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[[ | [[File:Fox's Insanity.gif|200px|left]]'''Artificial intelligence''', abbreviated as AI, in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] refers to the intelligence of any computer-controlled (CPU) character (called computer players in-game) in the [[Single Player modes|single-player]] and [[Versus Mode]]s. In Versus Mode, players can preset the AI of a computer player, with a level setting between 1 to 9, with a higher level resulting in more competent AI. In [[Adventure Mode]], [[All-Star Mode]], and [[Classic Mode]], players can still set it to some degree, via the mode's respective difficulty setting, where a higher difficulty results in the mode having more competent AI. The AI in Smash is notorious for how flawed it is however, especially in ''[[Smash 64]]'' and ''[[Melee]]'', where the AI plays in a generally poor predictable manner, as well as having many specific flaws and quirks human players can easily take advantage of. ('''''[[Artificial intelligence|more...]]''''') | ||
<noinclude>[[Category:Featured | <noinclude>[[Category:Featured article excerpts]]</noinclude> |
Latest revision as of 23:32, February 11, 2021
Artificial intelligence, abbreviated as AI, in the Super Smash Bros. series refers to the intelligence of any computer-controlled (CPU) character (called computer players in-game) in the single-player and Versus Modes. In Versus Mode, players can preset the AI of a computer player, with a level setting between 1 to 9, with a higher level resulting in more competent AI. In Adventure Mode, All-Star Mode, and Classic Mode, players can still set it to some degree, via the mode's respective difficulty setting, where a higher difficulty results in the mode having more competent AI. The AI in Smash is notorious for how flawed it is however, especially in Smash 64 and Melee, where the AI plays in a generally poor predictable manner, as well as having many specific flaws and quirks human players can easily take advantage of. (more...)