Super Smash Bros. Ultimate

Peach (SSBU)/Up tilt: Difference between revisions

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:PeachUTiltSSBU.gif|thumb|450px|Hitbox visualization showing Peach's up tilt.]]
[[File:PeachUTiltSSBU.gif|thumb|300px|Hitbox visualization showing Peach's up tilt.]]
{{competitive expertise}}
==Overview==
==Overview==
Peach extends her arm upward, creating a discharge of pink magic in the form of a heart. The arm hitbox deals 8% while the heart hitbox deals 10%. Up tilt lacks combo potential. Peach can perform up tilt to instantly hit opponents above Peach. Compared to up smash, up tilt's hitbox has faster start-up but less knockback. Up tilt can kill lightweights above 150% at Final Destination.
Also known as '''Royal Heart''' ({{ja|ロイヤルハート|Roiyaru Hāto}}, Peach extends her arm upward, creating a discharge of pink magic in the form of a heart. <onlyinclude>The arm hitbox deals 8% while the heart hitbox deals 10%. Up tilt lacks combo potential. {{{1|Peach}}} can perform up tilt to instantly hit opponents above {{{1|Peach}}}. Compared to up smash, up tilt's hitbox has faster start-up but less knockback. Up tilt can kill lightweights above 150% at Final Destination.</onlyinclude>


==Hitboxes==
==Hitboxes==

Latest revision as of 03:11, December 1, 2022

Hitbox visualization showing Peach's up tilt.

Overview[edit]

Also known as Royal Heart (ロイヤルハート, Peach extends her arm upward, creating a discharge of pink magic in the form of a heart. The arm hitbox deals 8% while the heart hitbox deals 10%. Up tilt lacks combo potential. Peach can perform up tilt to instantly hit opponents above Peach. Compared to up smash, up tilt's hitbox has faster start-up but less knockback. Up tilt can kill lightweights above 150% at Final Destination.

Hitboxes[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 8.0% 0 AngleIcon92.png Standard 65 84 0 HitboxTableIcon(False).png 5.0 top 0.0 13.0 2.0 to -2.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Magic (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Magic SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
1 0 0 10.0% 0 AngleIcon94.png Standard 40 84 0 HitboxTableIcon(False).png 8.0 top 0.0 24.0 0.0 1.0× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Normal (effect) Magic (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Magic SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Timing[edit]

Hitboxes 9-13
Interruptible 38
Animation length 39
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible