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{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y}}
{{Title|''Pikmin'' (universe)}}
[[Image:PikminLogo.png|600px|center]]
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}}
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{{Infobox Series
{{art-pikipedia|Pikmin series}}
|title            = Pikmin (universe)
The '''Pikmin universe''' ({{ja|ピクミン}}, ''Pikumin'') refers to the ''Super Smash Bros.'' series' collection of characters, stages, and other properties that hail from the popular Nintendo series of colorful real-time strategy games, ''Pikmin''. The series was personally developed by Nintendo's [[Shigeru Miyamoto]] and is one of the [[Nintendo GameCube]]'s notable standout franchises. The series, which contributed minor content in ''[[Super Smash Bros. Melee]]'', was established as a major franchise in ''[[Super Smash Bros. Brawl]]'' with the inclusion of its main characters, [[Captain Olimar]] and the [[Pikmin (species)|Pikmin]], as a playable character entity (registered as "[[Pikmin & Olimar]]"), who also made a playable appearance in ''[[Super Smash Bros. 4]]''.
|image            = [[File:PikminLogo.png|300px]]
|caption          = [[File:PikminSymbol.svg|50px|class=invert-dark]]
|developer        = [[Nintendo]]<br>Arzest<br>Niantic<br>Eighting
|publisher        = Nintendo
|distributor      =
|creator          = [[Shigeru Miyamoto]]
|designer          = [[Shigeru Miyamoto]]<br>Shigefumi Hino
|genres            = Real-Time Strategy
|originconsole    = Nintendo GameCube
|firstinstallment  = ''{{iw|pikipedia|Pikmin|game}}'' (2001)
|latestinstallment = ''{{iw|pikipedia|Pikmin Finder}}'' (2023)
|interwiki        = pikipedia
|interwikiname    = Pikipedia
|interwikipage    = Pikmin series
}}
The '''''Pikmin'' universe''' ({{ja|ピクミン|Pikumin}}, ''Pikmin'') refers to the ''Super Smash Bros.'' series' collection of characters, stages, and other properties that hail from ''Pikmin'', the popular Nintendo series of colorful real-time strategy games. The series was personally developed by Nintendo's [[Shigeru Miyamoto]] and is one of the [[Nintendo GameCube]]'s notable standout franchises.
 
The series, which contributed minor content in ''[[Super Smash Bros. Melee]]'', was established as a major universe within the ''Super Smash Bros.'' series beginning in ''[[Super Smash Bros. Brawl]]'', due to the inclusion of its main characters, [[Captain Olimar]] and the titular {{b|Pikmin|species}} species, as team-based playable characters. Olimar and the Pikmin returned for ''[[Super Smash Bros. 4]]'', while [[Alph]], one of the three playable protagonists from ''Pikmin 3'', made his ''Smash'' debut as an [[alternate costume]] for Olimar. Olimar, Alph, and the Pikmin would return in the same capacity as before in ''[[Super Smash Bros. Ultimate]]''.


==Franchise description==
==Franchise description==
Prior to the launch of the Nintendo GameCube, [[Shigeru Miyamoto]] promoted the system's processing power by releasing a tech demo titled "Super Mario 128" at Nintendo's Space World trade show in August 2000, which demonstrated rapid generation techniques in order to display 128 separate [[Mario]] models on screen at once. Meanwhile, Miyamoto and his development team worked on an original project, working title "Adam and Eve", that was planned to be a game where one could watch the development and proliferation of two starting characters. Eventually, this idea was found to be far too lacking in interactivity for the player and was scrapped. But then, a completely new aesthetic was brought in and incorporated into a marriage between some of the concepts of ''Adam and Eve'' and the technicalities demonstrated by ''Super Mario 128''. The now-familiar ''Pikmin'' series' characters, setting, and real-time-strategy gameplay style were introduced to the Nintendo brand with the December 2001 release of ''Pikmin'' as a near-launch title for the GameCube. (Incidentally, the name "Pikmin" was derived from Miyamoto's sheepdog, Pikku).
[[File:Pikmintitle.jpg|thumb|The original logo of the franchise.]]
Prior to the launch of the Nintendo GameCube, [[Shigeru Miyamoto]] promoted the system's processing power by releasing a tech demo entitled ''Super Mario 128'' at Nintendo's Space World trade show in August 2000, which demonstrated rapid generation techniques in order to display 128 separate [[Mario]] models on screen at once. Meanwhile, Miyamoto and his development team worked on an original project under the working title ''Adam and Eve'', which was planned to be a game where one could watch the development and proliferation of two starting characters. Eventually, this idea was found to be far too lacking in interactivity for the player and was scrapped. But then, a completely new aesthetic was brought in and incorporated into a marriage between some of the concepts of ''Adam and Eve'' and the technicalities demonstrated by ''Super Mario 128''. The now familiar ''Pikmin'' series' characters, setting, and real-time strategy gameplay style were introduced as a new Nintendo IP with the December 2001 release of ''Pikmin'' as a near-launch title for the GameCube. Incidentally, the name "Pikmin" was derived from Miyamoto's sheepdog, Pikku.


''Pikmin'' received positive reception, both for its charming aesthetics and characters and for its unique spin on real-time strategy, and quickly earned a devoted fanbase. However, Japanese sales were not enthusiastic after the first week. In an attempt to stimulate sales, the virtual band Strawberry Flower was hired to write and perform an image song featured in Japanese commercials for the game. Ironically, the single, "Ai no Uta" (''Song of Love''), became incredibly popular and actually outsold the game it advertised, and it most certainly did its part to surge weekly sales of the game itself. This likely helped secure ''Pikmin''<nowiki>'s</nowiki> future status as an established Nintendo franchise, and the first sequel, ''Pikmin 2'', was released in August 2004 for the GameCube. It garnered near-universal acclaim from gaming publications and was noted to be a marked improvement over the original in many important regards, and often makes appearances near the top of published lists of the best GameCube games released over the system's lifespan. Despite what had already become a glowing track record for the franchise and its official featuring in 2008's ''[[Super Smash Bros. Brawl]]'', though, ''Pikmin'' would experience a nine-year hiatus that would only end with the August 2013 release of the third game, ''Pikmin 3''.
''Pikmin'' received positive reception, both for its charming aesthetics and characters and for its unique spin on real-time strategy, and quickly earned a devoted fanbase. However, Japanese sales were not enthusiastic after the first week. In an attempt to stimulate sales, the virtual band Strawberry Flower was hired to write and perform a song featured in Japanese commercials for the game. Ironically, the single, "Ai no Uta" ("Song of Love"), became incredibly popular and actually outsold the game it advertised, and it thus did its part to surge weekly sales of the game itself. This likely helped secure ''Pikmin''{{'}}s future status as an established Nintendo franchise, and the first sequel, ''Pikmin 2'', was released in August 2004 for the GameCube. ''Pikmin 2'' garnered near-universal acclaim from gaming publications and often makes appearances near the top of published lists of the best GameCube games released over the system's lifespan, due to its improvements over the original in many important aspects.


The ''Pikmin'' games are set on an [[Distant Planet|unknown planet]] that has been stated by Miyamoto to represent Earth after the extinction of the human race. The player takes control of a visiting astronaut from a tiny, spacefaring species, most famously [[Captain Olimar]], as he explores the littered wilderness, takes command over armies of native plant-like species he dubs [[Pikmin]], and has them secure and bring back important objects to his home base. A cornucopia of hostile wildlife and environmental hazards does not make things easy for him or his followers; oftentimes, he must willingly sacrifice his minions by hurling them at large enemies so that they whittle the enemies' health down, and must rely on the harvesting of enemy carcasses (and naturally-occurring pellets) to resow his Pikmin and pluck them up to replenish his standing forces. The different colors of Pikmin lend themselves to different on-the-spot battle strategies, and are also important to solving puzzles and opening up important pathways in the environment itself.  
Despite the series' glowing track record and its status as a major Nintendo franchise being cemented with its protagonist [[Captain Olimar]] and its titular creatures appearing collectively as team-based playable characters in 2008's ''[[Super Smash Bros. Brawl]]'', the ''Pikmin'' series would experience a nine-year hiatus that would only end with the August 2013 release of its third installment, ''Pikmin 3''. Like its predecessors, ''Pikmin 3'' was positively received and proved popular enough to receive [[downloadable content]]. A spin-off title by Arzest, ''Hey! Pikmin'', featuring vastly different gameplay from the mainline series more akin to a 2D platformer, released for the [[Nintendo 3DS]] in 2017. An enhanced port of ''Pikmin 3'' for the Nintendo Switch, titled ''Pikmin 3 Deluxe'', was released on October 30th, 2020. Another spin-off title, ''{{s|pikipedia|Pikmin Bloom}}'', released on mobile devices on October 27th, 2021. Co-developed with Niantic, ''Pikmin Bloom'' is an augmented reality game where players track their real world step count to take care of a growing group of pikmin that go on adventures and provide gifts in return. A fourth installment of the series, ''Pikmin 4'', was announced by Shigeru Miyamoto on September 7th, 2015, who stated that the game is "actually very close to completion. ''Pikmin'' teams are always working on the next one." On September 13th, 2022, ''Pikmin 4'' was officially announced in a Nintendo Direct presentation. The game would release on July 21, 2023. This entry stands out for having a different camera system, the new companion {{s|pikipedia|Oatchi}}, and a new {{s|pikipedia|night expedition}} where players can use {{s|pikipedia|Glow Pikmin}} to fend off frenzied enemies.


In the original game, Captain Olimar, from the planet Hocotate, is taking a vacation on his rocket, the S.S. Dolphin, in outer space when a comet hits his rocket and causes him to crash-land onto the Distant Planet. Olimar cannot breathe the environment's oxygen and has only thirty days worth of life support remaining, and in that time he must befriend and take command of the native Pikmin to help him gather all the broken-off pieces of his Rocket so that he may make a return flight back home. Immediately upon his return home in the second game, he finds that the company he works for, Hocotate Freight, is in severe debt, so the company president sends Olimar and his co-worker Louie to scavenge valuable goods from the Distant Planet. In ''Pikmin 3'', another spacefaring race is introduced, and three new main characters - Alph, Brittany, and Charlie - arrive at the Distant Planet and enlist the aid of the Pikmin to help them harvest fruit seeds to save their starving homeworld, Koppai.
The ''Pikmin'' games are set on an uncharted planet called PNF-404, which appears to be a post-apocalyptic Earth. The player takes control of a visiting astronaut (the Hocotatian [[Captain Olimar]] in ''Pikmin'' and ''Pikmin 2'' and the Koppaites Alph, Brittany, and Charlie in ''Pikmin 3'') and is tasked to explore PNF-404's littered wilderness, take command over armies of native plant-like species that Olimar dubbed [[Pikmin]], and securely retrieve important items to the home base. A cornucopia of hostile wildlife and environmental hazards does not make things easy for the player, as they cannot directly attack these enemies in most circumstances; they must frequently sacrifice their newfound friends by hurling them at large enemies so that they whittle the enemies' health down, and must rely on the harvesting of enemy carcasses (and naturally occurring pellets) to resow their Pikmin and pluck them up to replenish their standing forces. The game takes elements from real-time strategy games by having to micromanage an army of minions, take down enemies, and complete tasks all at once within a time limit. The different colors of Pikmin lend themselves to different on-the-spot battle strategies, and are also important to solving puzzles and opening up important pathways in the environment itself.  


==In ''Super Smash Bros. Melee''==
In ''Pikmin'', Captain Olimar hails from the planet Hocotate and is taking a vacation on his spaceship, the S.S. Dolphin, in outer space when a comet hits his ship and causes him to crashland onto the uncharted planet, PNF-404. Due to oxygen being poisonous to Hocotatians, Olimar cannot breathe on PNF-404, which is further compounded by his life support system only lasting for thirty days. As a result, he is forced to use that time in order to befriend and take command of the native plant-like creatures he calls Pikmin to help him gather all the scattered pieces of the S.S. Dolphin so that he can make a return flight back home. ''Pikmin 2'' takes place immediately after Olimar returns home, in which he discovers that the company he works for, Hocotate Freight, is in severe debt. As a result, the company president sends Olimar and his co-worker Louie to scavenge valuable goods from PNF-404. ''Pikmin 4'' reveals that one of his expeditions to the planet results in a crash land. He sends out a distress signal, but the rescue corps meant to retrieve him also crash lands, leading to a second rescue attempt by the player character.
 
''Pikmin 3'' introduces the Koppaites, another space-faring alien race that is highly similar to the Hocotatians. The three new playable protagonists - Alph, Brittany, and Charlie - are Koppaites and arrive at PNF-404, where they enlist the aid of the Pikmin to help them harvest fruit seeds to save their starving homeworld.
 
==In ''[[Super Smash Bros. Melee]]''==
Pikmin, having been released right before ''Melee'' in Japan, cameos as a pair of collectible trophies, but is not a full-fledged universe. However, in fact, the original ''Pikmin'' is the only title in existence that ''Melee'' actually features connectivity with; the Captain Olimar trophy is acquired only if there is ''Pikmin'' save data on the same Memory Card with ''Melee'' saved data.
Pikmin, having been released right before ''Melee'' in Japan, cameos as a pair of collectible trophies, but is not a full-fledged universe. However, in fact, the original ''Pikmin'' is the only title in existence that ''Melee'' actually features connectivity with; the Captain Olimar trophy is acquired only if there is ''Pikmin'' save data on the same Memory Card with ''Melee'' saved data.


===Trophies===
===Trophies===
{{main|List of SSBM trophies (Others)}}
*{{b|Pikmin|species}}
*[[Captain Olimar]]  
*[[Captain Olimar]]  
*[[Pikmin (species)|Pikmin]]


==In ''Super Smash Bros. Brawl''==
==In ''[[Super Smash Bros. Brawl]]''==
Some content of the ''Pikmin'' series from Brawl include: one playable character, a stage, some music, and a decent amount of trophies.
The ''Pikmin'' series debuts as a primary universe in ''Brawl'', and the content that represents it includes: one playable character, a stage, some music, and a number of trophies.
 
===Fighter===
*[[File:OlimarIcon(SSBB).png|50px|right|link=Olimar (SSBB)]]'''{{SSBB|Olimar}}''' ([[Starter character|Starter]]): The protagonist of the Pikmin series, Captain Olimar has been greatly graphically enhanced, like the other characters of ''Super Smash Bros. Brawl''. However, he is quite weak on his own - without Pikmin, he cannot even do a [[smash attack]]. All his special moves involve the Pikmin that he plucks from the ground. There are five different types: Red (which have high attack power, burning properties in their attacks, and immunity to all fire-based attacks), Yellow (which have a slightly larger range of attack, making it easier to hit opponents with, travel in slight arcs when thrown, and have electrical properties in their attacks, as well as being immune to electrical attacks), Blue (which are stronger when thrown and slightly more durable than average, and the only Pikmin type that can enter water without dying), Purple (which are heavy and slow, impeding flight distance, have high attack power, and slam into opponents instead of latching on to them), and White (which are light and quick, as well as poisonous to opponents when latched on). He can have up to six different Pikmin at once. He can use them to attack and latch on to opponents, draining their health, use them as a life-saving [[tether recovery]], and call them back if separated. He can also alter their order by whistling. Whichever Pikmin is following him first is the one he will use first in combat. Olimar is among the top 3 characters in ''Brawl'', as he currently ranks 3rd on the ''Brawl'' [[tier list]], placing him in the A+ tier and being surpassed only by {{SSBB|Meta Knight}} and the {{SSBB|Ice Climbers}}.
 
On the final character select screen (after all characters are unlocked), Olimar joins the {{uv|Kirby}} characters as part of the fifth column. These characters have "Gourmet Race" playing when their dark forms are fought in [[The Great Maze]], and they also come from another planet.


===Character===
===Stages===
*[[File:Icon-distantplanet.gif|right|link=Distant Planet]]'''[[Distant Planet]]''' ([[Starter stage|Starter]]): Based off {{iw|pikipedia|The Forest of Hope}} and {{iw|pikipedia|Awakening Wood}} from ''{{iw|pikipedia|Pikmin|game}}'' and ''{{iw|pikipedia|Pikmin 2}}'' respectively. Technically, all the fighters will be under an inch tall when they are fighting on this stage. The stage has a slope on the left hand side, three leaves in the center which act as platforms, and another larger platform beneath the leaves, which is bouncy. A gigantic {{iw|pikipedia|Bulborb}} appears at the right hand side of the stage, serving as both a platform and stage hazard. It occasionally rains, and the slope on the left hand side becomes a hazard as water gushes down it. Characters can also pick up pellets that fall from {{iw|pikipedia|Pellet Posies}} and throw them into {{iw|pikipedia|Onions}} that appear on the stage to get [[Items]].


*[[Image:OlimarIcon(SSBB).png|50px|right|link=Captain Olimar]]'''[[Olimar (SSBB)|Olimar]]''': The protagonist of the Pikmin series, Captain Olimar has been greatly graphically enhanced, like the other characters of ''Super Smash Bros. Brawl''. However, he's quite weak on his own -- without Pikmin, he can't even do a [[Smash Attack]]. All his special moves involve the Pikmin that he plucks from the ground. There are five different types: Red (which have high attack power, burning properties in their attacks, and immunity to all fire-based attacks), Yellow (which have a slightly larger range of attack, making it easier to hit opponents with, travel in slight arcs when thrown, and have electrical properties in their attacks, as well as being immune to electrical attacks), Blue (which are stronger when thrown and slightly more durable than average, and the only Pikmin type that can enter water without dying), Purple (which are heavy and slow, impeding flight distance, have high attack power, and slam into opponents instead of latching on to them), and White (which are light and quick, as well as poisonous to opponents when latched on). He can have up to six different Pikmin at once. He can use them to attack and latch on to opponents, draining their health, use them as a life-saving [[tether recovery]], and call them back if separated. He can also alter their order by whistling. Whichever Pikmin is following him first is the one he will use first in combat. He currently ranks 3rd on the ''Brawl'' [[tier list]], only behind {{SSBB|Meta Knight}} and the {{SSBB|Ice Climbers}} and ranks in the A+ tier.
===Item===
{{main|Items}}
*'''[[Pellet]]''' (throwing): a colorful, crystallized disc of nectar from the original ''{{iw|pikipedia|Pikmin|game}}'' only accessible on the Distant Planet stage. The damage dealt upon throw is the same as the number on the pellet.


On the final character select screen (after all characters are unlocked), Olimar joins the ''[[Kirby (universe)|Kirby]]'' characters as part of the fifth column.
===Music===
{{main|List of SSBB Music (Pikmin series)}}
====Original Tracks====
*'''{{SSBBMusicLink|Pikmin|World Map (Pikmin 2)}}''': A remixed track featuring elements of both the map screens of ''Pikmin'' and ''Pikmin 2''.
*'''{{SSBBMusicLink|Pikmin|Stage Clear / Title (Pikmin)}}''': A medley of both End of Day from ''Pikmin'', as well as a remix of the title screen theme. This track is also played during Olimar's Classic Mode credits.
*'''{{SSBBMusicLink|Pikmin|Environmental Noises}}''': Not an actual song, per se, but rather a collection of basic environmental noises giving the impression of being in a vast wilderness.
 
