SmashWiki:Did you know/Archive 1: Difference between revisions
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*...that throwing out of a [[shield grab]] after your shield gets hit in ''[[SSB]]'' will only deal half damage? | *...that throwing out of a [[shield grab]] after your shield gets hit in ''[[SSB]]'' will only deal half damage? | ||
*...that {{SSBB|Wolf}} has to wait a full second before he can [[meteor cancel]]? | *...that {{SSBB|Wolf}} has to wait a full second before he can [[meteor cancel]]? | ||
*...that in Japanese tournaments for the original ''[[Super Smash Bros.]]'', all [[stages]] are [[Banned stage|banned]] except for | *...that in Japanese tournaments for the original ''[[Super Smash Bros.]]'', all [[stages]] are [[Banned stage|banned]] except for {{SSB|Dream Land}}? | ||
*...that {{SSB|Pikachu}}, {{SSBM|Fox}}, {{SSBM|Falco}} and {{SSBB|Meta Knight}} are the only characters in all of the ''Smash'' series to have only even or advantageous [[matchups]]? | *...that {{SSB|Pikachu}}, {{SSBM|Fox}}, {{SSBM|Falco}} and {{SSBB|Meta Knight}} are the only characters in all of the ''Smash'' series to have only even or advantageous [[matchups]]? | ||
*...that ''[[Super Smash Bros. Melee]]'' was the first [[Nintendo GameCube|GameCube]] game in which any ''Melee'' character was playable, other than {{SSBM|Luigi}}? | *...that ''[[Super Smash Bros. Melee]]'' was the first [[Nintendo GameCube|GameCube]] game in which any ''Melee'' character was playable, other than {{SSBM|Luigi}}? | ||
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*...that [[Snake (SSBB)|Snake's]] [[C4]] (Down-B) can be set ON people when they are close enough? | *...that [[Snake (SSBB)|Snake's]] [[C4]] (Down-B) can be set ON people when they are close enough? | ||
*...that [[Hideo Kojima]], creator of the [[Metal Gear (universe)|Metal Gear series]], developed [[Shadow Moses Island]] for ''[[Super Smash Bros. Brawl]]''? | *...that [[Hideo Kojima]], creator of the [[Metal Gear (universe)|Metal Gear series]], developed [[Shadow Moses Island]] for ''[[Super Smash Bros. Brawl]]''? | ||
*...that if {{SSBB|Pit}} gets hit while using [[Wings of Icarus]], he cannot use it again until he lands? | *...that if {{SSBB|Pit}} gets hit while using [[Wings of Icarus]], he cannot use it again until he lands? | ||
*...that in [[Super Smash Bros. Melee|Melee]] some metal characters such as [[Link]], [[Young Link]], and [[Ganondorf]] turn gold when they use their [[up special|up special attack]], and others become shiny green such as [[Samus]] and [[Zelda]]? | *...that in [[Super Smash Bros. Melee|Melee]] some metal characters such as [[Link]], [[Young Link]], and [[Ganondorf]] turn gold when they use their [[up special|up special attack]], and others become shiny green such as [[Samus]] and [[Zelda]]? |
Latest revision as of 21:02, October 22, 2014
Fun Facts Regarding the Smash Bros. Series:[edit]
- ...that there are two types of Tail stickers: those that can only be worn by Star Fox characters, and those that can only be worn by characters of other series?
- ...that according to the Project M backroom, Brawl can take up to two frames to process known inputs?
- ...that Charizard's up special shows fire but doesn't actually do any fire damage?
- ...that a Smash Ball may disappear if hit with an explosion like a Smart Bomb or a Bob-omb?
- ...that because the explosion of Vanish does not follow Sheik as she warps, it can only be considered a projectile?
- ...that in Brawl, Fox and Falco's side special moves deal more knockback when initiated aerially compared to when they are initiated on the ground?
- ...that Mr. Game & Watch in Melee cannot be grabbed by the arms or legs?
- ...that the results screen music and Bonus Stage music in SSB are the same melody?
- ...that despite its appearance implying the attack is imbued with flames, Great Aether never burns its targets?
- ...that if Giga Bowser could be Inhaled in Brawl, he would deal 62% damage to bystanders when spat?
- ...that due to Melee's stale-move physics, the final hit of a multi-hit attack can only be at full power if none of the set-up hitboxes connect?
- ...that because SSB uses unrotating cubes for hitboxes, they have more diagonal range than horizontal and vertical range?
- ...that Wario is the only character to not get any sideways momentum out of an edge jump?
- ...that Donkey Kong in SSB is heavier than Bowser in Melee?
- ...that Wario's belly slowly sticks out of his biker outfit's shirt as his Wario Waft charges?
- ...that being near a Spaak while it's attacking can result in a meteor smash?
- ...that if Metal Mario were to fast fall in Super Smash Bros., he would actually fall slower for a short amount of time?
- ...that in Kid Icarus: Uprising, Palutena believes the series is known as Super Bash Sisters?
- ...that due to the customizable controls, Brawl cannot tell the difference between multiple buttons with the same functionality?
- ...that since damage is always rounded up in Super Smash Bros., stale-move negation has no effect on moves that deal 3% damage or less?
- ...that Unown deal slash damage?
- ...that Hand Slap in SSB does less damage to shields than to characters?
- ...that a Blue Falcon will not be successful if used on a Kirby in Stone form?
- ...that throwing out of a shield grab after your shield gets hit in SSB will only deal half damage?
- ...that Wolf has to wait a full second before he can meteor cancel?
- ...that in Japanese tournaments for the original Super Smash Bros., all stages are banned except for Dream Land?
- ...that Pikachu, Fox, Falco and Meta Knight are the only characters in all of the Smash series to have only even or advantageous matchups?
- ...that Super Smash Bros. Melee was the first GameCube game in which any Melee character was playable, other than Luigi?
- ...that in Super Smash Bros. Melee and Super Smash Bros. Brawl, there's a special message if one plays over one million VS. matches?
- ...that Meta Knight, Ganondorf, Snake, the Ice Climbers and Luigi are the only characters who have ever placed on their own tier in the tier lists?
- ...that Ganondorf and Sheik are the only two playable characters that are not playable in any other game that they have appeared in?
- ...that in Brawl, pummels can miss Bowser during certain frames of Bowser's struggling animation?
- ...that the reflective hitbox on Mario's Cape comes out before he actually flourishes it?
- ...that the Sound Test in Super Smash Bros. doesn't include the "Fighter Select" song?
- ...that only Link, Donkey Kong, Solid Snake and Sonic have appeared in another fighting game in addition to their appearance in the Super Smash Bros. series?
- ...that in the Classic Mode of Super Smash Bros. Melee, Roy will never appear as a computer-controlled ally or opponent?
- ...that Critical Hit is more powerful than Tabuu's Off Waves in both damage (when not altered by difficulty) and knockback?
- ...that all of Samus' aerials in Melee have the same amount of landing lag (15 frames)?
- ...that in Brawl, the hurtboxes of Master Hand and Crazy Hand are significantly different?
- ...that grabs in Melee are just regular hitboxes that deal no damage?
- ...that if the nipple spike were in Brawl, it would be considered a meteor smash?
- ...that Capsules and Smash Balls appear almost three times more often than any other item in Brawl?
- ...that Brawl keeps a second copy of some characters' animation files so that mid-match character swapping doesn't take as long?
- ...that Red Pikmin drown 12 times faster than other Pikmin?
- ...that the Mach Tornado's rotation slows down near the end of the move?
- ...that coding errors make it impossible to autocancel the end of DK and Ganondorf's forward aerials?
- ...that Luigi's Super Jump Punch, when sourspotted, could KO at percentages above 90000% if there was no damage cap at 999%?
- ...that the footstep sounds of the checkerboard platforms of Green Greens are the same as those of a Rolling Crate with the present skin?
- ...that plucking Pikmin takes 60% longer if Olimar is standing on certain rock-based terrains?
- ...that Samus's fire moves, Ivysaur's bulb blasts, and R.O.B.'s burner attacks are considered Explosive attacks?
- ...that Kirby has a different dash attack in every Smash game?
- ...that it is impossible to have an attack that is powered up by both Arm and Spin stickers?
- ...that Mario's head cannot be injured during his up smash in all three games?
- ...that Brawl has no concept of a grab button, with the Z button being considered both an attack button and shield button instead?
- ...that an attack may appear to deal no damage if it has decayed to the point where it is dealing less than 1% damage?
- ...that R.O.B. has no helpless state, and attempting to display it via hacking causes a crash?
- ...that contrary to popular belief, setting the bar to minimum in My Music does not eliminate the possibility of the song being chosen?
- ...that the size of Lucario's Aura Sphere is dependent on the strength of its aura, and that observing this can help give an idea of its current aura strength?
- ...that while the Mario Tornado in Brawl is considered a Spin attack, if Mario lands during the attack, it deals a hit that's considered a Leg attack?
- ...that a travelling Hothead will not circle Pokémon Stadium 2, even though the main part of the stage is a single platform?
- ...that the Wario Waft begins charging the instant Wario appears during the countdown, giving an early-entering Wario a tiny advantage?
- ...That all precipitation in the Smash series (rain on Distant Planet and Pirate Ship, snow on Yoshi's Island and Icicle Mountain) is rendered two-dimensionally?
- ...That characters can cause a splash in the water on Princess Peach's Castle?
- ...That most edge attacks and get-up attacks in Brawl deal the same amount of knockback?
- ...That Bowser and Wario's Side smashes do more damage than those of their Final Smash counterparts?
- ...that both Pikachu and Sonic while in their red costumes and with a Smash Ball will have red-glowing eyes due to the color tint of their models?
- ...that if Pikachu has a Smash Ball and uses or charges its forward smash with a battering item like a Beam Sword that it will take on an evil expression, while when it doesn't have a Smash Ball, it doesn't?
- ...That if Meta Knight uses his Mach Tornado on Flat Zone 2, he will sometimes appear in front of his effects?
- ...That if Jigglypuff uses Rest in mid-air, then lands, its eyes will open back up for a few frames as it hits the ground, then close instantaneously?
- ...That if a character meteor smashes an opponent with high damage, the low-pitched sound effect that is heard after the hit will instantly stop if the target gets KOd before the sound can finish?
- ...That in Break The Targets, if you Transform Zelda/Sheik or change Pokémon with Pokémon Trainer and restart that level, you'll stay that Pokémon or transformation?
- ...That if Meta Knight uses Galaxia Darkness on Kirby while using Stone, then he will be seen in his 'T' animation while in the process of the Final Smash?
- ...that if Link captures more than one person with Triforce Slash, the attack is cancelled?
- ...that if on his bike, Wario can completely avoid the effects of Peach Final Smash?
- ...that if, due to Lightning or Mushrooms, Wario is a larger size than his opponent when he uses Chomp, the enemy will spin around in his mouth, and if he's smaller, the move can't be used at all?
- ...that if a Smoke Ball, Togepi (using Night Shade) should leave the stage for any reason (including the Smoke Balls being swallowed), any lingering effects of these will instantly cease?
- ...that if you freeze an invisible foe with a Freezie they will become black until they break free?
- ...that doing the Ice Climbers' up taunt makes the hammers shake on the ground?
- ...that Mario's Cape does not affect a character performing a wall jump?
- ...that in Brawl at the continue screen, the yes and no blocks rotate in different directions?
- ...that depending if you short hop or fully jump, Mario's jumping noises will vary?
- ...that if Captain Falcon performs his Final Smash on someone while he has a Starman, during the first few seconds into his final smash, the Starman will sparkle around the target and not Captain Falcon?
- ...that, staying true to their games, none of the playable Pokémon have more than four of their five specials directly based on actual Pokémon attacks from the games?
- ...that Wolf's Special, Blaster actually deals two separate hits?
- ...that Luigi's Negative Zone can affect you even in invicibility frames?
- ...that Captain Falcon was the only character from Super Smash Bros. to have all of his smash attacks changed in Melee?
- ...that with precise timing, Lucario's Double Team can activate Marth's Counter and negate each others' counterattacks?
- ...that, when Kirby uses Final Cutter and lands on a disappearing platform on PictoChat just before it disappears, he becomes helpless?
- ...that if Zelda's size is changed by someone else picking up a Lightning Bolt, and then, while her size is altered, she transforms into Sheik, she will not naturally return to her normal size until KOd, even if she transforms back into Zelda?
- ...that in Brawl, if Mario has the flower effect, and he performs his side taunt, the flower stays with the hat, but Mario will still be damaged by it?
- ...that Super Smash Bros. Brawl is the first (and so far only) game where Samus has spoken outside of text?
- ...that despite its name, Marth's sword, Falchion, is really not a falchion?
- ...that in Mini Brawl Ness and Lucas's recovery (PK Thunder) goes much faster and further than normal, often causing them KO themselves?
- ...that in "The Two Captains" scene, no white Pikmin appear on the giant R.O.B.?
- ...that in Kirby and the Amazing Mirror, there is a copy ability called Smash that you can get if you swallow Master Hand and is based on Kirby's Super Smash Bros. Melee moveset?
- ...that Lucario can dodge Ike's Final Smash, Great Aether, by using his down special move Double Team?
- ...that after Snake plants C4 on the ground, it will momentarily vanish if he is "eaten" by Yoshi's, Kirby's, King Dedede's, or Wario's neutral special as well as Yoshi's grab?
- ...that on the Melee version of Yoshi's Island, if you look at the grass slightly behind the pipe, there is actually water?
- ...that when Wolf uses Wolf Flash on an upward slant, he will follow it, even if it goes downward once he has started?
- ...that Charizard's Rock Smash uses a different color of rock when used in the All-Star Teleporter room?
- ...that when playing as the dark Samus costume, when she gets her Final Smash, the visor also turns green?
- ...that when used on the ground, Pikachu's Thunder will go through falling blocks, yet, when used in mid-air, it won't?
- ...that during Mini Brawl, Ike's Aether kills at any percentage?
- ...that a Vacuum effect can free an opponent trapped by Great Aether or Triforce Slash?
- ...that all of Snake explosive attacks have a blue circle around the explosion that represents the hitbox of the move?
- ...that when equipped with Superspicy Curry, if you grab an opponent, the curry temporarily turns off?
- ...that Marth sheathes his sword when shielding, performing a rolling dodge and a sidestep dodge, but not when he executes an air dodge?
- ...that pausing the game during Zelda's transformation speeds up the transformation time?
- ...that a character is cleared of any status effects by mid-match character switching (such as Zelda/Sheik and Pokémon Trainer) except for Final Smash readiness?
- ...that activating any Final Smash will nullify the effects of the Timer on the fighter who used it and cancels out effects like metal, giant, and small?
- ...that using by Kirby's stone, you can go through the lava unharmed in Planet Zebes, eventually killing Kirby due to the fall?
- ...that Ken Hoang, the world champion of Melee, is a contestant on Survivor: Gabon?
- ...that Wolf has a backpack-type device to generate his Reflector?
- ...that the second Wolf pulls out his Blaster, you can make him turn around & shoot in the opposite direction with the control stick? This works for many other Special Attacks as well.
- ...that Wolf's reflector has invincibility frames?
- ...that on the stage Venom, that if you are on one side of the top wall, and a Yoshi is on the other side, that if Yoshi uses Egg Lay on you, that you will go through the other side of the wall?
- ...that R.O.B.'s Gyro changes color with his costumes?
- ...that if Mr. Game & Watch is grabbed or thrown, he will appear 3-D and move fluidly?
- ...that if Dark Link gets a Smash Ball, his eyes don't turn yellow, but a Dark Toon Link does?
- ...that in SSB, Pikachu has invincibility frames at the very beginning of its Quick Attack?
- ...that Pit's up-special, Wings of Icarus, creates a small blast of air that pushes foes away at the start, but only when on the ground?
- ...that the Brawl Main Theme by Nobuo Uematsu is heavily influenced by the music from George Bizet's opera "Carmen?"
- ...that Jigglypuff's Rollout has 2 stages of charging?
- ...that despite being hit by Tabuu's Off Waves in the Subspace Emmisary, Master Hand is not turned into a trophy like all the playable characters are?
- ...that when King Dedede picks up a Hammer or Golden Hammer, he swings both the hammer he picks up, and the hammer he carries around?
- ...that the Manhole from Mr. Game & Watch's down tilt is actually 3-D, as well as the pan from the Chef attack that Kirby can copy from him?
- ...that the reflections off of metal characters on 2D stages behave as if they were in 3D?
- ...that Jigglypuff's Rest has invincibility frames until the time its eyes close?
- ...that there is one Melee Stage for each of the ten original series from SSB?
- ...that stale-move negation is not applied in Brawl's Training Mode?
- ...that Donkey Kong, Peach, and Pokémon Trainer are the only characters who cannot use their down special moves in the air?
- ...that in Melee, Young Link's Target Test stage is the only stage that requires the wall jump technique to be used?
- ...that when the Ice Climbers use their Final Smash, Iceberg, the iceberg is in in 3-D, even if it is used on 2-D stages such as Hanenbow or Flat Zone 2?
- ...that the Palutena's Arrow can be curved in a complete circle?
- ...that Mr. Game & Watch's Oil Panic has a damage cap of 60% in Brawl?
- ...that you can cancel the landing lag of Meta Knight, Pit, and Charizard's Glide by attacking out of it just before you land?
- ...that Kirby never automatically turns back into his normal form while being in his Stone form in midair?
- ...that Snake is actually heavier than Charizard?
- ...that if Snake, after using his Cypher, Sonic, after using his Spring Jump, or Mr. Game & Watch , after using Fire, are caped by Mario, they can use their up special moves again?
- ...that the song played when fighting Crazy Hand in Brawl's Boss Battles Mode is the same as the music played when fighting Giga Bowser in Melee's Adventure Mode?
- ...that the Ice Climbers do not slip or slide while running on ice or other slippery surfaces?
- ...Occasionally Smart Bombs and Electrodes have a delayed explosion?
- ...that Replays can be saved, even if a match was cancelled?
- ...that Jigglypuff's Sing in Brawl is able to cause damage to Master Hand, but not to any playable characters?
- ...that Wario Bike can drive freely on spikes and springboards of user-created stages without being affected?
- ...that after every one of Meta Knight's special moves will put him into helpless?
- ...that on the Green Greens stage in Brawl, Whispy Woods can push players, as well as Assist Trophy characters?
- ...that planting Snake's C4, then a down smash is an effective edgeguarding strategy, because if one is destroyed, the other can be quickly detonated?
- ...that for the Ice Climbers, Nana can perform meteor smashes but Popo cannot?
- ...that if a character initiates a Final Smash in the empty space when the Bridge of Eldin warps back, the character will have glowing eyes, but will use their neutral special move? Also, Smash Balls will not appear for the rest of the match unless the character gets KO'dthis will not happen to Jigglypuff. She will get bigger and every time that Yoshi swallows her, she will get bigger.
- ...that the final blow of Toon Link's Final Smash only has the knockback equivalent to a smash attack, and that the enemy only flies so far because of the damage that builds up?
- ...that the only Stage Builder part that can be grabbed or tethered is the standard block?
- ...that if Sonic bounces off a grounded Spring, even if it is his own, he doesn't go into the "tumble" that usually follows his Spring Jump, and thus can essentially use two recoveries back-to-back?
- ...that all characters with swords (Link, Meta Knight, Marth, etc.) in all the games have the same down smash; slashing in front of them, then behind?
- ...that Young Link's (SSBM) deku shield or the wooden shield can protect him from fire projectile attacks but burns on the Zelda games?
- ...that Brawl is the only game in the series where the announcer does not announce the game's name?
- ...that if you use Pokémon Trainer's Final Smash while in the road of Big Blue, the camera will follow it until it's over, which results in a self-destruct?
- ...that Pit can do a reverse Hyrule jump by only using his Wings of Icarus?
- ...that the crowd cheer for Meta Knight in the North American version of Brawl is the same as the crowd cheer for Meta Knight in the Japanese version?
- ...that Ganondorf's recovery jump from hanging onto the ledge is higher than both his first and second jump combined?
- ...that Snake's second jump is higher than his first jump?
- ...that King Dedede has an infinite chain grab (his down throw) when facing a wall?
- ...that many stall-then-fall moves will cause the user to slide down slanted surfaces?
- ...that Brawl is the only game in the series where the Announcer does not announce the game's name at the title screen?
- ...that Captain Falcon's Falcon Dive cannot break a Smash Ball, but it can break the Targets in Target Smash!!?
- ...that in Brawl, if you change the color costume for Peach, her Parasol also changes color to match her outfit?
- ...that by using the Luigi Ladder in Super Smash Bros. two Luigi's can cross under Sector Z?
