Super Smash Bros. Ultimate

Byleth (SSBU)/Forward aerial: Difference between revisions

(New Page: {{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Byleth's forward aerial. {{competitive expertise}} ==Overview== Byleth swings Areadbhar to h...)
 
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[[File:BylethFAir.gif|thumb|450px|Hitbox visualization showing Byleth's forward aerial.]]
[[File:BylethFAir.gif|thumb|450px|Hitbox visualization showing Byleth's forward aerial.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
Byleth swings [[Areadbhar]] to hit the side of its blade.
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Early hit|24}}
{{HitboxTableTitle|Early hit|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=8.5%
|damage=8.5%
|angle=48
|angle=48
|af=3
|bk=52
|bk=52
|ks=100
|ks=100
Line 29: Line 30:
|damage=8.5%
|damage=8.5%
|angle=48
|angle=48
|af=3
|bk=52
|bk=52
|ks=100
|ks=100
Line 47: Line 49:
|damage=8.5%
|damage=8.5%
|angle=48
|angle=48
|af=3
|bk=52
|bk=52
|ks=100
|ks=100
Line 65: Line 68:
|damage=12.75%
|damage=12.75%
|angle=361
|angle=361
|af=3
|bk=52
|bk=52
|ks=84
|ks=84
Line 83: Line 87:
|damage=12.75%
|damage=12.75%
|angle=361
|angle=361
|af=3
|bk=52
|bk=52
|ks=84
|ks=84
Line 97: Line 102:
|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|Late hit|24}}
{{HitboxTableTitle|Late hit|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=8.5%
|damage=8.5%
|angle=48
|angle=48
|af=3
|bk=52
|bk=52
|ks=100
|ks=100
Line 120: Line 126:
|damage=8.5%
|damage=8.5%
|angle=48
|angle=48
|af=3
|bk=52
|bk=52
|ks=100
|ks=100
Line 138: Line 145:
|damage=8.5%
|damage=8.5%
|angle=48
|angle=48
|af=3
|bk=52
|bk=52
|ks=100
|ks=100
Line 156: Line 164:
|damage=12.75%
|damage=12.75%
|angle=361
|angle=361
|af=3
|bk=52
|bk=52
|ks=84
|ks=84
Line 174: Line 183:
|damage=12.75%
|damage=12.75%
|angle=361
|angle=361
|af=3
|bk=52
|bk=52
|ks=84
|ks=84
Line 192: Line 202:
|damage=8.5%
|damage=8.5%
|angle=48
|angle=48
|af=3
|bk=52
|bk=52
|ks=100
|ks=100
Line 210: Line 221:
|damage=12.75%
|damage=12.75%
|angle=361
|angle=361
|af=3
|bk=52
|bk=52
|ks=84
|ks=84
Line 225: Line 237:
}}
}}
|}
|}
==Timing==
==Timing==
===Attack===
===Attack===
Line 231: Line 244:
|1-2
|1-2
|-
|-
!Early hit
!Hitboxes (early, late)
|12
|12, 13
|-
!Late hit
|13
|-
|-
!Ending autocancel
!Ending autocancel
Line 259: Line 269:
|-
|-
!Animation length
!Animation length
|80
|47
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Interruptible|c=69}}
{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Interruptible|c=36}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}

Latest revision as of 02:24, August 10, 2022

Hitbox visualization showing Byleth's forward aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early hit
0 0 0 8.5% 0   Forward 52 100 0   3.0 haver -0.5 4.0 -0.5 0.8× 1.0× 0%               Punch   All All            
1 0 0 8.5% 0   Forward 52 100 0   2.4 haver -0.5 9.2 -0.5 0.8× 1.0× 0%               Punch   All All            
2 0 0 8.5% 0   Forward 52 100 0   2.4 haver -0.5 13.5 -0.5 0.8× 1.0× 0%               Punch   All All            
3 0 0 12.75% 0   Forward 52 84 0   3.4 haver -0.5 19.0 -0.5 1.3× 1.0× 0%               Punch   All All            
4 0 0 12.75% 0   Forward 52 84 0   3.0 haver -0.5 25.0 -0.5 1.3× 1.0× 0%               Punch   All All            
Late hit
0 0 0 8.5% 0   Forward 52 100 0   3.0 haver -0.5 4.0 -0.5 0.8× 1.0× 0%               Punch   All All            
1 0 0 8.5% 0   Forward 52 100 0   2.4 haver -0.5 9.2 -0.5 0.8× 1.0× 0%               Punch   All All            
2 0 0 8.5% 0   Forward 52 100 0   2.4 haver -0.5 13.5 -0.5 0.8× 1.0× 0%               Punch   All All            
3 0 0 12.75% 0   Forward 52 84 0   3.4 haver -0.5 19.0 -0.5 1.3× 1.0× 0%               Punch   All All            
4 0 0 12.75% 0   Forward 52 84 0   3.0 haver -0.5 25.0 -0.5 1.3× 1.0× 0%               Punch   All All            
5 0 0 8.5% 0   Forward 52 100 0   2.0 top 0.0 5.0 5.0 to 13.0 0.8× 1.0× 0%               Punch   All All            
6 0 0 12.75% 0   Forward 52 84 0   2.5 top 0.0 5.0 16.5 to 22.0 1.3× 1.0× 0%               Punch   All All            

TimingEdit

AttackEdit

Initial autocancel 1-2
Hitboxes (early, late) 12, 13
Ending autocancel 36-
Interruptible 40
Animation length 57
                                                                                                                 
                                                                                                                 

Landing lagEdit

Interruptible 12
Animation length 47
                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible