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Waterfall: Difference between revisions

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(→‎Names in other languages: Added Chinese names. All names taken from Smash Ultimate.)
(→‎Origin: Removing extraneous word.)
 
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==Overview==
==Overview==
A torrent of water appears that Squirtle "surfs" on top of. The attack does multiple hits with minor [[knockback]] towards the end. It is difficult to interrupt as a [[recovery]] move, as the [[hitbox]] is large, disjointed, and directly in front of Squirtle. The movement direction of the attack can be slightly altered with the [[control stick]] to be more vertical or more horizontal.
A torrent of water appears that Squirtle "surfs" on top of. The attack hits multiple times with moderate [[knockback]] on the final hitbox. It is difficult to interrupt as a [[recovery]] move, as the [[hitbox]] is large, disjointed, and directly in front of Squirtle. The movement direction of the attack can be slightly altered with the [[control stick]] to either travel straight up with increased vertical distance or at a more horizontal angle with reduced vertical distance in the same manner as [[Mario]]'s [[Super Jump Punch]].


==Instructional quotes==
==Instructional quotes==
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==Origin==
==Origin==
[[File:Waterfall.png|thumb|left|Waterfall in Generation VI Pokémon games.]]
[[File:SquirtleWaterfallRBY.gif|thumb|{{iw|bulbapedia|Waterfall|move}} being used by a Squirtle traded from ''{{iw|bulbapedia|Pokémon Gold}}'' in ''{{iw|bulbapedia|Pokémon Red}}''.]]
Waterfall was introduced in [[Pokémon (universe)#Pokémon Red, Green, Blue and Yellow|Generation I]] and was formerly a signature move of the Goldeen evolution line. Starting in [[Pokémon (universe)#Pokémon Gold and Silver|Generation II]], Waterfall is an HM (Hidden Machine) that allows a Pokémon to learn the move, which, when used outside of battle, allows the player to go up and down waterfalls. Prior to Generation V, Waterfall was HM07 and HM05 in Generation V and VI. In Generation VII, moves are no longer used outside of battles and HMs were removed as a feature. Waterfall, along with some other former HMs, became TMs instead. As such, Waterfall is TM98 in Generation VII. In battle, it is a physical Water-type attack since Generation IV that has above-average power.
Waterfall was introduced in Generation I as the signature move of the {{pkmn|Goldeen}} evolution line. Starting in Generation II, Waterfall became {{iw|bulbapedia|HM07}}, being distributed to many Water-type Pokémon, including Squirtle. When used outside of battle, the move allows the player to go up waterfalls. It was made {{iw|bulbapedia|HM05}} in Generation V and VI. In Generation VII, moves are no longer used outside of battles and HMs were removed as a feature. Waterfall, along with some other former HMs, became TMs instead, making Waterfall {{iw|bulbapedia|TM98}} in Generation VII. In battle, Waterfall is a physical Water-type attack since Generation IV that has above-average power, and as of Generation IV can make Pokémon flinch 20% of the time.
 
Squirtle can learn Waterfall via HM07 in Generation II, which allows it to use the move in Generation I via the Time Capsule; it has learned Waterfall ever since as well.
 
<gallery>
Waterfall.png|Waterfall in Generation VI Pokémon games.
</gallery>
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|ja={{ja|たきのぼり|Taki Nobori}}
|ja={{ja|たきのぼり|Taki Nobori}}
|en=Waterfall
|en=Waterfall
|fr_ca=Cascade
|fr=Cascade
|es_la=Cascada
|es=Cascada
|de=Kaskade
|de=Kaskade
|it=Cascata
|it=Cascata

Latest revision as of 14:07, April 19, 2023

Waterfall
Waterfall
Waterfall in Ultimate.
User Squirtle
Universe Pokémon
Article on Bulbapedia Waterfall (move)

Waterfall (たきのぼり, Waterfall Climb) is Squirtle's up special move.

Overview[edit]

A torrent of water appears that Squirtle "surfs" on top of. The attack hits multiple times with moderate knockback on the final hitbox. It is difficult to interrupt as a recovery move, as the hitbox is large, disjointed, and directly in front of Squirtle. The movement direction of the attack can be slightly altered with the control stick to either travel straight up with increased vertical distance or at a more horizontal angle with reduced vertical distance in the same manner as Mario's Super Jump Punch.

Instructional quotes[edit]

Super Smash Bros. Brawl instruction booklet Squirtle (SSBB) Scramble diagonally up on a raging water torrent. Very useful as a recovery technique.
Super Smash Bros. Ultimate Move List Squirtle (SSBU) Rides a torrent of water, hitting opponents. Tilting left and right can adjust the rising angle.

Origin[edit]

Waterfall being used by a Squirtle traded from Pokémon Gold in Pokémon Red.

Waterfall was introduced in Generation I as the signature move of the Goldeen evolution line. Starting in Generation II, Waterfall became HM07, being distributed to many Water-type Pokémon, including Squirtle. When used outside of battle, the move allows the player to go up waterfalls. It was made HM05 in Generation V and VI. In Generation VII, moves are no longer used outside of battles and HMs were removed as a feature. Waterfall, along with some other former HMs, became TMs instead, making Waterfall TM98 in Generation VII. In battle, Waterfall is a physical Water-type attack since Generation IV that has above-average power, and as of Generation IV can make Pokémon flinch 20% of the time.

Squirtle can learn Waterfall via HM07 in Generation II, which allows it to use the move in Generation I via the Time Capsule; it has learned Waterfall ever since as well.

Gallery[edit]

Names in other languages[edit]

Language Name
Japan Japanese たきのぼり
UK English Waterfall
France French Cascade
Germany German Kaskade
Spain Spanish Cascada
Italy Italian Cascata
China Chinese 攀瀑
South Korea Korean 폭포오르기
Netherlands Dutch Waterval
Russia Russian Водопад

External links[edit]