Subspace: Difference between revisions

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[[Image:Subspace.jpg|right|thumb|Subspace sucking the stadium.]]
[[Image:Subspace.jpg|right|thumb|After a [[Subspace Bomb]] detonates, Subspace replaces the [[Midair Stadium]].]]
'''Subspace''' is a strange realm which features in the [[Subspace Emissary]]. It can be used as a destructive force by the [[Subspace Army]] in ''[[SSBB]]''. It is utilized in the form of a [[Subspace Bomb]] , which is triggered by two [[R.O.B. Sentry|R.O.B. Sentries]]. A timer then begins counting down. When it reaches zero the bombs true power is unleashed and it creates an [[Wikipedia:Antimatter|antimatter]] vortex that sucks in matter from the World of Trophies. The hole expands in all directions while sucking in matter at the same time. Later in the story, the subspace bomb is surpassed by a machine with a similar function: the [[Subspace Gunship]], a large armed cannon that shoots the same antimatter as the Subspace bomb. [[Master Hand]] is shown to inhabit this realm as well as [[Tabuu]]. [[Tabuu]] receives what has been taken from the world by the Subspace bombs and uses it to make [[The Great Maze]].
'''Subspace''' is a realm central to the plotline of the [[Subspace Emissary]]. The realm's general appearence is a mottled, purple-and-black sky with very little ground (which is also mostly purple). Lightning laces the sky.


This is different from the [[mariowiki:Subspace|Subspace]] of Super Mario Bros. 2.
Subspace is enforced on the [[World of Trophies]] by [[Tabuu]]. Over the course of the Subspace Emissary, [[Subspace Bomb]]s are used to remove portions of the world, drag them into Subspace, and leave a patch of Subspace behind. Subspace can be entered by simply walking in these "subspacial bubbles" once the initial Subspace Bomb detonation is complete. (While inactive trophies and plant life survive the "trip" into Subspace, it is likely fatal to any intelligent being.)
 
Once a piece of the world has been shunted into Subspace, it floats around as a "colony". The colonies are then shut off from the rest of the world, Subspace and otherwise, unless a connection is made between the colony and either Subspace or another colony. Tabuu uses the many pieces of the world he collected to create [[The Great Maze]].
 
This Subspace is different from the [[mariowiki:Subspace|Subspace]] of Super Mario Bros. 2. However, it is (visually) very similar to [[mariowiki:The Void|The Void]] of Super Paper Mario.
{{SubspaceArmy}}
{{SubspaceArmy}}
[[Category:Subspace Army]]
[[Category:Subspace Army]]

Revision as of 18:14, September 24, 2008

File:Subspace.jpg
After a Subspace Bomb detonates, Subspace replaces the Midair Stadium.

Subspace is a realm central to the plotline of the Subspace Emissary. The realm's general appearence is a mottled, purple-and-black sky with very little ground (which is also mostly purple). Lightning laces the sky.

Subspace is enforced on the World of Trophies by Tabuu. Over the course of the Subspace Emissary, Subspace Bombs are used to remove portions of the world, drag them into Subspace, and leave a patch of Subspace behind. Subspace can be entered by simply walking in these "subspacial bubbles" once the initial Subspace Bomb detonation is complete. (While inactive trophies and plant life survive the "trip" into Subspace, it is likely fatal to any intelligent being.)

Once a piece of the world has been shunted into Subspace, it floats around as a "colony". The colonies are then shut off from the rest of the world, Subspace and otherwise, unless a connection is made between the colony and either Subspace or another colony. Tabuu uses the many pieces of the world he collected to create The Great Maze.

This Subspace is different from the Subspace of Super Mario Bros. 2. However, it is (visually) very similar to The Void of Super Paper Mario.