Sheik (SSB4)/Up smash: Difference between revisions
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(New Page: {{competitive expertise}} {{technical data}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{HitboxTableTitle|Clean hit|42}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=15% |angle=93 |bk=50 |...) |
Baefeather (talk | contribs) (Hey, so I kind of want to start filling these in, but I definitely won't be pumping them out as fast as CpnFalcon) |
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==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
Sheik moves her hands above her head and quickly thrusts them outwards, with the first hit at her hands as they first split apart, while the second hit occurring as her arms are thrust outwards. The move is relatively speedy, and the first hit is one of Sheik's strongest kill moves, even when uncharged. However, the second hit is rather lackluster, and setups into the first hit are rather limited, making it difficult to hit at times. | |||
==Hitboxes== | ==Hitboxes== | ||
{{technical data}} | |||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit|42}} | {{HitboxTableTitle|Clean hit|42}} | ||
Line 70: | Line 71: | ||
}} | }} | ||
|} | |} | ||
==Timing== | |||
{|class="wikitable" | |||
|- | |||
!Hitboxes | |||
|11, 14-15 | |||
|- | |||
!Head and arm intangibility | |||
|8-15 | |||
|- | |||
!Animation length | |||
|53 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=38}} | |||
|- | |||
{{FrameStrip|t=Vulnerable|c=7}}{{FrameStrip|t=Intangible|c=8}}{{FrameStrip|t=Vulnerable|c=38}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|intangible=y|vulnerable=y}} | |||
{{MvSubNavSheik|g=SSB4}} | {{MvSubNavSheik|g=SSB4}} |
Revision as of 02:07, January 19, 2017
Overview
Sheik moves her hands above her head and quickly thrusts them outwards, with the first hit at her hands as they first split apart, while the second hit occurring as her arms are thrust outwards. The move is relatively speedy, and the first hit is one of Sheik's strongest kill moves, even when uncharged. However, the second hit is rather lackluster, and setups into the first hit are rather limited, making it difficult to hit at times.
Hitboxes
Timing
Hitboxes | 11, 14-15 |
---|---|
Head and arm intangibility | 8-15 |
Animation length | 53 |
Lag time |
Hitbox |
Vulnerable |
Intangible |
|