Ice Climbers (SSBM)/Dash attack: Difference between revisions
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(New Page: {{ArticleIcons|ssbm=y}} thumb|300px|Hitbox visualization showing Ice Climbers's dash attack. {{competitive expertise}} ==Overview== ==Hitboxes== {...) |
Mariogeek2 (talk | contribs) m (→Timing: Added boost grab window) |
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Line 40: | Line 40: | ||
!Hitboxes | !Hitboxes | ||
|11-12 | |11-12 | ||
|- | |||
!Boost grab window | |||
|2-4 | |||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 49: | Line 52: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Interruptible|c=4}} | !Hitboxes {{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Interruptible|c=4}} | ||
|- | |||
!Boost grab {{FrameStrip|t=Blank|c=1}}{{FrameStrip|t=Continuable|c=3}}{{FrameStrip|t=Blank|c=37}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|interruptible=y|continuable=y}} | ||
{{MvSubNavIceClimbers|g=SSBM}} | {{MvSubNavIceClimbers|g=SSBM}} | ||
[[Category:Ice Climbers (SSBM)]] | [[Category:Ice Climbers (SSBM)]] | ||
[[Category:Dash attacks (SSBM)]] | [[Category:Dash attacks (SSBM)]] |
Latest revision as of 11:03, December 18, 2024
Overview[edit]
Hitboxes[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 9% | 0 | 90 | 40 | 0 | 3.906 | 15 | 0.0 | 3.906 | 0.0 | Punch | ||||||
1 | 0 | 9% | 0 | 90 | 40 | 0 | 3.1248 | 10 | 3.1248 | 0.0 | 0.0 | Punch |
Timing[edit]
Hitboxes | 11-12 |
---|---|
Boost grab window | 2-4 |
Interruptible | 38 |
Animation length | 41 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boost grab |
Lag time |
Hitbox |
Continuable |
Interruptible |
|