Gameplay: Difference between revisions
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{{ArticleIcons| | {{ArticleIcons|series=y}} | ||
This article outlines the moves that can be performed throughout every game of the ''{{b|Super Smash Bros.|series}}'' series. | |||
This article outlines the moves that can be performed throughout every game of the | |||
==Basic movement== | |||
Introduced in ''[[Super Smash Bros.]]'': | Introduced in ''[[Super Smash Bros.]]'': | ||
*[[Pause]] | *[[Pause]] | ||
Line 19: | Line 16: | ||
Introduced in ''[[Melee]]'': | Introduced in ''[[Melee]]'': | ||
*[[Wall jumping]] | *[[Wall jumping]] | ||
*[[ | *[[Floating]] | ||
Introduced in ''[[Brawl]]'': | Introduced in ''[[Brawl]]'': | ||
Line 29: | Line 26: | ||
==Basic defense== | ==Basic defense== | ||
Introduced in ''Super Smash Bros.'': | |||
Introduced in | |||
*[[Shield]]ing | *[[Shield]]ing | ||
*[[Rolling]] | *[[Rolling]] | ||
Introduced in ''Melee'': | Introduced in ''Melee'': | ||
*[[ | *[[Spot dodging]] | ||
*[[Air dodging]] (directional in ''Melee'' and non-directional in ''Brawl'') | *[[Air dodging]] (directional in ''Melee'' and ''Ultimate'' and non-directional in ''Brawl'' and ''Smash 4'') | ||
==Advanced movement== | ==Advanced movement== | ||
{{Main|Advanced technique}} | |||
Introduced in | Introduced in ''Super Smash Bros.'': | ||
*[[Fastfalling]] | *[[Fastfalling]] | ||
*[[L-canceling]] ( | *[[L-canceling]] (removed in ''Brawl'') | ||
*[[Tech]]ing | *[[Tech]]ing | ||
*[[Crouch canceling]] | *[[Crouch canceling]] | ||
*[[Double jump canceling]] ( | *[[Double jump canceling]] (only some characters can DJC with their specials after ''Melee'') | ||
*[[Short hop]] | *[[Short hop]] | ||
*[[Share Stock]] | *[[Share Stock]] | ||
Introduced in ''Melee'': | Introduced in ''Melee'': | ||
*[[Wavedash]] (not in ''Brawl'') | *[[Wavedash]] (not in ''Brawl'' or ''Smash 4'') | ||
*[[Moonwalk]] ( | *[[Moonwalk]] (only in ''Melee'') | ||
*[[Boost grab]] | *[[Boost grab]] | ||
*[[Perfect shield]] | *[[Perfect shield]] | ||
Line 67: | Line 62: | ||
==Ground attacks== | ==Ground attacks== | ||
Introduced in ''Super Smash Bros.'': | |||
Introduced in '' | *[[Neutral attack]] | ||
*[[Neutral | |||
*[[Forward tilt]] | *[[Forward tilt]] | ||
*[[Up tilt]] | *[[Up tilt]] | ||
Line 77: | Line 71: | ||
*[[Down smash]] | *[[Down smash]] | ||
*[[Dash attack]] | *[[Dash attack]] | ||
*[[ | *[[Edge attack]] | ||
*[[Floor attack]] | |||
*[[Floor | |||
==[[Grab]]s and [[throw]]s== | ==[[Grab]]s and [[throw]]s== | ||
Introduced in ''Super Smash Bros.'': | |||
Introduced in '' | |||
*Grab | *Grab | ||
*[[Forward throw]] | *[[Forward throw]] | ||
Line 95: | Line 87: | ||
==Aerial attacks== | ==Aerial attacks== | ||
Introduced in ''Super Smash Bros.'': | |||
Introduced in | |||
*[[Neutral aerial]] | *[[Neutral aerial]] | ||
*[[Forward aerial]] | *[[Forward aerial]] | ||
Line 106: | Line 97: | ||
Introduced in ''Melee'': | Introduced in ''Melee'': | ||
*[[Meteor smash]] | *[[Meteor smash]] | ||
*[[ | *[[Grab aerial]] | ||
Introduced in ''Brawl'': | Introduced in ''Brawl'': | ||
*[[ | *[[Glide attack]] | ||
==[[Special attack]]s== | ==[[Special attack]]s== | ||
Introduced in ''Super Smash Bros.'': | |||
Introduced in '' | |||
*[[Neutral special move]] | *[[Neutral special move]] | ||
*[[Up special move]] | *[[Up special move]] | ||
Line 123: | Line 113: | ||
Introduced in ''Brawl'': | Introduced in ''Brawl'': | ||
*[[Final Smash]] | *[[Final Smash]] | ||
Introduced in ''[[Super Smash Bros. 4]]'': | |||
*[[Command-input move]] | |||
[[Category:Gameplay| ]] | [[Category:Gameplay| ]] | ||
[[Category:Game | [[Category:Game controls]] | ||
Latest revision as of 21:59, November 7, 2023
This article outlines the moves that can be performed throughout every game of the Super Smash Bros. series.
Basic movement[edit]
Introduced in Super Smash Bros.:
Introduced in Melee:
Introduced in Brawl:
Basic defense[edit]
Introduced in Super Smash Bros.:
Introduced in Melee:
- Spot dodging
- Air dodging (directional in Melee and Ultimate and non-directional in Brawl and Smash 4)
Advanced movement[edit]
Introduced in Super Smash Bros.:
- Fastfalling
- L-canceling (removed in Brawl)
- Teching
- Crouch canceling
- Double jump canceling (only some characters can DJC with their specials after Melee)
- Short hop
- Share Stock
Introduced in Melee:
- Wavedash (not in Brawl or Smash 4)
- Moonwalk (only in Melee)
- Boost grab
- Perfect shield
- Meteor cancel (Modified in Brawl)
Introduced in Brawl:
- Eating while reclining
- Rising aerial
- Pivot grab
- Dash attack canceled up smash
- Glide toss
- Boost pivot grab
- Dash-canceling
Ground attacks[edit]
Introduced in Super Smash Bros.:
- Neutral attack
- Forward tilt
- Up tilt
- Down tilt
- Forward smash
- Up smash
- Down smash
- Dash attack
- Edge attack
- Floor attack
Grabs and throws[edit]
Introduced in Super Smash Bros.:
Introduced in Melee:
Aerial attacks[edit]
Introduced in Super Smash Bros.:
Introduced in Melee:
Introduced in Brawl:
Special attacks[edit]
Introduced in Super Smash Bros.:
Introduced in Melee:
Introduced in Brawl:
Introduced in Super Smash Bros. 4: