Super Smash Bros. Ultimate

List of spirits (Xenoblade Chronicles series): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(→‎Trivia: I think we can cut this here. No need to even mention Ninjara or Ribbon Girl since they don't appear in WoL at all)
(→‎Spirit Battles: Typo cleanup.)
 
(122 intermediate revisions by 43 users not shown)
Line 1: Line 1:
{{DISPLAYTITLE:List of spirits (''Xenoblade Chronicles'' series)}}
{{Title|List of spirits (''Xenoblade Chronicles'' series)}}{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
{{recent release}}
The following is the list of the [[spirit]]s from the {{uv|Xenoblade Chronicles}} series in ''[[Super Smash Bros. Ultimate]]''. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 9]], additional spirits were added alongside the release of {{SSBU|Pyra}} and {{SSBU|Mythra}} as part of the [[List of updates (SSBU)#11.0.0|Version 11.0.0]] update.
The following is the list of the [[spirit]]s from the {{uv|Xenoblade Chronicles}} series in ''[[Super Smash Bros. Ultimate]]''. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 9]], additional spirits were added alongside the release of {{SSBU|Pyra}} and {{SSBU|Mythra}} as part of the [[List of updates (SSBU)#11.0.0|Version 11.0.0]] update.


Line 39: Line 37:
|-
|-
|954
|954
|{{SpiritTableName|Reyn}}
|{{SpiritTableName|Reyn|iw=xenoserieswiki}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|★★
|★★
Line 51: Line 49:
|No Effect
|No Effect
|''Xenoblade Chronicles''
|''Xenoblade Chronicles''
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|-
|-
|956
|956
Line 69: Line 67:
|-
|-
|957
|957
|{{SpiritTableName|Melia}}
|{{SpiritTableName|Melia|iw=xenoserieswiki}}
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
|★★
|★★
Line 84: Line 82:
|-
|-
|959
|959
|{{SpiritTableName|Mumkhar}}
|{{SpiritTableName|Mumkhar|iw=xenoserieswiki}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|★★
|★★
Line 114: Line 112:
|-
|-
|961
|961
|{{SpiritTableName|Elma}}
|{{SpiritTableName|Elma|iw=xenoserieswiki}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|★★★
|★★★
Line 129: Line 127:
|-
|-
|963
|963
|{{SpiritTableName|Lao}}
|{{SpiritTableName|Lao|iw=xenoserieswiki}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|★
|★
Line 174: Line 172:
|-
|-
|970
|970
|{{SpiritTableName|Tora}}
|{{SpiritTableName|Tora|customname={{iw|xenoserieswiki|Tora|XC2}}}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|★★
|★★
Line 189: Line 187:
|-
|-
|972
|972
|{{SpiritTableName|Mòrag}}
|{{SpiritTableName|Mòrag|iw=xenoserieswiki}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|★
|★
Line 204: Line 202:
|-
|-
|973
|973
|{{SpiritTableName|Zeke}}
|{{SpiritTableName|Zeke|iw=xenoserieswiki}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|★
|★
Line 234: Line 232:
|-
|-
|1,463
|1,463
|{{SpiritTableName|Jin}}
|{{SpiritTableName|Jin|iw=xenoserieswiki}}
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
|★★★
|★★★
Line 246: Line 244:
|Speed ↑
|Speed ↑
|''Xenoblade Chronicles 2''
|''Xenoblade Chronicles 2''
|•Battle via DLC Spirit Board
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v11.0.0)
|-
|-
|1,464
|1,464
|{{SpiritTableName|Malos}}
|{{SpiritTableName|Malos|iw=xenoserieswiki}}
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
|★★★★
|★★★★
Line 261: Line 259:
|Battering Items Power ↑
|Battering Items Power ↑
|''Xenoblade Chronicles 2''
|''Xenoblade Chronicles 2''
|•Battle via DLC Spirit Board
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 15,000G (since v11.0.0)
|-
|1,516
|{{SpiritTableName|Noah & Mio|customname={{iw|xenoserieswiki|Noah}} & {{iw|xenoserieswiki|Mio}}}}
|{{SpiritType|Attack}}
|★★★
|⬡⬡⬡
|3,058
|9,179
|1,603
|4,810
|1,338
|4,016
|Battering Items Power ↑
|''Xenoblade Chronicles 3''
|•Battle via Spirit Board (during the event "[[Fresh New Faces!]]")<br>•Purchase from the Vault Shop for 6000G (once obtained)
|}
|}


Line 285: Line 298:
|-
|-
|955
|955
|{{SpiritTableName|Sharla}}
|{{SpiritTableName|Sharla|iw=xenoserieswiki}}
|★★
|★★
|⬢
|⬢
Line 293: Line 306:
|-
|-
|962
|962
|{{SpiritTableName|Lin}}
|{{SpiritTableName|Lin|iw=xenoserieswiki}}
|★
|★
|⬢
|⬢
Line 301: Line 314:
|-
|-
|964
|964
|{{SpiritTableName|Tatsu}}
|{{SpiritTableName|Tatsu|iw=xenoserieswiki}}
|★
|★
|⬢
|⬢
Line 333: Line 346:
|-
|-
|971
|971
|{{SpiritTableName|Poppi α}}
|{{SpiritTableName|Poppi α|iw=xenoserieswiki}}
|★★
|★★
|⬢
|⬢
Line 341: Line 354:
|-
|-
|1,461
|1,461
|{{SpiritTableName|Lora}}
|{{SpiritTableName|Lora|iw=xenoserieswiki}}
|★★
|★★
|⬢
|⬢
|Physical Attack ↑
|Physical Attack ↑
|''Xenoblade Chronicles 2''<br>(Artwork: ''Xenoblade Chronicles 2: Torna ~ The Golden Country'')
|''Xenoblade Chronicles 2''<br>(Artwork: ''Xenoblade Chronicles 2: Torna ~ The Golden Country'')
|•Battle via DLC Spirit Board
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G (since v11.0.0)
|-
|-
|1,462
|1,462
|{{SpiritTableName|Amalthus}}
|{{SpiritTableName|Amalthus|iw=xenoserieswiki}}
|★★★
|★★★
|⬢⬢
|⬢⬢
|First-Strike Advantage
|First-Strike Advantage
|''Xenoblade Chronicles 2''
|''Xenoblade Chronicles 2''
|•Battle via DLC Spirit Board
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v11.0.0)
|-
|-
|1,465
|1,465
|{{SpiritTableName|Pneuma}}
|{{SpiritTableName|Pneuma|iw=xenoserieswiki}}
|★★★★
|★★★★
|⬢⬢
|⬢⬢
|Critical Healing & Metal
|Critical Healing & Metal
|''Xenoblade Chronicles 2''<br>(Artwork: ''Super Smash Bros. Ultimate'')
|''Xenoblade Chronicles 2''<br>(Artwork: ''Super Smash Bros. Ultimate'')
|•Battle via DLC Spirit Board
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 15,000G (since v11.0.0)
|}
|}


Line 398: Line 411:
|[[File:Shulk SSBU.png|center|108x108px]]
|[[File:Shulk SSBU.png|center|108x108px]]
|{{anchor|Shulk}}[[Shulk]]
|{{anchor|Shulk}}[[Shulk]]
|''{{s|wikipedia|Xenoblade Chronicles}}''
|''{{iw|xenoserieswiki|Xenoblade Chronicles}}''
|•Complete Classic Mode with {{SSBU|Shulk}}<br>•Purchase from the Vault Shop for 300G (after unlocking Shulk)
|•Complete Classic Mode with {{SSBU|Shulk}}<br>•Purchase from the Vault Shop for 300G (after unlocking Shulk)
|-
|-
Line 405: Line 418:
|[[File:Pyra SSBU.png|center|108x108px]]
|[[File:Pyra SSBU.png|center|108x108px]]
|{{anchor|Pyra}}[[Pyra]] (Fighter)
|{{anchor|Pyra}}[[Pyra]] (Fighter)
|''{{s|wikipedia|Xenoblade Chronicles 2}}''
|''{{iw|xenoserieswiki|Xenoblade Chronicles 2}}''
|•Complete Classic Mode with {{SSBU|Pyra}}<br>•Purchase from the Vault Shop for 300G (after downloading Pyra/{{SSBU|Mythra}})
|•Complete Classic Mode with {{SSBU|Pyra}}<br>•Purchase from the Vault Shop for 300G (after downloading Pyra/{{SSBU|Mythra}})
|-
|-
Line 412: Line 425:
|[[File:Mythra SSBU.png|center|108x108px]]
|[[File:Mythra SSBU.png|center|108x108px]]
|{{anchor|Mythra}}[[Mythra]] (Fighter)
|{{anchor|Mythra}}[[Mythra]] (Fighter)
|''{{s|wikipedia|Xenoblade Chronicles 2}}''
|''{{iw|xenoserieswiki|Xenoblade Chronicles 2}}''
|•Complete Classic Mode with {{SSBU|Mythra}}<br>•Purchase from the Vault Shop for 300G (after downloading {{SSBU|Pyra}}/Mythra)
|•Complete Classic Mode with {{SSBU|Mythra}}<br>•Purchase from the Vault Shop for 300G (after downloading {{SSBU|Pyra}}/Mythra)
|}
|}


==Spirit Battles==
==Spirit Battles==
{|class="wikitable sortable" style="width:100%;"
:''Note: The Spirit Battle for Poppi α can only be accessed if Challenger Pack 9 has been purchased and downloaded.''
! colspan=3|Spirit
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
! colspan=7|Battle parameters
! colspan=1 rowspan=2|Inspiration
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
|-
|-
|952
|952
Line 442: Line 442:
|•You have reduced defense after a little while
|•You have reduced defense after a little while
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|
|'''Spirit Battle inspiration:'''
*The Lucina puppet fighter represents Fiora, one of Shulk's childhood friends.
*The yellow Lucina represents Fiora, a young woman who features blonde hair and uses swords in battle.
*The Shulk minion fighter's white costume is based on Mecha-Fiora's color scheme, the half-Mechon form Fiora eventually takes on in ''Xenoblade Chronicles''. This spirit's Made of Metal effect references this as well.
*The white Shulk minion references his appearance as the main character of ''Xenoblade Chronicles'', who serves as Fiora's childhood friend.
*The stage and music represents Fiora's appearance in ''Xenoblade Chronicles''.
*The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form that Fiora eventually assumes.
*The Defense ↓ rule references Shulk's art, Slit Edge, which reduces an enemy's defense.
*The Defense ↓ rule references Slit Edge, a physical art used by Shulk which reduced an enemy's Physical Defense by 50%.
----'''Other trivia:'''
*This spirit's Support type references Fiora's role in ''Xenoblade Chronicles'' as a member of Shulk's party.
*This spirit's Made of Metal ability references how Fiora is killed by Metal Face, but is eventually transformed into her half-Mechon form, Mecha-Fiora.
|-
|-
|953
|953
Line 457: Line 460:
|•Hostile assist trophies will appear
|•Hostile assist trophies will appear
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle inspiration:'''
*The Corrin puppet fighter references both Corrin and Mecha-Fiora being female swordfighters depicted wearing metallic armor.
*The default female Corrin represents Mecha-Fiora, the half-Mechon form of Fiora who wears metallic armor and uses a bladed weapon.
*The Shulk minion fighter references Shulk being Fiora's childhood friend, with the minion fighter's white costume is based on Mecha-Fiora's color scheme.
*The white Shulk minion references his appearance as the main character of ''Xenoblade Chronicles'', who serves as Mecha-Fiora's enemy.
*The stage and music references the Mecha-Fiora boss battle on Prison Island, the fortress-like area where Mecha-Fiora is first encountered.
*The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form that Fiora eventually assumes.
*The Riki Assist Trophy enemy appears in this spirit battle, referencing the three-person teams in the ''Xenoblade Chronicles'' series.
*The stage represents Colony 9, an area located on the Bionis's left calf featuring a forest and a settlement in the beginning of ''Xenoblade Chronicles'' where Fiora is seemingly killed by Metal Face.
*The stage also represents the Fallen Arm, the Mechonis's dismembered left arm in ''Xenoblade Chronicles'' which features a forest and a settlement where Fiora returns to Shulk's party.
*The music track represents the boss battle theme of ''Xenoblade Chronicles'', referencing how Fiora is collected and transformed into her half-Mechon form, who later turns against Shulk's party as an enemy boss.  
*The Riki Assist Trophy enemy references the three-player battle system of ''Xenoblade Chronicles'', where the party also includes Shulk, Mecha-Fiora, and Riki.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references Mecha-Fiora initially being Shulk's childhood friend and ally until she was killed and transformed into Mecha-Fiora and became Shulk's enemy.
*This spirit's Neutral type references Mecha-Fiora's role in ''Xenoblade Chronicles'' as Shulk's childhood friend, Fiora, who was later transformed into the enemy, Mecha-Fiora but later returns as a member of Shulk's party.
*This spirit's Jump ↑ ability references Zero Gravity, an Ether art used by Fiora which allows
|-
|-
|954
|954
|{{SpiritTableName|Reyn|size=64}}
|{{SpiritTableName|Reyn|size=64|iw=xenoserieswiki}}
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Orange}} (150 HP)
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Orange}} (150 HP)
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|4,300
|4,300
|[[Gaur Plain]] ([[Battlefield form]])
|[[Gaur Plain]] ([[Battlefield form]])
|•Health Recovery
|N/A
|•The enemy has super armor but moves slower<br>•Timed [[stamina battle]] (2:00)<br>•The enemy loves to taunt
|•The enemy has super armor but moves slower<br>•Timed [[stamina battle]] (2:00)<br>•The enemy loves to taunt
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|
|
*The Ryu puppet fighter represents Reyn, one of Shulk's childhood friends who is depicted as muscular.
*The orange Ryu represents Reyn, a muscular character who wears an orange uniform.
*The stage and music represent Reyn's appearance in ''Xenoblade Chronicles''.
*The first battle condition references Reyn's role in ''Xenoblade Chronicles'' as a "tank" character, who wields heavy armor with high defense.
*The puppet fighter starts off with a Beam Sword, referencing Reyn wielding gunlances as his main weapon of choice.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*The Health Recovery rule and the battle conditions references Reyn's fighting style as the party's "tank" character who uses the arts, Last Stand, which recovers his HP when incapacitated, and Mad Taunt, which attracts enemy attention away from weaker party members.
*The third battle condition references Reyn's art, Mad Taunt, which attracts enemy attention away from weaker party members.
*Ryu starts off with a Beam Sword, referencing Reyn's usage of gunlances in battle.
|-
|-
|955
|955
|{{SpiritTableName|Sharla|size=64}}
|{{SpiritTableName|Sharla|size=64|iw=xenoserieswiki}}
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
Line 489: Line 497:
|•The enemy's shooting items have increased power<br>•The enemy starts the battle with a Ray Gun
|•The enemy's shooting items have increased power<br>•The enemy starts the battle with a Ray Gun
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|
|'''Spirit Battle inspiration:'''
*The Zero Suit Samus puppet fighter references both Zero Suit Samus and Sharla sharing a similar pattern design on their outfits.
*The green Zero Suit Samus represents Sharla, a long-haired female character.
*The stage and music represents Sharla's appearance in ''Xenoblade Chronicles''.
*The stage and music track represent Gaur Plain, a location on the Bionis's Leg area where Sharla first meets Shulk's party in ''Xenoblade Chronicles''.  
*The puppet fighter starts off with a Ray Gun, referencing Sharla wielding ether rifles as her main weapon of choice.
*Zero Suit Samus starting off with a Ray Gun and the Ray Gun item reference Sharla's usage of ether rifles in battle.
----'''Other trivia:'''
*This spirit's Support type references Sharla's role in ''Xenoblade Chonicles'' as the healing and buffing member of Shulk's party.
*This spirit's Attack type and Ray Gun Equipped ability further references Sharla's usage of ether rifles in battle.
|-
|-
|956
|956
|{{SpiritTableName|Dunban|link=y|size=64}}
|{{SpiritTableName|Dunban|link=y|size=64|iw=xenoserieswiki}}
|•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Blurring Blade|3]][[Airborne Assault|1]][[Skyward Slash Dash|2]][[Power Thrust|3]], Dunban Wig, Dunban Outfit, High Voice Type 1)<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Blurring Blade|3]][[Airborne Assault|1]][[Skyward Slash Dash|2]][[Power Thrust|3]], Dunban Wig, Dunban Outfit, High Voice Type 1)<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=White}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
Line 503: Line 514:
|•Defeat the main fighter to win<br>•The enemy will suddenly have a Final Smash<br>•The enemy's melee weapons have increased power
|•Defeat the main fighter to win<br>•The enemy will suddenly have a Final Smash<br>•The enemy's melee weapons have increased power
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|
|'''Spirit Battle inspiration:'''
*The Mii Swordfighter puppet fighter's costume represents Dunban, Shulk's mentor and a member of his party.  
*The Mii Swordfighter's costume represents Dunban, the mentor of Shulk who serves as part of his [[Chain Attack]] Final Smash.
*The Shulk minion fighter references Shulk being Dunban's student, with the minion fighter's white costume being based on Mecha-Fiora, the half-Mechon form of Fiora, Dunban's younger sister.
*The white Shulk minion references his appearance as the main character of ''Xenoblade Chronicles'', who serves as the leader of the party Dunban belongs to.
*The stage and music represent Dunban's appearance in ''Xenoblade Chronicles''.
*The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form of Fiora, Dunban's younger sister.
*This spirit's Sword Attack ↑ effect and the third battle condition references Dunban being able to deal large amounts of physical damage through his swordfighting style.
*The stage represents Gaur Plains, a location on the Bionis's Leg area which also features Colony 6, where Dunban returns to Shulk's party after his temporary departure.
*The Sudden Final Smash rule references Dunban being a part of Shulk's Final Smash, [[Chain Attack]].
*The stage featuring Metal Face as a stage boss and music track reference how Dunban assists Shulk's party in repelling Metal Face and his Mechon army.
*The third battle conditions reference Dunban's role as an "aggro tank", who is able to generate aggro by dealing large amounts of damage with his bladed weapons.
----'''Other trivia:'''
*This spirit's Shield type and Sword Attack ↑ ability further references Dunban's role as an "aggro tank", who is able to dodge enemy attacks and generate aggro by dealing large amounts of damage with his bladed weapons.
|-
|-
|957
|957
|{{SpiritTableName|Melia|size=64}}
|{{SpiritTableName|Melia|size=64|iw=xenoserieswiki}}
|•{{SSBU|Palutena}} {{Head|Palutena|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Lavender}}
|•{{SSBU|Palutena}} {{Head|Palutena|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Lavender}}
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
Line 519: Line 533:
|•The floor is poisonous<br>•The enemy's magic attacks have increased power
|•The floor is poisonous<br>•The enemy's magic attacks have increased power
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|
|'''Spirit Battle inspiration:'''
*The Palutena puppet fighter references both Palutena and Melia bearing similarities, including robes, staffs, and the ability to cast magic attacks.
*The blue Palutena represents Melia Antiqua, a female character who wears blue robes, carries a staff, and uses magical attacks.
*The Shulk minion fighter references Melia being a member of Shulk's party, with the puppet fighter's lavender costume being based off of Melia's color scheme.
*The lavender Shulk minion references his appearance as the main playable character in ''Xenoblade Chronicles'', who serves as the leader of the party Melia belongs to.
*The stage and music represent Melia's appearance in ''Xenoblade Chronicles''.
*The lavender Shulk minion's costume is based on Melia's color scheme, which includes silver hair and a sleeveless blue-and-pink dress.
*This spirit's Magic Attack ↑ effect, the Poison Floor hazard, and the second battle condition reference Melia's specialty in ether attacks, specifically elementals, one of which applies a long-lasting and very damaging poison effect.
*The stage represents Gaur Plain, a location on the Bionis's Leg area, which also features the Makna Forest located on the Bionis's back where Shulk encounters an unconscious Melia.
*The Poison Floor hazard and battle conditions reference Melia's specialty in ether attacks, including one of which applies a long-lasting and very damaging poison effect.
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability further references Melia's specialty in ether attacks.
|-
|-
|958
|958
Line 535: Line 552:
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|
|
*Riki appears as the Assist Trophy enemy.
*Roy Koopa's red Koopa Clown Car represents Riki, a round character featuring black eyes and a yellow color scheme, who appears as the Assist Trophy enemy.
*The Roy puppet fighter references both Roy and Riki having a round-shaped body with Roy's sunglasses resembling Riki's eyes.  
*The yellow Shulk minion references his appearance as the main character in ''Xenoblade Chronicles'', who serves as the leader of the party Riki belongs to.
*The Shulk puppet fighter references Riki being a member of Shulk's party, with the minion fighter's yellow costume being based on Riki's color scheme.
*The yellow Shulk's costume is based on Riki's color scheme, which includes yellow fur and a sleeveless blue-and-purple jacket.
*The stage and music represent Riki's appearance in ''Xenoblade Chronicles''.
*The stage represents Gaur Plain, a location on the Bionis's Leg area, which also features the Makna Forest located on the Bionis's back where Riki is first encountered in the Frontier Village.
*The Earthquake and Flowery rules, and the first battle condition reference Riki's arts in ''Xenoblade Chronicles'', each respectively referencing Roly Poly, Bitey Bitey, and Happy Happy.
*The Flowery rule references Bitey Bitey art, a physical art used by Riki which can inflict Bleed damage and cause the enemy to deal continuous damage every two seconds.
*The Earthquake rule references Roly-Poly, an Ether debuff art used by Riki which can topple an enemy, causing them to fall down.
*The first battle condition references Happy Happy, a support art used by Riki which can buff a player's attack power in the ''Super Smash Bros.'' series.
|-
|-
|959
|959
|{{SpiritTableName|Mumkhar|size=64}}
|{{SpiritTableName|Mumkhar|size=64|iw=xenoserieswiki}}
|•{{SSBU|Wolf}} {{Head|Wolf|g=SSBU|s=20px|cl=Black}} (140 HP)
|•{{SSBU|Wolf}} {{Head|Wolf|g=SSBU|s=20px|cl=Black}} (140 HP)
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
Line 550: Line 569:
|•The enemy is giant when the enemy's at high damage<br>•The enemy will occasionally turn metal when the enemy's at high damage<br>•[[Stamina battle]]
|•The enemy is giant when the enemy's at high damage<br>•The enemy will occasionally turn metal when the enemy's at high damage<br>•[[Stamina battle]]
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle inspiration:'''
*The Wolf puppet fighter represents Mumkhar, a black-clad antagonist of ''Xenoblade Chronicles'' who, like Wolf, wields a pair of claws as his main weapon of choice.
*The black Wolf represents Mumkhar, the main antagonist of ''Xenoblade Chronicles'' who wears a black outfit and attacks with clawed gauntlets.
*The stage and music represents Mumkhar's appearance in ''Xenoblade Chronicles''. The stage also references his Mechon form and this spirit's enhanced form, Metal Face appearing as a boss in this stage's regular form.
*The stage and music track represents Gaur Plains, a location on the Bionis's Leg area which also features Colony 6, which features the battle against Mumkhar's Faced Mechon and his Mechon army.
*This spirit's Attack type, the Metal Shift and Giant rules, and the battle conditions reference how Mumkhar is eventually transformed into his Faced Mechon form, Metal Face.
*The Metal Shift rule references Mumkhar's first appearance in ''Xenoblade Chronicles'' where he emerges with his mechanized body after his Faced Mechon is damaged on Valak Mountain.
*The Giant and Metal Shift rules reference Mumkhar's transformation into his giant Faced Mechon, Metal Face, who serves as the stage boss in the stage's normal form.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, Mumkhar's spirit is located on Dharkon's side in the Final Battle map, referencing Mumkhar originally being an honorable warrior until his jealousy of Dunban and obsession with the Monado led him to become a villain.
*In World of Light, the Mumkhar spirit is featured on Dharkon's side of the Final Battle map while the Giga Mac spirit is featured across him on Galeem's side, referencing how both characters are gauntlet-based fighters that underwent great transformations with opposing roles, with Mumkhar serving as the main antagonist of ''Xenoblade Chronicles'' who uses clawed gauntlets.
|-
|-
|961
|961
|{{SpiritTableName|Elma|customname=[https://xenoblade.fandom.com/wiki/Elma Elma]|size=64}}
|{{SpiritTableName|Elma|size=64|iw=xenoserieswiki}}
|•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=Red}}
|•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=Red}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
Line 567: Line 588:
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|
|
*The Bayonetta puppet fighter references both Bayonetta and Elma wielding dual guns as ranged weapons.
*The red Bayonetta represents Elma, the main playable character of ''Xenoblade Chronicles X'' who features white hair, wears a red uniform, and uses Dual Guns in battle.
*The stage references to the Primordia region, where Elma is introduced at the beginning of ''Xenoblade Chronicles X''.
*The stage represents New Los Angeles, a city settlement on the surface of the planet Mira where Elma is first introduced in the beginning of ''Xenoblade Chronicles X''.
*This spirit's Attack type and the puppet fighter starting off with a Killing Edge references Elma using Dual Swords as melee weapons.
*The Temporary Invincibility rule references Ghost Factory, one of Elma's signature arts while using her Dual Guns, which allows her to avoid a fixed number of hits from enemies.
*The Temporary Invincibility rule references Ghost Factory, one of Elma's signature arts. In ''Xenoblade Chronicles X'', it allows the user to avoid a fixed number of hits from enemies.
*Bayonetta starting off with a Killing Edge references Elma's usage of Dual Swords in battle, which serve as her main melee weapons.
*The second battle condition references Shadowstrike, one of Elma's signature arts while using the Dual Swords, which allows her to increase the damage from the back by 200%.
|-
|-
|962
|962
|{{SpiritTableName|Lin|size=64}}
|{{SpiritTableName|Lin|size=64|iw=xenoserieswiki}}
|•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Mega Man}} {{Head|Mega Man|g=SSBU|s=20px|cl=Cyan}}<br>•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}
|•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Mega Man}} {{Head|Mega Man|g=SSBU|s=20px|cl=Cyan}}<br>•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 581: Line 603:
|•Defeat the main fighter to win<br>•The enemy starts the battle with a [[Drill]]
|•Defeat the main fighter to win<br>•The enemy starts the battle with a [[Drill]]
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|
|'''Spirit Battle inspiration:'''
*The Daisy puppet fighter references both Daisy and Lin having eccentric personalities.
*The black Daisy represents Lin, an eccentric female engineer who wears a black uniform.
*The Mega Man and R.O.B. minion fighters reference Lin being a Skell engineer, often working with machines.
*The cyan R.O.B. and Mega Man minions represent the Skells, a series of robotic exoskeletons developed by Lin in ''Xenoblade Chronicles X''.
*The stage references the Hangar in New Los Angeles where Lin lived in ''Xenoblade Chronicles X''.
*The stage represents the Skell Hangar, an area within the barracks used by the privatized military organization BLADE in ''Xenoblade Chronicles X'' where Lin develops the Skells.
*The puppet fighter starts off with a Drill, referencing Lin attacking with Shields, being a Shield Tropper.
*Daisy starting off with a Back Shield and a Drill reference Lin's role as a Shield Trooper in ''Xenoblade Chronicles X'', who uses her shield and Gatling Gun in battle.
----'''Other trivia:'''
*This spirit's Support type references Lin's role in ''Xenoblade Chronicles X'' as a member of Elma's party.
*This spirit's Energy-Shot Resist ↑ ability further references Lin's Shield Trooper class, who is capable of using shields and gatling guns as weapons in battle.
|-
|-
|963
|963
|{{SpiritTableName|Lao|size=64}}
|{{SpiritTableName|Lao|size=64|iw=xenoserieswiki}}
|•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Black}}
|•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Black}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 597: Line 622:
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|
|
*The Snake puppet fighter references both Snake and Lao working for military organizations in their respective game series.
*The black Snake Snake represents Lao, a military operative who wears a black uniform.
*The stage references the Noctilum region, a jungle-like area where Lao is introduced in ''Xenoblade Chronicles X''.
*The stage represents the Noctilum region, a jungle-like area where Lao is first introduced in ''Xenoblade Chronicles X''.
*The puppet fighter starts off with a Staff, referencing Lao wielding the Sniper Rifle as ranged weapons.
*Snake starting off with a Staff references Lao's usage of a Sniper Rifle in battle, which allows him to perform long distance attacks.
*The second battle condition references Afterburner, one of Lao's signature arts while using the Sniper Rifle which deals and boosts weapons damage.
|-
|-
|964
|964
|{{SpiritTableName|Tatsu|size=64}}
|{{SpiritTableName|Tatsu|size=64|iw=xenoserieswiki}}
|•{{SSBU|Jigglypuff}} Team {{Head|Jigglypuff|g=SSBU|s=20px|cl=Green}}×4
|•{{SSBU|Jigglypuff}} Team {{Head|Jigglypuff|g=SSBU|s=20px|cl=Green}}×4
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 610: Line 636:
|•Hostile assist trophies will appear
|•Hostile assist trophies will appear
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|
|'''Spirit Battle inspiration:'''
*The Jigglypuff puppet fighter references both the puppet fighter, its green nightcap, and Tatsu sharing similarities, including being round, balloon-like characters with blue, round eyeglasses who wears a green-colored pointed hood. The number of puppet fighter likely references Tatsu's siblings.
*The green Jigglypuff represents Tatsu, a round balloon-like character who features a curly hairstyle and wears big round eyeglasses and a large green hat.
*The stage references the Primordia region where Tatsu is introduced in ''Xenoblade Chronicles X''.
*The stage represents the Primordia region of the planet Mira where Tatsu is first introduced in ''Xenoblade Chronicles X''.
*The Riki Assist Trophy enemy references both Riki and Tatsu being members of the Nopon species.
*The Riki Assist Trophy enemy references Tatsu's Nopon species and similar role as a support character in the ''Xenoblade Chronicles'' series.
----'''Other trivia:'''
*This spirit's Support type references Tatsu's role in ''Xenoblade Chronicles X'' as a supportive member of Elma's party.
*This spirit's Energy-Shot Attack ↑ ability references Tatsu's friendship with Lin, who uses gatling guns in battle.
|-
|-
|rowspan="2"|966
|rowspan="2"|966
Line 624: Line 653:
|•The floor is lava<br>•[[Stamina battle]]<br>•The enemy starts the battle with a [[Fire Bar]]
|•The floor is lava<br>•[[Stamina battle]]<br>•The enemy starts the battle with a [[Fire Bar]]
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|rowspan="2"|
|rowspan="2"|'''Spirit Battle inspiration:'''
*The Shulk puppet fighter's references both Shulk and Rex being the main protagonists of each ''Xenoblade Chronicles'' games. The puppet fighter also references both Rex and Shulk meeting briefly in a ''Xenoblade Chronicles 2'' DLC cutscene.
*The blue Shulk represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who wears a blue outfit and features short black hair.
*The stage, without DLC, references Fonsett Island, a jungle-like area where Rex was raised in ''Xenoblade Chronicles 2''. The stage, without DLC, takes place on a jungle, referencing the Lost Woods in the Sacred Land map where Rex's spirit is located in World of Light.
*The white Lucina starting represents Pyra, a female red-haired swordfighter with a red color scheme who uses a bladed weapon in battle.
*The music represents Rex's appearance in ''Xenoblade Chronicles 2''.
*The stage, without DLC, represents the jungles of Fonsett Island where Rex was raised in ''Xenoblade Chronicles 2''.
*The puppet fighter starts off with a Fire Bar, referencing Pyra, a Fire Blade who also serves as Rex's main Blade (represented by the Lucina minion fighter). The Lava Floor hazard, without DLC, references Pyra's ability to engulf the battlefield in flames.
*The stage, with DLC, represents the back of Azurda where Rex lives full-time as a Salvager.
*The Lava Floor hazard, without DLC, references Pyra's Fire element, which allows her to engulf the battlefield in flames.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*Shulk starting off with a Fire Bar references Pyra's Blade, a red sword engulfed in flames which allows Rex and Pyra to perform fire-based attacks.
----'''Other trivia:'''
*This spirit's Shield type references the blue color scheme of Rex's outfit and role in ''Xenoblade Chronicles 2'' to protect Pyra while searching for her long-lost home in Elysium.
*In World of Light, the Rex spirit is located in the Lost Woods section of the Sacred Land map in the Dark Realm, similar to the stage's setting, without DLC.
|-
|-
|style="background-color:#EEE;"|[[Cloud Sea of Alrest]] ([[Ω form]])<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|[[Cloud Sea of Alrest]] ([[Ω form]])<ref group="SB" name="DLC"/>
Line 636: Line 671:
|-
|-
|967
|967
|{{SpiritTableName|Pyra|size=64}}
|{{SpiritTableName|Pyra|size=64|link=y}}
|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=White}}<br>•Curry {{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=White}}<br>{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|13,900
|13,900
Line 644: Line 679:
|•The floor is lava<br>•The enemy's melee weapons have increased power<br>•The enemy starts the battle with a Fire Bar
|•The floor is lava<br>•The enemy's melee weapons have increased power<br>•The enemy starts the battle with a Fire Bar
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle inspiration:'''
*The Lucina puppet fighter represents Pyra, a Special Blade who wields a bladed weapon.  
*The white Lucina represents Pyra, a female red-haired swordfighter with a red color scheme who uses a bladed weapon in battle.
*The stage references the Ancient Ship where Pyra is found in ''Xenoblade Chronicles 2''.
*The blue Shulk minion represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who serves as Pyra's Driver.
*The music represents Pyra's appearance in ''Xenoblade Chronicles 2''.
*The stage represents the Ancient Ship, an airship flying in the uncharted skies of Alrest in ''Xenoblade Chronicles 2'' where Rex finds a comatose Pyra and awakens her.
*This spirit battle is similar to the battle with Rex, which re-uses the same minion fighter, rules, and battle conditions, referencing Pyra being Rex's main Blade and a Fire Blade with the ability to engulf the battlefield in flames.  
*The Curry-Filled Shulk and the Lava Floor hazard reference Pyra's Fire element, which allows her to engulf the battlefield in flames.
*Lucina starting off with a Fire Bar references Pyra's blade, a red sword engulfed in flames which allows her to perform fire-based attacks.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type, Attack battle type, and Assist Killer effect references Pyra's role in ''Xenoblade Chronicles 2'' to aid Rex in battle, where her fighting style relies on power.
*This spirit's Support type and Assist Killer ability reference Pyra's role in ''Xenoblade Chronicles 2'' as Rex's Blade, who assists him in defeating enemy Blades in battle.
*This spirit is purchasable at Anna's Emportium, a shop that sells spirits related to equipment, referencing Pyra endowing Rex with her sword to Rex.
*This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing how Pyra endows Rex with her sword after her awakening.
|-
|-
|968
|968
|{{SpiritTableName|Mythra|size=64}}
|{{SpiritTableName|Mythra|size=64|link=y}}
|•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Female}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Female}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
Line 662: Line 698:
|•The enemy will charge up a powerful Final Smash<br>•The enemy starts the battle with an enhanced [[Beam Sword]]
|•The enemy will charge up a powerful Final Smash<br>•The enemy starts the battle with an enhanced [[Beam Sword]]
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle inspiration:'''
*The Corrin puppet fighter references both Corrin and Mythra being being female swordfighters with a similar white color scheme and long, flowing hair.
*The default female Corrin represents Mythra, a long-haired female swordfighter with a white color scheme.
*Similar with the battle with Pyra, the Shulk minion fighter references Rex being Mythra's Driver.
*The blue Shulk minion represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who serves as Mythra's Driver.
*The music represents Mythra's appearance in ''Xenoblade Chronicles 2''.
*The stage represents the Olethro Ruins, a location on the Titan Uraya where Rex awakens Mythra in ''Xenoblade Chronicles 2''.
*This spirit's Critical Hit ↑ ↑ effect, the first battle condition, and the puppet fighter starting off with an enhanced Beam Sword references Mythra being a powerful Aegis and a Light Blade.
*Corrin's [[Torrential Roar]] Final Smash references Mythra's Blade Specials, which features a cutscene where Rex and Mythra perform their powerful special attacks.
*Corrin starting off with an enhanced Beam Sword references Mythra's blade, a sword engulfed with a glowing blade, which allows her to perform powerful light-based attacks.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Mythra's role in ''Xenoblade Chronicles 2'' to aid Rex in battle.
*This spirit's Support type and Critical Hit ↑ ↑ ability reference Mythra's role in ''Xenoblade Chronicles 2'' as Rex's Blade, who features a high critical hit rate in battle.
*In World of Light, Mythra's spirit is located on Galeem's side on The Final Battle map while Fierce Deity Link is featured across from him on Dharkon's side, referencing their ability to wield their giant swords with powers polar opposite from each other, which, in Mythra's case, is light.
*In World of Light, the Mythra spirit is located on Galeem's side of the Final Battle map while thhe Fierce Deity Link spirit is featured across from her on Dharkon's side, referencing how both characters are powerful swordfighters whose swords are strengthened by opposing powers, which in Mythra's case, is light.
|-
|-
|rowspan="2"|969
|rowspan="2"|969
Line 681: Line 718:
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|rowspan="2"|'''Spirit Battle trivia:'''
|rowspan="2"|'''Spirit Battle trivia:'''
*The Mii Brawler puppet fighter's costume represents Nia, a cat-eared Gormotti in ''Xenoblade Chronicles 2''.
*The Mii Brawler's costume represents Nia, a cat-eared Gormotti featured in ''Xenoblade Chronicles 2''.
*The white Incineroar minion fighter represents Dromarch, Nia's main Blade who takes the form of a giant white tiger.
*The white Incineroar minion represents Dromarch, a tiger character with a white color scheme who serves as Nia's Blade.
*The stage and music, with DLC, references the Gormott Province, Nia's home province in ''Xenoblade Chronicles 2''.
*The stage represents the Gormott Province, a province located on the Titan Gormott which serves as Nia's home province in ''Xenoblade Chronicles 2''.
*The Autoheal battle condition references Dromarch's role as a healer Blade.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*The second battle condition references Dromarch's ability to heal his allies in battle while bonded to his Driver, Nia.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Water Attack ↑ effect references Nia's water element.
*This spirit's Water Attack ↑ ability references Nia's water element, which allows her to use water-based attacks while bonded to her Blade, Dromarch.
|-
|-
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Gormott}}<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Gormott}}<ref group="SB" name="DLC"/>
|-
|-
|rowspan="2"|970
|rowspan="2"|970
|{{SpiritTableName|Tora|size=64|dlcalt=y}}
|{{SpiritTableName|Tora|size=64|customname={{iw|xenoserieswiki|Tora|XC2}}|dlcalt=y}}
|rowspan="2"|•{{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Glasses}} (80 HP)<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Blue}} (80 HP)
|rowspan="2"|•{{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Glasses}} (80 HP)<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Blue}} (80 HP)
|rowspan="2"|{{SpiritType|Shield}}
|rowspan="2"|{{SpiritType|Shield}}
Line 699: Line 737:
|rowspan="2"|•[[Stamina battle]]<br>•The enemy's shield has extra durability
|rowspan="2"|•[[Stamina battle]]<br>•The enemy's shield has extra durability
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|rowspan="2"|
|rowspan="2"|'''Spirit Battle trivia:'''
*The Glasses Jigglypuff puppet fighter represents Tora, a balloon-like Nopon who is often seen wearing goggles.
*Jigglypuff's sunglasses represents Tora, a balloon-like character who wears goggles on his head.
*The Daisy minion fighter represents Poppi α, Tora's artificial main Blade who, like Daisy, is named after a white-colored flower.
*The blue Daisy minion represents Poppi QT, the second form of Tora's artificial Legendary Blade who wears a maid-style dress resembling a ballgown.
*The stage references the Gormott Province, Tora's home province in ''Xenoblade Chronicles 2''.
*The stage represents the Gormott Province, a province located on the Titan Gormott which features the town of Torigoth where Tora is first introduced in ''Xenoblade Chronicles 2''.
*The second battle condition references Poppi α's default role as a tank Blade, as well as her Blade Skills that increase block rate and the art Rigid Shield which increases block rate to 100%.
*The music track, with DLC, represents the musical theme of ''Tiger! Tiger!'', an 8-bit minigame created by Tora's grandfather, Professor Soosoo.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*The second battle condition references Poppi α's default role as a tank Blade, and Tora's Rigid Shield Driver Art, which increases the block rate to 100%.
----'''Other trivia:'''
*This spirit's Shield type further references Poppi α's default role as a tank Blade, and Tora's Rigid Shield Driver Art.
|-
|-
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Tiger! Tiger!}}<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Tiger! Tiger!}}<ref group="SB" name="DLC"/>
|-
|-
|971
|971
|{{SpiritTableName|Poppi α|size=64}}
|{{SpiritTableName|Poppi α|size=64|iw=xenoserieswiki}}
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (Moveset: [[Laser Blaze|2]][[Flame Pillar|1]][[Cannon Jump Kick|2]][[Absorbing Vortex|3]])
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (Moveset [[Laser Blaze|2]][[Flame Pillar|1]][[Cannon Jump Kick|2]][[Absorbing Vortex|3]], Dixie Kong's Hat, Chibi-Robo Outfit, Normal Voice Type 8)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|3,800
|3,800
Line 716: Line 758:
|•Hostile assist trophies will appear after a little while<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy starts the battle with a [[Beam Sword]]
|•Hostile assist trophies will appear after a little while<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy starts the battle with a [[Beam Sword]]
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle inspiration:'''
*The puppet fighters represent Poppi α and her alternate modes, Poppi QT (represented by Daisy), and Poppi QTπ (represented by Zero Suit Samus).
*The Mii Gunner's costume represents Poppi α, an artificial Legendary Blade who wears a beret and features a robotic body.
**The Mii Gunner puppet fighter's costumes represents Poppi α, with Dixie Kong's Hat referencing Poppi α's beret, and the Chibi-Robo Outfit referencing Poppi α being a robotic Blade. The puppet fighter starts off with a [[Drill (item)|Drill]], referencing Poppi α's weapon, the Drill Shield.
*The blue Daisy minion represents Poppi QT, the second form of Poppi α who wears a maid-style dress resembling a ballgown.
**The Daisy puppet fighter starting off with a [[Rocket Belt]] and the Jeff Assist Trophy enemy references Poppi QT's ability to fly with her jet engines, and fire missiles using the Mech Arms.
*The black Zero Suit Samus represents Poppi QTπ, the third form of Poppi α who features a slim feminine figure and wears a black outfit.
**The Zero Suit Samus puppet fighter starting off with a Beam Sword references Poppi QTπ's weapon, the Variable Saber.
*The stage represents the Land of Morytha, a ruined city with a dull green lighting in Poppi α's debut game, ''Xenoblade Chronicles 2''.
*The stage references the Land of Morytha, a ruined city with a dull green lighting in ''Xenoblade Chronicles 2''.
*The Mii Gunner minion starts off with a [[Drill]], referencing Poppi α's main weapon, the Drill Shield.
*The Daisy minion starting off with a [[Rocket Belt]] and the Jeff Assist Trophy reference Poppi QT's ability to fly using her jet engines and fire missiles with her Mech Arms.
*The Zero Suit Samus starting off with a Beam Sword references Poppi QTπ's main weapon, the Variable Saber.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and obtainability through summoning references how Poppi α was built by her creator, Tora, to aid him in battle.
*This spirit's Support type references Poppi α's role in ''Xenoblade Chronicles 2'' as Tora's Blade and a member of Rex's party.
*This spirit's Shooting Attack ↑ effect references Poppi α and her other modes' abilities to use shooting attacks in battle.
*This spirit's Shield type references Poppi α's Noponic Iron Blade Skill, which boosts a character's defense stat.
*This spirit is purchasable at Sheldon's place, a shop that sells spirits related to weapons, referencing Poppi α's ability to use weapons in battles.
*This spirit's Shooting Attack ↑ ability references how Poppi α and her other modes use shooting attacks in battle.
*This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, referencing Poppi α's usage of weapons in battles.
|-
|-
|rowspan="2"|972
|rowspan="2"|972
|{{SpiritTableName|Mòrag|size=64|dlcalt=y}}
|{{SpiritTableName|Mòrag|size=64|iw=xenoserieswiki|dlcalt=y}}
|rowspan="2"|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=Navy}}<br>•{{SSBU|Palutena}} {{Head|Palutena|g=SSBU|s=20px|cl=Blue}}
|rowspan="2"|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=Navy}}<br>•{{SSBU|Palutena}} {{Head|Palutena|g=SSBU|s=20px|cl=Blue}}
|rowspan="2"|{{SpiritType|Attack}}
|rowspan="2"|{{SpiritType|Attack}}
Line 736: Line 781:
|rowspan="2"|•Defeat the main fighter to win<br>•The floor is lava
|rowspan="2"|•Defeat the main fighter to win<br>•The floor is lava
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|rowspan="2"|
|rowspan="2"|'''Spirit Battle inspiration:'''
*The Lucina puppet fighter's navy costume features Lucina's hair turning black, representing Mòrag, a young woman often seen with a navy-colored military uniform and black hair.
*The navy Lucina represents Mòrag Ladair, a long-haired female swordfighter who features black hair and a navy-colored military uniform.
*The Palutena minion fighter represents Brighid, Mòrag's main Blade who, like Palutena, is dressed in elegant robes.
*The blue Palutena minion represents Brighid, a female character wearing blue elegant robes who serves as Mòrag's Blade.
*The stage references the Gormott Province where Mòrag is first encountered.
*The stage represents the Gormott Province, a province located on the Titan Gormott which features the town of Torigoth where Mòrag is first introduced in ''Xenoblade Chronicles 2''.
*This spirit's Attack type, Fire Attack ↑ effect and the  Lava Floor hazard references Brighid being a Fire Blade with the ability to engulf the battlefield in flames.
*The music track, with DLC, represents the musical theme of the Mor Ardain Province, Mòrag's home province in ''Xenoblade Chronicles 2''.
*The Lava Floor hazard references Brighid's Fire element, which allows her to perform fire-based attacks.
*Palutena starts off with a Killing Edge, referencing Brighid's blade, which takes the appearance of a long-bladed sword.
----'''Other trivia:'''
*This spirit's Attack type and Fire Attack ↑ ability further references Brighid's Fire element and Mòrag's title of "The Flamebringer".
|-
|-
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Mor Ardain - Roaming the Wastes -}}<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Mor Ardain - Roaming the Wastes -}}<ref group="SB" name="DLC"/>
|-
|-
|rowspan="2"|973
|rowspan="2"|973
|{{SpiritTableName|Zeke|customname=[https://xenoblade.fandom.com/wiki/Zeke Zeke]|size=64|dlcalt=y}}
|{{SpiritTableName|Zeke|size=64|iw=xenoserieswiki|dlcalt=y}}
|rowspan="2"|•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px|cl=AdventBlue}}<br>•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=White}}
|rowspan="2"|•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px|cl=AdventBlue}}<br>•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=White}}
|rowspan="2"|{{SpiritType|Attack}}
|rowspan="2"|{{SpiritType|Attack}}
Line 754: Line 803:
|{{SSBUMusicLink|Xenoblade Chronicles|Those Who Stand Against Our Path - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Those Who Stand Against Our Path - Xenoblade Chronicles 2}}
|rowspan="2"|
|rowspan="2"|
*The Cloud puppet fighter references Cloud's Advent Children costume bearing resemblance with Zeke's outfit.
*The Advent Blue Cloud represents Zeke von Genbu, a short-haired swordsman who wields a large sword.
*The Bayonetta minion fighter represents Pandoria, Zeke's main Blade who, like Bayonetta, wears glasses, is dressed in skimpy clothing, and has a cheeky personality.
*The white Bayonetta minion represents Pandoria, a female character wearing glasses and skimpy clothing who serves as Zeke's Blade.
*The stage references the Ysheva Harbor where Zeke is last battled in ''Xenoblade Chronicles 2'' before joining the party.
*The stage and music track, with DLC,  represents Ysheva Harbor, a cliffside area which serves as the location of Zeke and Pandoria's boss battle in ''Xenoblade Chronicles 2''
*The Electric Floor hazard references Pandoria being an Electric Blade with the ability to shock an entire group.
*The Zap Floor hazard references Pandoria's Electric element, which allows her to perform electric-based attacks.
*The Sudden Final Smash rule applies to the Cloud puppet fighter, referencing the Sonic Thunderslash, the move Zeke uses in the cinematic before the battle at Ysheva Harbor.
*Cloud's [[Omnislash]] Final Smash references Pandoria's Level IV Blade Skill, Sonic Thunderslash, which allows Zeke to charge with his blade and perform a powerful attack.
*The timed battle condition references Zeke and Pandoria's prone to misfortune after his first two boss battles where they disappear following a comically unfortunate event with their environment.
|-
|-
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Bringer of Chaos! Ultimate}}<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Bringer of Chaos! Ultimate}}<ref group="SB" name="DLC"/>
|-
|-
|1,461
|1,461
|{{SpiritTableName|Lora|size=64}}
|{{SpiritTableName|Lora|iw=xenoserieswiki|size=64}}
|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Zelda}} {{Head|Zelda|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px}}
|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Zelda}} {{Head|Zelda|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 772: Line 822:
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!!/Torna}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!!/Torna}}
|
|
*The Lucina puppet fighter references both Lucina and Lora being armored female swordsmen in their respective game appearances.
*The black Lucina represents Lora, the main playable character of ''Torna ~ The Golden Country'' who features red hair and uses a bladed weapon in battle.
*The minion fighters references Jin and Haze, Lora's Blades in ''Torna ~ The Golden Country'', with the Cloud minion fighter representing Jin, and the Zelda minion fighter representing Haze.
*The default Cloud minion represents Jin, a short-haired swordsman who shares the same Japanese voice actor, Takahiro Sakurai and serves as Lora's first Blade.
*The stage likely references the Lasaria Region, a forest-like setting and first visited area in ''Torna ~ The Golden Country''.
*The red Zelda minion represents Haze, a long-haired female character who wears white robes and serves as Lora's second Blade.
*The music references Lora's appearance in ''Torna ~ The Golden Country''.
*The stage represents Spessia, a forest-like area featured during the ending of ''Torna ~ The Golden Country'' where Lora, Jin, and Haze are ambushed by the Indoline Praetorum forces.
*The Zelda minion fighter's frequent use of [[Farore's Wind]] references Haze using the wind element.
*The battle conditions references the ending of ''Torna ~ The Golden Country'' where Lora is fatally wounded during the ambush and eventually passes away.
*The Cloud minion starts off with increased move speed, referencing Jin's usage of lightning-quick attacks during battle.
*The Zelda minion's frequent [[Farore's Wind]] references Haze's Wind element, which allows her to perform wind-based abilities.
----'''Other trivia:'''
*This spirit's Physical Attack ↑ ability references how Lora fights in close-combat with fists and kicks.
|-
|-
|1,462
|1,462
|{{SpiritTableName|Amalthus|size=64}}
|{{SpiritTableName|Amalthus|iw=xenoserieswiki|size=64}}
|•Giant {{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Grey}} (120 HP)<br>•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=White}}×5 (50 HP)
|•Giant {{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Grey}} (120 HP)<br>•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=White}}×5 (50 HP)
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 787: Line 841:
|•The enemy has super armor but moves slower<br>•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd
|•The enemy has super armor but moves slower<br>•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Xenoblade Chronicles|Praetor Amalthus - The Acting God -}}
|{{SSBUMusicLink|Xenoblade Chronicles|Praetor Amalthus - The Acting God -}}
|
|'''Spirit Battle inspiration:'''
*The Dark Samus puppet fighter references both Dark Samus and Amalthus being antagonists who have absorbed their victims in their respective game appearances. The puppet fighter's giant size references Amalthus's  monstrous transformation resembling a giant Dark Samus.
*The grey Giant Dark Samus represents Amalthus, an antagonist with a grey color scheme who absorbs his victims and turns into a giant boss resembling Dark Samus.
*The five Robin minion fighters represent the Indoline loyalists who serve under Amalthus.
*The white Robin minions represent the Indoline loyalists, an army of armed guards who wears white robes.
*The stage and music references Amalthus's boss battle in ''Xenoblade Chronicles 2'', with the stage resembling the World Tree's Upper Level where Amalthus is fought.
*The stage and music track represents the Upper Level of the World Tree, a giant mechanical structure which serves as the location of Amalthus' boss battle in ''Xenoblade Chronicles 2''.
*The battle conditions references Amalthus's boss battle, where Amalthus has high HP and can withstand most attacks while standing in one spot.  
*The Health Recovery rule references Reincarnation, a recovery art used by Amalthus during his boss battle which will recover his HP if it gets too low.
*The puppet fighter's Health Recovery effect only occurs when its HP gets low, referencing Amalthus' art "Reincarnation", which he uses in his boss fight to regain his HP if it gets to low.
*The first battle condition references Amalthus's ability to withstand most attacks while remaining stationary during his boss battle.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*The third battle condition references how the Indoline loyalists and Jin must be defeated before battling Amalthus in ''Xenoblade Chronicles 2''.
----'''Other trivia:'''
*This spirit's Grab type references Amalthus' role in ''Xenoblade Chronicles 2'' as a Blade Eater, who consumes a Blade's Core Crystal to fuse themself with the Blade's power.
*This spirit's First-Strike Advantage ability further references Amalthus' ability to withstand most attacks during his boss battle.
|-
|-
|1,463
|1,463
|{{SpiritTableName|Jin|size=64}}
|{{SpiritTableName|Jin|iw=xenoserieswiki|size=64}}
|•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px}} (160 HP)
|•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px}} (160 HP)
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
Line 803: Line 862:
|•The floor is frozen<br>•[[Stamina battle]]<br>•The enemy has increased move speed
|•The floor is frozen<br>•[[Stamina battle]]<br>•The enemy has increased move speed
|{{SSBUMusicLink|Xenoblade Chronicles|Crossing Swords}}
|{{SSBUMusicLink|Xenoblade Chronicles|Crossing Swords}}
|
|'''Spirit Battle inspiration:'''
*Similar to the spirit battle with Lora, the Cloud puppet fighter represents Jin, a sword-wielding character. The puppet fighter also references both Cloud and Jin being designed by the same character designer, Tetsuya Nomura, and sharing the same Japanese voice actor, Takahiro Sakurai.
*The default Cloud represents Jin, a short-haired swordsman who shares the same Japanese voice actor, Takahiro Sakurai.
*The stage and Ice Floor hazard Jin's ability to use ice attacks in his boss fights in ''Xenoblade Chronicles 2'', as well as in ''Torna ~ The Golden Country''.
*The stage represents Genbu Crown, an area located on the Titan Genbu featuring an arctic climate, which serves as the location of Jin's boss battle.
*The music references the cutscene after the second boss fight with Jin in Chapter 7 in ''Xenoblade Chronicles 2''.
*The music track represents the musical theme heard during the cutscene in ''Xenoblade Chronicles 2'' where Rex battles Jin after he awakens the true power of the Aegis.
*The Move Speed ↑ rule references Jin's ability to move at the speed of light.
*The Ice Floor hazard references Jin's Ice element, which allows him to perform ice-based attacks in ''Torna ~ The Golden Country''.
*The Move Speed ↑ rule reference Jin's ability to move at lightning-quick speed and usage of lightning-quick attacks during his boss battle.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
----'''Other trivia:'''
*This spirit's Neutral type references Jin's role as a supporting protagonist and later major antagonist in ''Xenoblade Chronicles 2''.
*This spirit's Speed ↑ ability further references Jin's usage of lightning-quick attacks.
|-
|-
|1,464
|1,464
|{{SpiritTableName|Malos|size=64}}
|{{SpiritTableName|Malos|iw=xenoserieswiki|size=64}}
|•{{SSBU|Richter}} {{Head|Richter|g=SSBU|s=20px|cl=Black}}<br>•Giant {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Grey}}×3
|•{{SSBU|Richter}} {{Head|Richter|g=SSBU|s=20px|cl=Black}}<br>•Giant {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Grey}}×3
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
Line 818: Line 882:
|•Defeat the main fighter to win<br>•Reinforcements will appear after an enemy is KO'd
|•Defeat the main fighter to win<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Xenoblade Chronicles|Incoming!}}
|{{SSBUMusicLink|Xenoblade Chronicles|Incoming!}}
|
|'''Spirit Battle inspiration:'''
*The Richter puppet fighter starting with a Beam Sword represents Malos wielding his Monado.
*The black Richter represents Malos, the main antagonist of ''Xenoblade Chronicles 2'' who features short black hair and a wears a black outfit.
*The three Giant Meta Ridley puppet fighters represents the Artifice Gargoyles, giant mechanical automatons that Malos summons in Chapter 10 of ''Xenoblade Chronicles 2'' and throughout ''Torna ~ The Golden Country''.
*The three Giant Meta Ridley minions represent the Artifice Gargoyles, a series of giant winged automatons that Malos summons in ''Xenoblade Chronicles 2'' and ''Torna ~ The Golden Country''.
*The music references the boss battles with Malos in Chapters 1 and 3, as well as the first encounter against him in Chapter 7 in ''Xenoblade Chronicles 2''.
*The stage features Metal Face as a stage boss, representing the Artifice Aion, a giant humanoid Artifice piloted by Malos in ''Xenoblade Chronicles 2''.  
*The music track represents the musical theme of Malos' boss battles, which is heard during the first, third, and seventh chapter of ''Xenoblade Chronicles 2''.
*Richter starts off with a Beam Sword, referencing Malos's usage of his Dark element Monado sword, which features a glowing purple color scheme.
----'''Other trivia:'''
*This spirit's Battering Items Power ↑ references Malos' role as an Aegis Blade and proficiency with his purple Monado.
|-
|-
|1,465
|1,465
|{{SpiritTableName|Pneuma|size=64}}
|{{SpiritTableName|Pneuma|iw=xenoserieswiki|size=64}}
|•{{SSBU|Pyra}}/{{SSBU|Mythra}} {{Head|Pyra|g=SSBU|s=20px|cl=Green}}/{{Head|Mythra|g=SSBU|s=20px|cl=Green}} (130 HP)<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}} (130 HP)
|•{{SSBU|Pyra}}/{{SSBU|Mythra}} {{Head|Pyra|g=SSBU|s=20px|cl=Green}}/{{Head|Mythra|g=SSBU|s=20px|cl=Green}} (130 HP)<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}} (130 HP)
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|13,400
|13,400
|[[Cloud Sea of Alrest]]
|[[Cloud Sea of Alrest]]
|•Metal Shift <br>•Move Speed ↑<br>•Sudden Final Smash
|•Metal Shift<br>•Move Speed ↑<br>•Sudden Final Smash
|•The enemy will suddenly have a Final Smash after a little while<br>•The enemy will occasionally turn metal when the enemy's at high damage<br>•[[Stamina battle]]
|•The enemy will suddenly have a Final Smash after a little while<br>•The enemy will occasionally turn metal when the enemy's at high damage<br>•[[Stamina battle]]
|{{SSBUMusicLink|Xenoblade Chronicles|Counterattack}}
|{{SSBUMusicLink|Xenoblade Chronicles|Counterattack}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle inspiration:'''
*The Pyra/Mythra puppet fighter references Pneuma being the combined forms of both Pyra and Mythra, with the puppet fighter's costume being based on Pneuma's color scheme.  
*The green Pyra/Mythra represents Pneuma, the combined form of both Pyra and Mythra who wears white armor and features green hair.
*Similar with the battles with Pyra and Mythra, the Shulk minion fighter references Rex being Pneuma's Driver.
*The blue Shulk minion represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who serves as Pneuma's Master Driver.
*This spirit's Critical Healing & Metal effect, the Metal Shift rule, and the second battle condition references Pneuma's high defenses, being the highest in the entirety of ''Xenoblade Chronicles 2''.
*The stage and music track the Cloud Sea of Alrest, the main setting of ''Xenoblade Chronicles 2'' which features the World Tree where Pneuma is first awakened.
*The Move Speed ↑ rule references Pneuma's ability to move at light speed.
*The Sudden Final Smash rule references how activating Pneuma will automatically give the player a high-leveled Blade Special, similar to Pyra's [[Burning Sword]] or Mythra's [[Sacred Arrow]] Final Smashes.
*The Sudden Final Smash rule references how activating Pneuma in ''Xenoblade Chronicles 2'' will automatically give the player a high-Leveled Blade Special, similar to Pyra's Burning Sword or Mythra's Sacred Arrow.
*The Move Speed ↑ rule references Pneuma's ability to allow herself and Rex to move at lightning-quick speed by warping the reality of her surroundings.
*The Metal Shift rule references how Pneuma has the highest Physical and Ether Defenses in ''Xenoblade Chronicles 2''.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
----'''Other trivia:'''
----'''Other trivia:'''
*Similar to the battles with Pyra and Mythra, this spirit's Support type references how Pneuma aided Rex in the final battle in ''Xenoblade Chronicles 2''.
*This spirit's Support type references Pneuma's role in ''Xenoblade Chronicles 2'' as Rex's Legendary Blade during the climax.
*This spirit's Critical Healing & Metal ability references Pneuma's first appearance in ''Xenoblade Chronicles 2'' where Rex awakens Pneuma from an unconscious Pyra, which also boosted her defense to its highest stat.
|-
|1,516
|{{SpiritTableName|Noah & Mio|size=64|customname={{iw|xenoserieswiki|Noah}} & {{iw|xenoserieswiki|Mio}}}}
|•{{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Purple}} (120 HP)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Thrust Uppercut|3]][[Feint Jump|2]], Nia Wig, Nia Outfit, Normal Voice Type 4) (80 HP)<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Black}} (80 HP)
|{{SpiritType|Attack}}
|9,300
|[[Bridge of Eldin]] ([[Battlefield form]])
|N/A
|•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy starts the battle with a [[Beam Sword]]
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|'''Spirit Battle inspiration:'''
*The black Shulk represents Noah, a main protagonist of ''Xenoblade Chronicles 3'' who features black hair, wears a vest, and wields a bladed weapon in battle.
*The Mii Brawler's costume represents Mio, a main protagonist of ''Xenoblade Chronicles 3'' who serves as a female member of a humanoid race with cat ears.
*The larger purple Dark Samus starting off with a Beam Sword represents Noah's Ouroboros form, which resembles a large set of dark armor wielding his red, glowing Veiled Sword.
*The stage represents Alfeto Valley, a valley region in ''Xenoblade Chronicles 3'' where Noah first transforms into his Ouroboros after Interlinking with Mio.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
----'''Other trivia:'''
*This spirit's Battering Items Power ↑ references the Ouroboros Arts gameplay mechanic in ''Xenoblade Chronicles 3'', which allows the player to deal heavy damage in battle.
|}
|}
<references group="SB">
<references group="SB">
Line 911: Line 1,000:
|-
|-
| 1,465 || Pneuma
| 1,465 || Pneuma
|-
| 1,516 || Noah & Mio || {{rollover|{{sic}}|No series is listed for this spirit, but should be Xenoblade Chronicles Series|?}}
|}
|}


==Trivia==
==Trivia==
[[File:MM Mythra.jpg|thumb|250px|Mythra's spirit costume as shown in ''Xenoblade Chronicles 2'']]
[[File:MM Mythra.jpg|thumb|250px|Mythra's spirit costume as shown in ''Xenoblade Chronicles 2'']]
*Not counting the temporary team members from ''Xenoblade Chronicles'' (Dickson and Alvis), ''Xenoblade Chronicles X'' is the only one of the three not to feature all party members as spirits.
*The artworks for both of Mythra's spirits are slightly altered from their original appearances, adding clothing to cover up her cleavage and legs; this was likely done to avoid raising the game's age rating, as ''Xenoblade Chronicles 2'' has a higher age rating than ''Ultimate'' in most regions. Prior to ''Ultimate''{{'}}s release, this edited design was added into ''Xenoblade Chronicles 2'' as an optional costume for Mythra, and was later used as the basis for her model as a fighter.
*The artworks for both of Mythra's spirits are slightly altered from their original appearances, adding clothing to cover up her cleavage and legs; this was likely done to avoid raising the game's age rating, as ''Xenoblade Chronicles 2'' has a higher age rating than ''Ultimate'' in most regions. Prior to ''Ultimate''{{'}}s release, this edited design was added into ''Xenoblade Chronicles 2'' as an optional costume for Mythra, and was later used as the basis for her model as a fighter.
**Pyra's spirits are left uncensored, even though Pyra's fighter model was given tights in order to cover up her legs and hips.
**Pyra's spirits are left uncensored, even though Pyra's fighter model was given tights in order to cover up her legs and hips.
*None of the spirits originating from ''Xenoblade Chronicles X'' make an appearance in [[World of Light]].
*None of the spirits originating from ''Xenoblade Chronicles X'' make an appearance in [[World of Light]].
*Prior to the addition of the {{uvm3|River City}} spirits, Riki did not contain the series title in his name. He was updated to be differentiated from the character of the same name from the ''River City'' series.
*Prior to the addition of the {{uvm3|River City}} spirits, Riki did not contain the series title in his name. He was updated to be differentiated from the character of the same name from the ''River City'' series.
*Rex is the first spirit to gain the ability to be enhanced through an update.
*Rex is the first spirit to:
**Due to this, the Rex (Master Driver) spirit is the only enhanced spirit that is not listed directly after its regular form.
**Gain the ability to be enhanced through an update.
***However, prior to the [[List of updates (SSBU)#1.1.0|1.1.0 update]], King Boo was listed between Poltergust 5000 and Polterpup rather than being listed directly right after Boo.
***Due to this, the Rex (Master Driver) spirit is the only enhanced spirit that is not listed directly after its regular form (though prior to the [[List of updates (SSBU)#1.1.0|1.1.0 update]], King Boo was listed between Poltergust 5000 and Polterpup rather than being listed directly right after Boo).
*Rex is the first spirit battle to change its stage if DLC is purchased.
***Furthermore, the Rex spirit loses level if at Level 99 prior to the update.
**It is also the first spirit battle to change its battle condition if DLC is purchased - in this case, the lava floor has been removed.  
**Change the stage the spirit battle takes place on if DLC is purchased. [[List of spirits (Persona series)|Sophia]] would later gain this honor in version 12.0.0.
*During Sakurai's presentation on Pyra and Mythra, the spirits of Pneuma and Rex (Master Driver) are pixelated out to avoid spoiling the end of ''Xenoblade Chronicles 2''.  
**Change its battle condition if DLC is purchased - in this case, the lava floor has been removed.  
*During Sakurai's presentation on Pyra and Mythra, the spirits of Pneuma and Rex (Master Driver) were pixelated out to avoid spoiling the end of ''Xenoblade Chronicles 2''.  
*Pneuma's spirit artwork, like several prior spirits, is original to ''Ultimate'' because she did not have official artwork for ''Xenoblade Chronicles 2''; however, because she lacks an ''Ultimate'' model like similar spirits, Pneuma's artwork is instead an original illustration by Masatsugu Saito, the lead designer for ''Xenoblade Chronicles 2''.
*Pneuma's spirit artwork, like several prior spirits, is original to ''Ultimate'' because she did not have official artwork for ''Xenoblade Chronicles 2''; however, because she lacks an ''Ultimate'' model like similar spirits, Pneuma's artwork is instead an original illustration by Masatsugu Saito, the lead designer for ''Xenoblade Chronicles 2''.
*The ''Xenoblade'' series is the second series after ''Pokémon'' to introduce a Legend class Primary spirit as part of DLC; in this case, Rex (Master Driver) and Malos were added.
*The ''Xenoblade'' series is the second series after ''Pokémon'' to introduce a Legend class primary spirit as part of DLC; in this case, Rex (Master Driver) and Malos were added.
**In addition, this is the first to have a Legend class Primary spirit on a DLC Spirit Board. Therefore, it is the first DLC spirit board with multiple Legend class spirits.
**In addition, this is the first to have a Legend class Primary spirit on a DLC Spirit Board. Therefore, it is the first DLC spirit board with multiple Legend class spirits.
*Poppi α is the third spirit to gain a spirit battle on a DLC spirit board after previously being summon-exclusive, with the first two being [[Ninjara]] and [[Ribbon Girl]].
*Poppi α is the third spirit to gain a spirit battle on a DLC Spirit Board after previously being summon-exclusive, with the first two being [[Ribbon Girl]] and [[Ninjara]].
*Pyra & Mythra's support spirits are the only ''Xenoblade Chronicles 2'' spirits that do not appear on the ''Xenoblade Chronicles 2'' DLC Spirit Board. This is likely due to Pyra & Mythra themselves being playable characters.
*Pyra and Mythra's support spirits are the only ''Xenoblade Chronicles 2'' spirits that do not appear on the ''Xenoblade Chronicles 2'' DLC Spirit Board. This is likely due to {{SSBU|Pyra}} and {{SSBU|Mythra}} themselves being playable characters, similar to {{SSBU|Min Min}}'s primary spirit being absent from the ''ARMS'' DLC Spirit Board for the same reason.
*Tatsu is the only spirit originating from ''Xenoblade Chronicles X'' that has a spirit battle (thus excluding Formula, who lacks one) that doesn't use ''Xenoblade Chronicles Medley'' for its music, instead using ''Gaur Plain''.
*Tatsu is the only spirit originating from ''Xenoblade Chronicles X'' that has a Spirit Battle (thus excluding Formula, who lacks one) that doesn't use ''Xenoblade Chronicles Medley'' for its music, instead using ''Gaur Plain''.
*''Xenoblade Chronicles X'' is the only ''Xenoblade'' game not to have a Legendary class spirit.
*Rex, Tora, and Mòrag are the only spirits in World of Light to be affected by DLC.
*Despite having a major role as being the literal stage of [[Cloud Sea of Alrest]], [[Azurda]] does not have a spirit.
*In both the Spirit List and the battle screen, Noah & Mio's spirit is missing its series name for unknown reasons. This is also the case with the spirits for The 13 Sentinel Pilots and Zagreus.
*The base game ''Xenoblade Chronicles 2'' spirits are the only spirits in World of Light to be affected by DLC.


{{Spirit list}}
{{Spirit list}}
{{Xenoblade Chronicles universe}}
{{Xenoblade Chronicles universe}}
[[Category:Spirits (Xenoblade Chronicles universe)]]
[[Category:Spirits (Xenoblade Chronicles universe)]]

Latest revision as of 22:13, September 1, 2024

The following is the list of the spirits from the Xenoblade Chronicles series in Super Smash Bros. Ultimate. As part of Challenger Pack 9, additional spirits were added alongside the release of Pyra and Mythra as part of the Version 11.0.0 update.

Primary Spirits[edit]

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
953
SSBU spirit Mecha-Fiora.png
Mecha-Fiora
Neutral
★★★★ ⬡⬡⬡ 4,058 10,149 1,761 4,404 2,068 5,171 Jump ↑ Xenoblade Chronicles •Battle via World of Light (Sacred Land)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
954
SSBU spirit Reyn.png
Reyn
Grab
★★ 1,662 6,688 332 1,337 1,330 5,351 No Effect Xenoblade Chronicles •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
956
SSBU spirit Dunban.png
Dunban
Shield
★★★ ⬡⬡ 2,939 8,844 1,470 4,422 1,202 3,618 Sword Attack ↑ Xenoblade Chronicles Summon with cores from Reyn and Fiora
•Battle via World of Light (Sacred Land)
•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
957
SSBU spirit Melia.png
Melia
Neutral
★★ ⬡⬡⬡ 1,518 6,144 795 3,217 638 2,580 Magic Attack ↑ Xenoblade Chronicles •Battle via World of Light (Forest Hill)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
959
SSBU spirit Mumkhar.png
Mumkhar
Attack
★★ 1,834 7,379 1,137 4,575 697 2,804 Can Be Enhanced at Lv. 99 Xenoblade Chronicles •Battle via World of Light (The Final Battle - Dark)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
960
SSBU spirit Metal Face.png
Metal Face
Attack
★★★★ 4,996 12,493 2,353 5,882 1,811 4,529 Metal and Giant Xenoblade Chronicles •Enhance the Mumkhar spirit
961
SSBU spirit Elma.png
Elma
Attack
★★★ ⬡⬡ 2,981 8,986 1,744 5,257 1,237 3,729 No Effect Xenoblade Chronicles X •Complete Challenge (Adventure): Awaken 50 fighters.
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
963
SSBU spirit Lao.png
Lao
Grab
1,004 5,024 582 2,914 422 2,110 No Effect Xenoblade Chronicles X •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
966
SSBU spirit Rex.png
Rex
Shield
★★★ ⬡⬡⬡ 2,934 8,825 1,394 4,192 1,540 4,633 Can Be Enhanced at Lv. 99 (as of Version 11.0.0) Xenoblade Chronicles 2 •Battle via World of Light (Sacred Land)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Battle via DLC Spirit Board
969
SSBU spirit Nia.png
Nia
Shield
★★★ ⬡⬡ 2,736 8,231 1,394 4,192 1,140 3,430 Water Attack ↑ Xenoblade Chronicles 2 •Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Battle via DLC Spirit Board
970
SSBU spirit Tora.png
Tora
Shield
★★ ⬡⬡⬡ 1,351 5,410 574 2,299 777 3,111 No Effect Xenoblade Chronicles 2 •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
•Battle via DLC Spirit Board
972
SSBU spirit Mòrag.png
Mòrag
Attack
1,097 5,493 549 2,747 449 2,247 Fire Attack ↑ Xenoblade Chronicles 2 •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
•Battle via DLC Spirit Board
973
SSBU spirit Zeke.png
Zeke
Attack
1,008 5,044 610 3,052 398 1,992 No Effect Xenoblade Chronicles 2 •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
•Battle via DLC Spirit Board
1,460
SSBU spirit Rex (Master Driver).png
Rex (Master Driver)
Shield
★★★★ ⬡⬡⬡ 4,752 11,881 2,174 5,436 2,309 5,773 Critical-Health Stats ↑ Xenoblade Chronicles 2 •Enhance the Rex spirit (as of Version 11.0.0)
1,463
SSBU spirit Jin.png
Jin
Neutral
★★★ ⬡⬡ 3,225 9,700 2,000 6,016 1,101 3,311 Speed ↑ Xenoblade Chronicles 2 •Battle via DLC Spirit Board
•Purchase from the Vault Shop for 6000G (since v11.0.0)
1,464
SSBU spirit Malos.png
Malos
Neutral
★★★★ 4,410 11,028 3,160 7,900 1,081 2,704 Battering Items Power ↑ Xenoblade Chronicles 2 •Battle via DLC Spirit Board
•Purchase from the Vault Shop for 15,000G (since v11.0.0)
1,516
SSBU spirit Noah & Mio.png
Noah & Mio
Attack
★★★ ⬡⬡⬡ 3,058 9,179 1,603 4,810 1,338 4,016 Battering Items Power ↑ Xenoblade Chronicles 3 •Battle via Spirit Board (during the event "Fresh New Faces!")
•Purchase from the Vault Shop for 6000G (once obtained)

Support Spirits[edit]

No. Image Name Class Cost Ability Origin Game Acquisition
952
SSBU spirit Fiora.png
Fiora ★★★ Made of Metal Xenoblade Chronicles •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
955
SSBU spirit Sharla.png
Sharla ★★ Ray Gun Equipped Xenoblade Chronicles •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
962
SSBU spirit Lin.png
Lin Energy-Shot Resist ↑ Xenoblade Chronicles X •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
964
SSBU spirit Tatsu.png
Tatsu Energy-Shot Attack ↑ Xenoblade Chronicles X •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
965
SSBU spirit Formula.png
Formula ★★ ⬢⬢ Super Scope Equipped Xenoblade Chronicles X Summon with cores from Mech and Robobot Armor
967
SSBU spirit Pyra.png
Pyra ★★★★ Assist Killer Xenoblade Chronicles 2 •Purchase at Anna's Emporium for 10,000SP
•Battle via Spirit Board
968
SSBU spirit Mythra.png
Mythra ★★★★ ⬢⬢ Critical Hit ↑ ↑ Xenoblade Chronicles 2 •Battle via World of Light (The Final Battle - Light)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 15,000G (unlocked after obtaining spirit once)
971
SSBU spirit Poppi α.png
Poppi α ★★ Shooting Attack ↑ Xenoblade Chronicles 2 Summon with cores from Tora and Flare
•Purchase at Sheldon's Place for 1000SP
•Battle via DLC Spirit Board
1,461
SSBU spirit Lora.png
Lora ★★ Physical Attack ↑ Xenoblade Chronicles 2
(Artwork: Xenoblade Chronicles 2: Torna ~ The Golden Country)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 1000G (since v11.0.0)
1,462
SSBU spirit Amalthus.png
Amalthus ★★★ ⬢⬢ First-Strike Advantage Xenoblade Chronicles 2 •Battle via DLC Spirit Board
•Purchase from the Vault Shop for 6000G (since v11.0.0)
1,465
SSBU spirit Pneuma.png
Pneuma ★★★★ ⬢⬢ Critical Healing & Metal Xenoblade Chronicles 2
(Artwork: Super Smash Bros. Ultimate)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 15,000G (since v11.0.0)

Master Spirit[edit]

No. Image Name Facility Origin Game Acquisition Music
958
SSBU spirit Riki (Xenoblade Chronicles).png
Riki (Xenoblade Chronicles) Dojo (Strategist Style) Xenoblade Chronicles •Battle via World of Light (The Light Realm) Gaur Plain (Night)

Fighter Spirits[edit]

No. Image Alternate Artwork Name Origin Game Acquisition
951
SSBU spirit Shulk.png
Shulk SSBU.png
Shulk Xenoblade Chronicles •Complete Classic Mode with Shulk
•Purchase from the Vault Shop for 300G (after unlocking Shulk)
1,458
SSBU spirit Pyra (Fighter).png
Pyra SSBU.png
Pyra (Fighter) Xenoblade Chronicles 2 •Complete Classic Mode with Pyra
•Purchase from the Vault Shop for 300G (after downloading Pyra/Mythra)
1,459
SSBU spirit Mythra (Fighter).png
Mythra SSBU.png
Mythra (Fighter) Xenoblade Chronicles 2 •Complete Classic Mode with Mythra
•Purchase from the Vault Shop for 300G (after downloading Pyra/Mythra)

Spirit Battles[edit]

Note: The Spirit Battle for Poppi α can only be accessed if Challenger Pack 9 has been purchased and downloaded.
Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
952
SSBU spirit Fiora.png
Fiora Lucina Lucina (SSBU)
Shulk Shulk (SSBU)
Shield
9,300 Gaur Plain (Battlefield form) •Defense ↓ •You have reduced defense after a little while Time to Fight! - Xenoblade Chronicles Spirit Battle inspiration:
  • The yellow Lucina represents Fiora, a young woman who features blonde hair and uses swords in battle.
  • The white Shulk minion references his appearance as the main character of Xenoblade Chronicles, who serves as Fiora's childhood friend.
  • The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form that Fiora eventually assumes.
  • The Defense ↓ rule references Slit Edge, a physical art used by Shulk which reduced an enemy's Physical Defense by 50%.

Other trivia:
  • This spirit's Support type references Fiora's role in Xenoblade Chronicles as a member of Shulk's party.
  • This spirit's Made of Metal ability references how Fiora is killed by Metal Face, but is eventually transformed into her half-Mechon form, Mecha-Fiora.
953
SSBU spirit Mecha-Fiora.png
Mecha-Fiora Corrin Corrin (SSBU)
Shulk Shulk (SSBU)
Neutral
13,200 Reset Bomb Forest •Assist Trophy Enemies (Riki) •Hostile assist trophies will appear You Will Know Our Names Spirit Battle inspiration:
  • The default female Corrin represents Mecha-Fiora, the half-Mechon form of Fiora who wears metallic armor and uses a bladed weapon.
  • The white Shulk minion references his appearance as the main character of Xenoblade Chronicles, who serves as Mecha-Fiora's enemy.
  • The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form that Fiora eventually assumes.
  • The stage represents Colony 9, an area located on the Bionis's left calf featuring a forest and a settlement in the beginning of Xenoblade Chronicles where Fiora is seemingly killed by Metal Face.
  • The stage also represents the Fallen Arm, the Mechonis's dismembered left arm in Xenoblade Chronicles which features a forest and a settlement where Fiora returns to Shulk's party.
  • The music track represents the boss battle theme of Xenoblade Chronicles, referencing how Fiora is collected and transformed into her half-Mechon form, who later turns against Shulk's party as an enemy boss.
  • The Riki Assist Trophy enemy references the three-player battle system of Xenoblade Chronicles, where the party also includes Shulk, Mecha-Fiora, and Riki.

Other trivia:
  • This spirit's Neutral type references Mecha-Fiora's role in Xenoblade Chronicles as Shulk's childhood friend, Fiora, who was later transformed into the enemy, Mecha-Fiora but later returns as a member of Shulk's party.
  • This spirit's Jump ↑ ability references Zero Gravity, an Ether art used by Fiora which allows
954
SSBU spirit Reyn.png
Reyn Ryu Ryu (SSBU) (150 HP)
Grab
4,300 Gaur Plain (Battlefield form) N/A •The enemy has super armor but moves slower
•Timed stamina battle (2:00)
•The enemy loves to taunt
Time to Fight! - Xenoblade Chronicles
  • The orange Ryu represents Reyn, a muscular character who wears an orange uniform.
  • The first battle condition references Reyn's role in Xenoblade Chronicles as a "tank" character, who wields heavy armor with high defense.
  • The stamina battle condition references the battle system in the Xenoblade Chronicles series where each character will feature an HP meter that gauges their health during battle.
  • The third battle condition references Reyn's art, Mad Taunt, which attracts enemy attention away from weaker party members.
  • Ryu starts off with a Beam Sword, referencing Reyn's usage of gunlances in battle.
955
SSBU spirit Sharla.png
Sharla Zero Suit Samus Zero Suit Samus (SSBU)
Attack
3,700 Gaur Plain •Item: Ray Gun •The enemy's shooting items have increased power
•The enemy starts the battle with a Ray Gun
Gaur Plain Spirit Battle inspiration:
  • The green Zero Suit Samus represents Sharla, a long-haired female character.
  • The stage and music track represent Gaur Plain, a location on the Bionis's Leg area where Sharla first meets Shulk's party in Xenoblade Chronicles.
  • Zero Suit Samus starting off with a Ray Gun and the Ray Gun item reference Sharla's usage of ether rifles in battle.

Other trivia:
  • This spirit's Support type references Sharla's role in Xenoblade Chonicles as the healing and buffing member of Shulk's party.
  • This spirit's Attack type and Ray Gun Equipped ability further references Sharla's usage of ether rifles in battle.
956
SSBU spirit Dunban.png
Dunban Mii Swordfighter Mii Swordfighter (SSBU) (Moveset 3123, Dunban Wig, Dunban Outfit, High Voice Type 1)
Shulk Shulk (SSBU)
Shield
9,200 Gaur Plain •Sudden Final Smash •Defeat the main fighter to win
•The enemy will suddenly have a Final Smash
•The enemy's melee weapons have increased power
You Will Know Our Names Spirit Battle inspiration:
  • The Mii Swordfighter's costume represents Dunban, the mentor of Shulk who serves as part of his Chain Attack Final Smash.
  • The white Shulk minion references his appearance as the main character of Xenoblade Chronicles, who serves as the leader of the party Dunban belongs to.
  • The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form of Fiora, Dunban's younger sister.
  • The stage represents Gaur Plains, a location on the Bionis's Leg area which also features Colony 6, where Dunban returns to Shulk's party after his temporary departure.
  • The stage featuring Metal Face as a stage boss and music track reference how Dunban assists Shulk's party in repelling Metal Face and his Mechon army.
  • The third battle conditions reference Dunban's role as an "aggro tank", who is able to generate aggro by dealing large amounts of damage with his bladed weapons.

Other trivia:
  • This spirit's Shield type and Sword Attack ↑ ability further references Dunban's role as an "aggro tank", who is able to dodge enemy attacks and generate aggro by dealing large amounts of damage with his bladed weapons.
957
SSBU spirit Melia.png
Melia Palutena Palutena (SSBU)
Shulk Shulk (SSBU)
Neutral
4,200 Gaur Plain (Battlefield form) •Hazard: Poison Floor •The floor is poisonous
•The enemy's magic attacks have increased power
Time to Fight! - Xenoblade Chronicles Spirit Battle inspiration:
  • The blue Palutena represents Melia Antiqua, a female character who wears blue robes, carries a staff, and uses magical attacks.
  • The lavender Shulk minion references his appearance as the main playable character in Xenoblade Chronicles, who serves as the leader of the party Melia belongs to.
  • The lavender Shulk minion's costume is based on Melia's color scheme, which includes silver hair and a sleeveless blue-and-pink dress.
  • The stage represents Gaur Plain, a location on the Bionis's Leg area, which also features the Makna Forest located on the Bionis's back where Shulk encounters an unconscious Melia.
  • The Poison Floor hazard and battle conditions reference Melia's specialty in ether attacks, including one of which applies a long-lasting and very damaging poison effect.

Other trivia:
  • This spirit's Magic Attack ↑ ability further references Melia's specialty in ether attacks.
958
SSBU spirit Riki (Xenoblade Chronicles).png
Riki (Xenoblade Chronicles) Roy Bowser Jr. (SSBU)
Shulk Shulk (SSBU)
Neutral
8,000 Gaur Plain (Ω form) •Earthquake
•Flowery
•Assist Trophy Enemies (Riki)
•The enemy's special moves have increased power
•Hostile assist trophies will appear
•You constantly take minor damage after a little while
Gaur Plain
  • Roy Koopa's red Koopa Clown Car represents Riki, a round character featuring black eyes and a yellow color scheme, who appears as the Assist Trophy enemy.
  • The yellow Shulk minion references his appearance as the main character in Xenoblade Chronicles, who serves as the leader of the party Riki belongs to.
  • The yellow Shulk's costume is based on Riki's color scheme, which includes yellow fur and a sleeveless blue-and-purple jacket.
  • The stage represents Gaur Plain, a location on the Bionis's Leg area, which also features the Makna Forest located on the Bionis's back where Riki is first encountered in the Frontier Village.
  • The Flowery rule references Bitey Bitey art, a physical art used by Riki which can inflict Bleed damage and cause the enemy to deal continuous damage every two seconds.
  • The Earthquake rule references Roly-Poly, an Ether debuff art used by Riki which can topple an enemy, causing them to fall down.
  • The first battle condition references Happy Happy, a support art used by Riki which can buff a player's attack power in the Super Smash Bros. series.
959
SSBU spirit Mumkhar.png
Mumkhar Wolf Wolf (SSBU) (140 HP)
Attack
3,800 Gaur Plain (hazards off) •Metal Shift
•Giant
•The enemy is giant when the enemy's at high damage
•The enemy will occasionally turn metal when the enemy's at high damage
Stamina battle
You Will Know Our Names Spirit Battle inspiration:
  • The black Wolf represents Mumkhar, the main antagonist of Xenoblade Chronicles who wears a black outfit and attacks with clawed gauntlets.
  • The stage and music track represents Gaur Plains, a location on the Bionis's Leg area which also features Colony 6, which features the battle against Mumkhar's Faced Mechon and his Mechon army.
  • The Metal Shift rule references Mumkhar's first appearance in Xenoblade Chronicles where he emerges with his mechanized body after his Faced Mechon is damaged on Valak Mountain.
  • The Giant and Metal Shift rules reference Mumkhar's transformation into his giant Faced Mechon, Metal Face, who serves as the stage boss in the stage's normal form.
  • The stamina battle condition references the battle system in the Xenoblade Chronicles series where each character will feature an HP meter that gauges their health during battle.

Other trivia:
  • In World of Light, the Mumkhar spirit is featured on Dharkon's side of the Final Battle map while the Giga Mac spirit is featured across him on Galeem's side, referencing how both characters are gauntlet-based fighters that underwent great transformations with opposing roles, with Mumkhar serving as the main antagonist of Xenoblade Chronicles who uses clawed gauntlets.
961
SSBU spirit Elma.png
Elma Bayonetta Bayonetta (SSBU)
Attack
9,400 Gaur Plain (Ω form) •Temporary Invincibility •The enemy will occasionally be invincible after a little while
•The enemy's melee weapons have increased power
•The enemy starts the battle with a Killing Edge
Xenoblade Chronicles Medley
  • The red Bayonetta represents Elma, the main playable character of Xenoblade Chronicles X who features white hair, wears a red uniform, and uses Dual Guns in battle.
  • The stage represents New Los Angeles, a city settlement on the surface of the planet Mira where Elma is first introduced in the beginning of Xenoblade Chronicles X.
  • The Temporary Invincibility rule references Ghost Factory, one of Elma's signature arts while using her Dual Guns, which allows her to avoid a fixed number of hits from enemies.
  • Bayonetta starting off with a Killing Edge references Elma's usage of Dual Swords in battle, which serve as her main melee weapons.
  • The second battle condition references Shadowstrike, one of Elma's signature arts while using the Dual Swords, which allows her to increase the damage from the back by 200%.
962
SSBU spirit Lin.png
Lin Daisy Daisy (SSBU)
Mega Man Mega Man (SSBU)
R.O.B. R.O.B. (SSBU)
Grab
1,600 Shadow Moses Island N/A •Defeat the main fighter to win
•The enemy starts the battle with a Drill
Xenoblade Chronicles Medley Spirit Battle inspiration:
  • The black Daisy represents Lin, an eccentric female engineer who wears a black uniform.
  • The cyan R.O.B. and Mega Man minions represent the Skells, a series of robotic exoskeletons developed by Lin in Xenoblade Chronicles X.
  • The stage represents the Skell Hangar, an area within the barracks used by the privatized military organization BLADE in Xenoblade Chronicles X where Lin develops the Skells.
  • Daisy starting off with a Back Shield and a Drill reference Lin's role as a Shield Trooper in Xenoblade Chronicles X, who uses her shield and Gatling Gun in battle.

Other trivia:
  • This spirit's Support type references Lin's role in Xenoblade Chronicles X as a member of Elma's party.
  • This spirit's Energy-Shot Resist ↑ ability further references Lin's Shield Trooper class, who is capable of using shields and gatling guns as weapons in battle.
963
SSBU spirit Lao.png
Lao Snake Snake (SSBU)
Grab
1,800 Kongo Jungle (Battlefield form) N/A •The enemy's shooting items have increased power
•The enemy starts the battle with a Staff
Xenoblade Chronicles Medley
  • The black Snake Snake represents Lao, a military operative who wears a black uniform.
  • The stage represents the Noctilum region, a jungle-like area where Lao is first introduced in Xenoblade Chronicles X.
  • Snake starting off with a Staff references Lao's usage of a Sniper Rifle in battle, which allows him to perform long distance attacks.
  • The second battle condition references Afterburner, one of Lao's signature arts while using the Sniper Rifle which deals and boosts weapons damage.
964
SSBU spirit Tatsu.png
Tatsu Jigglypuff Team Jigglypuff (SSBU)×4
Grab
2,500 Gaur Plain (Battlefield form) •Assist Trophy Enemies (Riki) •Hostile assist trophies will appear Gaur Plain Spirit Battle inspiration:
  • The green Jigglypuff represents Tatsu, a round balloon-like character who features a curly hairstyle and wears big round eyeglasses and a large green hat.
  • The stage represents the Primordia region of the planet Mira where Tatsu is first introduced in Xenoblade Chronicles X.
  • The Riki Assist Trophy enemy references Tatsu's Nopon species and similar role as a support character in the Xenoblade Chronicles series.

Other trivia:
  • This spirit's Support type references Tatsu's role in Xenoblade Chronicles X as a supportive member of Elma's party.
  • This spirit's Energy-Shot Attack ↑ ability references Tatsu's friendship with Lin, who uses gatling guns in battle.
966
SSBU spirit Rex.png
Rex Shulk Shulk (SSBU) (90 HP)
Lucina Lucina (SSBU) (90 HP)
Shield
9,900 Kongo Falls (Ω form) •Hazard: Lava Floor •The floor is lava
Stamina battle
•The enemy starts the battle with a Fire Bar
Battle!! - Xenoblade Chronicles 2 Spirit Battle inspiration:
  • The blue Shulk represents Rex, the main playable character of Xenoblade Chronicles 2 who wears a blue outfit and features short black hair.
  • The white Lucina starting represents Pyra, a female red-haired swordfighter with a red color scheme who uses a bladed weapon in battle.
  • The stage, without DLC, represents the jungles of Fonsett Island where Rex was raised in Xenoblade Chronicles 2.
  • The stage, with DLC, represents the back of Azurda where Rex lives full-time as a Salvager.
  • The Lava Floor hazard, without DLC, references Pyra's Fire element, which allows her to engulf the battlefield in flames.
  • The stamina battle condition references the battle system in the Xenoblade Chronicles series where each character will feature an HP meter that gauges their health during battle.
  • Shulk starting off with a Fire Bar references Pyra's Blade, a red sword engulfed in flames which allows Rex and Pyra to perform fire-based attacks.

Other trivia:
  • This spirit's Shield type references the blue color scheme of Rex's outfit and role in Xenoblade Chronicles 2 to protect Pyra while searching for her long-lost home in Elysium.
  • In World of Light, the Rex spirit is located in the Lost Woods section of the Sacred Land map in the Dark Realm, similar to the stage's setting, without DLC.
Cloud Sea of Alrest (Ω form)[SB 1] N/A[SB 1] Stamina battle
•The enemy starts the battle with a Fire Bar[SB 1]
Argentum[SB 1]
967
SSBU spirit Pyra.png
Pyra Lucina Lucina (SSBU)
Shulk Shulk (SSBU)
Attack
13,900 Halberd (Battlefield form) •Item: Fire Bar
•Hazard: Lava Floor
•The floor is lava
•The enemy's melee weapons have increased power
•The enemy starts the battle with a Fire Bar
Still, Move Forward! Spirit Battle inspiration:
  • The white Lucina represents Pyra, a female red-haired swordfighter with a red color scheme who uses a bladed weapon in battle.
  • The blue Shulk minion represents Rex, the main playable character of Xenoblade Chronicles 2 who serves as Pyra's Driver.
  • The stage represents the Ancient Ship, an airship flying in the uncharted skies of Alrest in Xenoblade Chronicles 2 where Rex finds a comatose Pyra and awakens her.
  • The Curry-Filled Shulk and the Lava Floor hazard reference Pyra's Fire element, which allows her to engulf the battlefield in flames.
  • Lucina starting off with a Fire Bar references Pyra's blade, a red sword engulfed in flames which allows her to perform fire-based attacks.

Other trivia:
  • This spirit's Support type and Assist Killer ability reference Pyra's role in Xenoblade Chronicles 2 as Rex's Blade, who assists him in defeating enemy Blades in battle.
  • This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing how Pyra endows Rex with her sword after her awakening.
968
SSBU spirit Mythra.png
Mythra Corrin Corrin (SSBU)
Shulk Shulk (SSBU)
Shield
13,500 Gaur Plain (Battlefield form) N/A •The enemy will charge up a powerful Final Smash
•The enemy starts the battle with an enhanced Beam Sword
Still, Move Forward! Spirit Battle inspiration:
  • The default female Corrin represents Mythra, a long-haired female swordfighter with a white color scheme.
  • The blue Shulk minion represents Rex, the main playable character of Xenoblade Chronicles 2 who serves as Mythra's Driver.
  • The stage represents the Olethro Ruins, a location on the Titan Uraya where Rex awakens Mythra in Xenoblade Chronicles 2.
  • Corrin's Torrential Roar Final Smash references Mythra's Blade Specials, which features a cutscene where Rex and Mythra perform their powerful special attacks.
  • Corrin starting off with an enhanced Beam Sword references Mythra's blade, a sword engulfed with a glowing blade, which allows her to perform powerful light-based attacks.

Other trivia:
  • This spirit's Support type and Critical Hit ↑ ↑ ability reference Mythra's role in Xenoblade Chronicles 2 as Rex's Blade, who features a high critical hit rate in battle.
  • In World of Light, the Mythra spirit is located on Galeem's side of the Final Battle map while thhe Fierce Deity Link spirit is featured across from her on Dharkon's side, referencing how both characters are powerful swordfighters whose swords are strengthened by opposing powers, which in Mythra's case, is light.
969
SSBU spirit Nia.png
Nia Mii Brawler Mii Brawler (SSBU) (90 HP) (Moveset 2122, Nia Wig, Nia Outfit, High Voice Type 2)
Incineroar Incineroar (SSBU) (90 HP)
Shield
9,100 Gaur Plain (hazards off) N/A Stamina battle
•The enemy heals over time
Battle!! - Xenoblade Chronicles 2 Spirit Battle trivia:
  • The Mii Brawler's costume represents Nia, a cat-eared Gormotti featured in Xenoblade Chronicles 2.
  • The white Incineroar minion represents Dromarch, a tiger character with a white color scheme who serves as Nia's Blade.
  • The stage represents the Gormott Province, a province located on the Titan Gormott which serves as Nia's home province in Xenoblade Chronicles 2.
  • The stamina battle condition references the battle system in the Xenoblade Chronicles series where each character will feature an HP meter that gauges their health during battle.
  • The second battle condition references Dromarch's ability to heal his allies in battle while bonded to his Driver, Nia.

Other trivia:
  • This spirit's Water Attack ↑ ability references Nia's water element, which allows her to use water-based attacks while bonded to her Blade, Dromarch.
Gormott[SB 1]
970
SSBU spirit Tora.png
Tora Jigglypuff Jigglypuff (SSBU) (80 HP)
Daisy Daisy (SSBU) (80 HP)
Shield
3,400 Gaur Plain (hazards off) N/A Stamina battle
•The enemy's shield has extra durability
Battle!! - Xenoblade Chronicles 2 Spirit Battle trivia:
  • Jigglypuff's sunglasses represents Tora, a balloon-like character who wears goggles on his head.
  • The blue Daisy minion represents Poppi QT, the second form of Tora's artificial Legendary Blade who wears a maid-style dress resembling a ballgown.
  • The stage represents the Gormott Province, a province located on the Titan Gormott which features the town of Torigoth where Tora is first introduced in Xenoblade Chronicles 2.
  • The music track, with DLC, represents the musical theme of Tiger! Tiger!, an 8-bit minigame created by Tora's grandfather, Professor Soosoo.
  • The stamina battle condition references the battle system in the Xenoblade Chronicles series where each character will feature an HP meter that gauges their health during battle.
  • The second battle condition references Poppi α's default role as a tank Blade, and Tora's Rigid Shield Driver Art, which increases the block rate to 100%.

Other trivia:
  • This spirit's Shield type further references Poppi α's default role as a tank Blade, and Tora's Rigid Shield Driver Art.
Tiger! Tiger![SB 1]
971
SSBU spirit Poppi α.png
Poppi α Zero Suit Samus Zero Suit Samus (SSBU)
Daisy Daisy (SSBU)
Mii Gunner Mii Gunner (SSBU) (Moveset 2123, Dixie Kong's Hat, Chibi-Robo Outfit, Normal Voice Type 8)
Shield
3,800 Midgar (hazards off) •Assist Trophy Enemies (Jeff) •Hostile assist trophies will appear after a little while
•Reinforcements will appear after an enemy is KO'd
•The enemy starts the battle with a Beam Sword
Still, Move Forward! Spirit Battle inspiration:
  • The Mii Gunner's costume represents Poppi α, an artificial Legendary Blade who wears a beret and features a robotic body.
  • The blue Daisy minion represents Poppi QT, the second form of Poppi α who wears a maid-style dress resembling a ballgown.
  • The black Zero Suit Samus represents Poppi QTπ, the third form of Poppi α who features a slim feminine figure and wears a black outfit.
  • The stage represents the Land of Morytha, a ruined city with a dull green lighting in Poppi α's debut game, Xenoblade Chronicles 2.
  • The Mii Gunner minion starts off with a Drill, referencing Poppi α's main weapon, the Drill Shield.
  • The Daisy minion starting off with a Rocket Belt and the Jeff Assist Trophy reference Poppi QT's ability to fly using her jet engines and fire missiles with her Mech Arms.
  • The Zero Suit Samus starting off with a Beam Sword references Poppi QTπ's main weapon, the Variable Saber.

Other trivia:
  • This spirit's Support type references Poppi α's role in Xenoblade Chronicles 2 as Tora's Blade and a member of Rex's party.
  • This spirit's Shield type references Poppi α's Noponic Iron Blade Skill, which boosts a character's defense stat.
  • This spirit's Shooting Attack ↑ ability references how Poppi α and her other modes use shooting attacks in battle.
  • This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, referencing Poppi α's usage of weapons in battles.
972
SSBU spirit Mòrag.png
Mòrag Lucina Lucina (SSBU)
Palutena Palutena (SSBU)
Attack
2,400 Gaur Plain (Battlefield form) •Hazard: Lava Floor •Defeat the main fighter to win
•The floor is lava
Battle!! - Xenoblade Chronicles 2 Spirit Battle inspiration:
  • The navy Lucina represents Mòrag Ladair, a long-haired female swordfighter who features black hair and a navy-colored military uniform.
  • The blue Palutena minion represents Brighid, a female character wearing blue elegant robes who serves as Mòrag's Blade.
  • The stage represents the Gormott Province, a province located on the Titan Gormott which features the town of Torigoth where Mòrag is first introduced in Xenoblade Chronicles 2.
  • The music track, with DLC, represents the musical theme of the Mor Ardain Province, Mòrag's home province in Xenoblade Chronicles 2.
  • The Lava Floor hazard references Brighid's Fire element, which allows her to perform fire-based attacks.
  • Palutena starts off with a Killing Edge, referencing Brighid's blade, which takes the appearance of a long-bladed sword.

Other trivia:
  • This spirit's Attack type and Fire Attack ↑ ability further references Brighid's Fire element and Mòrag's title of "The Flamebringer".
Mor Ardain - Roaming the Wastes -[SB 1]
973
SSBU spirit Zeke.png
Zeke Cloud Cloud (SSBU)
Bayonetta Bayonetta (SSBU)
Attack
2,500 Kongo Falls (Battlefield form) •Sudden Final Smash
•Hazard: Zap Floor
•Survive until the timer runs out
•The floor is electrified
•The enemy will suddenly have a Final Smash after a little while
Those Who Stand Against Our Path - Xenoblade Chronicles 2
  • The Advent Blue Cloud represents Zeke von Genbu, a short-haired swordsman who wields a large sword.
  • The white Bayonetta minion represents Pandoria, a female character wearing glasses and skimpy clothing who serves as Zeke's Blade.
  • The stage and music track, with DLC, represents Ysheva Harbor, a cliffside area which serves as the location of Zeke and Pandoria's boss battle in Xenoblade Chronicles 2
  • The Zap Floor hazard references Pandoria's Electric element, which allows her to perform electric-based attacks.
  • Cloud's Omnislash Final Smash references Pandoria's Level IV Blade Skill, Sonic Thunderslash, which allows Zeke to charge with his blade and perform a powerful attack.
  • The timed battle condition references Zeke and Pandoria's prone to misfortune after his first two boss battles where they disappear following a comically unfortunate event with their environment.
Bringer of Chaos! Ultimate[SB 1]
1,461
SSBU spirit Lora.png
Lora Lucina Lucina (SSBU)
Zelda Zelda (SSBU)
Cloud Cloud (SSBU)
Grab
3,800 Jungle Japes (Battlefield form) N/A •Defeat the main fighter to win Battle!!/Torna
  • The black Lucina represents Lora, the main playable character of Torna ~ The Golden Country who features red hair and uses a bladed weapon in battle.
  • The default Cloud minion represents Jin, a short-haired swordsman who shares the same Japanese voice actor, Takahiro Sakurai and serves as Lora's first Blade.
  • The red Zelda minion represents Haze, a long-haired female character who wears white robes and serves as Lora's second Blade.
  • The stage represents Spessia, a forest-like area featured during the ending of Torna ~ The Golden Country where Lora, Jin, and Haze are ambushed by the Indoline Praetorum forces.
  • The battle conditions references the ending of Torna ~ The Golden Country where Lora is fatally wounded during the ambush and eventually passes away.
  • The Cloud minion starts off with increased move speed, referencing Jin's usage of lightning-quick attacks during battle.
  • The Zelda minion's frequent Farore's Wind references Haze's Wind element, which allows her to perform wind-based abilities.

Other trivia:
  • This spirit's Physical Attack ↑ ability references how Lora fights in close-combat with fists and kicks.
1,462
SSBU spirit Amalthus.png
Amalthus •Giant Dark Samus Dark Samus (SSBU) (120 HP)
Robin Robin (SSBU)×5 (50 HP)
Grab
9,500 Shadow Moses Island (Ω form) N/A •The enemy has super armor but moves slower
Stamina battle
•Reinforcements will appear after an enemy is KO'd
Praetor Amalthus - The Acting God - Spirit Battle inspiration:
  • The grey Giant Dark Samus represents Amalthus, an antagonist with a grey color scheme who absorbs his victims and turns into a giant boss resembling Dark Samus.
  • The white Robin minions represent the Indoline loyalists, an army of armed guards who wears white robes.
  • The stage and music track represents the Upper Level of the World Tree, a giant mechanical structure which serves as the location of Amalthus' boss battle in Xenoblade Chronicles 2.
  • The Health Recovery rule references Reincarnation, a recovery art used by Amalthus during his boss battle which will recover his HP if it gets too low.
  • The first battle condition references Amalthus's ability to withstand most attacks while remaining stationary during his boss battle.
  • The stamina battle condition references the battle system in the Xenoblade Chronicles series where each character will feature an HP meter that gauges their health during battle.
  • The third battle condition references how the Indoline loyalists and Jin must be defeated before battling Amalthus in Xenoblade Chronicles 2.

Other trivia:
  • This spirit's Grab type references Amalthus' role in Xenoblade Chronicles 2 as a Blade Eater, who consumes a Blade's Core Crystal to fuse themself with the Blade's power.
  • This spirit's First-Strike Advantage ability further references Amalthus' ability to withstand most attacks during his boss battle.
1,463
SSBU spirit Jin.png
Jin Cloud Cloud (SSBU) (160 HP)
Neutral
9,800 Summit (Ω form) •Move Speed ↑
•Hazard: Ice Floor
•The floor is frozen
Stamina battle
•The enemy has increased move speed
Crossing Swords Spirit Battle inspiration:
  • The default Cloud represents Jin, a short-haired swordsman who shares the same Japanese voice actor, Takahiro Sakurai.
  • The stage represents Genbu Crown, an area located on the Titan Genbu featuring an arctic climate, which serves as the location of Jin's boss battle.
  • The music track represents the musical theme heard during the cutscene in Xenoblade Chronicles 2 where Rex battles Jin after he awakens the true power of the Aegis.
  • The Ice Floor hazard references Jin's Ice element, which allows him to perform ice-based attacks in Torna ~ The Golden Country.
  • The Move Speed ↑ rule reference Jin's ability to move at lightning-quick speed and usage of lightning-quick attacks during his boss battle.
  • The stamina battle condition references the battle system in the Xenoblade Chronicles series where each character will feature an HP meter that gauges their health during battle.

Other trivia:
  • This spirit's Neutral type references Jin's role as a supporting protagonist and later major antagonist in Xenoblade Chronicles 2.
  • This spirit's Speed ↑ ability further references Jin's usage of lightning-quick attacks.
1,464
SSBU spirit Malos.png
Malos Richter Richter (SSBU)
•Giant Ridley Ridley (SSBU)×3
Neutral
13,600 Gaur Plain N/A •Defeat the main fighter to win
•Reinforcements will appear after an enemy is KO'd
Incoming! Spirit Battle inspiration:
  • The black Richter represents Malos, the main antagonist of Xenoblade Chronicles 2 who features short black hair and a wears a black outfit.
  • The three Giant Meta Ridley minions represent the Artifice Gargoyles, a series of giant winged automatons that Malos summons in Xenoblade Chronicles 2 and Torna ~ The Golden Country.
  • The stage features Metal Face as a stage boss, representing the Artifice Aion, a giant humanoid Artifice piloted by Malos in Xenoblade Chronicles 2.
  • The music track represents the musical theme of Malos' boss battles, which is heard during the first, third, and seventh chapter of Xenoblade Chronicles 2.
  • Richter starts off with a Beam Sword, referencing Malos's usage of his Dark element Monado sword, which features a glowing purple color scheme.

Other trivia:
  • This spirit's Battering Items Power ↑ references Malos' role as an Aegis Blade and proficiency with his purple Monado.
1,465
SSBU spirit Pneuma.png
Pneuma Pyra/Mythra Pyra (SSBU)/Mythra (SSBU) (130 HP)
Shulk Shulk (SSBU) (130 HP)
Grab
13,400 Cloud Sea of Alrest •Metal Shift
•Move Speed ↑
•Sudden Final Smash
•The enemy will suddenly have a Final Smash after a little while
•The enemy will occasionally turn metal when the enemy's at high damage
Stamina battle
Counterattack Spirit Battle inspiration:
  • The green Pyra/Mythra represents Pneuma, the combined form of both Pyra and Mythra who wears white armor and features green hair.
  • The blue Shulk minion represents Rex, the main playable character of Xenoblade Chronicles 2 who serves as Pneuma's Master Driver.
  • The stage and music track the Cloud Sea of Alrest, the main setting of Xenoblade Chronicles 2 which features the World Tree where Pneuma is first awakened.
  • The Sudden Final Smash rule references how activating Pneuma will automatically give the player a high-leveled Blade Special, similar to Pyra's Burning Sword or Mythra's Sacred Arrow Final Smashes.
  • The Move Speed ↑ rule references Pneuma's ability to allow herself and Rex to move at lightning-quick speed by warping the reality of her surroundings.
  • The Metal Shift rule references how Pneuma has the highest Physical and Ether Defenses in Xenoblade Chronicles 2.
  • The stamina battle condition references the battle system in the Xenoblade Chronicles series where each character will feature an HP meter that gauges their health during battle.

Other trivia:
  • This spirit's Support type references Pneuma's role in Xenoblade Chronicles 2 as Rex's Legendary Blade during the climax.
  • This spirit's Critical Healing & Metal ability references Pneuma's first appearance in Xenoblade Chronicles 2 where Rex awakens Pneuma from an unconscious Pyra, which also boosted her defense to its highest stat.
1,516
SSBU spirit Noah & Mio.png
Noah & Mio Dark Samus Dark Samus (SSBU) (120 HP)
Mii Brawler Mii Brawler (SSBU) (Moveset 2132, Nia Wig, Nia Outfit, Normal Voice Type 4) (80 HP)
Shulk Shulk (SSBU) (80 HP)
Attack
9,300 Bridge of Eldin (Battlefield form) N/A Stamina battle
•Reinforcements will appear after an enemy is KO'd
•The enemy starts the battle with a Beam Sword
Battle!! - Xenoblade Chronicles 2 Spirit Battle inspiration:
  • The black Shulk represents Noah, a main protagonist of Xenoblade Chronicles 3 who features black hair, wears a vest, and wields a bladed weapon in battle.
  • The Mii Brawler's costume represents Mio, a main protagonist of Xenoblade Chronicles 3 who serves as a female member of a humanoid race with cat ears.
  • The larger purple Dark Samus starting off with a Beam Sword represents Noah's Ouroboros form, which resembles a large set of dark armor wielding his red, glowing Veiled Sword.
  • The stage represents Alfeto Valley, a valley region in Xenoblade Chronicles 3 where Noah first transforms into his Ouroboros after Interlinking with Mio.
  • The stamina battle condition references the battle system in the Xenoblade Chronicles series where each character will feature an HP meter that gauges their health during battle.

Other trivia:
  • This spirit's Battering Items Power ↑ references the Ouroboros Arts gameplay mechanic in Xenoblade Chronicles 3, which allows the player to deal heavy damage in battle.
  1. ^ a b c d e f g h This alternative occurs when the corresponding DLC has been purchased and downloaded.

Series Order[edit]

Number Name Series
951 Shulk Xenoblade Chronicles Series
952 Fiora
953 Mecha-Fiora
954 Reyn
955 Sharla
956 Dunban
957 Melia
958 Riki (Xenoblade Chronicles)
959 Mumkhar
960 Metal Face
961 Elma
962 Lin
963 Lao
964 Tatsu
965 Formula
966 Rex
967 Pyra
968 Mythra
969 Nia
970 Tora
971 Poppi α
972 Mòrag
973 Zeke
1,458 Pyra (Fighter)
1,459 Mythra (Fighter)
1,460 Rex (Master Driver)
1,461 Lora
1,462 Amalthus
1,463 Jin
1,464 Malos
1,465 Pneuma
1,516 Noah & Mio [sic]

Trivia[edit]

Mythra's spirit costume as shown in Xenoblade Chronicles 2
  • The artworks for both of Mythra's spirits are slightly altered from their original appearances, adding clothing to cover up her cleavage and legs; this was likely done to avoid raising the game's age rating, as Xenoblade Chronicles 2 has a higher age rating than Ultimate in most regions. Prior to Ultimate's release, this edited design was added into Xenoblade Chronicles 2 as an optional costume for Mythra, and was later used as the basis for her model as a fighter.
    • Pyra's spirits are left uncensored, even though Pyra's fighter model was given tights in order to cover up her legs and hips.
  • None of the spirits originating from Xenoblade Chronicles X make an appearance in World of Light.
  • Prior to the addition of the River City spirits, Riki did not contain the series title in his name. He was updated to be differentiated from the character of the same name from the River City series.
  • Rex is the first spirit to:
    • Gain the ability to be enhanced through an update.
      • Due to this, the Rex (Master Driver) spirit is the only enhanced spirit that is not listed directly after its regular form (though prior to the 1.1.0 update, King Boo was listed between Poltergust 5000 and Polterpup rather than being listed directly right after Boo).
      • Furthermore, the Rex spirit loses level if at Level 99 prior to the update.
    • Change the stage the spirit battle takes place on if DLC is purchased. Sophia would later gain this honor in version 12.0.0.
    • Change its battle condition if DLC is purchased - in this case, the lava floor has been removed.
  • During Sakurai's presentation on Pyra and Mythra, the spirits of Pneuma and Rex (Master Driver) were pixelated out to avoid spoiling the end of Xenoblade Chronicles 2.
  • Pneuma's spirit artwork, like several prior spirits, is original to Ultimate because she did not have official artwork for Xenoblade Chronicles 2; however, because she lacks an Ultimate model like similar spirits, Pneuma's artwork is instead an original illustration by Masatsugu Saito, the lead designer for Xenoblade Chronicles 2.
  • The Xenoblade series is the second series after Pokémon to introduce a Legend class primary spirit as part of DLC; in this case, Rex (Master Driver) and Malos were added.
    • In addition, this is the first to have a Legend class Primary spirit on a DLC Spirit Board. Therefore, it is the first DLC spirit board with multiple Legend class spirits.
  • Poppi α is the third spirit to gain a spirit battle on a DLC Spirit Board after previously being summon-exclusive, with the first two being Ribbon Girl and Ninjara.
  • Pyra and Mythra's support spirits are the only Xenoblade Chronicles 2 spirits that do not appear on the Xenoblade Chronicles 2 DLC Spirit Board. This is likely due to Pyra and Mythra themselves being playable characters, similar to Min Min's primary spirit being absent from the ARMS DLC Spirit Board for the same reason.
  • Tatsu is the only spirit originating from Xenoblade Chronicles X that has a Spirit Battle (thus excluding Formula, who lacks one) that doesn't use Xenoblade Chronicles Medley for its music, instead using Gaur Plain.
  • Rex, Tora, and Mòrag are the only spirits in World of Light to be affected by DLC.
  • In both the Spirit List and the battle screen, Noah & Mio's spirit is missing its series name for unknown reasons. This is also the case with the spirits for The 13 Sentinel Pilots and Zagreus.