Diddy Kong (SSB4)/Forward tilt: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
m (Text replacement - "== ([^=])" to "== $1") |
||
(6 intermediate revisions by 5 users not shown) | |||
Line 12: | Line 12: | ||
|[[File:DiddyKongFTiltDown.gif|270px]] | |[[File:DiddyKongFTiltDown.gif|270px]] | ||
|} | |} | ||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
==Hitboxes== | ==Hitboxes== | ||
This move can be angled up, forward, or down, but all three have the same properties. | This move can be angled up, forward, or down, but all three have the same properties. | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit|24}} | |||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
Line 90: | Line 91: | ||
|ypos=6.0 | |ypos=6.0 | ||
|zpos=1.5 | |zpos=1.5 | ||
|type=Hand | |||
|sdi=1.0 | |||
|trip=0 | |||
|sfx=Punch | |||
|slvl=M | |||
}} | |||
{{HitboxTableTitle|Late hit|24}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage=7% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=2.7 | |||
|bn=23 | |||
|xpos=1.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|type=Hand | |||
|sdi=1.0 | |||
|trip=0 | |||
|sfx=Punch | |||
|slvl=M | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|part=0 | |||
|damage=7% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=2.7 | |||
|bn=17 | |||
|xpos=1.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|type=Hand | |type=Hand | ||
|sdi=1.0 | |sdi=1.0 |
Latest revision as of 20:01, April 12, 2022
Diddy Kong forward tilt hitbox visualization | |
---|---|
↗ | |
→ | |
↘ |
Overview[edit]
Hitboxes[edit]
This move can be angled up, forward, or down, but all three have the same properties.
Timing[edit]
Clean hit | 10 |
---|---|
Late hit | 11-13 |
Interruptible | 37 |
Animation length | 54 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|