- ...that in the second stage of Castle Siege, where the breakable statues are, in the background you can see soldiers, and an armored man on a throne at the far back, like there would be in a real Fire Emblem game?
- ...that in the Stage Builder, if you change the direction of the spring piece, it will change color, from orange to green/green to orange?
- ...that the song "Mona's Theme" on the WarioWare, Inc. stage uses the vocals from the original version of the song in WarioWare: Twisted! despite being an arrangement?
- ...that by using his glide and Shuttle Loop, Meta Knight can fully fly around large stages such as Hyrule Temple without landing?
- ...Link and Toon Link are the only characters who are left handed in Super Smash Bros. Brawl because they are left handed in most of the Zelda games?
- ...Link's and Toon Link's Final Smash, Triforce Slash, can sometimes fail even if it connects, dealing only a small amount of damage?
- ...that in Brawl, the character who changed the most is Falco?
- ...that once you have unlocked a character in Brawl, it will appear in the game's intro sequence?
- ...that touching the front of the pirate ship on the stage of the same name while in the water will result in an immediate knock-out?
- ...that in the current Melee Tier list, all of the clones except for Dr. Mario are considered inferior to the original?
- ...that in Brawl the Luigi Cyclone gives great vertical distance when tapping the button, and great horizontal distance while on the ground?
- ...that some forward tilts and smashes can be aimed slightly up or down, instead of just straight?
- ...that Luigi's Green Missile may randomly stick him into a wall like a dart if it hits with enough force?
- ...that King Dedede's Jet Hammer attack with start doing damage after fully charging, but this effect will stop at 150% damage?
- ...that you can grab the edge under the waterfall to keep from being washed away on the Distant Planet stage?
- ...that sometimes Pit will say "I'm done for..." as his death cry, and sometimes, when eating food, Snake will say something extra; for example, there is a 1/100 chance he will say "This is too good!" when eating it?
- ...that Ness and Lucas can reflect projectiles back with their forward smashes?
- ...that Sonic, Snake, Ness, and Marth are the only unlockable characters to appear in the opening video of Brawl?
- ...that when Mr. Game & Watch turns around with a Hammer, he really does a 180° flip?
- ...that Peach Bomber could be used on walls to gain vertical height in Melee, while in Brawl it couldn't?
- ...that Squirtle's Water Gun deals no damage when charged, but an uncharged shot at close range can deal 12%?
- ...that Ivysaur's fully charged Up Smash can KO opponents at approximately 40% on most stages?
- ...that Olimar is the only character who doesn't have a death cry when he's ben KO'ed, but his Pikmin are the ones that do have death cry if they die?
- ...that Kirby was invented by the creator of the Super Smash Bros. Series himself, Masahiro Sakurai, and that Sakurai also voices King Dedede in Brawl?
- ...that during King Dedede's Final Smash, the Waddle Dee Army, opponents on the ground are constantly sucked towards him?
- ...that each of the five veteran characters that that did not reappear in Brawl only appeared in Melee?
- ...that Wario-Man's Wario Bike is faster than Sonic but slower than Super Sonic?
- ...that you can catch the peanuts that Diddy Kong fires with his Peanut Popgun?
- ...that in Brawl, Wario, Jigglypuff, Sonic and Meta Knight can do a Reverse Hyrule Jump without using their up special moves?
- ...that there are moves that provide super armor frames?
- ...that if you use Final Smashes such as the Mario Finale or Zero Laser as you are falling into the water, you will fall through the water to your death?
- ...that the actual range of Link's Final Smash, the Triforce Slash, is the entire length of Final Destination, while Toon Link's is half as far?
- ...that the Main Theme of Brawl was composed by famed Final Fantasy series composer Nobuo Uematsu?
- ...that Olimar can meteor smash someone by hitting them with his ship in midair as he takes off for his Final Smash?
- ...that Sonic wearing a Bunny Hood and Wario-Man riding his bike can outrun the F-Zero cars in Big Blue?
- ...that Snake's C4 (Down-B) can be set ON people when they are close enough?
- ...that Hideo Kojima, creator of the Metal Gear series, developed Shadow Moses Island for Super Smash Bros. Brawl?
- ...that if Pit gets hit while using Wings of Icarus, he cannot use it again until he lands?
- ...that in Melee some metal characters such as Link, Young Link, and Ganondorf turn gold when they use their up special attack, and others become shiny green such as Samus and Zelda?
- ...if you hold L + R before you choose a stage, then pick a stage while stilling holding them down, takes you back to the menu screen?
- ...that Yoshi doesn't flinch when he gets hit during his double jump?
- ...that if you hold the A button while performing Yoshi's Egg Roll will make the move travel faster?
- ...that the more you use Samus's charge shot, it charges faster, but it does less damage?
- ...that Pichu and Captain Falcon are the only characters in Melee that have two different taunts?
- ...that when you're looking at a trophy , if you press Start the background will change?
- ...Pichu's Skull Bash does more damage and knockback than Pikachu's?
- ...that in Flatzone, if you use Yoshi's egg roll attack, when you spin back around in the opposite direction, the egg is actually in 2-D?
- ...that Lucas was going to replace Ness in Super Smash Bros. Melee but Mother 3 was delayed until 2006?
- ...that Super Smash Bros. originally was going to be released for Super Nintendo with the utilize of the Super FX chip, alongside with the Star Fox 2 and Super Mario FX, both of which were moved and renamed for Nintendo 64 with major installments in the Super Smash Bros. universe?
- ...that on Corneria the Great Fox skims the water?
- ...that Yoshi has the longest mid-air jump in the game?
- ...that Roy, Countering another Roy who is Countering an Oil Panic charged with three PK Flashes, can unleash 386% of damage, making it the strongest non-glitch attack?
- ...that a character trapped in ice will be instantly freed by any fire based attack?
- ...that in Corneria the Great Fox shooter can be destroyed by constantly attacking it?
- ...that Zelda can transform into Sheik before a match starts by holding the A button during the loading period?
- ...that the eggs Birdo shoots in Subcon can be caught in midair, occasionally exploding when thrown?
- ...that Peach's up special Parasol counts towards the parasol finish in bonuses?
- ...that Peach's up special Parasol is replaced by the 'Parasol' item if she is holding one?
- …that Samus can get an extended grapple by making a circular motion on the D-pad while tapping Z?
- …that Hideo Kojima, creator of the Metal Gear series, developed Shadow Moses Island for Brawl?
- …that Ganondorf's moves and taunts are inspired from his movements and forms of attack in Ocarina of Time?
- …that the type of milk Young Link drinks is called "Lon Lon Milk"?
- …that the Ice Climbers have the highest third jump in the game when both Climbers are alive?
- …that in Melee, Captain Falcon and Ganondorf will regain their midair jumps after doing their down special moves in the air?
- …that Luigi's taunt is a meteor smash, and the only one doing any damage?
- ...that HAL Laboratory, creator of the Smash Bros. series, also created Kirby?
- ...that Master Hand and Crazy Hand make cameo appearances in the GBA game Kirby and the Amazing Mirror?
- ...that a Tiny DK can carry a crate or barrel faster than a Tiny Captain Falcon?
- …that Link and Young Link's shields, while standing still, will block most projectiles, even a fully charged Charge Shot from Samus?
- ...that Mario's Cape can be used against some characters' (such as Sheik's) ledge attack, to teleport them all the way to the other side of the stage?
- ...that beating Event 51 without losing a stock shows you a secret message?
- ...that Fox and Falco have a special taunt that can be done on Corneria or Venom by pressing down on the d-pad for one frame?
- ...that Samus can switch to Zero Suit Samus at any time by tapping down up and down on the d-pad?
- ...that on the stage Onett if you pause and zoom in to the background, you can see the meteor that fell on Onett in the original Earthbound?
- ...that the glide after Meta Knight's Shuttle Loop is slightly slower than his regular glide, and easier to control?
- ...that if Kirby or King Dedede swallows you, you can make them move around, fall through platforms, and jump a bit by tapping the control stick in the desired direction?
- ...that Charizard is the only Pokémon on the team of Pokémon Trainer that does not say its own name?
- ...that while crouching, Squirtle is so low to the ground that Ganondorf's Wizard's Foot goes right over it?
- ...that in SSBM if you fight a level 9 Ness with one stock on Jungle Japes and don't move, Ness will SD?
- ...that whenever Princess Peach uses a heart based attack like her up tilt, she winks?