Super Smash Bros. Brawl

Peach (SSBB)/Forward aerial: Difference between revisions

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
{{technical data}}
[[File:PeachFAirSSBB.gif|thumb|400px|Hitbox visualization showing Peach's forward aerials.]]
==Overview==
==Overview==
[[File:PeachSSBBFair(start).png|thumb|]]
{{Competitive expertise}}
[[File:PeachSSBBFair(mid).png|thumb|]]
[[File:PeachSSBBFair(end).png|thumb|]]
Peach takes her crown off her head and swings it in front of her. This is her most powerful aerial, and is very useful for KOing opponents off the side blastlines. However, it is her slowest aerial, having the most startup, ending and landing lag out of all her aerials. One large positive forward aerial has however is that it has one of the most generous [[auto-cancel]] windows in the game; auto-canceling the entire time its hitbox is not active. Because of this, forward aerial is an extremely strong landing option combined with its range. It is overall one of Peach's best spacing and KO moves although it is still a somewhat unreliable KO move.
Peach takes her crown off her head and swings it in front of her. This is her most powerful aerial, and is very useful for KOing opponents off the side blastlines. However, it is her slowest aerial, having the most startup, ending and landing lag out of all her aerials. One large positive forward aerial has however is that it has one of the most generous [[auto-cancel]] windows in the game; auto-canceling the entire time its hitbox is not active. Because of this, forward aerial is an extremely strong landing option combined with its range. It is overall one of Peach's best spacing and KO moves although it is still a somewhat unreliable KO move.


==Hitboxes==
==Hitboxes==
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableHeader|special=y}}
{{BrawlHitboxTableRow
{{BrawlSpecialHitboxTableRow
|id=0
|id=0
|damage=15%
|damage=15%
Line 16: Line 14:
|ks=68
|ks=68
|fkv=0
|fkv=0
|r=4.4
|r=264000
|bn=61
|bn=61
|xpos=4.0
|xpos=240000
|type=Weapon
|type=Weapon
|sfx=Punch
|sfx=Punch
|slvl=L
|slvl=L
|rawflags=XX11101001XXXX11XX00001X10X00000
|rawflags=XX11101001XXXX11XX00001X10X00000
|rehit=0
|rawflags2=00000000010011111111111111000011
}}
}}
{{BrawlHitboxTableRow
{{BrawlSpecialHitboxTableRow
|id=1
|id=1
|damage=15%
|damage=15%
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|ks=68
|ks=68
|fkv=0
|fkv=0
|r=3.8
|r=228000
|bn=60
|bn=60
|type=Weapon
|type=Weapon
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|slvl=L
|slvl=L
|rawflags=XX11101001XXXX11XX00001X10X00000
|rawflags=XX11101001XXXX11XX00001X10X00000
|rehit=0
|rawflags2=00000000010011111111111111000011
}}
}}
|}
|}
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|-
|-
!Ending autocancel
!Ending autocancel
|20
|20-
|-
|-
!Animation length
!Animation length
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{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}}


{{MvSubNavPeach|g=SSBB}}
{{MvSubNavPeach|g=SSBB}}

Latest revision as of 19:36, May 21, 2024

Hitbox visualization showing Peach's forward aerials.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Peach takes her crown off her head and swings it in front of her. This is her most powerful aerial, and is very useful for KOing opponents off the side blastlines. However, it is her slowest aerial, having the most startup, ending and landing lag out of all her aerials. One large positive forward aerial has however is that it has one of the most generous auto-cancel windows in the game; auto-canceling the entire time its hitbox is not active. Because of this, forward aerial is an extremely strong landing option combined with its range. It is overall one of Peach's best spacing and KO moves although it is still a somewhat unreliable KO move.

Hitboxes[edit]

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 15% 0 Sakurai angle Forwards 60 68 0 4.4 61 4.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png 11111111111111
1 0 0 15% 0 Sakurai angle Forwards 60 68 0 3.8 60 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png 11111111111111

Timing[edit]

Attack[edit]

Initial autocancel 1-15
Hitbox 16-19
Ending autocancel 20-
Animation length 54
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png

Landing lag[edit]

Animation length 22
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Auto-canceling
Autocancel
Interruptibility
Interruptible