====Source Tracks====
*'''{{SSBBMusicLink|Pikmin|Main Theme (Pikmin)}}''': Taken directly from ''Pikmin'', it is the title screen music from said game.
*'''{{SSBBMusicLink|Pikmin|Forest of Hope}}''': Taken directly from the original Pikmin, this was the background music to the Forest of Hope, the second area that Olimar could explore.
*'''{{SSBBMusicLink|Pikmin|Ai no Uta}}''': A promotional image song performed by the Japanese band Strawberry Flower that was used in commercials for the original game.
*'''{{SSBBMusicLink|Pikmin|Ai no Uta (French Version)}}''': A French version of the previously mentioned image song.
*'''{{SSBBMusicLink|Pikmin|Tane no Uta}}''': Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for the second title, ''Pikmin 2''.
 
====Victory Theme====
*'''[[Victory theme#Pikmin Victory Theme|Victory! Olimar]]''': The tune the Pikmin hum in ''Pikmin 2'' when all the treasure has been acquired in an area.
 
===Trophies===
{{main|List of SSBB trophies (Pikmin series)}}
 
===Stickers===
{{main|List of stickers (Pikmin series)}}
 
==In ''[[Super Smash Bros. 4]]''==
Between the releases of ''[[Super Smash Bros. Brawl]]'' and ''Super Smash Bros. 4'', the third entry in the ''Pikmin'' series ''{{s|pikipedia|Pikmin 3}}'' was released in 2013. A significant amount of its content was incorporated into ''Smash 4'', including ''Pikmin 3''{{'}}s Alph as a alternate character swap for Olimar and a new stage - Garden of Hope. The first ''Pikmin'' item (sans the Distant Planet-exclusive Pellets) was introduced in ''Smash 4''. Much of the ''Pikmin'' content from ''Brawl'' was carried over into ''Smash 4'', including the Distant Planet stage. Music pieces used in ''Brawl'' by the group {{s|pikipedia|Strawberry Flower}} did not return in ''Smash 4''.
 
===Fighter===
*[[File:OlimarIcon(SSB4-U).png|50px|right|link=Olimar (SSB4)]]'''{{SSB4|Olimar}}''' ([[Starter character|Starter]]): a captain from the {{s|pikipedia|Hocotate Freight}} who has learned to command altruistic plant-like aliens called '''[[Pikmin]]'''. He was the first playable character announced for ''Smash 4'' after [[E3 2013]], being confirmed on July 12, 2013 to coincide with the Japanese release of ''{{s|pikipedia|Pikmin 3}}''. His whistle from ''Pikmin 3'' has been incorporated into his design, and the finer details of his spacesuit from ''Brawl'' have been downplayed. His neutral attack is now the {{s|wikipedia|one-two combo}} from ''{{s|pikipedia|Pikmin 2}}''. All five Pikmin from ''Brawl'' return. Olimar can only have three Pikmin follow him at once rather than six. Instead of plucking Pikmin at random, Olimar plucks them in a fixed order of: Red, Yellow, Blue, White, & Purple before the cycle reverts. He has a new recovery move where [[Winged Pikmin]] from ''Pikmin 3'' carry him and his Pikmin to safety. Four of the eight {{b|alternate costume|SSB4}}s replace Olimar with '''[[Alph]]''', a blue-haired engineer and one of the three protagonists in ''Pikmin 3'', but the change is purely cosmetic. At some point in late development, Alph was going to be "promoted" into a playable [[clone]] that utilized {{s|pikipedia|Rock Pikmin}}, but this never came into fruition.


===Stages===
===Stages===
*[[Image:Icon-distantplanet.gif|right]]'''[[Distant Planet]]''': Based off [[pikipedia:The Forest of Hope|The Forest of Hope]] and [[pikipedia:Awakening Wood|The Awakening Woods]] from ''[[pikipedia:Pikmin (game)|Pikmin]]'' and ''[[pikipedia:Pikmin 2|Pikmin 2]]'' respectively. Technically, all the fighters will be under an inch tall when they are fighting on this stage. The stage has a slope on the left hand side, three leaves in the center which act as platforms, and another larger platform beneath the leaves, which is bouncy. A gigantic [[pikipedia:Bulborb|Bulborb]] appears at the right hand side of the stage, serving as both a platform and stage hazard. It occasionally rains, and the slope on the left hand side becomes a hazard as water gushes down it. Characters can also pick up pellets that fall from [[pikipedia:Pellet Posies|Pellet Posies]] and throw them into [[pikipedia:Onions|Onions]] that appear on the stage to get [[Items]].
====''for Nintendo 3DS''====
*[[File:DistantPlanetIconSSB4-3.png|75px|right|link=Distant Planet]]{{GameIcon|SSBB}}'''[[Distant Planet]]''' ([[Starter stage|Starter]]): staged in the {{s|pikipedia|Forest of Hope}} from the original ''Pikmin''. Pellet-bearing posies and Onions are found on this stage. Striking a posy causes it to drop its pellet, which can either be thrown as a projectile or brought to an Onion. The Onion uses the pellet to create items. The number of items created is dependent on the number on the face of the pellet (1, 5, or 10) and if the pellet matches the color of the Onion it is brought to. Distant Planet is subject to changes in weather: rain causes flash floods that carry fighters off of the lowest platform. An enormous Bulborb occasionally walks in stage left and can be used as a platform. However, it will eat fighters that stay on its back too long. It is one of the possible stages to appear in Level 6 of [[All-Star Mode]] as a [[home stage]] for Olimar and Alph. Its [[Ω form]] takes place on a tree stump.
 
====''for Wii U''====
*[[File:GardenofHopeIconSSB4-U.png|75px|right|link=Garden of Hope]]'''[[Garden of Hope]]''' ([[Starter stage|Starter]]): staged in an [[pikipedia:Garden of Hope|alien garden]] from ''Pikmin 3''. It is a large stage that is made up of two large columnar platforms, a {{s|pikipedia|climbing stick}}, a pot, and a set of {{s|pikipedia|elevator platform}}s on the side, which function as scales. A small bridge appears to connect the two large platforms. Fighters can destroy the pot and the Climbing Stick, and can stand on top of both. Wild Pikmin will come onto the stage to fix any damage done, such as rebuilding the bridge and the pot. Fighters can get stuck in the pot if they stand in the middle while Pikmin are rebuilding it. An enormous creature called the [[Peckish Aristocrab]] will occasionally lumber across the stage, destroying structures and damaging fighters in its wake. If fighters have ≥80% damage, making contact with the Aristocrab can result in an [[instant KO]]. A Bulborb and the [[pikipedia:S.S. Drake|S.S. ''Drake'']] appear in the background. The Garden of Hope large enough to accommodate [[8-Player Smash]]. It is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Olimar and Alph. Its [[Ω form]] is columnar. The organization of trophies in the trophy gallery suggests that Alph's co-workers, {{s|pikipedia|Brittany}} and {{s|pikipedia|Captain Charlie}}, were originally going to appear on this stage in some capacity.
 
===Items===
{{main|Items}}
<small>'''''Bold italics''''' denotes an item new to the ''Smash Bros.'' series.</small>
[[File:Hocotate Ship SSB4.jpg|thumb|The [[Pic of the Day]] introducing the Hocotate Bomb as a new item.]]
*'''[[Pellet]]''' (throwing): a colorful, crystallized disc of nectar from the original ''{{iw|pikipedia|Pikmin|game}}'' only accessible on the Distant Planet stage. A pellet is held in the disc of a tall flower called a {{s|pikipedia|Pellet Posy}} and will be dropped if the Posy is struck. The pellet can either be picked up and tossed as a projectile weapon, or it can be thrown at an [[Onion]]. The Onion will use the procured pellet to create items.
*'''''[[Hocotate Bomb]]''''' (throwing): an explosive rocket that resembles the {{s|pikipedia|Hocotate Ship}} from ''{{s|pikipedia|Pikmin 2}}''. Similar to [[End of Day]], the bomb launches skyward and comes back crashing down, creating a large explosion that damages nearby opponents on impact. Being tossed or attacked trigger its launch. If it was tossed, it will not harm the wielder. It can also take fighters up with it as it ascends, similar to {{SSB4|Mega Man}}'s up aerial. If struck enough times, it will explode immediately. This bomb is not in any of the ''Pikmin'' games.
 
====[[Smash Tour]] items====
*'''[[Yellow Wollywog]]''' ({{color|#0000FF|Blue}}): a yellow amphibian from the original ''Pikmin''. It nullifies traps on the board that the user steps on.
*'''[[Plasm Wraith]]''' ({{color|#FF0000|Red}}): a gelatinous beast from ''{{s|pikipedia|Pikmin 3}}''. It heals the user when they block attacks with their shield.
 
===Enemies===
{{main|Enemies}}
Enemies that appear in both Smash Run in the 3DS version and Smash Tour in the Wii U version.
 
*'''[[Iridescent Glint Beetle]]''' (<small>''Pilli auricus''</small>): a subterranean species of beetle from ''Pikmin 2''. In Smash Run, it is usually only found in bonus rooms. It does not present any harm. When struck, it drops gold. It can be hit about 4-5 times before it scuttles back underground. In [[Smash Tour]], any player that bumps into one on the board is awarded extra fighters.
 
====[[Smash Run]] enemies====
Enemies exclusive to the 3DS version. They appear in Smash Run.
*'''[[Bulborb]]''' (<small>''Oculus kageyamii russusa''</small>): a large, red subspecies of {{s|pikipedia|grub-dog}} from the original ''Pikmin''. It is a large enemy that does not flinch from most attacks and cannot be [[grab]]bed. It takes many hits to take down. It will lumber towards the opponents and snap at them with their mandibles, or slam into them with its colorful backside. For aerial opponents, it will jump up and try to headbutt them.


===Music===
===Music===
''See [[List of SSBB Music (Pikmin series)]]''
{{main|List of SSB4 Music (Pikmin series)}}
*'''Main Theme (Pikmin)''' - Taken directly from the original Pikmin, it is the title screen music from said game.  It is used on the ''Distant Planet'' stage.
====Original Tracks====
*'''World Map (Pikmin 2)''' - A remixed track featuring elements of both the map screens of ''Pikmin'' and ''Pikmin 2''. It is the theme of the ''Distant Planet'' stage.
Arrangements and remixes unique to ''SSB4''.
*'''Stage Clear/Title (Pikmin)''' - A medley of both the End of Day music from Pikmin, as well as a remix of the title screen theme.  It is used on the ''Distant Planet'' stage.  This track is also played during Olimar's Classic Mode credits.
*'''{{SSB4MusicLink|Pikmin|Stage Select (Pikmin 2)}}''': an arrangement of "World Map Theme" from ''{{s|pikipedia|Pikmin 2}}''. It plays on Distant Planet and Garden of Hope.
*'''Forest of Hope''' - Taken directly from the original Pikmin, this was the background music to the Forest of Hope, the second area that Olimar could explore.  It is used on the ''Distant Planet'' stage.
*'''{{SSB4MusicLink|Pikmin|Mission Mode (Pikmin 3)}}''': an arrangement of "Mission Mode" from ''{{s|pikipedia|Pikmin 3}}'', itself an arrangement of "Pikmin" from the original ''{{iw|pikipedia|Pikmin|game}}''. It features singing Pikmin. It plays on Garden of Hope.
*'''Ai no Uta''' - A promotional image song performed by the Japanese band Strawberry Flower that was used in commercials for the original game.  It is used on the ''Distant Planet'' stage.
*'''Ai no Uta (French version)''' - A French version of the previously mentioned image song. It is used on the ''Distant Planet'' stage.
*'''Tane no Uta''' - Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for the second title, Pikmin 2. It is used on the ''Distant Planet'' stage.
*'''Environmental Noises''' - Not an actual song, per se, but basic environmental noises giving the impression of being in a vast wilderness.  It is used on the ''Distant Planet'' stage.
*'''Olimar's victory theme''' - The tune the Pikmin hum in ''Pikmin 2'' when all the treasure has been acquired in an area.


===Trophy===
====Returning Tracks====
*[[Captain Olimar]]
Arrangements and remixes from ''Brawl''.
*[[End of Day]]
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Pikmin|Stage Clear / Title (Pikmin)}}''': an arrangement of "Night Comes" and "Pikmin" from ''Pikmin''. It plays on Garden of Hope.
*[[pikipedia:Red Pikmin|Red Pikmin]]
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Pikmin|Environmental Noises}}''': an environmental-inspired interpretation of the wildlife audio samples used to establish the atmosphere of ''Pikmin''. It plays on Garden of Hope.
*[[pikipedia:Yellow Pikmin|Yellow Pikmin]]
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Pikmin|World Map (Pikmin 2)}}''': an arrangement of "World Map Theme" from ''Pikmin 2''. It plays on Garden of Hope.
*[[pikipedia:Blue Pikmin|Blue Pikmin]]
*[[pikipedia:Purple Pikmin|Purple Pikmin]]
*[[pikipedia:White Pikmin|White Pikmin]]
*[[pikipedia:Louie|Louie]]
*[[pikipedia:The President|The President]]
*[[pikipedia:Hocotate Ship|Hocotate Ship]]
*[[pikipedia:Onion|Onions]]
*[[pikipedia:Creeping Chrysanthemum|Creeping Chrysanthemum]]
*[[pikipedia:Red Bulborb|Red Bulborb]]
*[[pikipedia:Empress Bulblax|Empress Bulblax]]
*[[pikipedia:Fiery Blowhog|Fiery Blowhog]]
*[[pikipedia:Careening Dirigibug|Careening Dirigibug]]
*[[pikipedia:Burrowing Snagret|Burrowing Snagret]]
*[[pikipedia:Iridescent Flint Beetle|Iridescent Flint Beetle]]
*[[pikipedia:Wollywog|Wollywog]]
*[[pikipedia:Swooping Snitchbug|Swooping Snitchbug]]
*[[pikipedia:Pellets|Pellets]]


===Stickers===
====Source Tracks====
*Blue Pellet
Compositions and arrangements directly sourced from ''Pikmin'' games with no alterations.
*[[Blue Pikmin]]
*'''{{SSB4MusicLink|Pikmin|Main Theme (Pikmin)}}''': plays on Distant Planet and Garden of Hope.
*[[Bulborb]]
*'''{{SSB4MusicLink|Pikmin|Forest of Hope}}''': from ''Pikmin''. It plays on Garden of Hope.
*Crimson Candypop Bud
*'''{{SSB4MusicLink|Pikmin|Garden of Hope}}''' from ''Pikmin 3''. It plays on Garden of Hope.
*Louie
 
*Olimar & Louie's Ship
====Victory Theme====
*Olimar's Daughter
*'''[[Victory theme#Pikmin Victory Theme|Victory! Pikmin Series]]''': an arrangement of the first few notes of the "Pikmin motif", a derivative of the eponymous title theme from ''Pikmin''. It is sourced from ''Brawl''.
*Onion
 
*Reclining Red Pikmin
===Trophies===
*[[Red Pikmin]]
{{main|List of SSB4 trophies (Pikmin series)}}
*Red Pellet
 
*The President
==In ''[[Super Smash Bros. Ultimate]]''==
*Yellow Pellet
The ''Pikmin'' series and all of its previous characters and stages return for ''Ultimate'', along with slight addition to its universe in the form of two new arrangements and a new Assist Trophy.
*[[Yellow Pikmin]]


==In ''Super Smash Bros. 4''==
Much later in January 2024, a new combined spirit from ''Pikmin 4'' was added to the game.
The ''Pikmin'' series also offers a stage for ''[[Super Smash Bros. 4|Super Smash Bros. for Wii U]]'', as well as the return of Olimar as a playable character.


===Character===
===Fighter===
[[File:Olimar SSB4.png|thumb|Official artwork of Olimar in ''Super Smash Bros. 4''.]]
*40. [[File:OlimarIcon(SSBU).png|50px|right|link=Olimar (SSBU)]]'''{{SSBU|Olimar}}''' ([[Unlockable character|Unlockable]]): The microscopic astronaut returns as an unlockable fighter after being a starter in ''Brawl'' and ''Smash 4''. Like in ''Smash 4'', '''[[Alph]]''' appears as an alternate costume for him. When taking damage, his helmet appears cracked for a second.
*'''{{SSB4|Olimar}}''': Olimar returns as a playable character for ''Super Smash Bros. 4'', using all five Pikmin he used in ''Super Smash Bros. Brawl''.


===Stages===
===Stages===
[[File:SSB4 - Olimar Screen-10.jpg|thumb|Garden of Hope.]]
Both ''Pikmin'' stages from the last two games return.
'''[[Garden of Hope]]''': Set in the second area in ''Pikmin 3'', the ''Pikmin'' universe has a stage in ''Super Smash Bros. for Wii U''.
*{{GameIcon|SSBB}}[[File:DistantPlanetIconSSBU.png|75px|right|link=Distant Planet]]'''[[Distant Planet]]''' ([[Starter stage|Starter]]): Pikmin's first stage from ''Brawl'' returns as a retro stage.{{clr}}
*{{GameIcon|SSB4-U}}[[File:GardenofHopeIconSSBU.png|75px|right|link=Garden of Hope]]'''[[Garden of Hope]]''' ([[Starter stage|Starter]]): Returning from ''Smash for Wii U'', this garden returns as a retro stage.{{clr}}
 
===Item===
*'''[[Hocotate Bomb]]'''
 
====Assist Trophy====
*'''[[Burrowing Snagret]]''': The Burrowing Snagret appears as the first Assist Trophy from the ''Pikmin'' series. It appears with its design from ''Pikmin 3''. When summoned, it emerges from the ground and rapidly pecks in front of itself. It will then burrow back into the ground and reemerge somewhere else to repeat its attack, even on soft platforms.
 
===Music===
{{main|List of SSBU Music (Pikmin series)}}
====Original Tracks====
Arrangements and remixes unique to ''Ultimate''.
*'''{{SSBUMusicLink|Pikmin|Main Theme - Pikmin (Remix)}}''': A remix of the main theme from ''{{iw|pikipedia|Pikmin|game}}''.
*'''{{SSBUMusicLink|Pikmin|Garden of Hope (Remix)}}''': A medley of the Garden of Hope and Bingo Battle themes from ''{{s|pikipedia|Pikmin 3}}''.
 
====Returning Tracks====
Arrangements and remixes returning from previous ''Smash'' games.
*{{GameIcon|SSBB}}'''{{SSBUMusicLink|Pikmin|Stage Clear / Title Theme - Pikmin}}''': A remix of the title theme and the end of day theme from ''Pikmin''.
*{{gameIcon|SSBB}}'''{{SSBUMusicLink|Pikmin|Environmental Noises}}''': A recording of ambient noises that would typically occur in a forest or jungle, like those heard in ''Pikmin''.
*{{GameIcon|SSBB}}'''{{SSBUMusicLink|Pikmin|World Map - Pikmin 2}}''': A remix of the world map theme from ''{{iw|pikipedia|Pikmin 2}}''.
*{{gameIcon|SSB4}}'''{{SSBUMusicLink|Pikmin|Stage Select - Pikmin 2}}''': Another remix of the world map theme from ''Pikmin 2'', with excerpts from the world map theme from ''Pikmin''.
*{{GameIcon|SSB4-U}}'''{{SSBUMusicLink|Pikmin|Mission Mode - Pikmin 3}}''': A remix of the mission mode theme from ''Pikmin 3''.
 
====Source Tracks====
Tracks sourced directly from the ''Pikmin'' games.
*'''{{SSBUMusicLink|Pikmin|Main Theme - Pikmin (Original)}}''': The main theme, sourced directly from ''Pikmin''.
*'''{{SSBUMusicLink|Pikmin|Forest of Hope}}''': The theme of the {{iw|pikipedia|Forest of Hope}}, sourced directly from ''Pikmin''. In the second half of the track, the drumbeat heard when fighting enemies is added.
*'''{{SSBUMusicLink|Pikmin|Garden of Hope (Original)}}''': The theme of the Garden of Hope, sourced directly from ''Pikmin 3''.
*'''{{SSBUMusicLink|Pikmin|The Keeper of the Lake}}''': The theme that plays when fighting the {{iw|pikipedia|Long Water Dumple}}, taken directly from ''{{s|pikipedia|Hey! Pikmin}}''.
*'''{{SSBUMusicLink|Pikmin|Flashes of Fear}}''': The theme that plays when fighting the {{iw|pikipedia|Electric Cottonade}}, sourced directly from ''Hey! Pikmin''.
*'''{{SSBUMusicLink|Pikmin|Over Wintry Mountains}}''': The theme of the fourth special course, sourced directly from ''Hey! Pikmin''.
*'''{{SSBUMusicLink|Pikmin|Fragment of Hope}}''': The theme that plays in the third phase of the fight against the {{iw|pikipedia|Berserk Leech Hydroe}}, taken directly from ''Hey! Pikmin''.
 
====Victory Theme====
*'''[[Victory theme#Pikmin Victory Theme|Victory! Pikmin Series]]''': A remix of a small excerpt from the main theme of ''Pikmin''. This track remains unchanged from ''Brawl'' and ''Smash 4''.
 
===Spirits===
{{main|List of spirits (Pikmin series)}}
 
==Games with elements appearing in the ''Super Smash Bros.'' series==
The ''Pikmin'' universe has games represented throughout the ''Super Smash Bros.'' series with a total of 5 games. The latest game represented in this universe is ''{{iw|pikipedia|Pikmin 4}}'', released on July 21, 2023.
 
===''{{iw|pikipedia|Pikmin|game}}''===
*Playable characters:
**{{GameIcon|SSBB}} [[Captain Olimar]] debuts in this game as the main playable character, taking many of his special moves from this game, such as [[Pikmin Toss]] and [[Pikmin Order]].
**{{GameIcon|SSBB}} Red, Blue and Yellow {{b|Pikmin|species}} debut in this game.
**{{GameIcon|SSBB}} Olimar's final smash, [[End of Day]], is based on the sequence at the end of each day in this game, as well as the ship crashing like in the game's intro.
*Stage:
**{{GameIcon|SSBB}} [[Distant Planet]] appears as a stage and incorporates elements of the Forest of Hope from this game.
*Stage elements
**{{GameIcon|SSBB}} {{iw|pikipedia|Onions}} and several [[Bulborb]] enemies appear as hazards and background elements. The [[Pellet]] can be used as a throwing item.
*Items:
**{{GameIcon|SSB4-WiiU}} [[Yellow Wollywog]] appears as an item in [[Smash Tour]].
*Assist Trophies:
**{{GameIcon|SSBU}} [[Burrowing Snagret]] appears as an Assist Trophy.
*Enemies:
**{{GameIcon|SSB4-3DS}} Bulborb appears as an enemy in [[Smash Run]].
*Trophies:
**{{GameIcon|SSBM}} Olimar, Red Pikmin, Blue Pikmin, and Yellow Pikmin appear as trophies in ''Melee'', ''Brawl'', and ''Smash 4''.
**{{GameIcon|SSBB}} Onions, {{iw|pikipedia|Fiery Blowhog}}, and {{iw|pikipedia|Wollywog}} appear as trophies.
**{{GameIcon|SSBB}} Red Bulborb and Pellets appear as trophies in ''Brawl'' and ''Smash 4''.
**{{GameIcon|SSBB}} Yellow Wollywog, {{iw|pikipedia|Iridescent Flint Beetle}}, and {{iw|pikipedia|Swooping Snitchbug}} appear as trophies in ''Brawl'' and ''Smash for Wii U''.
*Stickers:
**{{GameIcon|SSBB}} {{iw|pikipedia|Crimson Candypop Bud}}, Olimar’s Daughter, Blue Pellet, Red Pellet, Yellow Pellet, Red Pikmin, Blue Pikmin, and Yellow Pikmin appear as stickers.
*Spirits:
**{{GameIcon|SSBU}} Olimar, Bulborb, Burrowing Snagret, Fiery Blowhog, Red Pikmin, Blue Pikmin, Yellow Pikmin, {{iw|pikipedia|Emperor Bulblax}}, {{iw|pikipedia|Smoky Progg}}, Swooping Snitchbug, and Yellow Wollywog appear as spirits.
*Music:
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Pikmin|Main Theme - Pikmin (Original)}}'''":  The title screen music, sourced from this game.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Pikmin|Forest of Hope}}'''": The background music to the Forest of Hope, the second area that Olimar could explore, sourced from this game.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Pikmin|Stage Clear / Title Theme - Pikmin}}'''": A remix of both End of Day theme and a frantic remix of the title screen theme.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Pikmin|Environmental Noises}}'''": Not an actual song, per se, but rather a collection of basic environmental noises giving the impression of being in a vast wilderness. 
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Pikmin|World Map - Pikmin 2}}'''": A remix featuring elements from the stage select theme from this game.
**{{GameIcon|SSBB}} "'''{{SSBBMusicLink|Pikmin|Ai no Uta}}'''": A promotional image song performed by the Japanese band Strawberry Flower that was used in commercials for this game.
**{{GameIcon|SSBB}} "'''{{SSBBMusicLink|Pikmin|Ai no Uta (French Version)}}'''": A French version of the previously mentioned image song.
**{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Pikmin|Stage Select - Pikmin 2}}'''": Another remix featuring elements of the stage select theme from this game.
**{{GameIcon|SSB4-WiiU}} "'''{{SSBUMusicLink|Pikmin|Mission Mode - Pikmin 3}}'''": An acoustic remix of the Mission Mode theme from ''Pikmin 3'', which itself is an arrangement of the title theme from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Main Theme - Pikmin (Remix)}}'''": An orchestral rock-styled remix of the main theme from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Garden of Hope (Remix)}}'''": Incorporates the theme of {{iw|pikipedia|Impact Site}}, the first area of this game.
**{{GameIcon|SSBB}} "'''[[Victory theme#Pikmin Victory Theme|Victory! Pikmin Series]]'''": A sped of remix of an excerpt of this game's title theme.
 
===''{{iw|pikipedia|Pikmin 2}}''===
*Playable characters:
**{{GameIcon|SSBB}} White and Purple Pikmin are introduced in this game.
**{{GameIcon|SSBB}} The spaceship Olimar and Louie use to fly in this game, the [[Hocotate Ship]], is part of Olimar's Final Smash, End of Day, and as a part of Olimar's [[on-screen appearance]].
**{{GameIcon|SSB4}} Olimar's jab and forward tilts are based on {{iw|pikipedia|Rocket Fist}} attacks from this game.
*Items:
**{{GameIcon|SSB4}} The spaceship from this game is the inspiration for the [[Hocotate Bomb]].
*Enemies:
**{{GameIcon|SSB4}} [[Iridescent Glint Beetle]] appears as an enemy in Smash Run and Smash Tour.
*Trophies:
**{{GameIcon|SSBB}} Purple Pikmin, White Pikmin, and {{iw|pikipedia|Louie}} appear as trophies in ''Brawl'' and ''Smash 4''.
**{{GameIcon|SSBB}} {{iw|pikipedia|The President}}, Hocotate Ship, {{iw|pikipedia|Creeping Chrysanthemum}}, {{iw|pikipedia|Empress Bulblax}}, and {{iw|pikipedia|Careening Dirigibug}} appear as trophies.
*Stickers:
**{{GameIcon|SSBB}} Louie, the Hocotate Ship, and The President appear as stickers.
**{{GameIcon|SSBB}} Bulborb, Pellet, Crimson Candypop Bud, Blue Pellet, Red Pellet Flower, Reclining Red Pikmin, and Onion appear as stickers using artwork from this game.
*Spirits:
**{{GameIcon|SSBU}} Louie, Purple Pikmin, Empress Bulblax, White Pikmin, and Iridescent Glint Beetle appear as spirits.
**{{GameIcon|SSBU}} Burrowing Snagret and Emperor Bulblax appear as spirits useing artwork from this game.
*Music:
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Pikmin|World Map - Pikmin 2}}'''": An orchestral remix featuring the map screen from this game.
**{{GameIcon|SSBB}} "'''{{SSBBMusicLink|Pikmin|Tane no Uta}}'''": Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for this game. 
**{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Pikmin|Stage Select - Pikmin 2}}'''": A more upbeat remix of the world map theme from this game.


==Games with elements from or in the Super Smash Bros. series==
===''{{iw|pikipedia|Pikmin 3}}''===
===''Pikmin''===
*Playable characters:
*[[Captain Olimar]] appears as a trophy in ''Melee'' and ''Brawl''.
**{{GameIcon|SSB4}} Olimar’s design in ''Smash 4'' is based on his appearance in this game.
*Pikmin also appear as trophies in both games.
**{{GameIcon|SSB4}} [[Alph]] debuts in this game and appears and an alt for Olimar in ''Smash 4'' and ''Ultimate''.
*The main character, [[Olimar (SSBB)|Olimar]], is a playable character in Brawl alongside the Pikmin.
**{{GameIcon|SSB4}} [[Winged Pikmin]] debut in this game and serve as Olimar's up special move.
*[[Distant Planet]] appears as a stage, and incorporates elements of the Forest of Hope from Pikmin, along with the '''Onions''' and '''Bulborb''' enemies.
*Stages:
*Various Songs are also taken from this game, such as the ''Forest of Hope'', the main theme from the game, and a remix of the main theme incorporating the ''Stage Clear'' tune.
**{{GameIcon|SSB4-WiiU}} [[Garden of Hope]] debuts in this game as the second playable area.
*There are numerous [[trophy|trophies]] from the series.
*Stage elements:
*Olimar's [[Final Smash]], End of Day, reflects the feature in the game of when Olimar had to leave the planet at the end of each day to avoid him and the Pikmin being eaten.
**{{GameIcon|SSB4-WiiU}} [[Peckish Aristocrab]] appears as a stage hazard.
*Items:
**{{GameIcon|SSB4-WiiU}} [[Plasm Wraith]] appears as an item in Smash Tour.
*Assist Trophies:
**{{GameIcon|SSBU}} Burrowing Snagret uses its design from this game.
*Trophies:
**{{GameIcon|SSB4}} Alph, Winged Pikmin, and Rock Pikmin appear as trophies.
**{{GameIcon|SSB4-wiiu}} {{iw|pikipedia|Charlie}}, {{iw|pikipedia|Brittany}}, {{iw|pikipedia|S.S. Drake}}, Peckish Aristocrab, {{iw|pikipedia|Quaggled Mireclops}}, and Plasm Wraith appear as trophies.
*Spirits:
**{{GameIcon|SSBU}} Alph, Rock Pikmin, Winged Pikmin, Plasm Wraith, Peckish Aristocrab, Charlie, and Brittany appear as spirits.
**{{GameIcon|SSBU}} Red Pikmin, Yellow Pikmin, Purple Pikmin, White Pikmin, Bulborb, Fiery Blowhog and Yellow Wollywog appear as spirits using artwork from this game.
*Music:
**{{GameIcon|SSB4-WiiU}} "'''{{SSBUMusicLink|Pikmin|Mission Mode - Pikmin 3}}'''": An acoustic remix of the Mission Mode theme from this game featuring Pikmin vocals.
**{{GameIcon|SSB4-WiiU}} "'''{{SSBUMusicLink|Pikmin|Garden of Hope (Original)}}'''": The theme from the Garden of Hope, sourced from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Garden of Hope (Remix)}}'''": An orchestral medley of the Garden of Hope and Bingo Battle themes from this game, the latter of which is itself an arrangement of the Impact Site, the first area from the original ''Pikmin''.


===''Pikmin 2''===
===''{{iw|pikipedia|Hey! Pikmin}}''===
The White and Purple Pikmin introduced in this game are two of the Pikmin Olimar can pick using his [[Pikmin Pluck]] move.
*Spirits:
**{{GameIcon|SSBU}} {{iw|pikipedia|Mockiwi}} appears as a spirit.
**{{GameIcon|SSBU}} Olimar and Blue Pikmin appear as spirits using artwork from this game.
*Music:
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|The Keeper of the Lake}}'''": The theme that plays when fighting the {{iw|pikipedia|Long Water Dumple}}, sourced from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Flashes of Fear}}'''": The theme that plays when fighting the {{iw|pikipedia|Electric Cottonade}}, sourced from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Over Wintry Mountains}}'''": The theme of the fourth special course, sourced from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Fragment of Hope}}'''": The theme that plays in the third phase of the fight against the {{iw|pikipedia|Berserk Leech Hydroe}}, sourced from this game.


In addition, the space ship Olimar and Louie use to fly in this game is part of Pikmin & Olimar's Final Smash, End of Day. Olimar's partner, Louie, was first introduced in this game and appears in ''SSBB'' as a trophy.
===''{{iw|pikipedia|Pikmin 4}}''===
*Spirits:
**{{GameIcon|SSBU}} {{iw|pikipedia|Oatchi}} with [[pikipedia:Pikmin 4 player character|the protagonist]] and some Pikmin appear as a spirit.


===''Pikmin 3''===
==Trivia==
{{SSB4|Olimar}} uses his appearance from ''Pikmin 3'' in ''[[Super Smash Bros. 4]]'', and the second area in the game, the [[Garden of Hope]], appears as a stage in ''Super Smash Bros. for Wii U''.
*Not counting {{uvm|Cubivore}} (which had yet to be released at the time), ''Pikmin'' was the newest universe to be represented in ''[[Super Smash Bros. Melee]]'', with the first game releasing one month before ''Melee'''s release.
*With Olimar in ''Brawl'', ''Pikmin'' is the first series to have debuted within the 21st century to have been represented by a fighter in ''Smash'', although {{uv|Animal Crossing}} is the oldest for the 21st century overall.
*Pikmin is also the first fighter-based universe in the series to debut after the release of the original ''[[Super Smash Bros.]]''
*Pikmin, along with {{uv|Kid Icarus}} (and technically {{uv|Wario}}), are the only series with minor representation in ''Melee'' to have a fighter in the following installment, ''Brawl''.


==External links==
==External links==
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{{Universe}}
{{Universe}}
{{Pikmin universe}}
{{Pikmin universe}}
[[Category:Universes]]
[[Category:Pikmin universe|*]]
[[Category:Pikmin universe|*]]
[[es:Pikmin (universo)]]

Latest revision as of 17:58, September 17, 2024

Pikmin (universe)
PikminLogo.png
PikminSymbol.svg
Developer(s) Nintendo
Arzest
Niantic
Eighting
Publisher(s) Nintendo
Designer(s) Shigeru Miyamoto
Shigefumi Hino
Genre(s) Real-Time Strategy
Console/platform of origin Nintendo GameCube
First installment Pikmin (2001)
Latest installment Pikmin Finder (2023)
Article on Pikipedia Pikmin (universe)

The Pikmin universe (ピクミン, Pikmin) refers to the Super Smash Bros. series' collection of characters, stages, and other properties that hail from Pikmin, the popular Nintendo series of colorful real-time strategy games. The series was personally developed by Nintendo's Shigeru Miyamoto and is one of the Nintendo GameCube's notable standout franchises.

The series, which contributed minor content in Super Smash Bros. Melee, was established as a major universe within the Super Smash Bros. series beginning in Super Smash Bros. Brawl, due to the inclusion of its main characters, Captain Olimar and the titular Pikmin species, as team-based playable characters. Olimar and the Pikmin returned for Super Smash Bros. 4, while Alph, one of the three playable protagonists from Pikmin 3, made his Smash debut as an alternate costume for Olimar. Olimar, Alph, and the Pikmin would return in the same capacity as before in Super Smash Bros. Ultimate.

Franchise description[edit]

The original logo of the franchise.

Prior to the launch of the Nintendo GameCube, Shigeru Miyamoto promoted the system's processing power by releasing a tech demo entitled Super Mario 128 at Nintendo's Space World trade show in August 2000, which demonstrated rapid generation techniques in order to display 128 separate Mario models on screen at once. Meanwhile, Miyamoto and his development team worked on an original project under the working title Adam and Eve, which was planned to be a game where one could watch the development and proliferation of two starting characters. Eventually, this idea was found to be far too lacking in interactivity for the player and was scrapped. But then, a completely new aesthetic was brought in and incorporated into a marriage between some of the concepts of Adam and Eve and the technicalities demonstrated by Super Mario 128. The now familiar Pikmin series' characters, setting, and real-time strategy gameplay style were introduced as a new Nintendo IP with the December 2001 release of Pikmin as a near-launch title for the GameCube. Incidentally, the name "Pikmin" was derived from Miyamoto's sheepdog, Pikku.

Pikmin received positive reception, both for its charming aesthetics and characters and for its unique spin on real-time strategy, and quickly earned a devoted fanbase. However, Japanese sales were not enthusiastic after the first week. In an attempt to stimulate sales, the virtual band Strawberry Flower was hired to write and perform a song featured in Japanese commercials for the game. Ironically, the single, "Ai no Uta" ("Song of Love"), became incredibly popular and actually outsold the game it advertised, and it thus did its part to surge weekly sales of the game itself. This likely helped secure Pikmin's future status as an established Nintendo franchise, and the first sequel, Pikmin 2, was released in August 2004 for the GameCube. Pikmin 2 garnered near-universal acclaim from gaming publications and often makes appearances near the top of published lists of the best GameCube games released over the system's lifespan, due to its improvements over the original in many important aspects.

Despite the series' glowing track record and its status as a major Nintendo franchise being cemented with its protagonist Captain Olimar and its titular creatures appearing collectively as team-based playable characters in 2008's Super Smash Bros. Brawl, the Pikmin series would experience a nine-year hiatus that would only end with the August 2013 release of its third installment, Pikmin 3. Like its predecessors, Pikmin 3 was positively received and proved popular enough to receive downloadable content. A spin-off title by Arzest, Hey! Pikmin, featuring vastly different gameplay from the mainline series more akin to a 2D platformer, released for the Nintendo 3DS in 2017. An enhanced port of Pikmin 3 for the Nintendo Switch, titled Pikmin 3 Deluxe, was released on October 30th, 2020. Another spin-off title, Pikmin Bloom, released on mobile devices on October 27th, 2021. Co-developed with Niantic, Pikmin Bloom is an augmented reality game where players track their real world step count to take care of a growing group of pikmin that go on adventures and provide gifts in return. A fourth installment of the series, Pikmin 4, was announced by Shigeru Miyamoto on September 7th, 2015, who stated that the game is "actually very close to completion. Pikmin teams are always working on the next one." On September 13th, 2022, Pikmin 4 was officially announced in a Nintendo Direct presentation. The game would release on July 21, 2023. This entry stands out for having a different camera system, the new companion Oatchi, and a new night expedition where players can use Glow Pikmin to fend off frenzied enemies.

The Pikmin games are set on an uncharted planet called PNF-404, which appears to be a post-apocalyptic Earth. The player takes control of a visiting astronaut (the Hocotatian Captain Olimar in Pikmin and Pikmin 2 and the Koppaites Alph, Brittany, and Charlie in Pikmin 3) and is tasked to explore PNF-404's littered wilderness, take command over armies of native plant-like species that Olimar dubbed Pikmin, and securely retrieve important items to the home base. A cornucopia of hostile wildlife and environmental hazards does not make things easy for the player, as they cannot directly attack these enemies in most circumstances; they must frequently sacrifice their newfound friends by hurling them at large enemies so that they whittle the enemies' health down, and must rely on the harvesting of enemy carcasses (and naturally occurring pellets) to resow their Pikmin and pluck them up to replenish their standing forces. The game takes elements from real-time strategy games by having to micromanage an army of minions, take down enemies, and complete tasks all at once within a time limit. The different colors of Pikmin lend themselves to different on-the-spot battle strategies, and are also important to solving puzzles and opening up important pathways in the environment itself.

In Pikmin, Captain Olimar hails from the planet Hocotate and is taking a vacation on his spaceship, the S.S. Dolphin, in outer space when a comet hits his ship and causes him to crashland onto the uncharted planet, PNF-404. Due to oxygen being poisonous to Hocotatians, Olimar cannot breathe on PNF-404, which is further compounded by his life support system only lasting for thirty days. As a result, he is forced to use that time in order to befriend and take command of the native plant-like creatures he calls Pikmin to help him gather all the scattered pieces of the S.S. Dolphin so that he can make a return flight back home. Pikmin 2 takes place immediately after Olimar returns home, in which he discovers that the company he works for, Hocotate Freight, is in severe debt. As a result, the company president sends Olimar and his co-worker Louie to scavenge valuable goods from PNF-404. Pikmin 4 reveals that one of his expeditions to the planet results in a crash land. He sends out a distress signal, but the rescue corps meant to retrieve him also crash lands, leading to a second rescue attempt by the player character.

Pikmin 3 introduces the Koppaites, another space-faring alien race that is highly similar to the Hocotatians. The three new playable protagonists - Alph, Brittany, and Charlie - are Koppaites and arrive at PNF-404, where they enlist the aid of the Pikmin to help them harvest fruit seeds to save their starving homeworld.

In Super Smash Bros. Melee[edit]

Pikmin, having been released right before Melee in Japan, cameos as a pair of collectible trophies, but is not a full-fledged universe. However, in fact, the original Pikmin is the only title in existence that Melee actually features connectivity with; the Captain Olimar trophy is acquired only if there is Pikmin save data on the same Memory Card with Melee saved data.

Trophies[edit]

In Super Smash Bros. Brawl[edit]

The Pikmin series debuts as a primary universe in Brawl, and the content that represents it includes: one playable character, a stage, some music, and a number of trophies.

Fighter[edit]

  • Olimar (SSBB)
    Olimar (Starter): The protagonist of the Pikmin series, Captain Olimar has been greatly graphically enhanced, like the other characters of Super Smash Bros. Brawl. However, he is quite weak on his own - without Pikmin, he cannot even do a smash attack. All his special moves involve the Pikmin that he plucks from the ground. There are five different types: Red (which have high attack power, burning properties in their attacks, and immunity to all fire-based attacks), Yellow (which have a slightly larger range of attack, making it easier to hit opponents with, travel in slight arcs when thrown, and have electrical properties in their attacks, as well as being immune to electrical attacks), Blue (which are stronger when thrown and slightly more durable than average, and the only Pikmin type that can enter water without dying), Purple (which are heavy and slow, impeding flight distance, have high attack power, and slam into opponents instead of latching on to them), and White (which are light and quick, as well as poisonous to opponents when latched on). He can have up to six different Pikmin at once. He can use them to attack and latch on to opponents, draining their health, use them as a life-saving tether recovery, and call them back if separated. He can also alter their order by whistling. Whichever Pikmin is following him first is the one he will use first in combat. Olimar is among the top 3 characters in Brawl, as he currently ranks 3rd on the Brawl tier list, placing him in the A+ tier and being surpassed only by Meta Knight and the Ice Climbers.

On the final character select screen (after all characters are unlocked), Olimar joins the Kirby characters as part of the fifth column. These characters have "Gourmet Race" playing when their dark forms are fought in The Great Maze, and they also come from another planet.

Stages[edit]

  • Distant Planet
    Distant Planet (Starter): Based off The Forest of Hope and Awakening Wood from Pikmin and Pikmin 2 respectively. Technically, all the fighters will be under an inch tall when they are fighting on this stage. The stage has a slope on the left hand side, three leaves in the center which act as platforms, and another larger platform beneath the leaves, which is bouncy. A gigantic Bulborb appears at the right hand side of the stage, serving as both a platform and stage hazard. It occasionally rains, and the slope on the left hand side becomes a hazard as water gushes down it. Characters can also pick up pellets that fall from Pellet Posies and throw them into Onions that appear on the stage to get Items.

Item[edit]

Main article: Items
  • Pellet (throwing): a colorful, crystallized disc of nectar from the original Pikmin only accessible on the Distant Planet stage. The damage dealt upon throw is the same as the number on the pellet.

Music[edit]

Original Tracks[edit]

  • World Map (Pikmin 2): A remixed track featuring elements of both the map screens of Pikmin and Pikmin 2.
  • Stage Clear / Title (Pikmin): A medley of both End of Day from Pikmin, as well as a remix of the title screen theme. This track is also played during Olimar's Classic Mode credits.
  • Environmental Noises: Not an actual song, per se, but rather a collection of basic environmental noises giving the impression of being in a vast wilderness.

Source Tracks[edit]

  • Main Theme (Pikmin): Taken directly from Pikmin, it is the title screen music from said game.
  • Forest of Hope: Taken directly from the original Pikmin, this was the background music to the Forest of Hope, the second area that Olimar could explore.
  • Ai no Uta: A promotional image song performed by the Japanese band Strawberry Flower that was used in commercials for the original game.
  • Ai no Uta (French Version): A French version of the previously mentioned image song.
  • Tane no Uta: Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for the second title, Pikmin 2.

Victory Theme[edit]

  • Victory! Olimar: The tune the Pikmin hum in Pikmin 2 when all the treasure has been acquired in an area.

Trophies[edit]

Stickers[edit]

In Super Smash Bros. 4[edit]

Between the releases of Super Smash Bros. Brawl and Super Smash Bros. 4, the third entry in the Pikmin series Pikmin 3 was released in 2013. A significant amount of its content was incorporated into Smash 4, including Pikmin 3's Alph as a alternate character swap for Olimar and a new stage - Garden of Hope. The first Pikmin item (sans the Distant Planet-exclusive Pellets) was introduced in Smash 4. Much of the Pikmin content from Brawl was carried over into Smash 4, including the Distant Planet stage. Music pieces used in Brawl by the group Strawberry Flower did not return in Smash 4.

Fighter[edit]

  • Olimar (SSB4)
    Olimar (Starter): a captain from the Hocotate Freight who has learned to command altruistic plant-like aliens called Pikmin. He was the first playable character announced for Smash 4 after E3 2013, being confirmed on July 12, 2013 to coincide with the Japanese release of Pikmin 3. His whistle from Pikmin 3 has been incorporated into his design, and the finer details of his spacesuit from Brawl have been downplayed. His neutral attack is now the one-two combo from Pikmin 2. All five Pikmin from Brawl return. Olimar can only have three Pikmin follow him at once rather than six. Instead of plucking Pikmin at random, Olimar plucks them in a fixed order of: Red, Yellow, Blue, White, & Purple before the cycle reverts. He has a new recovery move where Winged Pikmin from Pikmin 3 carry him and his Pikmin to safety. Four of the eight alternate costumes replace Olimar with Alph, a blue-haired engineer and one of the three protagonists in Pikmin 3, but the change is purely cosmetic. At some point in late development, Alph was going to be "promoted" into a playable clone that utilized Rock Pikmin, but this never came into fruition.

Stages[edit]

for Nintendo 3DS[edit]

  • Distant Planet
    Super Smash Bros. BrawlDistant Planet (Starter): staged in the Forest of Hope from the original Pikmin. Pellet-bearing posies and Onions are found on this stage. Striking a posy causes it to drop its pellet, which can either be thrown as a projectile or brought to an Onion. The Onion uses the pellet to create items. The number of items created is dependent on the number on the face of the pellet (1, 5, or 10) and if the pellet matches the color of the Onion it is brought to. Distant Planet is subject to changes in weather: rain causes flash floods that carry fighters off of the lowest platform. An enormous Bulborb occasionally walks in stage left and can be used as a platform. However, it will eat fighters that stay on its back too long. It is one of the possible stages to appear in Level 6 of All-Star Mode as a home stage for Olimar and Alph. Its Ω form takes place on a tree stump.

for Wii U[edit]

  • Garden of Hope
    Garden of Hope (Starter): staged in an alien garden from Pikmin 3. It is a large stage that is made up of two large columnar platforms, a climbing stick, a pot, and a set of elevator platforms on the side, which function as scales. A small bridge appears to connect the two large platforms. Fighters can destroy the pot and the Climbing Stick, and can stand on top of both. Wild Pikmin will come onto the stage to fix any damage done, such as rebuilding the bridge and the pot. Fighters can get stuck in the pot if they stand in the middle while Pikmin are rebuilding it. An enormous creature called the Peckish Aristocrab will occasionally lumber across the stage, destroying structures and damaging fighters in its wake. If fighters have ≥80% damage, making contact with the Aristocrab can result in an instant KO. A Bulborb and the S.S. Drake appear in the background. The Garden of Hope large enough to accommodate 8-Player Smash. It is one of the possible stages to appear in Level 2 of All-Star Mode as a home stage for Olimar and Alph. Its Ω form is columnar. The organization of trophies in the trophy gallery suggests that Alph's co-workers, Brittany and Captain Charlie, were originally going to appear on this stage in some capacity.

Items[edit]

Main article: Items

Bold italics denotes an item new to the Smash Bros. series.

The Pic of the Day introducing the Hocotate Bomb as a new item.
  • Pellet (throwing): a colorful, crystallized disc of nectar from the original Pikmin only accessible on the Distant Planet stage. A pellet is held in the disc of a tall flower called a Pellet Posy and will be dropped if the Posy is struck. The pellet can either be picked up and tossed as a projectile weapon, or it can be thrown at an Onion. The Onion will use the procured pellet to create items.
  • Hocotate Bomb (throwing): an explosive rocket that resembles the Hocotate Ship from Pikmin 2. Similar to End of Day, the bomb launches skyward and comes back crashing down, creating a large explosion that damages nearby opponents on impact. Being tossed or attacked trigger its launch. If it was tossed, it will not harm the wielder. It can also take fighters up with it as it ascends, similar to Mega Man's up aerial. If struck enough times, it will explode immediately. This bomb is not in any of the Pikmin games.

Smash Tour items[edit]

  • Yellow Wollywog (Blue): a yellow amphibian from the original Pikmin. It nullifies traps on the board that the user steps on.
  • Plasm Wraith (Red): a gelatinous beast from Pikmin 3. It heals the user when they block attacks with their shield.

Enemies[edit]

Main article: Enemies

Enemies that appear in both Smash Run in the 3DS version and Smash Tour in the Wii U version.

  • Iridescent Glint Beetle (Pilli auricus): a subterranean species of beetle from Pikmin 2. In Smash Run, it is usually only found in bonus rooms. It does not present any harm. When struck, it drops gold. It can be hit about 4-5 times before it scuttles back underground. In Smash Tour, any player that bumps into one on the board is awarded extra fighters.

Smash Run enemies[edit]

Enemies exclusive to the 3DS version. They appear in Smash Run.

  • Bulborb (Oculus kageyamii russusa): a large, red subspecies of grub-dog from the original Pikmin. It is a large enemy that does not flinch from most attacks and cannot be grabbed. It takes many hits to take down. It will lumber towards the opponents and snap at them with their mandibles, or slam into them with its colorful backside. For aerial opponents, it will jump up and try to headbutt them.

Music[edit]

Original Tracks[edit]

Arrangements and remixes unique to SSB4.

Returning Tracks[edit]

Arrangements and remixes from Brawl.

  • Super Smash Bros. BrawlStage Clear / Title (Pikmin): an arrangement of "Night Comes" and "Pikmin" from Pikmin. It plays on Garden of Hope.
  • Super Smash Bros. BrawlEnvironmental Noises: an environmental-inspired interpretation of the wildlife audio samples used to establish the atmosphere of Pikmin. It plays on Garden of Hope.
  • Super Smash Bros. BrawlWorld Map (Pikmin 2): an arrangement of "World Map Theme" from Pikmin 2. It plays on Garden of Hope.

Source Tracks[edit]

Compositions and arrangements directly sourced from Pikmin games with no alterations.

Victory Theme[edit]

  • Victory! Pikmin Series: an arrangement of the first few notes of the "Pikmin motif", a derivative of the eponymous title theme from Pikmin. It is sourced from Brawl.

Trophies[edit]

In Super Smash Bros. Ultimate[edit]

The Pikmin series and all of its previous characters and stages return for Ultimate, along with slight addition to its universe in the form of two new arrangements and a new Assist Trophy.

Much later in January 2024, a new combined spirit from Pikmin 4 was added to the game.

Fighter[edit]

  • 40.
    Olimar (SSBU)
    Olimar (Unlockable): The microscopic astronaut returns as an unlockable fighter after being a starter in Brawl and Smash 4. Like in Smash 4, Alph appears as an alternate costume for him. When taking damage, his helmet appears cracked for a second.

Stages[edit]

Both Pikmin stages from the last two games return.

Item[edit]

Assist Trophy[edit]

  • Burrowing Snagret: The Burrowing Snagret appears as the first Assist Trophy from the Pikmin series. It appears with its design from Pikmin 3. When summoned, it emerges from the ground and rapidly pecks in front of itself. It will then burrow back into the ground and reemerge somewhere else to repeat its attack, even on soft platforms.

Music[edit]

Original Tracks[edit]

Arrangements and remixes unique to Ultimate.

Returning Tracks[edit]

Arrangements and remixes returning from previous Smash games.

Source Tracks[edit]

Tracks sourced directly from the Pikmin games.

Victory Theme[edit]

  • Victory! Pikmin Series: A remix of a small excerpt from the main theme of Pikmin. This track remains unchanged from Brawl and Smash 4.

Spirits[edit]

Games with elements appearing in the Super Smash Bros. series[edit]

The Pikmin universe has games represented throughout the Super Smash Bros. series with a total of 5 games. The latest game represented in this universe is Pikmin 4, released on July 21, 2023.

Pikmin[edit]

  • Playable characters:
    • Super Smash Bros. Brawl Captain Olimar debuts in this game as the main playable character, taking many of his special moves from this game, such as Pikmin Toss and Pikmin Order.
    • Super Smash Bros. Brawl Red, Blue and Yellow Pikmin debut in this game.
    • Super Smash Bros. Brawl Olimar's final smash, End of Day, is based on the sequence at the end of each day in this game, as well as the ship crashing like in the game's intro.
  • Stage:
    • Super Smash Bros. Brawl Distant Planet appears as a stage and incorporates elements of the Forest of Hope from this game.
  • Stage elements
    • Super Smash Bros. Brawl Onions and several Bulborb enemies appear as hazards and background elements. The Pellet can be used as a throwing item.
  • Items:
  • Assist Trophies:
  • Enemies:
  • Trophies:
    • Super Smash Bros. Melee Olimar, Red Pikmin, Blue Pikmin, and Yellow Pikmin appear as trophies in Melee, Brawl, and Smash 4.
    • Super Smash Bros. Brawl Onions, Fiery Blowhog, and Wollywog appear as trophies.
    • Super Smash Bros. Brawl Red Bulborb and Pellets appear as trophies in Brawl and Smash 4.
    • Super Smash Bros. Brawl Yellow Wollywog, Iridescent Flint Beetle, and Swooping Snitchbug appear as trophies in Brawl and Smash for Wii U.
  • Stickers:
    • Super Smash Bros. Brawl Crimson Candypop Bud, Olimar’s Daughter, Blue Pellet, Red Pellet, Yellow Pellet, Red Pikmin, Blue Pikmin, and Yellow Pikmin appear as stickers.
  • Spirits:
    • Super Smash Bros. Ultimate Olimar, Bulborb, Burrowing Snagret, Fiery Blowhog, Red Pikmin, Blue Pikmin, Yellow Pikmin, Emperor Bulblax, Smoky Progg, Swooping Snitchbug, and Yellow Wollywog appear as spirits.
  • Music:

Pikmin 2[edit]

  • Playable characters:
    • Super Smash Bros. Brawl White and Purple Pikmin are introduced in this game.
    • Super Smash Bros. Brawl The spaceship Olimar and Louie use to fly in this game, the Hocotate Ship, is part of Olimar's Final Smash, End of Day, and as a part of Olimar's on-screen appearance.
    • Super Smash Bros. 4 Olimar's jab and forward tilts are based on Rocket Fist attacks from this game.
  • Items:
    • Super Smash Bros. 4 The spaceship from this game is the inspiration for the Hocotate Bomb.
  • Enemies:
  • Trophies:
  • Stickers:
    • Super Smash Bros. Brawl Louie, the Hocotate Ship, and The President appear as stickers.
    • Super Smash Bros. Brawl Bulborb, Pellet, Crimson Candypop Bud, Blue Pellet, Red Pellet Flower, Reclining Red Pikmin, and Onion appear as stickers using artwork from this game.
  • Spirits:
    • Super Smash Bros. Ultimate Louie, Purple Pikmin, Empress Bulblax, White Pikmin, and Iridescent Glint Beetle appear as spirits.
    • Super Smash Bros. Ultimate Burrowing Snagret and Emperor Bulblax appear as spirits useing artwork from this game.
  • Music:
    • Super Smash Bros. Brawl "World Map - Pikmin 2": An orchestral remix featuring the map screen from this game.
    • Super Smash Bros. Brawl "Tane no Uta": Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for this game.
    • Super Smash Bros. 4 "Stage Select - Pikmin 2": A more upbeat remix of the world map theme from this game.

Pikmin 3[edit]

  • Playable characters:
    • Super Smash Bros. 4 Olimar’s design in Smash 4 is based on his appearance in this game.
    • Super Smash Bros. 4 Alph debuts in this game and appears and an alt for Olimar in Smash 4 and Ultimate.
    • Super Smash Bros. 4 Winged Pikmin debut in this game and serve as Olimar's up special move.
  • Stages:
  • Stage elements:
  • Items:
  • Assist Trophies:
    • Super Smash Bros. Ultimate Burrowing Snagret uses its design from this game.
  • Trophies:
  • Spirits:
    • Super Smash Bros. Ultimate Alph, Rock Pikmin, Winged Pikmin, Plasm Wraith, Peckish Aristocrab, Charlie, and Brittany appear as spirits.
    • Super Smash Bros. Ultimate Red Pikmin, Yellow Pikmin, Purple Pikmin, White Pikmin, Bulborb, Fiery Blowhog and Yellow Wollywog appear as spirits using artwork from this game.
  • Music:
    • Super Smash Bros. for Wii U "Mission Mode - Pikmin 3": An acoustic remix of the Mission Mode theme from this game featuring Pikmin vocals.
    • Super Smash Bros. for Wii U "Garden of Hope (Original)": The theme from the Garden of Hope, sourced from this game.
    • Super Smash Bros. Ultimate "Garden of Hope (Remix)": An orchestral medley of the Garden of Hope and Bingo Battle themes from this game, the latter of which is itself an arrangement of the Impact Site, the first area from the original Pikmin.

Hey! Pikmin[edit]

Pikmin 4[edit]

Trivia[edit]

  • Not counting Cubivore (which had yet to be released at the time), Pikmin was the newest universe to be represented in Super Smash Bros. Melee, with the first game releasing one month before Melee's release.
  • With Olimar in Brawl, Pikmin is the first series to have debuted within the 21st century to have been represented by a fighter in Smash, although Animal Crossing is the oldest for the 21st century overall.
  • Pikmin is also the first fighter-based universe in the series to debut after the release of the original Super Smash Bros.
  • Pikmin, along with Kid Icarus (and technically Wario), are the only series with minor representation in Melee to have a fighter in the following installment, Brawl.

External links[edit]