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A '''Taunt Match''' is a term used in [[Super Smash Bros. Brawl]], where players in a match aren't fighting each other, but instead decide to fool around and/or [[Taunt |taunt]] for the entire match. Taunt Matches begin when one player taunts for the whole match, and other players decide to follow. In a taunt match, players are also known to crouch or duck continuously to reach an agreement (however, [[Kirby (SSBB)|Kirby]] and [[King Dedede (SSBB)|King Dedede]] players often use this as an alternative to Taunting). They will often then follow to have continuous Taunt Matches or simply proceed to showing each other [[glitch |glitches]]. The most used stage for taunt matches is Hyrule Temple as its size allows the taunter completely evade serious players with the addition of abusing glitches in the stage.
{{ArticleIcons|ssbb=y|ssb4=y|ssbu=y|unofficial=y}}
[[File:Sonic Taunt.jpg|thumb|150px|Sonic's side taunt in ''Brawl''. While not specific to all taunt matches, this taunt is generally associated with the concept.]]
A '''taunt match''', also known as a '''taunt party''', is a type of match in which players forego fighting in favour of taunting and not taking the battle seriously. Taunt matches have been primarily associated with [[online play]], especially in ''Brawl'', and they later became a large point of criticism for ''Brawl's'' online modes. Due to the often aggravating nature of unsolicited taunt matches, they are often seen as a form of organized [[griefing]].  


[[Image:Sonic_Taunt.jpg|thumb|130px|"You're too slow...!" "You're too slow...!"]]
Taunt matches can theoretically be performed in any game mode and even see rare appearances in competitive play, often to the discontent of onlookers due to their uncompetitive nature. In an [[EVO 2015]] qualifier match, for instance, smashers {{sm|Manny}} and {{sm|True Blue}} performed [https://www.youtube.com/watch?v=2U-iW7nUV_o#t=3m42s a partial taunt match] where they both charged {{SSB4|Sonic}}'s [[Spin Dash]] for over a minute. Similarly, in ''Smash 4'', in the Grand Finals of [[EVO 2018]], {{Sm|CaptainZack}} and {{Sm|Lima}} responded to booing from the crowd by holding [[Bullet Climax]] for multiple minutes 14 minutes into the set, which can be considered a taunt match. There are many rules in place to prevent these situations, such as ones against stalling and other forms of poor sportsmanship.


When one player takes the match seriously, where other players are having a taunt match, they may often team up against the serious player. This can be achieved though many tactics, the easiest being intentional [[SD]]s to rack up a taunter's score. Another example would be [[Mr. Game & Watch (SSBB)|Mr. Game & Watch]] using [[Oil Panic]], charged by a strong energy [[projectile]], usually for a [[One-Hit KO]].
==Overview==
[[File:CaptainFabulous.jpg|thumb|left|Captain Falcon's pink and white attire, dubbed "Captain Fabulous" by fans, is a common occurrence in taunt matches, as is repeated use of his down taunt.]]
Exact behavior in taunt matches varies from match to match, but the overall concept of generally not fighting others remains the same. Contrary to their name, taunt matches do not have to involve taunting in any way; moves that produce repetitive, loud noises can also be used by players, such as [[Ganondorf]]'s [[up smash]], [[Kirby]]'s [[crouch]] animation, [[Charizard]]'s [[Rock Smash]], or [[Shulk]]'s [[Back Slash]]. Like other forms of griefing, players can also abuse [[glitches]], hack the game to display unusual stages (e.g. [[Target Smash]] stages), force [[online desynchronization]], or increasing [[Wi-Fi]] lag by abusing moves such as [[Transform]]. Otherwise, players can act uselessly, such as by constantly backfiring [[Diddy Kong]]'s [[Peanut Popgun]], constantly breaking their [[shield]], moving back and forth via [[crawl]]ing, [[walk]]ing or [[dash]]ing, [[edge running glitch|edge running]], or even completely refraining from performing any actions. Costumes can also play a role in taunt matches, with players often choosing "flashy" and "flamboyant" costumes such as pink palette swaps (most infamously with [[Captain Falcon]]) and [[Shulk]]'s shirtless costume. In ''Brawl'', [[Temple]] was a common pick amongst taunt matches, as its large size made it easy to avoid other players, though the deadly stage hazards of [[New Pork City]] made that stage a relatively common pick as well.


====Common Taunt Match behavior====
A sense of cooperation is generally seen in taunt matches, with most of them involving a group of either two or three people all working together in the match. Very cooperative players may use the same character to synchronize taunts or to otherwise assist in preventing serious matches from occurring. Etiquette is also often displayed by those who start taunt matches; accidental attacks are sometimes followed up with the offending player crouching as a form of apology, likely to escape potential backlash.


*Constantly [[Taunt|Taunting]].
Serious players often attempt to "force" the taunt match to end, but the presence of multiple players can make this almost impossible, as the other players can team up against them. Players who wish to keep the taunt match going may either constantly run away from the serious player via the aid of large stages, crowd in the same area to create a near-impregnable [[camping]] tactic, or team up on the serious player. In this regard, the use of {{SSBB|Mr. Game & Watch}} is popular with characters such as {{SSBB|Samus}} or {{SSBB|Ness}}, due to his [[Oil Panic]] move allowing it to easily be refilled and quickly [[one-hit KO]] the serious player.
*Trying to be the same character so they can match up their [[taunts]].
*[[Camping]].
*Teaming up on other players that are serious.
*Chain grabbing serious players, even infinitely such as King Dedede's wall infinite chain grab.
*Playing with the many items, allowing only certain items or completely removing the items.
*Choosing Hyrule Temple or New Pork City to run away from serious players.
*Sometimes using [[Super Armor]] to make [[Sudden Death]] last.
*Constantly [[Spot dodge|Spot Dodging]]
*Attacking any player just when the match is about to end.
*Showing off their skills. (going under the stage)
*Showing off advanced techniques (such as [[DACUS]])
*Suicides when they accidentally killed their friends.
*Ducks when they hit another taunter. (Trying to say "sorry")
*Pushing other players but not attacking.
*Wario, Kirby and King Dedede players eating items, even their own Bikes, or Waddle Dees/Waddle Doos.
*[[Footstool Jump|Footstool Jumping]].
*Ditching your Pikmin when playing as [[Olimar (SSBB)|Olimar]] and attempting to use Pikmin-required moves without them.
*[[Crawling]] around (Crawling isn't used very often in a match).
*[[Gliding]] around the stage.
*[[Spamming]] Projectiles without even aiming them at anyone.
*[[Sandbagging]].
*Constantly shield dropping dropping and shielding immediately after.
*Making as much noise as possible.
*Intentionally breaking his/her own shield, even with [[Jigglypuff (SSBB)|Jigglypuff]]. (Jigglypuff flies off the top of the screen when it breaks it's shield, causing a [[SD]])
*Showing off [[Glitch|Glitches]] (Like using the Stone Glitch on Pictochat or even the [[Puff Up glitch]]).
*Abusing [[Transform]] or [[Pokémon Change]].
*Utilizing the [[Smash Taunt]] when playing as [[Snake (SSBB)|Solid Snake]] or the Star Fox Team on their respective stages (Wolf can't use the Smash Taunt on Corneria). Whilst other taunters protect the Smash taunter from being interrupted by serious players and/or items.
*[[Grabbing]] other players or using grab attacks like [[Monkey Flip]], but not doing any damage.
*Abusing loud or annoying attacks.
*Ducking repeatably.
*Riding on the top of a [[Rolling Crate]].
*Jumping around.
*Running around the stage.
*Attacking [[Mr. Resetti]] if he is summoned via [[Assist Trophy]] in a brawl.
*Intentionally [[SD]]ing.
*[[Dash Dancing]].
*Absorbing or Reflecting others projectiles.
*[[Jab]]bing other taunters if they accidentally KO and then suiciding the jabbed character to tie the match.
*Wasting Final Smashes or keep without using Final Smashes until the time is up.
*Standing there doing nothing
*Making a match last as long as possible during [[Sudden Death]].
*Using Sacrifical KO moves like [[Bowsercide]] or [[Kirbycide]]
*As Kirby or King Dedede use inhale on nothing


There are also arranged Taunt Matches over friends. The goal in these is to annoy the other player without attacking until one gets so bored or annoyed that they leave, stop, or attack the other player. The first player to do so loses.
==In ''[[Super Smash Bros. Brawl]]''==
Sometimes people arranging a taunt match only set Food, Maxim Tomatoes and Containers on and on High and use Snake for his unique sounds he makes when eating food.
The anonymity of [[Basic Brawl]], as well as its lack of a reporting system to ban or restrict players for griefing, allowed for numerous taunt matches to occur. In addition to numerous other perceived flaws with the mode, the inability to avoid taunt matches via a preferred rule system or similar method caused Basic Brawl to garner considerable criticism from serious players. The sheer amount of taunt matches in ''Brawl'' also made [[Spectator Mode]] a near-useless feature, as it became nearly impossible to find serious matches to watch and bet on.  
Players often find alternatives to taunting for characters that do not have loud or annoying taunts. Some players spam [[Donkey Kong (SSBB) |D.K.]]'s or [[Ganondorf (SSBB) |Ganondorf]]'s up-smash for their loudness, Some who use [[Pikachu (SSBB)|Pikachu]] spams [[Thunder]] for loudness from Pikachu saying "PIKAAAAA!!!" as well as the Thunder sound effect, others use [[Olimar (SSBB) |Olimar]] when there is a serious player and spam his [[Pikmin Order |whistle]] for the high-pitched annoying sound and [[Invincibility frame |Super Armor]], while some even use [[Kirby (SSBB) |Kirby]]'s crouch.


Commonly used characters with annoying and/or humorous taunts are often [[Mr. Game & Watch (SSBB)|Mr. Game & Watch]] and his Up, Side Taunt, his Crouch and Judge, [[Kirby (SSBB)|Kirby's]] down taunt and Crouch, [[Ice Climbers (SSBB)|The Ice Climbers]] Crouch (When they are both together) and the [[Squall Hammer]], [[Peach (SSBB)|Peach's]] Side Taunt, [[Luigi (SSBB)|Luigi's]] Up Taunt, [[Wario (SSBB)|Wario's]] taunts or even his [[Wario Waft]], [[King Dedede (SSBB)|King Dedede's]] side taunt and his Crouching Position, [[Captain Falcon (SSBB)|Captain Falcon's]] side and down taunt (and sometimes even his [[Falcon Punch]]), [[Fox (SSBB)|Fox's]] Up and Down taunt, [[Falco (SSBB)|Falco's]] taunts (mainly his Down Taunt) due to his Brooklyn-like accent, [[Wolf (SSBB)|Wolf's]] side taunt, [[Toon Link (SSBB)|Toon Link's]] Down and Up Taunts and [[Meta Knight (SSBB)|Meta Knight's]] down taunt and sometimes his Standard A Combo, [[Olimar (SSBB)|Olimar]]'s [[Pikmin Order]], [[Pit (SSBB)|Pit]]'s side or up taunts, and [[Sonic the Hedgehog (SSBB) |Sonic]]'s Down and Side taunts. When Sonic activates a [[timer]], it's a great opportunity to use his side taunt as the opponents are slowed down.  
==In ''[[Super Smash Bros. 4]]''==
[[File:Wario taunt match.png|250px|thumb|Two {{SSB4|Wario}}s using an uncharged [[Wario Waft]] simultaneously in ''[[Super Smash Bros. for Wii U]]''. Because of its vulgar nature and ability to bypass the game's taunt limit, ''SSB4'' taunt matches often see repeated use of the move.]]
In response to the heavy criticism of ''Brawl's'' online game modes, ''Smash 4'' added various systems in an attempt to combat players who attempt taunt matches and other griefing behaviours. Among the offenses that players can be temporarily banned for include refraining from fighting, relentlessly targeting a specific player, intentionally self-destructing in a short period of time, and "other abuses of the system", such as disconnecting. Additionally, there is a limit to how often players can taunt during a match in [[With Anyone]] mode. Once the limit is reached, players are prevented from using taunts. The initial limit is 2, but scoring a KO allows a player to taunt again. This limit has a negative effect on certain characters; for instance, {{SSB4|Kirby}} is unable to discard a Copy Ability once the limit is reached.


Costumes can sometimes come into play too - Captain Falcon's pink-and-white outfit, often dubbed 'Captain Fabulous' by Brawl players, is often chosen for more light hearted matches, along with Meta Knight's jester-like pink and yellow attire, and Luigi's pink and red outfit.
Taunt matches are still a fairly common occurrence, particularly in [[For Fun]]. However, as a result of the taunting limit, they are not nearly as ubiquitous as they were in ''Brawl''. As such, ''SSB4'' taunt matches did not reach the same level of notoriety as they did in ''Brawl'', especially because they can be largely avoided by playing [[For Glory]], which has a more competitive ruleset in place that makes it difficult for them to succeed as they used to.


"Serious" ''taunters'' will sometimes use the same character as a serious player and taunt as them as if to mock the serious player. Some are even known to spam the same moves as the serious player, if he or she is spamming themselves.
To circumvent the taunt limit in online play, players who take part in taunt matches instead often use characters such as {{SSB4|Wario}} and {{SSB4|King Dedede}}, which have repetitive or aggravating attack animations and sounds, as their attacks can be used as [[Taunt#Pseudo-taunts|pseudo-taunts]] that can bypass the taunt limit. However, since idling and griefing players often lead to temporary bans, taunt matches remain difficult to successfully pull off.  


==External Links==
Some casual players criticised ''Smash 4's'' heavy-handed attempts to restrict taunt matches, as they enjoyed the cooperation and funny interactions (such as showing off glitches) that would often come with them. Players would often argue that [[For Fun]] did not need a taunt limit and should have been more hands-off with bans.
[http://www.youtube.com/watch?v=DiqGlkUcn00 A video of a Taunt Match]
 
[[category:Unofficial lingo]]
==In ''[[Super Smash Bros. Ultimate]]''==
Taunt matches still exist in ''Ultimate'', but are almost nonexistent on [[Quickplay]] due to other systems being added or otherwise improved, such as preferred rules having a heavy influence on matchmaking. As taunts are banned on [[Quickplay]] — except for {{SSBU|Kirby}}, who can now taunt if he has a [[Copy Ability]] in order to discard it — players using random matchmaking cannot engage in "true" taunt matches. When taunt matches do occur, pseudo-taunting by repeatedly crouching (often referred to as "teabagging") is an extremely common substitute for true taunt matches on Quickplay.
 
With the addition of [[Battle Arena]]s, however, taunt matches have been allowed to coexist with serious play by creating dedicated arenas, which can be seen as a more equitable solution to ''Smash 4's'' more heavy-handed approach. [[Battle Arena]]s allow players to indulge in taunt matches with unlimited access to all taunts without any automatic ban systems. Battle Arenas involving taunt matches are typically labelled with the "Playground" descriptor, often accompanied by an appropriate message, such as "No fighting". Thus, players no longer need to use random matchmaking to seek taunt matches, leading to their continued decline on Quickplay.
 
==Trivia==
*Despite ''[[Super Smash Bros. Ultimate]]'' discouraging taunt matches outside of Battle Arenas, a commercial for the game shows two {{SSBU|Wario}}s using synchronized [[Wario Waft]]s and taunts in a manner that was popular in ''SSB4'' taunt matches.
 
==External links==
* [http://www.youtube.com/watch?v=P67y7hLDmMU/ A video explaining taunt matches in ''Brawl'']
* [https://www.youtube.com/watch?v=atf03MElBzI A sequel video explaining taunt matches in ''SSB4'']
* [https://www.youtube.com/watch?v=9ToJtwsmFGU  A final video explaining taunt matches in ''Ultimate'']
 
[[Category:Unofficial lingo]]
[[Category:Taunts]]

Latest revision as of 09:29, April 12, 2023

Sonic's side taunt in Brawl. While not specific to all taunt matches, this taunt is generally associated with the concept.

A taunt match, also known as a taunt party, is a type of match in which players forego fighting in favour of taunting and not taking the battle seriously. Taunt matches have been primarily associated with online play, especially in Brawl, and they later became a large point of criticism for Brawl's online modes. Due to the often aggravating nature of unsolicited taunt matches, they are often seen as a form of organized griefing.

Taunt matches can theoretically be performed in any game mode and even see rare appearances in competitive play, often to the discontent of onlookers due to their uncompetitive nature. In an EVO 2015 qualifier match, for instance, smashers Manny and True Blue performed a partial taunt match where they both charged Sonic's Spin Dash for over a minute. Similarly, in Smash 4, in the Grand Finals of EVO 2018, CaptainZack and Lima responded to booing from the crowd by holding Bullet Climax for multiple minutes 14 minutes into the set, which can be considered a taunt match. There are many rules in place to prevent these situations, such as ones against stalling and other forms of poor sportsmanship.

Overview[edit]

Captain Falcon's pink and white attire, dubbed "Captain Fabulous" by fans, is a common occurrence in taunt matches, as is repeated use of his down taunt.

Exact behavior in taunt matches varies from match to match, but the overall concept of generally not fighting others remains the same. Contrary to their name, taunt matches do not have to involve taunting in any way; moves that produce repetitive, loud noises can also be used by players, such as Ganondorf's up smash, Kirby's crouch animation, Charizard's Rock Smash, or Shulk's Back Slash. Like other forms of griefing, players can also abuse glitches, hack the game to display unusual stages (e.g. Target Smash stages), force online desynchronization, or increasing Wi-Fi lag by abusing moves such as Transform. Otherwise, players can act uselessly, such as by constantly backfiring Diddy Kong's Peanut Popgun, constantly breaking their shield, moving back and forth via crawling, walking or dashing, edge running, or even completely refraining from performing any actions. Costumes can also play a role in taunt matches, with players often choosing "flashy" and "flamboyant" costumes such as pink palette swaps (most infamously with Captain Falcon) and Shulk's shirtless costume. In Brawl, Temple was a common pick amongst taunt matches, as its large size made it easy to avoid other players, though the deadly stage hazards of New Pork City made that stage a relatively common pick as well.

A sense of cooperation is generally seen in taunt matches, with most of them involving a group of either two or three people all working together in the match. Very cooperative players may use the same character to synchronize taunts or to otherwise assist in preventing serious matches from occurring. Etiquette is also often displayed by those who start taunt matches; accidental attacks are sometimes followed up with the offending player crouching as a form of apology, likely to escape potential backlash.

Serious players often attempt to "force" the taunt match to end, but the presence of multiple players can make this almost impossible, as the other players can team up against them. Players who wish to keep the taunt match going may either constantly run away from the serious player via the aid of large stages, crowd in the same area to create a near-impregnable camping tactic, or team up on the serious player. In this regard, the use of Mr. Game & Watch is popular with characters such as Samus or Ness, due to his Oil Panic move allowing it to easily be refilled and quickly one-hit KO the serious player.

In Super Smash Bros. Brawl[edit]

The anonymity of Basic Brawl, as well as its lack of a reporting system to ban or restrict players for griefing, allowed for numerous taunt matches to occur. In addition to numerous other perceived flaws with the mode, the inability to avoid taunt matches via a preferred rule system or similar method caused Basic Brawl to garner considerable criticism from serious players. The sheer amount of taunt matches in Brawl also made Spectator Mode a near-useless feature, as it became nearly impossible to find serious matches to watch and bet on.

In Super Smash Bros. 4[edit]

Two Warios using an uncharged Wario Waft simultaneously in Super Smash Bros. for Wii U. Because of its vulgar nature and ability to bypass the game's taunt limit, SSB4 taunt matches often see repeated use of the move.

In response to the heavy criticism of Brawl's online game modes, Smash 4 added various systems in an attempt to combat players who attempt taunt matches and other griefing behaviours. Among the offenses that players can be temporarily banned for include refraining from fighting, relentlessly targeting a specific player, intentionally self-destructing in a short period of time, and "other abuses of the system", such as disconnecting. Additionally, there is a limit to how often players can taunt during a match in With Anyone mode. Once the limit is reached, players are prevented from using taunts. The initial limit is 2, but scoring a KO allows a player to taunt again. This limit has a negative effect on certain characters; for instance, Kirby is unable to discard a Copy Ability once the limit is reached.

Taunt matches are still a fairly common occurrence, particularly in For Fun. However, as a result of the taunting limit, they are not nearly as ubiquitous as they were in Brawl. As such, SSB4 taunt matches did not reach the same level of notoriety as they did in Brawl, especially because they can be largely avoided by playing For Glory, which has a more competitive ruleset in place that makes it difficult for them to succeed as they used to.

To circumvent the taunt limit in online play, players who take part in taunt matches instead often use characters such as Wario and King Dedede, which have repetitive or aggravating attack animations and sounds, as their attacks can be used as pseudo-taunts that can bypass the taunt limit. However, since idling and griefing players often lead to temporary bans, taunt matches remain difficult to successfully pull off.

Some casual players criticised Smash 4's heavy-handed attempts to restrict taunt matches, as they enjoyed the cooperation and funny interactions (such as showing off glitches) that would often come with them. Players would often argue that For Fun did not need a taunt limit and should have been more hands-off with bans.

In Super Smash Bros. Ultimate[edit]

Taunt matches still exist in Ultimate, but are almost nonexistent on Quickplay due to other systems being added or otherwise improved, such as preferred rules having a heavy influence on matchmaking. As taunts are banned on Quickplay — except for Kirby, who can now taunt if he has a Copy Ability in order to discard it — players using random matchmaking cannot engage in "true" taunt matches. When taunt matches do occur, pseudo-taunting by repeatedly crouching (often referred to as "teabagging") is an extremely common substitute for true taunt matches on Quickplay.

With the addition of Battle Arenas, however, taunt matches have been allowed to coexist with serious play by creating dedicated arenas, which can be seen as a more equitable solution to Smash 4's more heavy-handed approach. Battle Arenas allow players to indulge in taunt matches with unlimited access to all taunts without any automatic ban systems. Battle Arenas involving taunt matches are typically labelled with the "Playground" descriptor, often accompanied by an appropriate message, such as "No fighting". Thus, players no longer need to use random matchmaking to seek taunt matches, leading to their continued decline on Quickplay.

Trivia[edit]

  • Despite Super Smash Bros. Ultimate discouraging taunt matches outside of Battle Arenas, a commercial for the game shows two Warios using synchronized Wario Wafts and taunts in a manner that was popular in SSB4 taunt matches.

External links[edit]