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Locked and Loaded: Difference between revisions
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[[File:Locked and Loaded.jpg|thumb|300px|Banner]] | [[File:Locked and Loaded.jpg|thumb|300px|Banner]] | ||
'''Locked and Loaded''' was a [[Spirit Board]] [[List of Spirit Board events|event]] focused on [[spirit]]s with guns or cannons. It ran from 6 a.m. on October 9, 2020 to 6 a.m. on October 12, 2020 ({{ | '''Locked and Loaded''' was a [[Spirit Board]] [[List of Spirit Board events|event]] focused on [[spirit]]s with guns or cannons. It ran from 6 a.m. on October 9, 2020 to 6 a.m. on October 12, 2020 ({{iw|wikipedia|UTC}}). During the event, defeating spirits on the Spirit Board which were part of the event awarded a Shield Spacer and triple [[SP]]. | ||
==Description== | ==Description== | ||
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|- | |- | ||
|423 | |423 | ||
|{{ | |[[File:SSBU spirit Blastoise.png|center|108x108px]] | ||
|{{h2|List of spirits (Pokémon series)|Blastoise}} | |||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
|★★ | |★★ | ||
Line 111: | Line 112: | ||
==Randomly appearing spirits== | ==Randomly appearing spirits== | ||
{|class="wikitable sortable" style="width:100%;" | {|class="wikitable sortable" style="width:100%;" | ||
! colspan=4|Spirit | ! colspan=4|Spirit | ||
! colspan=7|Battle parameters | ! colspan=7|Battle parameters | ||
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|{{SpiritTableName|Kaptain K. Rool|customname=[[King K. Rool|Kaptain K. Rool]]|size=64}} | |{{SpiritTableName|Kaptain K. Rool|customname=[[King K. Rool|Kaptain K. Rool]]|size=64}} | ||
|''Donkey Kong'' Series | |''Donkey Kong'' Series | ||
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Brown}} | |•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Brown}} (180 HP) | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
|13,500 | |13,500 | ||
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|{{SpiritTableName|Wild Gunman|link=y|size=64}} | |{{SpiritTableName|Wild Gunman|link=y|size=64}} | ||
|''Wild Gunman'' | |''Wild Gunman'' | ||
|•{{SSBU|Duck Hunt}} Team | |•{{SSBU|Duck Hunt}} Team {{Head|Duck Hunt|g=SSBU|s=20px|cl=Brown}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Red}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Yellow}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Tan}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Blue}} | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
|3,400 | |3,400 | ||
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|•Temporary Invincibility<br>•Item: Shooting Types | |•Temporary Invincibility<br>•Item: Shooting Types | ||
|•Start with 300% damage<br>•All fighters will occasionally be invincible<br>•Reinforcements will appear after an enemy is KO'd | |•Start with 300% damage<br>•All fighters will occasionally be invincible<br>•Reinforcements will appear after an enemy is KO'd | ||
|{{SSBUMusicLink| | |{{SSBUMusicLink|Other|Dillon's Rolling Western: The Last Ranger}} | ||
|- | |- | ||
|41 | |41 | ||
|{{SpiritTableName|Bullet Bill|link=y|size=64}} | |{{SpiritTableName|Bullet Bill|link=y|size=64}} | ||
|''Super Mario'' Series | |''Super Mario'' Series | ||
|•{{SSBU|Captain Falcon}} Team {{Head|Captain Falcon|g=SSBU|s=20px|cl=Black}} | |•{{SSBU|Captain Falcon}} Team {{Head|Captain Falcon|g=SSBU|s=20px|cl=Black}}×4 | ||
|{{SpiritType|Attack}} | |{{SpiritType|Attack}} | ||
|1,800 | |1,800 | ||
|{{SSB|Mushroom Kingdom}} | |{{SSB|Mushroom Kingdom}} | ||
|•Item Tidal Wave<br>•Item: | |•Item Tidal Wave<br>•Item: Bullet Bill | ||
|•Certain items will appear in large numbers<br>•The enemy is easily distracted by items | |•Certain items will appear in large numbers<br>•The enemy is easily distracted by items | ||
|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}} | |{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}} | ||
|- | |- | ||
|423 | |423 | ||
|{{SpiritTableName|Blastoise|size=64 | |{{SpiritTableName|Blastoise|link=y|size=64}} | ||
|''Pokémon'' Series | |''Pokémon'' Series | ||
|•Giant {{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=Red}} | |•Giant {{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=Red}} | ||
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|- | |- | ||
|762 | |762 | ||
| | |{{SpiritTableName|Revolver Ocelot (Metal Gear Solid 3)|size=64}} | ||
| | |||
|''Metal Gear Solid'' Series | |''Metal Gear Solid'' Series | ||
|•{{SSBU|Fox}} {{Head|Fox|g=SSBU|s=20px|cl=Orange}} | |•{{SSBU|Fox}} {{Head|Fox|g=SSBU|s=20px|cl=Orange}} | ||
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|- | |- | ||
|130 | |130 | ||
|{{SpiritTableName|Rabbid Mario | |{{SpiritTableName|Rabbid Mario|iw=mariowiki|size=64}} | ||
|''Mario + Rabbids Kingdom Battle'' | |''Mario + Rabbids Kingdom Battle'' | ||
|•Bunny {{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}} | |•Bunny {{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}} | ||
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|•Item: Shooting Types | |•Item: Shooting Types | ||
|•The enemy starts the battle with a [[Ray Gun]] | |•The enemy starts the battle with a [[Ray Gun]] | ||
|{{SSBUMusicLink| | |{{SSBUMusicLink|Other|Arcade Bunny's Theme}} | ||
|- | |- | ||
|1,164 | |1,164 | ||
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|784 | |784 | ||
|{{SpiritTableName|Gamma|customname=[https://sonic.fandom.com/wiki/E-102_Gamma Gamma]|size=64}} | |{{SpiritTableName|Gamma|customname=[https://sonic.fandom.com/wiki/E-102_Gamma Gamma]|size=64}} | ||
|''Sonic | |''Sonic The Hedgehog'' Series | ||
|•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Red}} | |•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Red}} (120 HP) | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
|1,700 | |1,700 | ||
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|{{SpiritTableName|Octoling|size=64}} | |{{SpiritTableName|Octoling|size=64}} | ||
|''Splatoon'' Series | |''Splatoon'' Series | ||
|•{{SSBU|Inkling}} Team {{Head|Inkling|g=SSBU|s=20px|cl=Pink}} ( | |•{{SSBU|Inkling}} Team {{Head|Inkling|g=SSBU|s=20px|cl=Pink}}×4 (75 HP) | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
|4,000 | |4,000 | ||
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|- | |- | ||
|129 | |129 | ||
|{{SpiritTableName|Rabbid Peach | |{{SpiritTableName|Rabbid Peach|iw=mariowiki|size=64}} | ||
|''Mario + Rabbids Kingdom Battle'' | |''Mario + Rabbids Kingdom Battle'' | ||
|•Bunny {{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=White}} | |•Bunny {{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=White}} | ||
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|[[3D Land]] | |[[3D Land]] | ||
|•Item: [[Super Scope]] | |•Item: [[Super Scope]] | ||
|•Timed battle<br>•The enemy tends to avoid conflict<br>•The enemy heals over time | |•Timed battle (1:30)<br>•The enemy tends to avoid conflict<br>•The enemy heals over time | ||
|{{SSBUMusicLink| | |{{SSBUMusicLink|Other|Arcade Bunny's Theme}} | ||
|} | |} | ||
== | ==Names in other languages== | ||
{{Langtable | {{Langtable | ||
|ja={{ja|撃って撃って撃ちまくれ!}} | |ja={{ja|撃って撃って撃ちまくれ!|Utte Utte Uchimakure!}} | ||
|jaM= | |jaM=Shoot, shoot, shoot! | ||
|fr=Armé et paré | |fr=Armé et paré | ||
|frM=Armed and equipped | |||
|de=Geister im Visier | |de=Geister im Visier | ||
|deM=Spirits in my sights | |||
|it=Armati fino ai denti | |it=Armati fino ai denti | ||
|itM=Armed to the teeth | |||
|es=Armados y peligrosos | |es=Armados y peligrosos | ||
|zh_cn=接二连三地射击! | |esM=Armed and dangerous | ||
|zh_tw=盡情地射射射! | |zh_cn={{rollover|接二连三地射击!|Jiē'èrliánsān De Shèjí!|?}} | ||
|ko=쏘고 쏘고 또 쏴라! | |zh_cnM=One shot after another! | ||
|zh_tw={{rollover|盡情地射射射!|Jìnqíng De Shèshèshè!|?}} | |||
|zh_twM=Shoot as much as you can! | |||
|ko={{rollover|쏘고 쏘고 또 쏴라!|Ssogo Ssogo Tto Sswara!|?}} | |||
|koM=Shoot, shoot, and shoot again! | |||
|nl=Tot de tanden bewapend | |nl=Tot de tanden bewapend | ||
|ru=Врага на мушку! | |nlM=Armed to the teeth | ||
|ru={{rollover|Врага на мушку!|Vraga na mushku!|?}} | |||
|ruM=Enemy at gunpoint! | |||
}} | }} | ||
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{{SpiritBoardEvents}} | {{SpiritBoardEvents}} | ||
Latest revision as of 20:34, January 24, 2025
Locked and Loaded was a Spirit Board event focused on spirits with guns or cannons. It ran from 6 a.m. on October 9, 2020 to 6 a.m. on October 12, 2020 (UTC). During the event, defeating spirits on the Spirit Board which were part of the event awarded a Shield Spacer and triple SP.
Description[edit]
North America[edit]
- In this event, not only does winning a Spirit Board battle get you a Shield Spacer item, it also earns you triple the usual SP.
- Spirits of characters who use guns or cannons also appear at set times! Don't miss your shot![1]
PAL regions[edit]
- In this event, not only does ending a Spirit Board battle get you a Shield Spacer item, it also earns you triple the SP.
- Spirits of characters who use guns or cannons also appear at set times! Don't miss your shot![2]
Periodically appearing spirits[edit]
No. | Image | Name | Type | Class | Appearance times (UTC) |
---|---|---|---|---|---|
162 | Kaptain K. Rool | ![]() |
★★★★ | 06:00, 18:00 | |
975 | Wild Gunman | ![]() |
★★ | 07:00, 19:00 | |
41 | Bullet Bill | ![]() |
★ | 08:00, 20:00 | |
423 | Blastoise | ![]() |
★★ | 09:00, 21:00 | |
762 | Revolver Ocelot (Metal Gear Solid 3) | ![]() |
★★ | 10:00, 22:00 | |
130 | Rabbid Mario | ![]() |
★★ | 11:00, 23:00 | |
1164 | Saki Amamiya | ![]() |
★★★ | 00:00, 12:00 | |
392 | Landmaster | ![]() |
★★ | 00:01, 13:00 | |
784 | Gamma | ![]() |
★ | 00:02, 14:00 | |
1042 | Octoling | ![]() |
★★ | 00:03, 15:00 | |
754 | Meryl Silverburgh | ![]() |
★ | 00:04, 16:00 | |
129 | Rabbid Peach | ![]() |
★★ | 00:05, 17:00 |
Randomly appearing spirits[edit]
Spirit | Battle parameters | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Series | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music |
162 | Kaptain K. Rool | Donkey Kong Series | •King K. Rool ![]() |
![]() |
13,500 | Halberd | •Invisibility | •The enemy's neutral special has increased power •Stamina battle •The enemy is invisible after a little while |
Crocodile Cacophony | |
975 | Wild Gunman | Wild Gunman | •Duck Hunt Team ![]() ![]() ![]() ![]() ![]() |
![]() |
3,400 | Gerudo Valley (Ω form) | •Temporary Invincibility •Item: Shooting Types |
•Start with 300% damage •All fighters will occasionally be invincible •Reinforcements will appear after an enemy is KO'd |
Dillon's Rolling Western: The Last Ranger | |
41 | Bullet Bill | Super Mario Series | •Captain Falcon Team ![]() |
![]() |
1,800 | Mushroom Kingdom | •Item Tidal Wave •Item: Bullet Bill |
•Certain items will appear in large numbers •The enemy is easily distracted by items |
Airship Theme - Super Mario Bros. 3 | |
423 | Blastoise | Pokémon Series | •Giant Squirtle ![]() |
![]() |
4,100 | Delfino Plaza | •Defense ↑ | •The enemy has increased defense •The enemy is giant •The enemy starts the battle with a Super Scope |
Main Theme - Pokémon Red & Pokémon Blue (Brawl) | |
762 | Revolver Ocelot (Metal Gear Solid 3) | Metal Gear Solid Series | •Fox ![]() |
![]() |
4,300 | Shadow Moses Island (Battlefield form) | •Item: Shooting Types •Hazard: Zap Floor |
•The floor is electrified •The enemy's ranged weapons have increased power |
Snake Eater | |
130 | Rabbid Mario | Mario + Rabbids Kingdom Battle | •Bunny Mario ![]() |
![]() |
3,400 | 3D Land | •Item: Shooting Types | •The enemy starts the battle with a Ray Gun | Arcade Bunny's Theme | |
1,164 | Saki Amamiya | Sin & Punishment Series | •Mii Gunner ![]() |
![]() |
9,200 | Moray Towers (Battlefield form) | N/A | •The enemy's ranged weapons have increased power | Opening Stage | |
392 | Landmaster | Star Fox Series | •Giant R.O.B. ![]() |
![]() |
4,000 | Venom (Ω form) | N/A | •The enemy's neutral special has increased power •The enemy is giant |
Space Battleground | |
784 | Gamma | Sonic The Hedgehog Series | •R.O.B. ![]() |
![]() |
1,700 | Frigate Orpheon | N/A | •Stamina battle •The enemy's shooting items have increased power •The enemy starts the battle with a Ray Gun |
Open Your Heart | |
1,042 | Octoling | Splatoon Series | •Inkling Team ![]() |
![]() |
4,000 | Midgar (Battlefield form) | •Item: Shooting Types | •Stamina battle •The enemy favors neutral specials |
Octoweaponry | |
754 | Meryl Silverburgh | Metal Gear Solid Series | •Zero Suit Samus ![]() |
![]() |
1,700 | Shadow Moses Island | •Sudden Damage | •All fighters occasionally take sudden damage after a little while | Encounter | |
129 | Rabbid Peach | Mario + Rabbids Kingdom Battle | •Bunny Peach ![]() |
![]() |
4,500 | 3D Land | •Item: Super Scope | •Timed battle (1:30) •The enemy tends to avoid conflict •The enemy heals over time |
Arcade Bunny's Theme |
Names in other languages[edit]
References[edit]