Roy (SSBM)/Down throw: Difference between revisions
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(New Page: {{ArticleIcons|ssbm|y}} ==Overview== ==Throw data== {{MeleeThrowTableHeader}} {{MeleeThrowTableRow |type=Throw |damage=6% |angle=120 |bk=65 |ks=60 |fkv=0 |effect=Normal }} {{MeleeThrow...) |
(→Timing) |
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==Timing== | ==Timing== | ||
The speed of this throw depends on the opponent's [[weight]]. | The speed of this throw depends on the opponent's [[weight]]. | ||
{{MeleeWeightBasedTableHeader}} | |||
|- | |||
!Invincible | |||
|1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||'''1-8'''||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8 | |||
{{MeleeWeightBasedFrameRow|Throw|14}} | |||
{{MeleeWeightBasedFrameRow|Animation length|42}} | |||
|} | |||
{{FrameStripStart}} | |||
|rowspan=2|'''Min (Pichu)''' {{FrameStrip|t=Lag|c=7|e=LagThrowS}}{{FrameStrip|t=Lag|c=16|s=LagThrowE}}{{FrameStrip|t=Blank|c=27}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=15}}{{FrameStrip|t=Blank|c=27}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=13|e=LagThrowS}}{{FrameStrip|t=Lag|c=29|s=LagThrowE}}{{FrameStrip|t=Blank|c=8}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=34}}{{FrameStrip|t=Blank|c=8}} | |||
|- | |||
|rowspan=2|'''Max (Bowser, PAL)''' {{FrameStrip|t=Lag|c=16|e=LagThrowS}}{{FrameStrip|t=Lag|c=34|s=LagThrowE}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=42}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|vulnerable=y|invincible=y|throw=y}} | |||
==Similar Moves== | ==Similar Moves== |
Latest revision as of 04:04, May 4, 2020
Overview[edit]
Throw data[edit]
Damage | Angle | BK | KS | FKV | Effect | |
---|---|---|---|---|---|---|
Throw | 6% | 65 | 60 | 0 | ||
Release | 3% | 40 | 100 | 0 |
Timing[edit]
The speed of this throw depends on the opponent's weight.
NTSC | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PAL | ||||||||||||||||||||||
Invincible | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 |
Throw | 7.7 | 8.4 | 9.8 | 10.22 | 10.36 | 10.5 | 11.2 | 11.9 | 12.18 | 12.32 | 12.6 | 13.16 | 13.72 | 14 | 14.56 | 15.12 | 15.26 | 15.4 | 15.54 | 15.96 | 16.38 | 16.52 |
Animation length | 23.1 | 25.2 | 29.4 | 30.66 | 31.08 | 31.5 | 33.6 | 35.7 | 36.54 | 36.96 | 37.8 | 39.48 | 41.16 | 42 | 43.68 | 45.36 | 45.78 | 46.2 | 46.62 | 47.88 | 49.14 | 49.56 |
Min (Pichu) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser, PAL) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
Similar Moves[edit]