Pac-Man (SSBU)/Up smash: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Pac-Man's up smash. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTa...) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:PacManUSmashSSBU.gif|thumb| | [[File:PacManUSmashSSBU.gif|thumb|280px|Hitbox visualization showing Pac-Man's up smash.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | |||
*{{buff|The first hit of up smash launches opponents at a lower angle (112° → 135°), making it connect more reliably into the second hit.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Hit 1|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 14: | Line 18: | ||
|ks=100 | |ks=100 | ||
|fkv=125 | |fkv=125 | ||
|setweight=t | |||
|r=3.5 | |r=3.5 | ||
|bn=top | |bn=top | ||
Line 25: | Line 30: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit 2|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 45: | Line 50: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Late hit| | {{HitboxTableTitle|Late hit 2|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 66: | Line 71: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
Line 71: | Line 77: | ||
|4-5 | |4-5 | ||
|- | |- | ||
! | !Hit 1 | ||
|11 | |11 | ||
|- | |- | ||
!Clean hit | !Clean hit 2 | ||
|15-17 | |15-17 | ||
|- | |- | ||
!Late hit | !Late hit 2 | ||
|18-28 | |18-28 | ||
|- | |- |
Latest revision as of 14:49, July 29, 2022
Overview[edit]
Update History[edit]
The first hit of up smash launches opponents at a lower angle (112° → 135°), making it connect more reliably into the second hit.
Hitboxes[edit]
Timing[edit]
Charges between | 4-5 |
---|---|
Hit 1 | 11 |
Clean hit 2 | 15-17 |
Late hit 2 | 18-28 |
Interruptible | 50 |
Animation length | 61 |
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![]() Lag time |
![]() ![]() Charge interval |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Interruptible |
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