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{{merge|Approach|Basically the same content, or at best a subset of the content.}}
{{ArticleIcons|allgames=y|unofficial=y}}
[[Image:Jiggly_rollout.jpg|right|thumb|200px|Jigglypuff's Rollout.]]
[[File:Jigglypuff Neutral B SSBU.gif|thumb|200px|Jigglypuff's [[Rollout]], its [[neutral special]] in every ''Smash Bros.'' title since ''Melee'', is an example of an approaching attack.]]
Approach Attacks are those that can also be considered projectiles that use the character's body as the projectile. I.e. the attack moves the character a considerable distance (e.g. [[Wolf (SSBB)|Wolf's]] Side Smash, is about the minimum significant distance). Thus these attacks provide a safer approach than simply [[walking]] through offensive strategies.
'''Approaching attacks''' are attacks that move the character a considerable distance while simultaneously having a damaging [[hitbox]] and/or [[grabbox]]. Thus, these attacks provide a good, possibly hard to predict, and sometimes safe approach option through offensive strategy rather than [[walking]], [[running]], [[jumping]], etc. However, such moves can often be very easy to punish if the opponent anticipates them, though a move's punishability is on a case-by-case basis. The most basic examples of approaching attacks attack would be [[dash attack]]s and [[dash grab]]s. Also, some approach attacks are [[special move]]s, which often but not always means that they can be used for [[recovery]].


== List of Approach Attacks ==
==List of approaching attacks==
*[[Jigglypuff (SSBB)|Jigglypuff's]] [[Rollout]]
{|class="wikitable"
*[[Yoshi (SSBB)|Yoshi's]] [[Egg Roll]]
|-
*[[Fox McCloud (SSBB)|Fox]], [[Falco Lombardi (SSBB)|Falco]], and [[Wolf O'Donnell (SSBB)|Wolf's]] Side Special ([[Fox Illusion]]/[[Falco Phantasm]]/[[Wolf Flash]])
!User
*[[Captain Falcon (SSBB)|Captain Falcon]] and [[Ganondorf (SSBB)|Ganondorf's]] Side Special ([[Raptor Boost]]/[[Gerudo Dragon]]/[[Flame Choke]]) and Down Special ([[Falcon Kick]]/[[Wizard's Foot]])
!Move
*[[Sonic (SSBB)|Sonic]]'s [[Spin-Dash]], [[Spin Charge]], and [[Homing Attack]]
!Notes
*[[Ice Climbers (SSBB)|Ice Climber's]] [[Squall Hammer]] when used sideways
|-
*[[Luigi (SSBB)|Luigi's]] [[Luigi Cyclone]] when used sideways and [[Green Missile]]
|rowspan=3|All characters
*[[Ike (SSBB)|Ike's]] [[Quick Draw]]
|[[dash attack]]
*[[Ness (SSBB)|Ness]] and [[Lucas (SSBB)|Lucas's]] [[PK Thunder 2]]
|
*[[Meta Knight (SSBB)|Meta Knight's]] [[Mach Tornado]] and [[Drill Rush]]
|-
*[[Peach (SSBB)|Peach's]] [[Peach Bomber]]
|[[dash grab]]
*[[Pikachu (SSBB)|Pikachu]] and [[Pichu (SSBM)|Pichu's]] [[Skull Bash]]
|
*[[Squirtle (SSBB)|Squirtle's]] [[Withdraw]]
|-
*[[Wario (SSBB)|Wario's]] [[Wario Bike]]
|[[dash attack canceled up smash|DACUS]]{{GameIcon|brawl}}
*[[Wolf (SSBB)|Wolf's]] [[Side Smash]]
|
*[[Zelda (SSBB)|Zelda's]] [[Farore's Wind]] (SSBB only) (other teleportation moves are not included as they do not have a hit box on re-entry, meaning it is not an offensive approach, and so not an Approach Attack).
|-
|rowspan=2|[[Banjo]] & [[Kazooie]]
|[[Wonderwing]]
|
|-
|[[down tilt]]
|
|-
|[[Bayonetta]]
|[[Heel Slide / After Burner Kick]]
|
|-
|[[Bowser]]
|[[Whirling Fortress]]
|Only moves when [[control stick]] is tilted horizontally.
|-
|[[Bowser Jr.]]
|[[Clown Kart Dash]]
|
|-
|[[Byleth]]
|[[Areadbhar]]
|Travels further if inputted like a [[smash attack]].
|-
|rowspan=2|[[Captain Falcon]]
|[[Raptor Boost]]{{GameIcon|ssbm}}{{GameIcon|ssbb}}{{GameIcon|ssb4}}{{GameIcon|ssbu}}
|
|-
|[[Falcon Kick]]
|
|-
|[[Charizard]]
|[[Flare Blitz]]{{GameIcon|ssb4}}{{GameIcon|ssbu}}
|
|-
|[[Cloud]]
|[[down tilt]]
|
|-
|[[Corrin]]
|[[Dragon Lunge]]
|
|-
|[[Daisy]]
|[[Daisy Bomber]]
|
|-
|[[Dark Pit]]
|[[Electroshock Arm]]
|
|-
|[[Donkey Kong]]
|[[Spinning Kong]]
|
|-
|rowspan=2|[[Diddy Kong]]
|[[Monkey Flip]]
|
|-
|[[Rocketbarrel Boost]]
|
|-
|[[Dr. Mario]]
|[[Dr. Tornado]]
|Only moves when [[control stick]] is tilted horizontally.
|-
|rowspan=2|[[Falco]]
|[[Falco Phantasm]]
|
|-
|[[Fire Bird]]
|
|-
|rowspan=2|[[Fox]]
|[[Fox Illusion]]{{GameIcon|ssbm}}{{GameIcon|ssbb}}{{GameIcon|ssb4}}{{GameIcon|ssbu}}
|
|-
|[[Fire Fox]]
|
|-
|rowspan=3|[[Ganondorf]]
|[[Gerudo Dragon]]{{GameIcon|ssbm}}
|
|-
|[[Flame Choke]]{{GameIcon|ssbb}}{{GameIcon|ssb4}}{{GameIcon|ssbu}}
|
|-
|[[Wizard's Foot]]
|
|-
|[[Greninja]]
|[[Shadow Sneak]]
|
|-
|[[Ice Climbers]]
|[[Squall Hammer]]
|Only moves when [[control stick]] is tilted horizontally.
|-
|[[Ike]]
|[[Quick Draw]]
|
|-
|rowspan=2|[[Incineroar]]
|[[Darkest Lariat]]
|Only moves when [[control stick]] is tilted horizontally.
|-
|[[Alolan Whip]]
|
|-
|[[Inkling]]
|[[Splat Roller]]
|
|-
|rowspan=2|[[Jigglypuff]]
|[[Rollout]]
|
|-
|[[Pound]]
|
|-
|[[Joker]]
|[[down tilt]]
|
|-
|rowspan=7|[[Kazuya]]
|[[Devil Fist]]
|
|-
|up-forward tilt (Roundhouse to Triple Spin Kicks)
|
|-
|double dash attack ([[Left Splits Kick]])
|
|-
|forward crouch attack (Tombstone Crusher)
|
|-
|[[Gates of Hell]]
|
|-
|[[Spinning Demon to Left Hook]]
|
|-
|[[Rage Drive]]
|Command-input version only.
|-
|[[Ken]]
|[[Tatsumaki Senpukyaku]]
|
|-
|[[King Dedede]]
|[[down tilt]]{{GameIcon|ssb4}}{{GameIcon|ssbu}}
|
|-
|rowspan=2|[[Little Mac]]
|[[Straight Lunge]]
|
|-
|[[Jolt Haymaker]]
|
|-
|[[Lucas]]
|[[PK Thunder 2]]
|
|-
|rowspan=2|[[Luigi]]
|[[Luigi Cyclone]]
|Only moves when [[control stick]] is tilted horizontally.
|-
|[[Green Missile]]
|Travels farther when charged.
|-
|[[Mario]]
|[[Mario Tornado]]{{GameIcon|ssb}}{{GameIcon|ssbm}}
|Only moves when [[control stick]] is tilted horizontally.
|-
|rowspan=2|[[Mega Man]]
|[[forward tilt]]
|
|-
|[[down tilt]]
|
|-
|rowspan=3|[[Meta Knight]]
|[[Mach Tornado]]
|
|-
|[[Dimensional Cape]]
|
|-
|[[Drill Rush]]
|
|-
|rowspan=4|[[Mii Brawler]]
|[[Onslaught]]
|
|-
|[[Burning Dropkick]]
|
|-
|[[Suplex]]{{GameIcon|ssbu}}
|
|-
|[[Foot Flurry]]{{GameIcon|ssb4}}
|Grounded only.
|-
|rowspan=5|[[Mii Swordfighter]]
|[[Airborne Assault]]
|
|-
|[[Slash Launcher]]{{GameIcon|ssb4}}
|
|-
|[[Gale Stab]]{{GameIcon|ssbu}}
|
|-
|[[Skyward Slash Dash]]
|
|-
|[[Power Thrust]]
|
|-
|rowspan=2|[[Min Min]]
|[[forward tilt]]
|
|-
|[[down tilt]]
|
|-
|[[Mythra]]
|[[Photon Edge]]
|
|-
|[[Ness]]
|[[PK Thunder 2]]
|
|-
|[[Olimar]]
|[[down tilt]]
|
|-
|[[Pac-Man]]
|[[Power Pellet]]
|
|-
|[[Palutena]]
|[[Angelic Missile]]{{GameIcon|ssb4}}
|
|-
|[[Peach]]
|[[Peach Bomber]]
|
|-
|[[Pichu]]
|[[Skull Bash]]
|rowspan=2|Travels further if inputted like a [[smash attack]] and charged.
|-
|rowspan=2|[[Pikachu]]
|[[Skull Bash]]
|-
|[[Quick Attack]]{{GameIcon|ssbm}}{{GameIcon|ssbb}}{{GameIcon|ssb4}}{{GameIcon|ssbu}}
|
|-
|rowspan=2|[[Pit]]
|[[Angel Ring]]{{GameIcon|ssbb}}
|
|-
|[[Upperdash Arm]]{{GameIcon|ssb4}}{{GameIcon|ssbu}}
|
|-
|[[Pyra]]
|[[Flame Nova]]
|Only moves when [[control stick]] is tilted horizontally.
|-
|[[Richter]]
|[[down tilt]]
|
|-
|rowspan=2|[[Ridley]]
|[[Space Pirate Rush]]
|
|-
|[[Wing Blitz]]
|
|-
|[[R.O.B.]]
|[[Arm Rotor]]
|Only moves when [[control stick]] is tilted horizontally.
|-
|[[Ryu]]
|[[Tatsumaki Senpukyaku]]
|
|-
|rowspan=2|[[Sephiroth]]
|down tilt
|
|-
|[[Blade Dash / Octaslash]]
|
|-
|[[Sheik]]
|[[Bouncing Fish]]{{GameIcon|ssb4}}{{GameIcon|ssbu}}
|
|-
|[[Shulk]]
|[[Back Slash]]
|
|-
|[[Simon]]
|[[down tilt]]
|
|-
|rowspan=3|[[Sonic]]
|[[Spin Dash]]
|
|-
|[[Spin Charge]]
|
|-
|[[Homing Attack]]
|
|-
|[[Sora]]
|[[Sonic Blade]]
|
|-
|[[Squirtle]]
|[[Withdraw]]
|
|-
|rowspan=3|[[Steve]]
|[[forward tilt]]
|
|-
|[[up tilt]]
|
|-
|[[Minecart]]
|
|-
|rowspan=2|[[Terry]]
|[[Burning Knuckle / Crack Shoot]]
|
|-
|[[Buster Wolf]]
|
|-
|[[Villager]]
|[[Lloid Rocket]]
|When riding Lloid.
|-
|[[Wario]]
|[[Wario Bike]]
|
|-
|rowspan=2|[[Wolf]]
|[[Wolf Flash]]
|
|-
|[[Fire Wolf]]
|
|-
|[[Yoshi]]
|[[Egg Roll]]
|
|-
|[[Zelda]]
|[[Farore's Wind]]{{GameIcon|ssb4}}{{GameIcon|ssbu}}
|
|}


==See Also==
==See also==
[[Approach]]
*[[Approach]]
 
[[Category:Move archetypes]]
[[Category:Game controls]]

Latest revision as of 16:55, May 19, 2024

Jigglypuff's Rollout, its neutral special in every Smash Bros. title since Melee, is an example of an approaching attack.

Approaching attacks are attacks that move the character a considerable distance while simultaneously having a damaging hitbox and/or grabbox. Thus, these attacks provide a good, possibly hard to predict, and sometimes safe approach option through offensive strategy rather than walking, running, jumping, etc. However, such moves can often be very easy to punish if the opponent anticipates them, though a move's punishability is on a case-by-case basis. The most basic examples of approaching attacks attack would be dash attacks and dash grabs. Also, some approach attacks are special moves, which often but not always means that they can be used for recovery.

List of approaching attacks[edit]

User Move Notes
All characters dash attack
dash grab
DACUSSuper Smash Bros. Brawl
Banjo & Kazooie Wonderwing
down tilt
Bayonetta Heel Slide / After Burner Kick
Bowser Whirling Fortress Only moves when control stick is tilted horizontally.
Bowser Jr. Clown Kart Dash
Byleth Areadbhar Travels further if inputted like a smash attack.
Captain Falcon Raptor BoostSuper Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Falcon Kick
Charizard Flare BlitzSuper Smash Bros. 4Super Smash Bros. Ultimate
Cloud down tilt
Corrin Dragon Lunge
Daisy Daisy Bomber
Dark Pit Electroshock Arm
Donkey Kong Spinning Kong
Diddy Kong Monkey Flip
Rocketbarrel Boost
Dr. Mario Dr. Tornado Only moves when control stick is tilted horizontally.
Falco Falco Phantasm
Fire Bird
Fox Fox IllusionSuper Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Fire Fox
Ganondorf Gerudo DragonSuper Smash Bros. Melee
Flame ChokeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Wizard's Foot
Greninja Shadow Sneak
Ice Climbers Squall Hammer Only moves when control stick is tilted horizontally.
Ike Quick Draw
Incineroar Darkest Lariat Only moves when control stick is tilted horizontally.
Alolan Whip
Inkling Splat Roller
Jigglypuff Rollout
Pound
Joker down tilt
Kazuya Devil Fist
up-forward tilt (Roundhouse to Triple Spin Kicks)
double dash attack (Left Splits Kick)
forward crouch attack (Tombstone Crusher)
Gates of Hell
Spinning Demon to Left Hook
Rage Drive Command-input version only.
Ken Tatsumaki Senpukyaku
King Dedede down tiltSuper Smash Bros. 4Super Smash Bros. Ultimate
Little Mac Straight Lunge
Jolt Haymaker
Lucas PK Thunder 2
Luigi Luigi Cyclone Only moves when control stick is tilted horizontally.
Green Missile Travels farther when charged.
Mario Mario TornadoSuper Smash Bros.Super Smash Bros. Melee Only moves when control stick is tilted horizontally.
Mega Man forward tilt
down tilt
Meta Knight Mach Tornado
Dimensional Cape
Drill Rush
Mii Brawler Onslaught
Burning Dropkick
SuplexSuper Smash Bros. Ultimate
Foot FlurrySuper Smash Bros. 4 Grounded only.
Mii Swordfighter Airborne Assault
Slash LauncherSuper Smash Bros. 4
Gale StabSuper Smash Bros. Ultimate
Skyward Slash Dash
Power Thrust
Min Min forward tilt
down tilt
Mythra Photon Edge
Ness PK Thunder 2
Olimar down tilt
Pac-Man Power Pellet
Palutena Angelic MissileSuper Smash Bros. 4
Peach Peach Bomber
Pichu Skull Bash Travels further if inputted like a smash attack and charged.
Pikachu Skull Bash
Quick AttackSuper Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Pit Angel RingSuper Smash Bros. Brawl
Upperdash ArmSuper Smash Bros. 4Super Smash Bros. Ultimate
Pyra Flame Nova Only moves when control stick is tilted horizontally.
Richter down tilt
Ridley Space Pirate Rush
Wing Blitz
R.O.B. Arm Rotor Only moves when control stick is tilted horizontally.
Ryu Tatsumaki Senpukyaku
Sephiroth down tilt
Blade Dash / Octaslash
Sheik Bouncing FishSuper Smash Bros. 4Super Smash Bros. Ultimate
Shulk Back Slash
Simon down tilt
Sonic Spin Dash
Spin Charge
Homing Attack
Sora Sonic Blade
Squirtle Withdraw
Steve forward tilt
up tilt
Minecart
Terry Burning Knuckle / Crack Shoot
Buster Wolf
Villager Lloid Rocket When riding Lloid.
Wario Wario Bike
Wolf Wolf Flash
Fire Wolf
Yoshi Egg Roll
Zelda Farore's WindSuper Smash Bros. 4Super Smash Bros. Ultimate

See also[edit]