Piranha Plant (SSBU)/Neutral attack/Hit 1: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:PiranhaPlantJab1.gif|thumb| | [[File:PiranhaPlantJab1.gif|thumb|300px|Hitbox visualization showing Piranha Plant's first jab.]] | ||
==Overview== | ==Overview== | ||
Line 6: | Line 6: | ||
==Hitboxes== | ==Hitboxes== | ||
{{ | {{UltimateHitboxTableHeader}} | ||
{{ | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=2.4% | |damage=2.4% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=25 | |ks=25 | ||
|fkv=0 | |fkv=0 | ||
|r=1.8 | |r=1.8 | ||
|bn= | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=6.3 | |ypos=6.3 | ||
|zpos=5.3 | |zpos=5.3 | ||
|ff=2.0 | |||
|type=Hand | |type=Hand | ||
|effect=Slash | |effect=Slash | ||
Line 24: | Line 26: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
{{ | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=2.4% | |damage=2.4% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=18 | |bk=18 | ||
|ks=25 | |ks=25 | ||
|fkv=0 | |fkv=0 | ||
|r=1.8 | |r=1.8 | ||
|bn= | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=6.3 | |ypos=6.3 | ||
|zpos=8.7 | |zpos=8.7 | ||
|ff=2.0 | |||
|type=Hand | |type=Hand | ||
|effect=Slash | |effect=Slash | ||
Line 41: | Line 45: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
{{ | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=2.4% | |damage=2.4% | ||
|angle=180 | |angle=180 | ||
|af=3 | |||
|bk=18 | |bk=18 | ||
|ks=20 | |ks=20 | ||
|fkv=0 | |fkv=0 | ||
|r=2.0 | |r=2.0 | ||
|bn= | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=6.3 | |ypos=6.3 | ||
|zpos=12.5 | |zpos=12.5 | ||
|ff=2.0 | |||
|type=Hand | |type=Hand | ||
|effect=Slash | |effect=Slash | ||
|sfx=Slash | |sfx=Slash | ||
|slvl=S | |slvl=S | ||
|hitbits=Fighter only | |||
}} | }} | ||
{{ | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
|damage=2.4% | |damage=2.4% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=18 | |bk=18 | ||
|ks=20 | |ks=20 | ||
|fkv=0 | |fkv=0 | ||
|r=2.0 | |r=2.0 | ||
|bn= | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=6.3 | |ypos=6.3 | ||
|zpos=12.5 | |zpos=12.5 | ||
|ff=2.0 | |||
|type=Hand | |type=Hand | ||
|effect=Slash | |effect=Slash | ||
Line 82: | Line 91: | ||
|2-3 | |2-3 | ||
|- | |- | ||
! | !Continuability window | ||
| | |5-26 | ||
|- | |||
!Consecutive jab frame | |||
|7 | |||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 89: | Line 101: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |29 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=2|s=LagContinuableE|e=LagLoopS}}{{FrameStrip|t=Lag|c=13|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=10}} | ||
|- | |||
{{FrameStrip|t=Blank|c=4}}{{FrameStrip|t=Continuable|c=22}}{{FrameStrip|t=Blank|c=3}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|loop=y|interruptible=y}} | |||
{{ | {{MvSubNavPiranhaPlant|g=SSBU}} | ||
[[Category:Piranha Plant (SSBU)]] | |||
[[Category:Neutral attacks (SSBU)]] |
Latest revision as of 16:18, August 5, 2022
Overview[edit]
Piranha Plant performs a quick jab with the leaf farthest from the camera. It is its fastest grounded move at frame 2, and has relatively low endlag. It leads into the rest of its jab combo, and is capable of locking like every other jab. It deals relatively low damage and has little range, making it harder to use at long ranges. Due to it being frame 2, it can act as a grounded combo breaker, or out-frame various moves up close, making it good for close-quarters combat. It is also possible to hold down the button to repeat the attack quickly, allowing it to stop short ranged grounded approaches or attempt to catch ledge options with little risk and timing involved.
Hitboxes[edit]
Timing[edit]
Hitboxes | 2-3 |
---|---|
Continuability window | 5-26 |
Consecutive jab frame | 7 |
Interruptible | 20 |
Animation length | 29 |
Lag time |
Hitbox |
Loop point |
Continuable |
Earliest continuable point |
Interruptible |
|