Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Motion-Sensor Bomb: Difference between revisions
No edit summary |
|||
Line 7: | Line 7: | ||
| appearance = [[SSB]]<br />[[SSBM]]<br />[[SSBB]] | | appearance = [[SSB]]<br />[[SSBM]]<br />[[SSBB]] | ||
| requirements = }} | | requirements = }} | ||
The '''Motion-Sensor Bomb''' (Proximity Mine in '''PAL''' versions of [[SSBM]]) is an item seen throughout the entire [[Super Smash Bros. (universe)|''Super Smash Bros.'' series]] that will attach itself to the nearest solid part of the stage when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great deal of damage and knockback. When lying on the ground after spawning, it will be gray but once activated, it'll glow green and beep quietly to warn the players. One can attach the Motion-sensor Bomb to the side of a stage by rolling into the edge of the stage and jumping and throwing it down. In the game's Beta, it was going to be a mine from Perfect Dark, but was changed to the one in Goldeneye 007. | The '''Motion-Sensor Bomb''' ({{ja|センサー<ruby><rb>爆弾</rb><rp>(</rp><rt>ばくだん</rt><rp>)</rp></ruby> }}, ''sensā bakudan, lit: Sensor Bomb'' ) (Proximity Mine in '''PAL''' versions of [[SSBM]]) is an item seen throughout the entire [[Super Smash Bros. (universe)|''Super Smash Bros.'' series]] that will attach itself to the nearest solid part of the stage when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great deal of damage and knockback. When lying on the ground after spawning, it will be gray but once activated, it'll glow green and beep quietly to warn the players. One can attach the Motion-sensor Bomb to the side of a stage by rolling into the edge of the stage and jumping and throwing it down. In the game's Beta, it was going to be a mine from Perfect Dark, but was changed to the one in Goldeneye 007. | ||
*Direct smash throw does 15% damage. | *Direct smash throw does 15% damage. | ||
Line 60: | Line 60: | ||
{{SSBMItems}} | {{SSBMItems}} | ||
{{SSBBItems}} | {{SSBBItems}} | ||
[[Category: Items (SSBB)]] | [[Category: Items (SSBB)]] | ||
[[Category: Items (SSBM)]] | [[Category: Items (SSBM)]] | ||
[[Category: Items (SSB)]] | [[Category: Items (SSB)]] | ||
[[Category: Trap items]] | [[Category: Trap items]] | ||
[[Category: Items]] | [[Category: Items]] |
Revision as of 18:42, May 25, 2009
Motion-Sensor Bomb | |
---|---|
![]() Top Secret device | |
Universe | Super Smash Bros. |
Appears in | SSB SSBM SSBB |
Item class | Throwing/Setting/Explosive |
The Motion-Sensor Bomb (センサー
- Direct smash throw does 15% damage.
- Tap A throw does 12% damage.
- When it explodes, it does 28% damage.
Damages in the original
- Explosion: 30%
- Throws
- Tilt: 10%
- Tilt Up: 10%
- Tilt Down: 10%
- Dash: 12%
- Smash: 12%
- Smash Up: 13%
- Smash Down: 13%
- Air Throws
- Tilt: 11%
- Tilt Up: 12%
- Tilt Down: 12%
- Smash: 12%
- Smash Up: 13%
- Smash Down: 13%
Trophy Info
In Super Smash Bros Melee
Trophy (NTSC/PAL)
The perfect accessory for ambushes, the Motion-Sensor Bomb has been a favorite covert weapon of spies and other stealthy operatives. It adheres to any surface, and once armed, detonates with incredible force when it detects motion in its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
TOP SECRET
Trophy (JP)
The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go boom.
Game: Perfect Dark
In Super Smash Bros. Brawl
An item that, when placed, will detonate when someone gets too close. It can be stuck on ceilings, walls, and floors. It doesn't matter who places this thing--it'll explode regardless of who passes by. Its explosive power is high, and it launches players with ease. It's small and lies almost flat on surfaces, so it can be very difficult to see.
Gallery
- MSbombSSB.JPG
Motion-Sensor Bomb in SSB
Trivia
- The Melee trophy said its area of origin was secret, but the Brawl trophy verifies it originates in the Brawl universe. This is because in Melee the item was from Perfect Dark/Goldeneye 007, while in Brawl it is a new design made specifically for the Smash Bros. series.
show Items in Super Smash Bros. (64) |
---|
show Items in Super Smash Bros. Melee |
---|
show Items in Super Smash Bros. Brawl |
---|