Cloud (SSBU)/Down throw
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Cloud down throw hurtbox visualization | ||||
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Overview[edit]
Cloud slams the opponent onto the ground with one arm and launches opponents behind him. It is among the strongest down throws in the game and Cloud's strongest throw when he performs the throw while facing away from the ledge. However, It has low base knockback, making it a very ineffective throw for combos.
Cloud Down Throw KO%s on Battlefield VS Mario w/Optimal DI | ||
---|---|---|
Circumstance | Kill% | Stick angle |
At the ledge | 213.46% | 214° |
At the ledge (max rage) | 185.7% | 214° |
Edge of Side Platform | 215.74% | 241° |
Edge of Side Platform (max rage) | 187.78% | 241° |
Edge of Top Platform | 219.78% | 289° |
Edge of Top Platform (max rage) | 191.44% | 289° |
Throw Data[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 7.0% | Forward | 40 | 110 | 0 | 0.0× | None | |||
Break | 0 | 3.0% | Forward | 40 | 100 | 0 | 0.0× | None |
Timing[edit]
During frame 17, the move inflicts 10 frames of hitlag to both Cloud and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
Invincibility | 1-18 |
---|---|
Throw Release | 18 |
Interruptible | 44 |
Animation length | 57 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|