Cloud (SSBU)/Forward throw: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} {{competitive expertise}} {|class="wikitable" style="float:right; margin:4pt;" !colspan=5|Cloud forward throw hurtbox and hitbox visualization |- |File:CloudFT...) |
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==Overview== | ==Overview== | ||
Cloud dropkicks the opponent, performing a modified dropsault after launching them. It resembles [[Tifa]]'s Somersault Limit Break. Outside of positioning or throwing opponents off-stage to set up an edgeguard, the throw has limited uses due to its low knockback. It fails to KO opponents even at 200% near the ledge. | |||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hitbox| | {{HitboxTableTitle|Hitbox|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=4.0% | |damage=4.0% | ||
|angle=45 | |angle=45 | ||
|bk= | |af=3 | ||
|bk=60 | |||
|ks=120 | |ks=120 | ||
|fkv=0 | |fkv=0 | ||
Line 44: | Line 47: | ||
|fkv=0 | |fkv=0 | ||
|ff=0.0 | |ff=0.0 | ||
|effect=Normal | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{UltimateThrowTableRow | |||
|kind=1 | |||
|id=0 | |||
|type=Throwing | |||
|damage=3.0% | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|effect=Normal | |effect=Normal | ||
|sfx=None | |sfx=None | ||
Line 76: | Line 92: | ||
{{MvSubNavCloud|g=SSBU}} | {{MvSubNavCloud|g=SSBU}} | ||
[[Category:Cloud (SSBU)]] | [[Category:Cloud (SSBU)]] | ||
[[Category:Forward throws (SSBU)]] | [[Category:Forward throws (SSBU)]] |
Latest revision as of 05:20, March 25, 2023
Cloud forward throw hurtbox and hitbox visualization | ||||
---|---|---|---|---|
Overview[edit]
Cloud dropkicks the opponent, performing a modified dropsault after launching them. It resembles Tifa's Somersault Limit Break. Outside of positioning or throwing opponents off-stage to set up an edgeguard, the throw has limited uses due to its low knockback. It fails to KO opponents even at 200% near the ledge.
Throw and Hitbox Data[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 3.0% | Forward | 48 | 125 | 0 | 0.0× | None | |||||||||||||||
Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× | None |
Timing[edit]
Invincibility | 1-9 |
---|---|
Hitbox | 7-8 |
Throw Release | 9 |
Interruptible | 36 |
Animation length | 54 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|