Dr. Mario (SSBM)/Dash attack: Difference between revisions
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Mariogeek2 (talk | contribs) m (→Timing: Added boost grab window) |
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{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
[[File:DrMarioDashAttackSSBM.gif|thumb|300px|Hitbox visualization showing Dr. Mario's dash attack.]] | |||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
{{competitive expertise}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} | ||
Line 67: | Line 69: | ||
!Hitbox 1 | !Hitbox 1 | ||
|6-25 | |6-25 | ||
|- | |||
!Boost grab window | |||
|2-4 | |||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 76: | Line 81: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=16|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c=6}} | !Hitboxes {{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=16|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c=6}} | ||
|- | |||
!Boost grab {{FrameStrip|t=Blank|c=1}}{{FrameStrip|t=Continuable|c=3}}{{FrameStrip|t=Blank|c=39}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|continuable=y}} | ||
{{MvSubNavDrMario|g=SSBM}} | {{MvSubNavDrMario|g=SSBM}} | ||
[[Category:Dr. Mario (SSBM)]] | [[Category:Dr. Mario (SSBM)]] | ||
[[Category:Dash attacks (SSBM)]] | [[Category:Dash attacks (SSBM)]] |
Latest revision as of 00:25, December 18, 2024
Overview[edit]
Hitboxes[edit]
Timing[edit]
Clean hit (Hitbox 0) | 6-9 |
---|---|
Late hit (Hitbox 0) | 10-25 |
Hitbox 1 | 6-25 |
Boost grab window | 2-4 |
Interruptible | 38 |
Animation length | 43 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boost grab |
Lag time |
Hitbox |
Hitbox change |
Continuable |
Interruptible |
|