Super Smash Bros.

Fox (SSB)/Neutral aerial: Difference between revisions

(New Page: {{ArticleIcons|ssb=y}} ==Overview== Fox does a normal sex kick, dealing 14% damage and decent knockback when it first comes out. It has alright range and due to its knockback, ...)
 
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==Overview==
==Overview==
Fox does a normal [[sex kick]], dealing 14% damage and decent knockback when it first comes out. It has alright [[range]] and due to its knockback, it can usually be used as a [[combo]] finisher, such as after a series of {{mvsub|Fox|SSB|forward aerial}}s or {{mvsub|Fox|SSB|back aerial}}s. However, it is rarely enough to KO, only being usable as a KO move for [[edgeguarding]], while the generally low knockback of Fox's aerials outside of {{mvsub|Fox|SSB|up aerial}} mean it is more suited as a [[gimp]]ing move, though inferior to his forward and back aerials due to its [[ending lag]]. Fox's neutral aerial also has limited ability to be used in combos with other moves.
Fox does a normal [[sex kick]], dealing 14% damage and decent knockback when it first comes out. It has alright [[range]], albeit not much of a [[spacing]] move, and due to its knockback, it can usually be used as a [[combo]] finisher, such as after a series of {{mvsub|Fox|SSB|forward aerial}}s or {{mvsub|Fox|SSB|back aerial}}s. However, it is rarely enough to KO, only being usable as a KO move for [[edgeguarding]], while the generally low knockback of Fox's aerials outside of {{mvsub|Fox|SSB|up aerial}} mean it is more suited as a [[gimp]]ing move, though inferior to his forward and back aerials due to its [[ending lag]]. Fox's neutral aerial also has limited ability to be used in combos with other moves. Despite its weaknesses, though, it is a solid defensive move and can be used in [[short hop]]s repeatedly to throw off the opponent.


{{technical data}}
==Hitboxes==
{{SSB64HitboxTableHeader}}
{{HitboxTableTitle|Clean|19}}
{{SSB64HitboxTableRow
|id=0
|damage=14%
|angle=361
|bk=0
|ks=100
|fkv=0
|r=105
|bn=5
|effect=Normal
|slvl=L
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=1
|damage=14%
|angle=361
|bk=0
|ks=100
|fkv=0
|r=105
|bn=20
|xpos=70
|effect=Normal
|slvl=L
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=2
|damage=14%
|angle=361
|bk=0
|ks=100
|fkv=0
|r=90
|bn=25
|xpos=70
|effect=Normal
|slvl=L
|sfx=Kick
}}
{{HitboxTableTitle|Late|19}}
{{SSB64HitboxTableRow
|id=0
|damage=9%
|angle=361
|bk=0
|ks=100
|fkv=0
|r=105
|bn=5
|effect=Normal
|slvl=M
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=1
|damage=9%
|angle=361
|bk=0
|ks=100
|fkv=0
|r=105
|bn=20
|xpos=70
|effect=Normal
|slvl=M
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=2
|damage=9%
|angle=361
|bk=0
|ks=100
|fkv=0
|r=90
|bn=25
|xpos=70
|effect=Normal
|slvl=M
|sfx=Kick
}}
|}
 
==Timing==
===Attack===
{|class="wikitable"
!Initial autocancel
|1-3
|-
!Clean hit
|4-7
|-
!Late hit
|8-31
|-
!Ending autocancel
|32-
|-
!Animation length
|49
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=24|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=18}}
|-
{{FrameStrip|t=Autocancel|c=3}}{{FrameStrip|t=Blank|c=28}}{{FrameStrip|t=Autocancel|c=18}}
{{FrameStripEnd}}
 
===Landing lag===
{|class="wikitable"
|-
!Animation length
|16
|-
!L-cancelled animation length
|4
|}
 
{{FrameStripStart}}
|Normal {{FrameStrip|t=Lag|c=16}}
|-
|L-cancelled {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Blank|c=12}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
{{MvSubNavFox|g=SSB}}


[[Category:Fox (SSB)]]
[[Category:Fox (SSB)]]
[[Category:Neutral aerials]]
[[Category:Neutral aerials (SSB)]]
[[Category:Sex kicks]]
[[Category:Sex kicks (SSB)]]
[[Category:Aerial attacks (SSB)]]

Latest revision as of 06:13, June 8, 2020

OverviewEdit

Fox does a normal sex kick, dealing 14% damage and decent knockback when it first comes out. It has alright range, albeit not much of a spacing move, and due to its knockback, it can usually be used as a combo finisher, such as after a series of forward aerials or back aerials. However, it is rarely enough to KO, only being usable as a KO move for edgeguarding, while the generally low knockback of Fox's aerials outside of up aerial mean it is more suited as a gimping move, though inferior to his forward and back aerials due to its ending lag. Fox's neutral aerial also has limited ability to be used in combos with other moves. Despite its weaknesses, though, it is a solid defensive move and can be used in short hops repeatedly to throw off the opponent.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
Clean
0 0 14% 0   0 100 0 105 5 0 0 0           Kick
1 0 14% 0   0 100 0 105 20 70 0 0           Kick
2 0 14% 0   0 100 0 90 25 70 0 0           Kick
Late
0 0 9% 0   0 100 0 105 5 0 0 0           Kick
1 0 9% 0   0 100 0 105 20 70 0 0           Kick
2 0 9% 0   0 100 0 90 25 70 0 0           Kick

TimingEdit

AttackEdit

Initial autocancel 1-3
Clean hit 4-7
Late hit 8-31
Ending autocancel 32-
Animation length 49
                                                                                                 
                                                                                                 

Landing lagEdit

Animation length 16
L-cancelled animation length 4
Normal                                 
L-cancelled                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible