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{{ArticleIcons|ssb4-u=y|ssbu=y}}
{{ArticleIcons|ssb4-u=y|ssbu=y}}
{{boss
{{Infobox Character General
|name         = Metal Face
|name = Metal Face
|image         = [[File:MetalFaceArtwork.jpg|275px]]
|image = [[File:MetalFaceArtwork.jpg|275px]]
|caption      = [[File:XenobladeSymbol.svg|50px|class=invert]]<br>Official artwork of Metal Face from ''Xenoblade Chronicles''.
|caption      = [[File:XenobladeSymbol.svg|50px|class=invert-dark]]<br>Official artwork of Metal Face from ''Xenoblade Chronicles''.
|boss          = ''[[SSB4]]'' ([[SSBWU|Wii U]]) <br>''[[Ultimate]]''
|universe = {{uv|Xenoblade Chronicles}}
|universe      = {{uv|Xenoblade Chronicles}}
|firstgame    = ''{{iw|xenoserieswiki|Xenoblade Chronicles}}'' (2010)
|console       = [[Wii]]
|games        = ''[[SSB4]]''<br>''[[Ultimate]]''
|location     = [[Gaur Plain]]
|lastappearance = ''{{iw| xenoserieswiki |Xenoblade Chronicles: Definitive Edition}}'' (2020)
|console     = [[Wii]]
|species     = Mechon
|gender      = Male
|placeoforigin = Mechonis
|creator      = Tetsuya Takahashi
|englishactor    = Timothy Watson
|japanactor    = Norio Wakamoto
|interwiki    = xenoserieswiki
|interwiki    = xenoserieswiki
|interwikiname = Xeno Series Wiki
|interwikiname = Xeno Series Wiki
|interwikipage = Metal Face
|interwikipage = Metal Face
|voiceactor    = Timothy Watson
|japanactor    = Norio Wakamoto
}}
}}
'''Metal Face''' ({{ja|黒いフェイス|Kuroi Feisu}}, ''Black Face'') is a major antagonist in {{uv|Xenoblade Chronicles}}.
'''Metal Face''' ({{ja|黒いフェイス|Kuroi Feisu}}, ''Black Face'') is a major antagonist in {{uv|Xenoblade Chronicles}}.


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==In {{forwiiu}} ==
==In {{forwiiu}} ==
[[File:MetalFace.jpg|thumb|200px|left|Metal Face on Gaur Plain.]]
[[File:MetalFace.jpg|thumb|200px|left|Metal Face on Gaur Plain.]]
Metal Face first appeared as a shadow at the end of [[Shulk]]'s [[List of Super Smash Bros. 4 character trailers#Shulk|reveal trailer]], teasing his role as the [[stage boss]] of [[Gaur Plain]], which was confirmed in the {{h2|Nintendo Direct|Super Smash Bros. for Wii U: 50-Fact Extravaganza}} Direct.
Metal Face first appeared as a shadow at the end of [[Shulk]]'s [[List of Super Smash Bros. 4 character trailers#Shulk|reveal trailer]], teasing his role as a stage hazard on [[Gaur Plain]], which was confirmed in the {{h2|Nintendo Direct|Super Smash Bros. for Wii U: 50-Fact Extravaganza}} Direct.


Metal Face has a random chance of appearing shortly after nightfall. When he does show up, he will either perch himself at the center of the stage, or fire his Grand Shot to destroy one of the top platforms, then land on the smaller ones beneath. Once in place, Metal Face will unleash a wide-ranged Killing Claw at any fighters that get too close to him, but will not actively chase anyone, instead preferring to sit back and enjoy the show. He can be defeated by attacking him, and when that happens, he will burst into a series of explosions and fall to the bottom of the stage, dealing heavy damage and knockback to any fighters in range who didn't land the final hit on him. If he is not destroyed before dawn, he will leave the stage, sometimes with a "parting gift" in the form of a dashing slash along the horizontal length of the stage.
Metal Face has a random chance of appearing shortly after nightfall. When he does show up, he will either perch himself at the center of the stage, or fire his Grand Shot to destroy one of the top platforms, then land on the smaller ones beneath. Once in place, Metal Face will unleash a wide-ranged Killing Claw at any fighters that get too close to him, but will not actively chase anyone, instead preferring to sit back and enjoy the show. He can be defeated by attacking him, and when that happens, he will burst into a series of explosions and fall to the bottom of the stage, dealing heavy damage and knockback to any fighters in range who didn't land the final hit on him. If he is not destroyed before dawn, he will leave the stage, sometimes with a "parting gift" in the form of a dashing slash along the horizontal length of the stage.
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|name=Metal Face
|name=Metal Face
|image=MetalFaceTrophyWiiU.png
|image=MetalFaceTrophyWiiU.png
|desc=A faced Mechon who appears on the Gaur Plain stage. He swoops in from the sky when night falls and then leaves with the break of dawn. He doesn't actively pursue fighters, but if you get too close, you'll taste the deadly bite of his claws. Watch out for his laser attack too-it can destroy parts of the stage itself!
|desc-ntsc=A faced Mechon who appears on the Gaur Plain stage. He swoops in from the sky when night falls and then leaves with the break of dawn. He doesn't actively pursue fighters, but if you get too close, you'll taste the deadly bite of his claws. Watch out for his laser attack too—it can destroy parts of the stage itself!
{{Trophy games|console1=Wii|game1=Xenoblade Chronicles (04/2012)}}
|desc-pal=A faced Mechon who appears on the Gaur Plain stage. He swoops in from the sky when night falls, then leaves with the break of dawn. He doesn't actively pursue fighters, but if you get too close, you'll taste the deadly bite of his claws. Watch out for his laser attack, too – it can destroy parts of the stage itself!
|gamelist-ntsc={{Trophy games|console1=Wii|game1=Xenoblade Chronicles|release1=04/2012}}
|gamelist-pal={{Trophy games|console1=Wii|game1=Xenoblade Chronicles|release1=08/2011}}
|game=ssb4-wiiu
|game=ssb4-wiiu
}}
}}
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==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
[[File:Metal Face (SSBU).png|thumb|200px|Metal Face on Gaur Plain in ''Ultimate''.]]
[[File:Metal Face (SSBU).png|thumb|200px|Metal Face on Gaur Plain in ''Ultimate''.]]
Metal Face returns as a stage boss in ''Super Smash Bros. Ultimate''.  
Metal Face returns as a stage hazard in ''Super Smash Bros. Ultimate''.  
{{clrl}}
{{clrl}}


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{{reflist}}
{{reflist}}


{{Bosses}}
{{Stage hazards}}
{{Smash Tour}}
{{Smash Tour}}
{{Xenoblade Chronicles universe}}
{{Xenoblade Chronicles universe}}

Latest revision as of 13:30, May 20, 2024

Metal Face
MetalFaceArtwork.jpg
XenobladeSymbol.svg
Official artwork of Metal Face from Xenoblade Chronicles.
Universe Xenoblade Chronicles
Debut Xenoblade Chronicles (2010)
Smash Bros. appearances SSB4
Ultimate
Most recent non-Smash appearance Xenoblade Chronicles: Definitive Edition (2020)
Console/platform of origin Wii
Species Mechon
Gender Male
Place of origin Mechonis
Created by Tetsuya Takahashi
English voice actor Timothy Watson
Japanese voice actor Norio Wakamoto
Article on Xeno Series Wiki Metal Face

Metal Face (黒いフェイス, Black Face) is a major antagonist in Xenoblade Chronicles.

Origin[edit]

Metal Face during the attack on Colony 9 in Xenoblade Chronicles.

Metal Face first appeared in Xenoblade Chronicles during the attack on Shulk's hometown, Colony 9. He is immediately identified as the biggest threat, but nothing can be done to stop him; he easily destroys all the weaponry used against him and kills many Homs, including Shulk's childhood friend Fiora. During the attack, Metal Face displays unusual cunning for a Mechon and an immunity to the Monado, which is otherwise the only weapon that can harm Mechon, making him practically invincible. After the attack is over, Shulk leaves Colony 9 to chase him down for revenge. When they next meet, he shows that he can speak by taunting Shulk over enjoying his killings, and only leaves because of external interference. It is later revealed that Metal Face is a shell controlled by Mumkhar, a traitorous former war buddy of Dunban who was presumed dead after the Battle of Sword Valley, and doesn't particularly care for the orders he's given, as long as he gets the Monado in the end.

Metal Face is a card-carrying villain, relishing the pain and suffering he causes for its own sake. He openly gloats to Shulk and the others about the people he killed in front of them simply because he felt like it.

In Super Smash Bros. for Wii U[edit]

Metal Face on Gaur Plain.

Metal Face first appeared as a shadow at the end of Shulk's reveal trailer, teasing his role as a stage hazard on Gaur Plain, which was confirmed in the Super Smash Bros. for Wii U: 50-Fact Extravaganza Direct.

Metal Face has a random chance of appearing shortly after nightfall. When he does show up, he will either perch himself at the center of the stage, or fire his Grand Shot to destroy one of the top platforms, then land on the smaller ones beneath. Once in place, Metal Face will unleash a wide-ranged Killing Claw at any fighters that get too close to him, but will not actively chase anyone, instead preferring to sit back and enjoy the show. He can be defeated by attacking him, and when that happens, he will burst into a series of explosions and fall to the bottom of the stage, dealing heavy damage and knockback to any fighters in range who didn't land the final hit on him. If he is not destroyed before dawn, he will leave the stage, sometimes with a "parting gift" in the form of a dashing slash along the horizontal length of the stage.

Metal Face is a very noisy stage hazard, with an extensive set of voice lines for when he arrives and departs, attacks anyone nearby, and gets attacked or destroyed - he will even taunt the fighters if no one approaches him. If Shulk happens to be in the battle, Metal Face will have special voice lines directed at him.[1] For a full list of quotes, see here.

In Smash Tour[edit]

Metal Face appears as a random event: bumping into him will initiate a battle against him in Gaur Plain. If not defeated in time he flies to another spot in the map, but he retains any prior damage.

Trophy[edit]

Metal Face's trophy is part of the Mechonis Trophy Box.

Metal Face's trophy in Super Smash Bros. for Wii U
Metal Face
NTSC A faced Mechon who appears on the Gaur Plain stage. He swoops in from the sky when night falls and then leaves with the break of dawn. He doesn't actively pursue fighters, but if you get too close, you'll taste the deadly bite of his claws. Watch out for his laser attack too—it can destroy parts of the stage itself!
Wii: Xenoblade Chronicles (04/2012)
PAL A faced Mechon who appears on the Gaur Plain stage. He swoops in from the sky when night falls, then leaves with the break of dawn. He doesn't actively pursue fighters, but if you get too close, you'll taste the deadly bite of his claws. Watch out for his laser attack, too – it can destroy parts of the stage itself!
Wii: Xenoblade Chronicles (08/2011)

In Super Smash Bros. Ultimate[edit]

Metal Face on Gaur Plain in Ultimate.

Metal Face returns as a stage hazard in Super Smash Bros. Ultimate.

Spirit[edit]

Metal Face also appears as two primary spirits, including his Mumkhar form.

In Adventure Mode: World of Light, Mumkhar is presumably one of the countless spirits captured by Galeem during his takeover of the universe. After Galeem's defeat, Dharkon takes control of Galeem's spirits, including Mumkhar. After Dharkon's defeat, he flees to the final world, with Galeem following soon after. In the final world, Galeem and Dharkon wage war against each other using their captured spirits, with Dharkon taking control of Mumkhar.

Mumkhar's Spirit Battle uses a Wolf puppet fighter and is fought on the Gaur Plain stage. During the battle, Wolf will turn Giant and Metal when at high damage, referencing Mumkhar's ability to transform into his giant Faced Mechon, Metal Face.

Metal Face can be obtained by enhancing the Mumkhar spirit at level 99.

No. Image Name Type Class Slots Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Series
959
SSBU spirit Mumkhar.png
Mumkhar
Attack
★★ 1 1834 7379 1137 4575 697 2804 Can Be Enhanced at Lv. 99 Xenoblade Chronicles Series
960
SSBU spirit Metal Face.png
Metal Face
Attack
★★★★ 1 4996 12493 2353 5882 1811 4529 Metal and Giant Xenoblade Chronicles Series

Gallery[edit]

Names in other languages[edit]

Language Name
Japan Japanese 黒いフェイス
UK English Metal Face
France French Facia Noir
Germany German Eisengesicht
Spain Spanish Cara Metálica
Italy Italian Face nero
China Chinese Metal Face
South Korea Korean 검은 페이스
Netherlands Dutch Metal Face
Russia Russian Металлик

Trivia[edit]

Unused head icon.
  • One of the tips in the Wii U version of the game mentions that whoever KOs Metal Face gets credit for the KO, like Ridley. This is likely a leftover from earlier in development, as it does not occur in the game. Metal Face also has an unused head icon in the same style as Ridley, suggesting that it was intended to be used like Ridley's when a player KO's Metal Face.
  • Metal Face has a total of 49 voice clips, by far the most of any non-playable character, and more than many playable ones.

References[edit]

  1. ^ [1]