Super Smash Bros. Ultimate

Robin (SSBU)/Floor attack (trip): Difference between revisions

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==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Hit 1|24}}
{{HitboxTableTitle|Hit 1|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
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|rebound=f
|rebound=f
}}
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{{HitboxTableTitle|Hit 2|24}}
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{{MvSubNavRobin|g=SSBU}}
{{MvSubNavRobin|g=SSBU}}
[[Category:Robin (SSBU)]]
[[Category:Robin (SSBU)]]
[[Category:Getup attacks (SSBU)]]
[[Category:Floor attacks (SSBU)]]

Latest revision as of 10:53, July 30, 2022

Hitbox visualization showing Robin's getup attack when tripped.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 5.0% 8.0   Standard 60 50 0   5.0 top 0.0 5.0 -13.0 to -5.0 1.0× 1.0× 0%               Slash   All All            
Hit 2
0 0 0 5.0% 8.0   Standard 60 50 0   5.0 top 0.0 5.0 15.0 to 5.0 1.0× 1.0× 0%               Slash   All All            

TimingEdit

Intangibility 1-7
Hit 1 20-21
Hit 2 29-30
Interruptible 50
Animation length 73
                                                                                                                                                 
                                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible