Bowser (SSBM)/Up throw: Difference between revisions
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==Overview== | ==Overview== | ||
{{competitive expertise}} | |||
==Throw data== | ==Throw data== | ||
===Hitbox=== | ===Hitbox=== |
Latest revision as of 00:56, June 10, 2021
Overview[edit]
Throw data[edit]
Hitbox[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hits 1-8 | ||||||||||||||||||
0 | 0 | 1% | 0 | 0 | 100 | 0 | 7.812 | 1 | 0.0 | 19.53 | 1.5624 | Slash |
Throw[edit]
Damage | Angle | BK | KS | FKV | Effect | |
---|---|---|---|---|---|---|
Throw | 2% | 0 | 100 | 120 | ||
Release | 3% | 40 | 100 | 0 |
Timing[edit]
Invincibility | 1-8 |
---|---|
Hits 1-8 | 20-51 (Rehit:4) |
Throw Release | 52 |
Animation length | 69 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Invincible |
Throw point |
|