punch
|slvl=M
}}
{{SSB4HitboxTableRow
|id=1
|part=0
|damage=1.5%
|angle=45
|bk=20
|ks=150
|fkv=0
|r=2.8
|bn=1040
|xpos=3.0
|ypos=1.0
|zpos=0.0
|type=Weapon
|SDI=1.0
|trip=0.4
|sfx=Punch
|slvl=M
}}
|}
 
==Timing==
{|class="wikitable"
!Hit 1
|4-6
|-
|-
! Index of Hitbox(es) !! Starts at Frame !! Hitbox length (in frames) !! End frames
!Hit 2
|12-14
|-
|-
| 0-1 || 4 || 3 || 5
!Hit 3
|23-25
|-
|-
| 2-3 || 12 || 3 || 8
!Interruptible
|41
|-
|-
| 4-5 || 23 || 3 || N/A
!Animation length
|44
|}
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Interruptible|c=4}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}


==References==
==References==
[http://opensa.dantarion.com/s4/mastercore2/index.php?char=koopajr&mode=view104 Master Core Alpha]
[http://opensa.dantarion.com/s4/mastercore2/index.php?char=koopajr&mode=view104 Master Core Alpha]
{{competitive expertise}}
{{technical data}}


{{MvSubNavBowserJr|g=SSB4}}
{{MvSubNavBowserJr|g=SSB4}}

Latest revision as of 13:36, April 21, 2021

Hitbox visualization showing Bowser Jr.'s down tilt.

OverviewEdit

A large tongue comes out of the Junior Clown Car's mouth, licking the opponent. The attack hits three times: 1.5% twice and another time for 5%, for a total of 8% if all hits connect. The attack has low knockback, launching the opponent forwards. It has a fair amount of utility, as it is efficient at warding off rushdowns, can act as a set-up for a dash attack, or interfere with an opponent attempting to grab an edge due to its undulating hitbox.

Hitbox DataEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 1.5% 0   0 100 30 3.0 1040 9.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 1.5% 0   0 100 30 2.8 1040 3.0 1.0 0.0 1.0x 1.0x 0%               Punch  
Hit 2
0 0 1.5% 0   0 100 30 3.0 1040 9.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 1.5% 0   0 100 30 2.8 1040 3.0 1.0 0.0 1.0x 1.0x 0%               Punch  
Late hit
0 0 1.5% 0   20 150 0 4.0 1040 9.5 0.0 0.0 1.0x 1.0x 0.4%               Punch  
1 0 1.5% 0   20 150 0 2.8 1040 3.0 1.0 0.0 1.0x 1.0x 0.4%               Punch  

TimingEdit

Hit 1 4-6
Hit 2 12-14
Hit 3 23-25
Interruptible 41
Animation length 44
                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible

ReferencesEdit

Master Core Alpha