King Dedede (SSBB)/Neutral attack: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(New Page: {{ArticleIcons|ssbb=y}} ==Overview== King Dedede's neutral attack consists of 2 hammer swings followed by twirling hammers hits. For the technical data of each individual hit, see: *...) |
m (→Quickest loop) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 8: | Line 8: | ||
*[[King Dedede (SSBB)/Neutral attack/Infinite]] | *[[King Dedede (SSBB)/Neutral attack/Infinite]] | ||
==Quickest loop== | |||
{|class="wikitable" | |||
!Jab 1 | |||
|12-13 | |||
|- | |||
!Jab 2 | |||
|31-32 | |||
|- | |||
!Rapid jab | |||
|53, 56, 59, 62,<br>65, 68, 71, 74,<br>77, 80, 83, 86,<br>89, 92 | |||
|- | |||
!Interruptible (1, 2) | |||
|38, 48 | |||
|- | |||
!Animation length | |||
|39, 50, 104 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=6|e=LagContinuableS}}{{FrameStrip|t=Lag|c=18|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=2}}{{FrameStrip|t=Blank|c=65}} | |||
|- | |||
{{FrameStrip|t=Blank|c=19}}{{FrameStrip|t=Continuable|c=1}}{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=13|e=LagContinuableS}}{{FrameStrip|t=Lag|c=2|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=3}}{{FrameStrip|t=Blank|c=54}} | |||
|- | |||
{{FrameStrip|t=Blank|c=45}}{{FrameStrip|t=Continuable|c=1}}{{FrameStrip|t=Lag|c=6|e=LagLoopS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxLoopE}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1|e=HitboxLoopS}}{{FrameStrip|t=Lag|c=12|s=LagLoopE}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | |||
{{MvSubNavKingDedede|g=SSBB}} | {{MvSubNavKingDedede|g=SSBB}} | ||
[[Category:King Dedede (SSBB)]] | [[Category:King Dedede (SSBB)]] | ||
[[Category:Neutral attacks (SSBB)]] |
Latest revision as of 19:55, August 10, 2024
Overview[edit]
King Dedede's neutral attack consists of 2 hammer swings followed by twirling hammers hits.
For the technical data of each individual hit, see:
- King Dedede (SSBB)/Neutral attack/Hit 1
- King Dedede (SSBB)/Neutral attack/Hit 2
- King Dedede (SSBB)/Neutral attack/Infinite
Quickest loop[edit]
Jab 1 | 12-13 |
---|---|
Jab 2 | 31-32 |
Rapid jab | 53, 56, 59, 62, 65, 68, 71, 74, 77, 80, 83, 86, 89, 92 |
Interruptible (1, 2) | 38, 48 |
Animation length | 39, 50, 104 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|