Hideo Kojima: Difference between revisions

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#REDIRECT [[List of developers significant to Super Smash Bros.#Hideo Kojima]]
{{wikipedia|Hideo Kojima}}
'''Hideo Kojima''' is the creator of the [[Metal Gear (universe)|''Metal Gear'' series]]. His involvement was instrumental in bringing [[Solid Snake]] to ''[[Super Smash Bros. Brawl]]''. He originally requested Snake to be in ''[[Super Smash Bros. Melee]]'' at first, but according to Sakurai, the game was too far in development for any additional characters. He developed [[Snake (SSBB)|Snake]]'s stage, [[Shadow Moses Island]]. Kojima had a test play against [[Masahiro Sakurai]], where he played as Snake and Sakurai played as Mario. Kojima lost, but stated that Nintendo could have put ''Brawl'' out on the shelves then and it would sell millions of copies. When asked about the inclusion of Snake in ''Super Smash Bros. Brawl'', Kojima remarked that he enjoys playing ''Super Smash Bros.'' with his son who asked Kojima to have Snake in ''Super Smash Bros.'' Kojima also cited the lack of ''Metal Gear'' games on Nintendo consoles as a reason to include Snake in ''Super Smash Bros. Brawl''.<ref>{{cite web|url=http://www.joystiq.com/2012/03/19/thank-kojimas-son-for-getting-snake-into-smash-bros-brawl/|title=Thank Kojima's son for getting Snake into Smash Bros. Brawl}}</ref>
 
==References==
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[[Category: VIP|Kojima]]
[[Category: Game developers|Kojima]]
[[Category: Metal Gear universe]]

Latest revision as of 07:28, April 28, 2022