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This article outlines the moves that can be performed throughout the | {{ArticleIcons|series=y}} | ||
This article outlines the moves that can be performed throughout every game of the ''{{b|Super Smash Bros.|series}}'' series. | |||
==Basic | ==Basic movement== | ||
Introduced in ''[[Super Smash Bros.]]'': | |||
*[[Pause]] | |||
*Standing | |||
*[[Crouching]] | |||
*[[Walking]] | |||
*[[Dashing]] | |||
*[[Jumping]] | |||
*[[Double jump]] | |||
*[[Helpless]] | |||
*[[Taunting]] | |||
Introduced in | Introduced in ''[[Melee]]'': | ||
*[[Wall jumping]] | |||
*[[Floating]] | |||
* [[ | |||
* [[ | |||
Introduced in | Introduced in ''[[Brawl]]'': | ||
* [[Wall | *[[Swimming]] | ||
*[[Crawling]] | |||
*[[Gliding]] | |||
*[[Footstool Jump]] | |||
*[[Wall cling]] | |||
Introduced in | ==Basic defense== | ||
* [[ | Introduced in ''Super Smash Bros.'': | ||
*[[Shield]]ing | |||
*[[Rolling]] | |||
* [[ | |||
Introduced in ''Melee'': | |||
*[[Spot dodging]] | |||
*[[Air dodging]] (directional in ''Melee'' and ''Ultimate'' and non-directional in ''Brawl'' and ''Smash 4'') | |||
Introduced in | ==Advanced movement== | ||
* [[ | {{Main|Advanced technique}} | ||
* [[ | Introduced in ''Super Smash Bros.'': | ||
*[[Fastfalling]] | |||
*[[L-canceling]] (removed in ''Brawl'') | |||
*[[Tech]]ing | |||
*[[Crouch canceling]] | |||
*[[Double jump canceling]] (only some characters can DJC with their specials after ''Melee'') | |||
*[[Short hop]] | |||
*[[Share Stock]] | |||
Introduced in Melee: | Introduced in ''Melee'': | ||
* [[ | *[[Wavedash]] (not in ''Brawl'' or ''Smash 4'') | ||
* [[ | *[[Moonwalk]] (only in ''Melee'') | ||
*[[Boost grab]] | |||
*[[Perfect shield]] | |||
*[[Meteor cancel]] (Modified in ''Brawl'') | |||
Introduced in ''Brawl'': | |||
*[[Eating while reclining]] | |||
* Rising aerial | |||
*[[Pivot grab]] | |||
*[[Dash attack canceled up smash]] | |||
*[[Glide toss]] | |||
* Boost pivot grab | |||
*[[Dash-canceling]] | |||
Introduced in | ==Ground attacks== | ||
* [[ | Introduced in ''Super Smash Bros.'': | ||
* [[ | *[[Neutral attack]] | ||
* [[ | *[[Forward tilt]] | ||
*[[Up tilt]] | |||
*[[Down tilt]] | |||
*[[Forward smash]] | |||
*[[Up smash]] | |||
*[[Down smash]] | |||
*[[Dash attack]] | |||
*[[Edge attack]] | |||
*[[Floor attack]] | |||
Introduced in | ==[[Grab]]s and [[throw]]s== | ||
* [[ | Introduced in ''Super Smash Bros.'': | ||
* [[ | *Grab | ||
*[[Forward throw]] | |||
*[[Back throw]] | |||
*[[Shield grab]] | |||
Introduced in ''Melee'': | |||
*[[Down throw]] | |||
*[[Up throw]] | |||
*[[Pummel]] | |||
Introduced in Melee: | |||
* [[Down throw]] | |||
* [[Up throw]] | |||
* [[Pummel]] | |||
==Aerial attacks== | ==Aerial attacks== | ||
Introduced in ''Super Smash Bros.'': | |||
*[[Neutral aerial]] | |||
*[[Forward aerial]] | |||
*[[Up aerial]] | |||
*[[Down aerial]] | |||
*[[Back aerial]] | |||
*[[Spike]] | |||
Introduced in | Introduced in ''Melee'': | ||
* [[ | *[[Meteor smash]] | ||
* [[ | *[[Grab aerial]] | ||
Introduced in | Introduced in ''Brawl'': | ||
* [[ | *[[Glide attack]] | ||
==Special | ==[[Special attack]]s== | ||
Introduced in ''Super Smash Bros.'': | |||
*[[Neutral special move]] | |||
*[[Up special move]] | |||
*[[Down special move]] | |||
Introduced in | Introduced in ''Melee'': | ||
* [[ | *[[Side special move]] | ||
Introduced in | Introduced in ''Brawl'': | ||
* [[ | *[[Final Smash]] | ||
Introduced in | Introduced in ''[[Super Smash Bros. 4]]'': | ||
* [[ | *[[Command-input move]] | ||
[[Category:Gameplay| ]] | [[Category:Gameplay| ]] | ||
[[Category:Game controls]] |
Latest revision as of 21:59, November 7, 2023
This article outlines the moves that can be performed throughout every game of the Super Smash Bros. series.
Basic movement[edit]
Introduced in Super Smash Bros.:
Introduced in Melee:
Introduced in Brawl:
Basic defense[edit]
Introduced in Super Smash Bros.:
Introduced in Melee:
- Spot dodging
- Air dodging (directional in Melee and Ultimate and non-directional in Brawl and Smash 4)
Advanced movement[edit]
Introduced in Super Smash Bros.:
- Fastfalling
- L-canceling (removed in Brawl)
- Teching
- Crouch canceling
- Double jump canceling (only some characters can DJC with their specials after Melee)
- Short hop
- Share Stock
Introduced in Melee:
- Wavedash (not in Brawl or Smash 4)
- Moonwalk (only in Melee)
- Boost grab
- Perfect shield
- Meteor cancel (Modified in Brawl)
Introduced in Brawl:
- Eating while reclining
- Rising aerial
- Pivot grab
- Dash attack canceled up smash
- Glide toss
- Boost pivot grab
- Dash-canceling
Ground attacks[edit]
Introduced in Super Smash Bros.:
- Neutral attack
- Forward tilt
- Up tilt
- Down tilt
- Forward smash
- Up smash
- Down smash
- Dash attack
- Edge attack
- Floor attack
Grabs and throws[edit]
Introduced in Super Smash Bros.:
Introduced in Melee:
Aerial attacks[edit]
Introduced in Super Smash Bros.:
Introduced in Melee:
Introduced in Brawl:
Special attacks[edit]
Introduced in Super Smash Bros.:
Introduced in Melee:
Introduced in Brawl:
Introduced in Super Smash Bros. 4: