Super Smash Bros. Brawl

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|name      = Armank
|name      = Armank
|image    = [[File:Armank.jpg|250px|Armank]]
|image    = [[File:Armank.jpg|250px|Armank]]
|caption  = [[File:SubspaceSymbol.svg|50px|class=invert]]  
|caption  = [[File:SubspaceSymbol.svg|50px|class=invert-dark]]  
An Armank extending its dragon-like arm.
An Armank extending its mechanical arm.
|universe  = {{uv|Super Smash Bros.}}
|universe  = {{uv|Super Smash Bros.}}
|level    = [[The Wilds (Part I)|The Wilds I]]<br>[[The Subspace Bomb Factory (Part I)|The Subspace Bomb Factory I]]<br>[[The Subspace Bomb Factory (Part II)|The Subspace Bomb Factory II]]<br>[[Entrance to Subspace]]<br>[[The Great Maze]]
|level    = [[The Wilds (Part I)|The Wilds I]]<br>[[The Subspace Bomb Factory (Part I)|The Subspace Bomb Factory I]]<br>[[The Subspace Bomb Factory (Part II)|The Subspace Bomb Factory II]]<br>[[Entrance to Subspace]]<br>[[The Great Maze]]
|points  = 3000
|points  = 3000
}}
}}
'''Armanks''' ({{ja|アーマン|Āman}}, ''Arman'') are some of the more powerful enemies in ''[[The Subspace Emissary]]''. They first appear in the [[The Wilds (Part I)|first Wilds level]].
'''Armanks''' ({{ja|アーマン|Āman}}, ''Arman'') are some of the more powerful enemies in [[Adventure Mode: The Subspace Emissary]]. They first appear in [[The Wilds (Part I)]].


==Enemy description==
==Enemy description==
Although they look like large tanks, they are in reality nothing more than green blob-like creatures inside of vehicles. The vehicles that the creatures reside in bear similarities to a tank, but instead of a traditional cannon, they are equipped with large, retractable arms similar to that of a construction crane. While their arm is retracted, Armanks are immune to essentially all damage, as well as only being able to roll around on their treads, which deals damage to any player who makes contact with their treads. Eventually, they will extend their arm, which may then either shoot out in a ramming attack towards any nearby player, perform a sweeping attack along the ground, or fire three energy pulses in quick succession.
Although they look like large war machines, Armanks are actually the blob-like creatures which operate these things. They bear similarities to battle tanks, but instead of a traditional cannon, they are equipped with a large and retractable mechanical arm that ends with a draconic head-like claw akin to construction vehicles. While the arm is retracted, Armanks are immune to essentially all damage, as well as only being able to roll around on their treads, which deals damage to any player who makes contact with their treads. Eventually, they will extend the arm, which may then either shoot out in a ramming attack towards any nearby player, perform a sweeping attack along the ground or fire three energy pulses in quick succession.


In the event that the arm is destroyed, the Armank's chassis is forced open, revealing the actual enemy (a large, panicking gelatinous green blob), which is the Armank's only vulnerable point. If this weak spot is attacked repeatedly, the Armank, chassis and all, will perform short, non-damaging bounces, preventing it from closing its chassis again. If the Armank is successful in closing its chassis, it will reproduce its arm and restart the cycle. Additionally, if a player attacks an Armank the moment it appears (before it makes contact with the ground), they will be able to deal damage as if they had already destroyed the Armank's arm. According to the Armank trophy, it is used as a construction vehicle. When trying to capture its [[trophy]], the [[Trophy Stand]] can be thrown at any part of it, even with the arm equipped, but its health must still be lowered.
Following the arm's neutralization, the Armank's chassis is forced open, revealing the blob-like creature operating it, which is the Armank's only vulnerable point. If this creature is attacked repeatedly, the Armank, chassis and all, will perform short but non-damaging bounces, preventing it from closing its chassis again. If the Armank is successful in closing its chassis, it will reproduce its arm and restart the cycle. Additionally, if a player attacks an Armank the moment it appears (before it makes contact with the ground), they will be able to deal damage as if they had already neutralized the Armank's arm. According to the Armank trophy, it is used as a construction vehicle. When trying to capture its [[trophy]], the [[Trophy Stand]] can be thrown at any part of it, even with the arm equipped, but its health must still be lowered.


===Name origin===
===Name origin===
Armank's name is a combination of the words "armor" or "arm" and "tank". The arm part might describe the dragon-like appendage that it uses to attack the player.
The enemy's name is a combination of the words "armor" or "arm" and "tank". The arm part might describe the mechanical arm that it uses to attack the player.


==Damage taken==
==Damage taken==
Line 51: Line 51:
|image=Armank - Brawl Trophy.png
|image=Armank - Brawl Trophy.png
|desc=A brutal enemy in the [[Subspace Army]] or mobile construction equipment? Yes, it moves on treads and has a functional construction arm, but that arm is also capable of brutal attacks. Continue attacking the arm to reveal the Armank's weak spot. Wait... It looks like there's mud on the end of the arm! Maybe the Armank IS just a construction vehicle for the Subspace Army!
|desc=A brutal enemy in the [[Subspace Army]] or mobile construction equipment? Yes, it moves on treads and has a functional construction arm, but that arm is also capable of brutal attacks. Continue attacking the arm to reveal the Armank's weak spot. Wait... It looks like there's mud on the end of the arm! Maybe the Armank IS just a construction vehicle for the Subspace Army!
{{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
|gamelist={{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
|game=Brawl
|game=Brawl
}}
}}
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<center>
<center>
<gallery widths="175" heights="175">
<gallery widths="175" heights="175">
ArmankIdle.jpg|An Armank standing still
ArmankIdle.jpg|An Armank when idle.
ArmankClosing.jpg|Armank about to close.
ArmankClosing.jpg|An Armank about to close its chassis.
ArmankGlob.jpg|The green blob revealing itself.
ArmankGlob.jpg|The blob operating the Armank revealing itself.
ArmankExtend.jpg|The arm's extended attack.
ArmankExtend.jpg|The mechanical arm's extension attack.
ArmankSpin.jpg|Spin attack.
ArmankSpin.jpg|Its spin attack.
</gallery>
</gallery>
</center>
</center>


==Names in other languages==
==Names in other languages==
{{Langneeded|Korean}}
{{langtable
{{langtable
|ja={{ja|アーマン|Āman|?}}, ''Arman''
|ja={{ja|アーマン|Āman|?}}
|jaM=
|jaM=Arman
|en=Armank
|en=Armank
|fr=Tanpek
|fr=Tanpek
Line 81: Line 80:
|it=Cyngulus
|it=Cyngulus
|itM=
|itM=
|ko={{rollover|아만크|amanku|?}}
|koM=Armank
}}
}}



Latest revision as of 21:03, November 30, 2024

Armank
Armank
SubspaceSymbol.svg

An Armank extending its mechanical arm.

Universe Super Smash Bros.
Level(s) appears in The Wilds I
The Subspace Bomb Factory I
The Subspace Bomb Factory II
Entrance to Subspace
The Great Maze
Point worth 3000

Armanks (アーマン, Arman) are some of the more powerful enemies in Adventure Mode: The Subspace Emissary. They first appear in The Wilds (Part I).

Enemy description[edit]

Although they look like large war machines, Armanks are actually the blob-like creatures which operate these things. They bear similarities to battle tanks, but instead of a traditional cannon, they are equipped with a large and retractable mechanical arm that ends with a draconic head-like claw akin to construction vehicles. While the arm is retracted, Armanks are immune to essentially all damage, as well as only being able to roll around on their treads, which deals damage to any player who makes contact with their treads. Eventually, they will extend the arm, which may then either shoot out in a ramming attack towards any nearby player, perform a sweeping attack along the ground or fire three energy pulses in quick succession.

Following the arm's neutralization, the Armank's chassis is forced open, revealing the blob-like creature operating it, which is the Armank's only vulnerable point. If this creature is attacked repeatedly, the Armank, chassis and all, will perform short but non-damaging bounces, preventing it from closing its chassis again. If the Armank is successful in closing its chassis, it will reproduce its arm and restart the cycle. Additionally, if a player attacks an Armank the moment it appears (before it makes contact with the ground), they will be able to deal damage as if they had already neutralized the Armank's arm. According to the Armank trophy, it is used as a construction vehicle. When trying to capture its trophy, the Trophy Stand can be thrown at any part of it, even with the arm equipped, but its health must still be lowered.

Name origin[edit]

The enemy's name is a combination of the words "armor" or "arm" and "tank". The arm part might describe the mechanical arm that it uses to attack the player.

Damage taken[edit]

  Normal Slash Electric Freezing Flame Grass (effect) Water (effect) Darkness Aura (effect) Specials: Direct Specials: Indirect
Damage taken ×0.01 ×0.01 ×0.01 ×0.01 ×0.01 ×0.01 ×0.01 ×0.01 ×0.01 ×0.01 ×0.01
Interior blob ×0.6 ×0.6 ×0.6 ×0.6 ×0.6 ×0.6 ×0.6 ×0.6 ×0.6 ×0.6 ×0.6

Trophy[edit]

Armank's trophy in Brawl
Armank
A brutal enemy in the Subspace Army or mobile construction equipment? Yes, it moves on treads and has a functional construction arm, but that arm is also capable of brutal attacks. Continue attacking the arm to reveal the Armank's weak spot. Wait... It looks like there's mud on the end of the arm! Maybe the Armank IS just a construction vehicle for the Subspace Army!
Wii: Super Smash Bros. Brawl

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese アーマン Arman
UK English Armank
France French Tanpek
Germany German Drakogger
Spain Spanish Excavaruga From "excavar" (to excavate).
Italy Italian Cyngulus
South Korea Korean 아만크 Armank