Super Smash Bros. Ultimate

Zero Suit Samus (SSBU)/Neutral attack/Hit 3: Difference between revisions

(New Page: {{ArticleIcons|ssbu=y}} thumb|400px|Hitbox visualization showing Zero Suit Samus's third jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitb...)
 
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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:ZSSJab3SSBU.gif|thumb|400px|Hitbox visualization showing Zero Suit Samus's third jab.]]
[[File:ZSSJab3SSBU.gif|thumb|350px|Hitbox visualization showing Zero Suit Samus's third jab.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
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|damage=3.0%
|damage=3.0%
|angle=45
|angle=45
|af=3
|bk=60
|bk=60
|ks=100
|ks=100
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|damage=3.0%
|damage=3.0%
|angle=45
|angle=45
|af=3
|bk=60
|bk=60
|ks=100
|ks=100
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|bn=top
|bn=top
|xpos=0.0
|xpos=0.0
|ypos=9.5
|ypos=9.0
|zpos=2.0
|zpos=2.0
|ff=1.8
|ff=1.8

Latest revision as of 02:06, January 23, 2022

Hitbox visualization showing Zero Suit Samus's third jab.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 3.0% 0   Forward 60 100 0   4.0 top 0.0 9.5 8.0 1.8× 1.0× 0%               Kick   All All            
1 0 0 3.0% 0   Forward 60 100 0   3.5 top 0.0 9.0 2.0 1.8× 1.0× 0%               Kick   All All            

TimingEdit

Hitboxes 3-4
Interruptible 35
Animation length 43
                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible