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| | {{ArticleIcons|ssbb=y}} |
| | {{disambig2|''Brawl{{'}}s version of The FINAL Final Battle|''Smash Wii U''{{'}}s'' version|The FINAL Final Battle}} |
| {{Infobox Event | | {{Infobox Event |
| |type = Single | | |type = Single |
| |number = 41 | | |number = 41 |
| |name = The FINAL Final Battle | | |name = The FINAL Final Battle |
| |image = [[Image:E41-thefinalfinalbattle.png]] | | |image = [[File:E41-thefinalfinalbattle.png]] |
| |caption =
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| |description = It's the REAL final battle! | | |description = It's the REAL final battle! |
| |character = Choose (3 lives) | | |character = Choose (2 [[stock]]s) |
| |allies = None
| | |enemies = Giant {{SSBB|Mario}} (2 stocks)<br/>{{SSBB|Snake}} (2 stocks)<br/>{{SSBB|Sonic}} (2 stocks) |
| |enemies = Giant [[Mario (SSBB)|Mario]] (3 lives)<br/>[[Snake (SSBB)|Snake]] (3 lives)<br/>[[Sonic (SSBB)|Sonic]] (3 lives) | |
| |stage = [[Final Destination (SSBB)|Final Destination]] | | |stage = [[Final Destination (SSBB)|Final Destination]] |
| |availability = Unlockable | | |music = ''[[List of SSBB Music (Super Smash Bros. Brawl series)#Final Destination|Final Destination]]'' |
| |world record = | | |availability = [[Event match#In Super Smash Bros. Brawl|Unlockable]] |
| }} | | }} |
| [[Image:Final final battle 1.jpg|thumb|250px]]
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| '''The FINAL Final Battle''' is the forty first and final [[event match]] in ''Brawl''. In this final event match, The player is pitted against [[Snake]], [[Sonic]], and Giant [[Mario]]. The player must knock out all three of these foes to win this event match. The foes will team up on the player's character and cannot harm each other in this event. The event pays slight homage to [[Super Smash Bros. Melee|Melee's]] final event, [[Event 51: The Showdown]], seeing as the player is given to face two characters and one sized/overpowered version of the third one on Final Destination. | | '''The FINAL Final Battle''' is the 41st and final solo [[event match]] out of a total of 41 in ''[[Super Smash Bros. Brawl]]''. In this event match, the player is pitted against a team of Giant {{SSBB|Mario}}, {{SSBB|Snake}}, and {{SSBB|Sonic}}. All [[character]]s have two [[stock]]s while fighting on {{SSBB|Final Destination}}. The player must [[KO]] all three of these foes twice to win. On all difficulties, Giant Mario's [[AI]] is on Level 6, and Snake and Sonic's AI is on Level 5. |
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| ==Strategies== | | ==Names in other languages== |
| | {{langtable |
| | |ja={{ja|ホントの最終決戦|Honto no Saishū Kessen}} |
| | |jaM=The REAL Final Battle |
| | |fr=La VRAIE bataille finale |
| | |frM=The TRUE final battle |
| | |de=Die LETZTE letzte Schlacht |
| | |deM=Literal translation |
| | |es=La batalla definitiva |
| | |esM=The definitive battle |
| | |it=La VERA battaglia finale |
| | |itM=The REAL final battle |
| | |ko={{rollover|진정한 최종 결전|Jinjeonghan Choejong Gyeoljeon|?}} |
| | |koM=True Final Showdown}} |
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| Use projectiles to build up damage, then KO one of the characters with a smash attack. Giant [[Mario]] should be KO first as he causes the most trouble. [[Kirby]] can get some quick KO's using down-b. Another strategy is to spam [[Shuttle Loop]]s, edgehogs, and forward airs with [[Meta Knight]], and to use forward air and forward smash a lot with [[Marth]]. [[Ike]] is another big choice for this event, his strength can easily take them out. Both Marth and Ike's counters help a lot in this battle. With three enemies against you, spamming down B isn't exactly frowned upon. Another strategy is to stay in the middle of the stage so you won't be KO'd so easily. If you choose mid-air combat be careful, Giant Mario's aerials can kill at low percents. [[Bowser]] might be a nice choice due to his strong attack power and weight.
| | ==Trivia== |
| | | *The event is similar in concept to [[Event 51: The Showdown]], both of which are their respective game's final single-player event involving a fight against two regular characters and a large overpowered one on Final Destination. Additionally, they have the same Japanese name. |
| Be careful of [[C4]] and landmines, even after Snake is KO'd you will still have to watch for the explosions. Sonic's speed and quick attacks are annoying but he will rarely KO you, but be careful as he sets you up for Mario's smash attacks while building damage. Mario normally just uses forward smash, forward tilt and aerial attacks, he will even aim them down or up so don't think you can evade his range, throwing him off the edge then edge-hogging can lead to early KO's.
| | *Mario and Sonic are both mascots of their video game companies; which are [[Nintendo]] and [[Sega]] respectively, while Snake is one of [[Konami]]'s most iconic characters and has been seen as an unofficial mascot by fans. |
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| ===Zelda===
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| [[Zelda (SSBB)|Zelda]] is also a good choice for this match, as her f-air is easily sweet-spotted on the Giant Mario. This functions very much like Jigglypuff's rest does in Melee's event 51, with the added bonus of not making Zelda vulnerable afterwards. Once Giant Mario is dispatched, focus on Snake. His height makes him susceptible to Zelda's f-air as well, but it is harder to hit. Other moves that work quite well on Snake are Zelda's dash attack and up-tilt. Sonic is the hardest match up for Zelda, and switching to [[Sheik (SSBB)|Sheik]] can help diminish Sonic's speed advantage. However, if the player stays as Zelda, make good use of her down smash, as it comes out incredibly fast and has high priority. This, along with [[Nayru's Love]] can stop Sonic from rushing you with constant speed attacks. The AI is very poor at dodging [[Din's Fire]], so once Sonic has been knocked far enough off stage, he can be finished with a few well place shots. | |
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| ===Mario===
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| With Mario there is an easy way to complete this event. Just grab the ledge and do the [[Edge Cape-Cancel]] technique. Giant Mario eventually will self-destruct. After he's out, the other two should be easy to knock out. Sometimes Snake will also fall to his death with this. If someone attacks you while you are performing this technique, use a Super Jump Punch to grab the edge and continue. This can take some time but it is possible to pass this event without losing a stock using this strategy.
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| ===Lucas===
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| Lucas is exceptionally well in this battle. Using his down strike as well as his PK Thunder repeatedly on himself will allow him to defeat all 3 fighters at once. This method can even defeat Giant [[Mario]] real easy, leaving [[Snake]] and [[Sonic]] to do as you see fit.
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| ===Kirby===
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| Kirby is one of the easiest players with whom you can beat this event. Simply float off of the side of the platform and wait for Giant Mario to try his Meteor Smash (Fair) on you (it won't take long at all, especially not at your location). The overall lag of this move is enough to take him off the bottom of the screen. Once Mario's finished, you can simply treat the event like a 1v2.
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| ===Pikachu===
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| This assumes you are using a Gamecube controller on default configuration.
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| At the start of the match, run LEFT off the stage and grab the ledge. Then repeat this process:
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| 1. Drop off the ledge.
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| 2. At just the right time press X to jump. Don't jump above the ledge, unless you want a KO from Giant Mario, but don't jump too low.
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| 3. Right after you start the jump, press Down+B to use [[Thunder]]. This should hit any foes jumping down to meteor smash you to death. When the thunder touches you, you'll get a short boost in the air, helping with the last part.
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| 4. Use [[Quick Attack]] (Up+B) to get back to the ledge.
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| 5. Repeat.
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| Snake and Sonic can do almost nothing about this (even Snake's missile is destroyed by Thunder!), but Giant Mario's [[Cape]] can cause the thunder to hurt you. Don't worry, though, you can always Quick Attack back to the ledge. He will usually do this if he's in the air, so skip steps 2-3 if he's recovering. If you're lucky, Giant Mario will jump down, attempt to hit you, get hit by the thunder, and bounce off the underside of the stage to his death. After he's done for, this is a breeze. | |
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| ==Trivia==
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| *Mario, Sonic, and Snake are official mascots of Nintendo, Sega, and Konami respectively.
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| *Mario is probably giant for a number of reasons: to make the event more like Melee's event 51 (with Mario taking the place of the enormous Giga Bowser), to represent the greater number of Nintendo characters present in the game, to allude to Mario's mushroom-based size changes, or simply as a joke saying that Mario is superior to Snake or Sonic.
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| {{Event Brawl}} | | {{Event Brawl}} |